A downloadable game for Windows, macOS, and Linux
Mycorrhiza is a love letter to horror manga in the form of a visual novel. Some of our biggest inspirations include the works of Junji Ito and Masaaki Nakayama.
While Scott is trying to find a way back home, reality distorts and people’s morals start shifting in cruel and unexpected ways. A peculiar plant transforming animals, a horrifying comedy trend and a strange building trapping people. Each of the three arcs explores different terrors.
As you explore this terrifying world, you'll find out more and more about how and why Scott is trapped in it and what lead up to Scott being spirited away.
The game features a manga aesthetic with animated CGs and character art drawn by a manga artist, a focus on elaborate audio implementation, as well as an honest attempt to make the game accessible by providing visual audio cues and a dyslexic font option.
Join us on our adventure into despair.
THIS GAME FEATURES DEPICTIONS OF VIOLENCE, BLOOD AND GRAPHIC IMAGERY, WHICH AT TIMES FEATURES CHILDREN AND ANIMALS.
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Soundtrack
Free soundtrack download onBandcamp (200 total free downloads/month limit).
Alternative free soundtrack download onMediafire.
FAQ and Troubleshooting (including help for Mac and GL2 issues)
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This game was made by:
Additional assets by:
Status | Released |
Platforms | Windows,macOS,Linux |
Rating | Rated 4.8 out of 5 stars (37 total ratings) |
Author | FulminisIctus |
Genre | Visual Novel |
Tags | Atmospheric,Comics,Horror,junji-ito,Manga,Mystery,Narrative,Ren'Py,Short,Story Rich |
In order to download this game you must purchase it at or above the minimum price of $12 USD. Your purchase comes with a Steam key. You will get access to the following files:
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I am glad I waited for the full release before playing the game, the last part really pulls together the experience and interconnects the ideas. Each story really felt unique and I loved the different horror tales in each, that middle really was the creepiest seeing a story where everyone was deforming themselves in a delusion of comedy. Really great horror moments in all of them, and it was a real challenge finding all of the keys. I still wonder what will be in the last drawer.
Thanks a lot for playing our game and for making the video! I believe your let's play is the first full-length one on YouTube. I'm really happy to hear that you enjoyed it!
Regarding the fourth drawer: Keep your eyes on our Twitter and devlogs! It will likely take a while until we're able to open it but I'm sure you'll enjoy it once we do!
The sound effect in this game is superb. It's perfectly timed and used. However I feel the whole game itself lacks impact that could makes the reader shiver or shocked, it just feels like something is wrong. Perhaps it'll be improved in the full version though. There's also lag spike for low end machine, which to me a bit strange since there's a little amount of animation. Other than that, I would love to see the full version of it!
This game has a great art style, reminiscent of Neverending Nightmares. The story is what the story is so far, and I'm enjoying it. With just this half alone, I already can't wait to play the rest. I might suggest a voice actor, but regardless, the audio is amazing, and really completes the mood. All in all, thats a 10/10 from me buddy.
This is true horror content, no cheap screamers just PERFECT scary environments full of tension and a ongoing mystery plaguing every inch of your brain as you play, Masterful use of the sound and the darkness to play with our minds. That monster will haunt my dreams tonight.
Honestly my only suggestions would be adding more choices if possible but that's just personal taste and maybe adding a little more expressions to the character portraits; Can't wait to open the other 2 doors!
Once again, great game!
Game really is interesting and the story also is very interesting as well. I'd only suggest having a unique sound for the monsters. Otherwise, great demo.
Here's my channel for other games I have played.http://www.youtube.com/c/Levont
Gave it a Let's Play, that was a long read, phew, my voice needs a break now. My only feedback is I'd say, more 'art' depictions of scenes are probably needed, like when you 'die for the first time', lets say, to avoid spoilers. How you die isn't shown, only explained? I'd say its a missed opportunity.