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Whitedown Spear
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Whitedown Spear (Japanese:白き飛翔の槍White flier's lance) is a weaponskill in thelance category which debuted inFire Emblem Heroes; it is apersonal weapon of the young variation ofPalla. Whitedown Spear grants additional effects based on the user's flying allies: if there are many flying allies, it reduces the foe'sattack anddefense and guarantees the user afollow-up attack; and if the user is near many flying allies, theystrike twice.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) | 16 | 1 | 400 | -- | Silver Lance | -- | ✗ | Grants +3 attack. If number of flying allies ≥ 3 and user initiates combat, inflicts −4 each to attack anddefense on foe during combat and user makes guaranteedfollow-up attack. If number of flying allies within 2 spaces ≥ 2 and user initiates combat, userattacks twice consecutively. | ||
| Heroes (refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack,speed, anddefense on foe during combat and user makes guaranteedfollow-up attack. If number of flying allies within 3 spaces ≥ 2 and user initiates combat, userattacks twice consecutively. Grants +3 HP. If user is within 3 spaces of a flying ally, enables Canto (Rem. +1).[effect 1] If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, andresistance to user during combat and user deals +(user's attack × 15%) damage (except with area-of-effect specials), and if number of flying allies within 3 spaces of user ≥ 2, grants +1 special cooldown charge to user per attack during combat. | ||
| Heroes (refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack,speed, anddefense on foe during combat and user makes guaranteedfollow-up attack. If number of flying allies within 3 spaces ≥ 2 and user initiates combat, userattacks twice consecutively. Grants +5 HP. | ||
| Heroes (refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack,speed, anddefense on foe during combat and user makes guaranteedfollow-up attack. If number of flying allies within 3 spaces ≥ 2 and user initiates combat, userattacks twice consecutively. Grants +5 HP and +3 speed. | ||
| Heroes (refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack,speed, anddefense on foe during combat and user makes guaranteedfollow-up attack. If number of flying allies within 3 spaces ≥ 2 and user initiates combat, userattacks twice consecutively. Grants +5 HP and +4 defense. | ||
| Heroes (refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. If user initiates combat or is within 3 spaces of an ally, inflicts −4 each to attack,speed, anddefense on foe during combat and user makes guaranteedfollow-up attack. If number of flying allies within 3 spaces ≥ 2 and user initiates combat, userattacks twice consecutively. Grants +5 HP and +4 resistance. |
- ↑Unit can move (remaining movement (0 if warped) + 1) spaces after attacking, using an assist skill, or destroying a structure (once per turn; triggers after action granted from skills likeGaleforce); cannot act aside from movement or use a warp effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto.
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Palla: Sisterly Trio |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Unrefined) | Grants Atk+3. If the number of flying units on team ≥ 3 and unit initiates combat, inflicts Atk/Def-4 on foe during combat and unit makes a guaranteed follow-up attack. If the number of flying allies within 2 spaces ≥ 2 and unit initiates combat, unit attacks twice. | 攻撃+3 自軍内に飛行が3体以上いる状態で、 自分から攻撃した時、 戦闘中、敵の攻撃、守備-4、自分は絶対追撃 周囲2マス以内に飛行の味方が2体以上いる状態で、 自分から攻撃した時、2回攻撃 |
| Heroes (Refined) | Grants Atk+3. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Spd/Def-4 on foe during combat and unit makes a guaranteed follow-up attack. If the number of flying allies within 3 spaces of unit ≥ 2, unit attacks twice. | 攻撃+3 自分から攻撃した時、または、 周囲3マス以内に味方がいる時、 戦闘中、敵の攻撃、速さ、守備-4、自分は絶対追撃 周囲3マス以内に飛行の味方が2体以上いる時、 2回攻撃 |
| Heroes (Refined: +effect) | If unit is within 3 spaces of a flying ally, enables【Canto (Rem. +1)】. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and also, if the number of flying allies within 3 spaces of unit ≥ 2, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 周囲3マス以内に飛行の味方がいる時、 【再移動(残り+1)】を発動可能 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、 ダメージ+攻撃の15%(範囲奥義を除く)、かつ 周囲3マス以内に飛行の味方が2体以上いる時、 自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) 【再移動(残り+1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り+1(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Whitedown Spear | -- |
| Japanese | 白き飛翔の槍 | White flier's lance |
| Spanish | Lanza aliblanca | White-winged lance |
| French | Lance pégase | Pegasus lance |
| German | Daunenlanze | Down Lance |
| Italian | Lancia eburnea | Ivory lance |
| Portuguese | Lança alva | White lance |
| Traditional Chinese | 純白飛翔之槍 | Pure white flier's lance |
Gallery
- The Whitedown Spear as it appears inHeroes.



