Yay! We have destructible mesh physics now!
We can use this for a ton of interesting destructible things, but for starters I'm scattering some planetoids around in the sky. After the dust settles, I have some more interesting ideas for this mechanic. We definitely need some kind of mini-boss in the sky!
These are destructible islands in the sky, made of semi-solid juice that crumbles under your touch. Destroying terrain will produce juice, and spawn items/monsters.
Any collision of sufficient force will damage the planetoid, releasing rock/dust particles and updating the mesh collider/renderer to take damage.
Planetoids spawn pretty high up so you can barely see any from the ground. As you gain altitude, they get bigger until you reach the plywood.
The upper sky hasn't been updated since version 0.0.1! Since I was already working on the planetoids, it was a good time to make it more menacing! It is now difficult to climb, as gravity increases up to 20x, and I've adjusted the lighting to get really freaky up there.
Stewart Keller also provided a new music track,Zenith, to play in the upper atmosphere. I asked him for something gigantic, industrial, and ominous and he did not disappoint!
## [0.2.14]### Added- Destructible planetoids that drop items and monsters- Exponentially increasing gravity, up to 20x near the ceiling- New audio track in sky: Zenith by Stewart Keller### Changed- More vibrant / freaky sky appearance in upper atmosphere- Decreased Fleach cannibalism population threshold 16 => 10
Floppy ragdoll rpg sandbox with physics-based combat
| Status | In development |
| Author | fishlicka |
| Genre | Role Playing |
| Tags | 3D,Action RPG,Atmospheric,Immersive,Physics,ragdoll,Surreal,Unity,weird |
| Languages | English |
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One question that keeps coming back to me is why The Creator isn't given any love! I don't know the history but feel like he's the original bad guy in the game, yet with much potential as fairly one-dimensional at present. I honestly would pop the stack and go back to that two-short-tower castle that existed before the giant Creator face whose mouth you drop down. Remember the castle? It was great. Perhaps you can have both. Below the castle is the area with the face. Just askin'. with Love from the Thomas fam. <3
I will certainly give him more love in the future! I was considering giving him a new boss phase for Halloween. I will probably will revisit Mrs. Slitherss first though haha, as she has needed help for years.
I remember the castle, yes! I put it back in Mr. Fox's Dream's version of the Cellar, for old time's sake.
Thank you very much ^^
I have a cool idea for the mini planets you could hide an entire map/larger area inside by doing using this effect from the video. He's using UE but Im sure it can be done in Unity as well. Could make some trippy stuff with it
[ Skip to 5:15 to see what Im talking about, dunno why it wont start at timestamp ]