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Forge

Theforge (Japanese:武器の練成weapon refinery) is ashop service introduced inFire Emblem: Path of Radiance, which allows players to customize and improve their weapons. Although they are often very expensive, forging a weapon provides it with substantial increases to its stats, tailored to the player's needs and tastes, and makes it even more dangerous than it was before. Forged weapons can be given a unique name by the player.
Overview
FromShadow Dragon onward, it is common for forged weapons to appear in the hands of enemies in higher difficulties. In the highest difficulties, their forged weapons have even higher stat increases than what the player is allowed to do with their own weapons. The player cannot get their hands on the forged weapons of enemies at all. If the enemy weapon that is forged is given as a drop to the player, then they will carry two copies of that weapon: the forged one they use to fight, and an unforged one which is what the player receives when they are defeated.
Fire Emblem: Path of Radiance

InFire Emblem: Path of Radiance, forging involves creating new weapons from scratch using one of several stock weapon varieties as a template. The player does not need to provide pre-existing weapons of their own. The forge service is available at thebase, as one of four shops available in the Outfit menu, and is operated by the merchant caravan memberDaniel. Only one forged weapon can be created per visit to the base at the beginning of the chapter; due to this limitation, only up to 22 forged weapons can be created per playthrough.
Uniquely in this game and its sequel, the player is allowed to choose a new color for forged physical weapons, which is reflected in its battle model. There are 7 colors to choose from (white, yellow, green, blue, purple, red, and pink), in addition to just leaving the weapon in its original colors (the "black" option). Because tomes have no battle models inPath of Radiance, they do not have a color option. Colors can only be applied if the player chooses to give the weapon a name.
Forged weapons have their name listed ingreen.
Mechanics
This section has been marked as astub. Please help improve the page by adding information.
The Japanese version has an unusual error where, if a weapon with five basecrit (Slim Sword,Slim Lance, orThunder) is forged to have 0 crit, the value wraps around and gives the weapon 255 crit, effectively giving its user a perfectcritical hit chance in battle. All localizations ofPath of Radiance correct this error. Additionally, in the Japanese version, forging costs are double those in the localized version.
Forgeable weapons
The player can create forged weapons based on these twenty basic weapons.
Easy/Normal ModesDifficult ModeManiac Mode
| Available from | Weapons |
|---|---|
| Chapter 8 | Iron Sword • Slim Sword • Steel Sword • Iron Lance • Slim Lance • Javelin* • Iron Axe • Steel Axe* • Hand Axe* • Iron Bow • Fire |
| Chapter 9 | Steel Bow • Thunder • Wind • Light |
| Chapter 10 | Steel Lance |
| Chapter 18 | Silver Sword • Silver Lance • Silver Axe • Silver Bow |
| Available from | Weapons |
|---|---|
| Chapter 8 | Iron Sword • Slim Sword • Steel Sword • Iron Lance • Slim Lance • Steel Lance • Javelin • Iron Axe • Steel Axe • Hand Axe • Iron Bow • Steel Bow • Fire • Thunder • Wind • Light |
| Chapter 23 | Silver Sword • Silver Lance • Silver Axe • Silver Bow |
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Fire Emblem: Radiant Dawn

The forging system ofFire Emblem: Radiant Dawn is mostly the same as that ofPath of Radiance, again revolving around the creation of new weapons based on one of several stock weapon varieties. The player does not need to provide pre-existing weapons of their own. The forge service is available at the base, as one of four shops available in the Shop menu, and as inPath of Radiance it is operated byDaniel. Unlike inPath of Radiance, there are no limits on how many weapons can be forged at a time, as long as the player has the funds for them.
As inPath of Radiance, the player is allowed to choose a new color for the weapon, which is reflected in its battle model. There are 11 colors to choose from (black, white, purple, blue, teal, green, lime, yellow, orange, red, and pink), in addition to just leaving the weapon in its original colors (the "gray" option).
Forged weapons have their name listed ingreen.
Mechanics
When forging a weapon, stats can be both increased and decreased in increments (1might, 1weight, 5hit, 3crit), with both the maximum increase and minimum decrease being 5 increments per stat. The forge price is increased with every increment added, regardless of whether the increments are increases or decreases. The minimum forge cost is the weapon'sworth at fulldurability.
The minimum forgeable might and weight is 1, and the minimum forgeable crit is 0.
| Forge stat alterations and prices inRadiant Dawn | ||||
|---|---|---|---|---|
| Cost added | Stat alteration | |||
| Might | Weight | Hit | Crit | |
| +10% | ±1 | ±1 | ±5 | ±3 |
| +40% | ±2 | ±2 | ±10 | ±6 |
| +90% | ±3 | ±3 | ±15 | ±9 |
| +160% | ±4 | ±4 | ±20 | ±12 |
| +250% | ±5 | ±5 | ±25 | ±15 |
- For example: The player creates a forgedJavelin (worth 600G) with +4 might, −5 weight, and +15 hit. The base forging fee is 600G, the might increase costs (600 × 160%) = 960G, the weight decrease costs (600 × 250%) = 1,500G, and the hit increase costs (600 × 90%) = 540G. The total cost for forging this weapon is (600 + 960 + 1,500 + 540) = 3,600G.
Coin bonus
If the player currently has at least oneCoin in their possession (either in a unit's inventory or in storage), Daniel asks if they wish to use one in this forging. If the player chooses to use one, they are prompted to draw one of five random face-down cards, with the drawn card potentially adding even more stat bonuses to the weapon.
| Forge card chances inRadiant Dawn | ||||
|---|---|---|---|---|
| Chance | Card | Chance | Card | |
| 25% | Arrow +10 hit | 20% | Vine "That doesn't help you... Sorry." (No bonus) | |
| 15% | Sword +1 might | 10% | Axe +2 might | |
| 10% | Wings +5 crit | 5% | Raven No bonus Player receives 4 Coins | |
| 4% | Three Arrows +20 hit | 3% | Knight +1 might, +5 crit | |
| 3% | Soldier +1 might, +10 hit | 2% | Twin Swords +3 might | |
| 2% | Six Wings +10 crit | 1% | Goddess +1 might, +10 hit, +4 crit | |
Forgeable weapons and availability
The player can create forged weapons based on these 21 basic weapons.
Additionally, there are numerous points in the game where the forge is not available at all, usually when Daniel is not present with the current party.
- All of Part II, because the merchant caravan is not present
- Part III'sprologue andChapter 1, which are set before the merchant caravan rejoinsIke
- All ofMicaiah's chapters in Part III (Chapters6,12 and13), because the merchant caravan is not traveling with Micaiah's party
- Part III, Chapter 9, because the merchant caravan is not with theCrimean army
- Ike and Micaiah's chapters in Part IV (Prologue and Chapters1,3, and4), because the merchant caravan split up with the three parties and Daniel is traveling withTibarn andElincia
Forging points
This section has been marked as astub. Please help improve the page by adding information.
In the Japanese version ofRadiant Dawn, forging weapons revolves around the collection offorge points, which are obtained by selling weapons toJorge. This system wasremoved in international versions of the game (though the international versions still allude to this system in certain base conversations such as "More Merchants"). Weapons give a certain number of forge points depending on their level; the number of points gained does not change with durability loss. TheFire Emblem: Radiant Dawn Prima Strategy Guide erroneously refers to the forging point system by stating that selling high-level weapons makes more weapon types available for forging sooner.[1]
| Weapon level | Points gained |
|---|---|
| E | 1 |
| D | 5 |
| C | 10 |
| B | 25 |
| A | 50 |
| S | 100 |
| SS | 200 |
Fire Emblem: Shadow Dragon andNew Mystery of the Emblem

The forging system ofFire Emblem: Shadow Dragon andNew Mystery of the Emblem allows players to modify almost any weapon which they already possess, rather than just being locked to a smaller pool of pre-selected forgeable weapons. The forge is made available to the player inChapter 4 ofShadow Dragon, and inChapter 1 ofNew Mystery, and can be accessed both in thepreparationsarmory and in the in-chapter armories. Only one weapon can be forged per chapter.
Forged weapons have their name listed inlight blue.
Mechanics
When forging a weapon, stats can be both increased and decreased in increments of one point of each stat. The forge price is increased with every increment added, regardless of whether the increments are increases or decreases. The minimum forge cost is 50% of the weapon'sworth at fulldurability, which must be paid even if no stats are altered at all.
The minimum forgeable might, hit and crit is 0, while the minimum forgeable weight is 1. Crit is the only stat with a maximum forgeable limit, as it can never be increased beyond the maximum of 50. A total of 10 points inmight, 10 inweight, 50 inhit, and 30 incrit can be added to or removed from a weapon.
In terms of cost, 1 point of might is equal to 1 point of weight, 5 points of hit, and 3 points of crit. The below table is available in two forms: a simplified form which charts the stat/cost increases for hit and crit in increments of 5 and 3 respectively, and a full one which deals entirely in increments of 1.
SimplifiedFull
| Forge stat alterations and prices inShadow Dragon andNew Mystery of the Emblem | ||||
|---|---|---|---|---|
| Cost added | Stat alteration | |||
| Might | Weight* | Hit | Crit | |
| +50% | ±1 | ±1 | ±5 | ±3 |
| +150% | ±2 | ±2 | ±10 | ±6 |
| +300% | ±3 | ±3 | ±15 | ±9 |
| +500% | ±4 | ±4 | ±20 | ±12 |
| +750% | ±5 | ±5 | ±25 | ±15 |
| +1050% | ±6 | ±6 | ±30 | ±18 |
| +1400% | ±7 | ±7 | ±35 | ±21 |
| +1800% | ±8 | ±8 | ±40 | ±24 |
| +2250% | ±9 | ±9 | ±45 | ±27 |
| +2750% | ±10 | ±10 | ±50 | ±30 |
- For example: AWing Spear (worth 1,120G) is forged to add +15 crit and +2 might. The base forging fee is 560G, the crit increase costs (1,120 × 750%) = 8,400G, and the might increase costs (1,120 × 150%) = 1,680G. The total cost for forging this weapon is (560 + 8,400 + 1,680) = 10,640G.
| Forge stat alterations and prices inShadow Dragon andNew Mystery of the Emblem | ||||
|---|---|---|---|---|
| Stat alteration | Cost added | |||
| Might | Weight* | Hit | Crit | |
| ±1 | +50% | +50% | +10% | +16.5% |
| ±2 | +150% | +150% | +20% | +33.25% |
| ±3 | +300% | +300% | +30% | +50% |
| ±4 | +500% | +500% | +40% | +83.25% |
| ±5 | +750% | +750% | +50% | +116.5% |
| ±6 | +1050% | +1050% | +70% | +150% |
| ±7 | +1400% | +1400% | +90% | +200% |
| ±8 | +1800% | +1800% | +110% | +250% |
| ±9 | +2250% | +2250% | +130% | +300% |
| ±10 | +2750% | +2750% | +150% | +366.5% |
| ±11 | -- | -- | +180% | +433.25% |
| ±12 | -- | -- | +210% | +500% |
| ±13 | -- | -- | +240% | +583.25% |
| ±14 | -- | -- | +270% | +666.5% |
| ±15 | -- | -- | +300% | +750% |
| ±16 | -- | -- | +340% | +850% |
| ±17 | -- | -- | +380% | +950% |
| ±18 | -- | -- | +420% | +1050% |
| ±19 | -- | -- | +460% | +1166.5% |
| ±20 | -- | -- | +500% | +1283.25% |
| ±21 | -- | -- | +550% | +1400% |
| ±22 | -- | -- | +600% | +1533.25% |
| ±23 | -- | -- | +650% | +1666.5% |
| ±24 | -- | -- | +700% | +1800% |
| ±25 | -- | -- | +750% | +1950% |
| ±26 | -- | -- | +810% | +2100% |
| ±27 | -- | -- | +870% | +2250% |
| ±28 | -- | -- | +930% | +2416.5% |
| ±29 | -- | -- | +990% | +2583.25% |
| ±30 | -- | -- | +1050% | +2750% |
| ±31 | -- | -- | +1120% | -- |
| ±32 | -- | -- | +1190% | -- |
| ±33 | -- | -- | +1260% | -- |
| ±34 | -- | -- | +1330% | -- |
| ±35 | -- | -- | +1400% | -- |
| ±36 | -- | -- | +1480% | -- |
| ±37 | -- | -- | +1560% | -- |
| ±38 | -- | -- | +1640% | -- |
| ±39 | -- | -- | +1720% | -- |
| ±40 | -- | -- | +1800% | -- |
| ±41 | -- | -- | +1890% | -- |
| ±42 | -- | -- | +1980% | -- |
| ±43 | -- | -- | +2070% | -- |
| ±44 | -- | -- | +2160% | -- |
| ±45 | -- | -- | +2250% | -- |
| ±46 | -- | -- | +2350% | -- |
| ±47 | -- | -- | +2450% | -- |
| ±48 | -- | -- | +2550% | -- |
| ±49 | -- | -- | +2650% | -- |
| ±50 | -- | -- | +2750% | -- |
- For example: ABolganone tome (worth 1,690G) is forged to add +6 might, −3 weight, +19 hit, and +11 crit. The base forging fee is 845G. The might increase costs (1,690G × 1050%) = 17,745G. The weight decrease costs (1,690G × 300%) = 5,070G. The hit increase costs (1,690G × 460%) = 7,774G. The crit increase costs (1,690G × 433.25%) = 7,323G. The total cost for forging this weapon is (845G + 17,745 + 5,070 + 7,774 + 7,323) = 38,757G.
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Unforgeable weapons
There are weapons which cannot be forged. As a general rule, weapons which either cannot be sold or which sell for 0 gold are never allowed to be forged. These weapons are:
Fire Emblem Awakening

The forging system inFire Emblem Awakening is similar to that of the Nintendo DS era, allowing the customization of any pre-existing weapon which the player already owns. The forge service is available at any armory on theworld map, and there are no limits on how many weapons can be forged at a time, as long as the player has the funds for them.
Forged weapons have their name listed inlight blue.
Mechanics
When beginning a forge, the player is given a bar of 8 points and chooses which stats they wish to allocate these points to. Each stat increases by a certain amount per point added (1might, 5hit, 3crit), and only a maximum of five points may be spent on a single stat. The more points are allocated, the more expensive the forge will be. The player is not forced to spend all eight points and is allowed to spend fewer than eight.
| Forge stat alterations and prices inAwakening | ||||
|---|---|---|---|---|
| Cost added | Stat alteration | |||
| Might | Hit | Crit | ||
| +50% | +1 | +5 | +3 | |
| +150% | +2 | +10 | +6 | |
| +300% | +3 | +15 | +9 | |
| +500% | +4 | +20 | +12 | |
| +750% | +5 | +25 | +15 | |
- For example: ASteel Sword (worth 840G) is forged to add +2 might, +15 hit, and +3 crit. The might increase costs (840 × 150%) = 1,260G, the hit increase costs (840 × 300%) = 2,520G, and the crit increase costs (840 × 50%) = 420G. The total cost for forging this weapon is (1,260 + 2,520 + 420) = 4,200G.
Unforgeable weapons
Like in the Nintendo DS games, there are weapons which cannot be forged. As a general rule, weapons which either cannot be sold or which sell for 0 gold are never allowed to be forged. These weapons are:
Falchion
Parallel Falchion
Exalted Falchion
Mercurius
Tyrfing
Mystletainn
Balmung
Sol Katti
Ragnell
Sol
Amatsu
Gradivus
Gáe Bolg
Gungnir
Luna
Wolf Berg
Hauteclere
Helswath
Armads
Vengeance
Parthia
Yewfelle
Nidhogg
Double Bow
Astra
Valflame
Mjölnir
Forseti
Excalibur
Book of Naga
Mire
Goetia
Grima's Truth
Dragonstone
Dragonstone+
Beaststone
Beaststone+
Blighted Claws
Blighted Talons
Expiration
Fire Emblem Fates
Forging was completely revised inFire Emblem Fates. Instead of specifically modifying a single weapon's stats, forging now revolves around combining multiples of the same weapon, along withresources, to produce a weapon with all-around enhanced stats. Forging is now performed at the dedicated Smithy building inMy Castle, rather than in an ordinary armory.
The weapons that are able to be forged in My Castle differ depending on what campaign is being played. When playing theBirthright campaign, the player can only forgeHoshidan weapon types (katana, naginata, clubs, yumi, shuriken, scrolls), and when playing theConquest campaign, onlyNohrian weapons (swords, lances, axes, bows, daggers, tomes) can be forged. Weapons from both nations can be forged in theRevelation campaign.
Mechanics
To forge a weapon, the player requires two things: a second copy of that weapon, andore matching that weapon's type. Once these have been provided, the forged weapon is produced. Forged weapons are marked with a rank indicating its level of forging and how much its stats have been increased compared to the base weapon; forging basic weapons together will produce a +1 rank weapon, forging two +1 weapons together will produce a +2 rank weapon, and so on. The highest forge rank a weapon can reach is +7.
All twelve weapon types are associated with an ore resource, and to forge a weapon, the player requires a number of the matching ore which is equal to the resulting forge rank; e.g. forging a +1 weapon requires one matching ore, and forging a +4 weapon requires four of the ore. It is possible to get a discount on the ore required depending on which of the player's army is currently running the Smithy: the unit in charge will reduce the number of ore required to forge a weapon matching their class's specialist weapon type (ex. aSongstress discountslances andnaginata), although a minimum of one piece of ore will always be required.
As higher-rank forged weapons can only be created from other forged weapons, the number of materials needed to forge exponentially increases as the rank increases, to the point that reaching a +7 rank will ultimately require 128 of the original weapon and a maximum of 247 minerals.[2]
All stat gains are pre-set with each forge rank and cannot be customized, outside of forging the weapon again. There are two sets of stat bonuses: the standard set for the majority of weapons, and a second set for weapons which cannot inflictcritical hits/sword skills which take their absence ofcrit into account. The stat gains added with each forge rank are as follows:
Normal weaponsNo-critical weapons
| Forge ranks and stat increases inFates | |||||
|---|---|---|---|---|---|
| Rank | Requirements | Might | Hit | Crit | |
| Smithy LV | Ore | ||||
| +1 | Lv1 | ×1 | +2 | +0 | +0 |
| +2 | Lv1 | ×2 | +2 | +2 | +0 |
| +3 | Lv2 | ×3 | +2 | +2 | +1 |
| +4 | Lv2 | ×4 | +2 | +2 | +2 |
| +5 | Lv3 | ×5 | +1 | +4 | +3 |
| +6 | Lv3 | ×6 | +1 | +5 | +4 |
| +7 | Lv3 | ×7 | +1 | +5 | +5 |
| Every rank retains all the stat gains of all the preceding ranks, plus their own gains. | |||||
| Forge ranks and stat increases inFates | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rank | Requirements | Might | Hit | Crit | |||||||||
| Smithy LV | Ore | ||||||||||||
| +1 | Lv1 | ×1 | +2 | +0 | -- | ||||||||
| +2 | Lv1 | ×2 | +2 | +2 | -- | ||||||||
| +3 | Lv2 | ×3 | +2 | +3 | -- | ||||||||
| +4 | Lv2 | ×4 | +2 | +4 | -- | ||||||||
| +5 | Lv3 | ×5 | +1 | +6 | -- | ||||||||
| +6 | Lv3 | ×6 | +1 | +7 | -- | ||||||||
| +7 | Lv3 | ×7 | +1 | +8 | -- | ||||||||
| Every rank retains all the stat gains of all the preceding ranks, plus their own gains. | |||||||||||||
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Unforgeable weapons
Unlike previous games, there are only ten weapons which are specifically barred from forging. Technically speaking, every other weapon could be forged, but there are some weapons such as the S-rank weapons which cannot be forged in practice because the game only provides one of them per playthrough. The unforgeable weapons are:
Fire Emblem Echoes: Shadows of Valentia
The forging system inFire Emblem Echoes: Shadows of Valentia revolves around taking pre-existing weapons and applying pre-determined sets of enhanced stats to them, similar toFates. However, this no longer requires collecting and merging multiples of the same weapon into one, and only currency is needed to forge.
Forging is performed at smithies, which are found in five locations on theworld map: theForest Village andRigelian Village on Alm's route, theMountain Village andSage's Hamlet on Celica's route, andFuria Harbor inAct 6. The Rigelian Village smithy is also the location of the side quest "The Unbreakable Shield", where the player can trade fourDragon Scales to the other blacksmith to receive aDracoshield.
Currency
SinceShadows of Valentia does not have the usualFire Emblemgold currency, the player pays for forging with commonSilver Marks and rareGold Marks. These coins are found in various places throughout the games, both dropped by enemies and found indungeons andchests, and have no other purpose than to be spent on forging.
If necessary, smithies offer two services to earn more marks. The player can sell any item they possess (excluding theRoyal Sword,Beloved Zofia,Falchion,Cell Keys,Mila's Turnwheels,Memory Prisms, andCogs) to receive a pre-set sum of marks (usually Silver Marks) in exchange. If a forged weapon is sold (not counting evolved weapons), its forging status is taken into account and the player receives (Total forge cost / 2) marks for it in addition to the weapon's basic worth in marks.
Smithies also allow the player toconvert the currency they possess, swapping one to get more of the other. The conversion rates are:
Mechanics
Forged weapons are marked with a rank measured in stars (★) displayed under the weapon's name, which indicates its current level of forging. The resulting stat modifications from each rank of forging are predetermined for each weapon, as are the number of ranks that it can be forged through.
SwordsLancesBows
| Forge stat alterations and prices inEchoes: Shadows of Valentia | |||||||
|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Might | Weight | Hit | Crit | |
![]() | ![]() | ||||||
Iron Sword | ★ | 10 | -- | +1 | -- | -- | -- |
| ★★ | 15 | -- | +2 | -- | +5 | -- | |
| ★★★ | 25 | -- | +3 | -- | +5 | -- | |
| ★★★★ | 50 | -- | +4 | -- | +10 | -- | |
| ★★★★★ | 100 | -- | +6 | -- | +20 | -- | |
Steel Sword | ★ | 15 | -- | +1 | -- | -- | -- |
| ★★ | 20 | -- | +2 | -- | +5 | -- | |
| ★★★ | 40 | -- | +4 | -- | +5 | -- | |
| ★★★★ | 75 | -- | +5 | -- | +10 | +5 | |
| ★★★★★ | 150 | -- | +7 | -- | +10 | +10 | |
Silver Sword | ★ | 20 | -- | +1 | -- | -- | -- |
| ★★ | 30 | -- | +1 | -- | +5 | -- | |
| ★★★ | 50 | -- | +2 | -- | +5 | -- | |
| ★★★★ | 100 | -- | +2 | -- | +5 | +5 | |
| ★★★★★ | 200 | -- | +4 | −1 | +10 | +5 | |
Brave Sword | ★ | 50 | -- | +1 | -- | -- | -- |
| ★★ | 100 | -- | +2 | -- | -- | +5 | |
| ★★★ | 200 | -- | +4 | -- | -- | +10 | |
Shadow Sword | ★ | 50 | -- | +1 | -- | -- | -- |
| ★★ | 80 | -- | +1 | -- | +5 | -- | |
| ★★★ | -- | 1 | +1 | −2 | +10 | -- | |
Lightning Sword | ★ | -- | 1 | +1 | -- | -- | -- |
| ★★ | 30 | 1 | +2 | −1 | +5 | -- | |
| ★★★ | 50 | 1 | +4 | −1 | +10 | -- | |
Blessed Sword | ★ | 30 | -- | -- | -- | +5 | +5 |
| ★★ | -- | 1 | +1 | -- | +5 | +5 | |
| ★★★ | -- | 1 | +2 | -- | +5 | +5 | |
Royal Sword | ★ | -- | 1 | +1 | -- | -- | -- |
| ★★ | 50 | 1 | +2 | -- | +5 | -- | |
| ★★★ | 150 | 1 | +4 | -- | +10 | +5 | |
Falchion | ★ | -- | 2 | +2 | -- | +20 | -- |
Golden Dagger | ★ | 5 | -- | +1 | -- | +5 | -- |
| ★★ | 5 | -- | +2 | -- | +5 | +5 | |
| ★★★ | 10 | -- | +3 | -- | +10 | +10 | |
Zweihänder | ★ | 50 | -- | +1 | -- | +5 | -- |
| ★★ | -- | 1 | +3 | -- | +5 | +5 | |
| ★★★ | 150 | 1 | +5 | −1 | +15 | +5 | |
Ladyblade | ★ | 50 | -- | +1 | -- | +5 | -- |
| ★★ | -- | 1 | +2 | -- | +5 | +5 | |
| ★★★ | 150 | 1 | +4 | −1 | +10 | +5 | |
Mercurius | ★ | -- | 2 | +1 | −1 | +10 | -- |
Beloved Zofia | ★ | -- | 3 | +4 | −1 | +10 | +5 |
Ilwoon | ★ | 50 | -- | +1 | -- | -- | -- |
| ★★ | 100 | 1 | +2 | −1 | -- | -- | |
| ★★★ | 150 | 1 | +3 | −2 | -- | +10 | |
Rapier | ★ | 80 | -- | +1 | -- | +5 | -- |
| ★★ | 50 | 1 | +2 | −1 | +5 | +5 | |
| ★★★ | 100 | 1 | +3 | −1 | +10 | +10 | |
Seven Sword | ★ | 30 | -- | +1 | -- | -- | -- |
| ★★ | -- | 1 | +2 | −1 | +20 | -- | |
Warrior's Sword | ★ | 30 | -- | +1 | -- | -- | -- |
| ★★ | 70 | -- | +1 | -- | +5 | -- | |
| ★★★ | 120 | -- | +2 | -- | +5 | -- | |
| ★★★★ | -- | 2 | +4 | -- | +20 | -- | |
| Forge stat alterations and prices inEchoes: Shadows of Valentia | |||||||
|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Might | Weight | Hit | Crit | |
![]() | ![]() | ||||||
Iron Lance | ★ | 10 | -- | +1 | -- | -- | -- |
| ★★ | 15 | -- | +2 | -- | +5 | -- | |
| ★★★ | 25 | -- | +3 | -- | +5 | -- | |
| ★★★★ | 50 | -- | +4 | -- | +10 | -- | |
| ★★★★★ | 100 | -- | +6 | -- | +20 | -- | |
Steel Lance | ★ | 15 | -- | +1 | -- | -- | -- |
| ★★ | 20 | -- | +2 | -- | +5 | -- | |
| ★★★ | 40 | -- | +4 | -- | +5 | -- | |
| ★★★★ | 75 | -- | +5 | -- | +10 | +5 | |
| ★★★★★ | 150 | -- | +7 | -- | +10 | +10 | |
Silver Lance | ★ | 20 | -- | +1 | -- | -- | -- |
| ★★ | 30 | -- | +1 | -- | +5 | -- | |
| ★★★ | 50 | -- | +2 | -- | +5 | -- | |
| ★★★★ | 100 | -- | +2 | -- | +5 | +5 | |
| ★★★★★ | 200 | -- | +4 | −1 | +10 | +5 | |
Javelin | ★ | 40 | -- | +1 | -- | +5 | -- |
| ★★ | 100 | -- | +3 | -- | +10 | -- | |
| ★★★ | 50 | 1 | +5 | −1 | +15 | +5 | |
Ridersbane | ★ | 50 | -- | +1 | -- | +5 | -- |
| ★★ | -- | 1 | +3 | -- | +5 | +5 | |
| ★★★ | 80 | 1 | +5 | −1 | +5 | +10 | |
Blessed Lance | ★ | 30 | -- | -- | -- | +5 | +5 |
| ★★ | -- | 1 | +1 | -- | +5 | +5 | |
| ★★★ | -- | 1 | +2 | -- | +5 | +5 | |
Gradivus | ★ | -- | 2 | +1 | −1 | +10 | -- |
Duma's Lance | ★ | 50 | -- | +1 | -- | +5 | -- |
| ★★ | -- | 1 | +2 | −1 | +5 | -- | |
| ★★★ | 100 | 1 | +4 | −2 | +15 | +5 | |
Emperor Lance | ★ | 50 | -- | +1 | -- | +5 | -- |
| ★★ | -- | 1 | +2 | −1 | +5 | -- | |
| ★★★ | 100 | 1 | +5 | −1 | +5 | +10 | |
Rhomphaia | ★ | 50 | -- | +1 | -- | +5 | -- |
| ★★ | 50 | 1 | +3 | −1 | +5 | -- | |
| ★★★ | 100 | 2 | +6 | −1 | +10 | +10 | |
Saunion | ★ | 100 | -- | +1 | -- | +5 | -- |
| ★★ | 50 | 1 | +2 | −1 | +5 | -- | |
| ★★★ | 150 | 1 | +4 | −1 | +10 | +5 | |
Fernand's Lance | ★ | 30 | -- | +1 | -- | -- | -- |
| ★★ | 70 | -- | +2 | -- | -- | -- | |
| ★★★ | 120 | -- | +2 | -- | -- | +5 | |
| ★★★★ | -- | 1 | +3 | -- | -- | +5 | |
| ★★★★★ | -- | 2 | +6 | -- | -- | +15 | |
Clair's Lance | ★ | -- | 1 | +1 | -- | -- | -- |
| ★★ | -- | 1 | +2 | -- | -- | -- | |
| ★★★ | -- | 1 | +3 | -- | -- | -- | |
| ★★★★ | -- | 2 | +5 | −1 | +10 | -- | |
Clive's Lance | ★ | 50 | -- | +1 | -- | -- | -- |
| ★★ | 120 | -- | +2 | -- | -- | -- | |
| ★★★ | 200 | -- | +3 | -- | -- | -- | |
| ★★★★ | -- | 1 | +4 | -- | -- | +5 | |
| ★★★★★ | -- | 2 | +5 | -- | +5 | -- | |
| ★★★★★★ | -- | 3 | +8 | -- | +10 | -- | |
Trainee's Lance | ★ | 20 | -- | +1 | -- | -- | -- |
| ★★ | 50 | -- | +2 | -- | -- | -- | |
| ★★★ | 90 | -- | +2 | -- | +10 | -- | |
| ★★★★ | 140 | -- | +3 | -- | +10 | -- | |
| ★★★★★ | -- | 1 | +6 | -- | +20 | -- | |
Wayward Lance | ★ | 30 | -- | +1 | -- | -- | -- |
| ★★ | 70 | -- | +2 | -- | -- | -- | |
| ★★★ | 120 | -- | +3 | -- | -- | -- | |
| ★★★★ | 180 | -- | +4 | -- | -- | -- | |
| ★★★★★ | -- | 2 | +7 | −1 | -- | +10 | |
| Forge stat alterations and prices inEchoes: Shadows of Valentia | |||||||
|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Might | Weight | Hit | Crit | |
![]() | ![]() | ||||||
Iron Bow | ★ | 10 | -- | +1 | -- | -- | -- |
| ★★ | 15 | -- | +2 | -- | +5 | -- | |
| ★★★ | 25 | -- | +3 | -- | +10 | -- | |
| ★★★★ | 50 | -- | +4 | -- | +10 | -- | |
| ★★★★★ | 100 | -- | +5 | -- | +20 | -- | |
Steel Bow | ★ | 15 | -- | +1 | -- | +5 | -- |
| ★★ | 20 | -- | +2 | -- | +5 | -- | |
| ★★★ | 40 | -- | +3 | -- | +5 | +5 | |
| ★★★★ | 75 | -- | +4 | -- | +5 | +5 | |
| ★★★★★ | 150 | -- | +5 | -- | +10 | +10 | |
Silver Bow | ★ | 15 | -- | +1 | -- | -- | -- |
| ★★ | 20 | -- | +1 | -- | +5 | -- | |
| ★★★ | 40 | -- | +2 | -- | +5 | -- | |
| ★★★★ | 75 | -- | +2 | -- | +5 | +5 | |
| ★★★★★ | 150 | -- | +3 | −1 | +10 | +5 | |
Blessed Bow | ★ | 30 | -- | -- | -- | +5 | +5 |
| ★★ | -- | 1 | +1 | -- | +5 | +5 | |
| ★★★ | -- | 1 | +2 | -- | +5 | +5 | |
Parthia | ★ | -- | 3 | +1 | −2 | +10 | -- |
Mila's Bow | ★ | 50 | -- | -- | -- | +10 | -- |
| ★★ | -- | 1 | +2 | -- | +10 | -- | |
| ★★★ | 100 | 1 | +4 | −1 | +15 | +5 | |
Longbow | ★ | 100 | -- | +1 | -- | +5 | -- |
| ★★ | 50 | 1 | +2 | −1 | +10 | -- | |
| ★★★ | 150 | 1 | +4 | −1 | +20 | -- | |
Killer Bow | ★ | 100 | -- | +1 | -- | +5 | -- |
| ★★ | 50 | 1 | +3 | −1 | +5 | +5 | |
| ★★★ | 150 | 1 | +5 | −2 | +10 | +10 | |
Radiant Bow | ★ | 50 | 1 | +1 | -- | +5 | -- |
| ★★ | 80 | 1 | +3 | −1 | +5 | +5 | |
| ★★★ | 200 | 1 | +5 | −2 | +10 | +10 | |
Python's Bow | ★ | 40 | -- | +1 | -- | -- | -- |
| ★★ | 90 | -- | +2 | -- | -- | -- | |
| ★★★ | 150 | -- | +3 | -- | -- | +5 | |
| ★★★★ | -- | 2 | +5 | -- | -- | +10 | |
| ★★★★★ | -- | 2 | +7 | -- | -- | +20 | |
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Note: "Requirements" columns show the amounts needed to be promoted for one rank. Stat alterations are applied on the unforged weapon stats.
Evolution
In addition to conventional forging, the smithy can also evolve certain weapons into completely different weapons. This usually requires that a weapon has previously been forged the regular way at least once, depending on the evolved weapon. Once a weapon is evolved, the forge rank of its previous form is reset to 0.
| Weapon evolution inEchoes: Shadows of Valentia | ||||
|---|---|---|---|---|
| Initial weapon | Requirements | Evolved weapon | ||
![]() | ![]() | Rank | ||
Iron Sword | 50 | -- | ★ | Steel Sword |
Steel Sword | 100 | -- | ★ | Silver Sword |
| -- | 1 | ★★ | Zweihänder | |
Silver Sword | 50 | -- | ★ | Brave Sword |
Shadow Sword | 50 | -- | -- | Brave Sword |
| -- | 1 | ★ | Ilwoon | |
Brave Sword | 50 | -- | -- | Shadow Sword |
| -- | 1 | ★ | Rapier | |
Blessed Sword | -- | 5 | ★★★ | Mercurius |
Golden Dagger | -- | 1 | ★★ | Beloved Zofia |
Iron Lance | 50 | -- | ★ | Steel Lance |
Steel Lance | 100 | -- | ★ | Silver Lance |
| 100 | -- | ★★ | Javelin | |
Javelin | -- | 1 | ★ | Saunion |
Ridersbane | -- | 1 | ★ | Rhomphaia |
Blessed Lance | -- | 5 | ★★★ | Gradivus |
Iron Bow | 50 | -- | ★ | Steel Bow |
Steel Bow | 100 | -- | ★ | Silver Bow |
| -- | 1 | ★★ | Longbow | |
Silver Bow | 100 | -- | ★ | Killer Bow |
| -- | 1 | ★★ | Radiant Bow | |
Blessed Bow | -- | 5 | ★★★ | Parthia |
Rusted items
The forge can restore rusted items to a functional state. Each instance of a rusted item can only be evolved into one specific weapon, which is pre-determined when the player receives the item.
| Rusted weapon evolution inEchoes: Shadows of Valentia | ||||
|---|---|---|---|---|
| Initial weapon | Requirements | Evolved weapon | ||
![]() | ![]() | Rank | ||
Rusted Sword | 10 | -- | -- | Iron Sword |
| 10 | -- | -- | Steel Sword | |
| 100 | -- | -- | Shadow Sword | |
| 50 | -- | -- | Brave Sword | |
| -- | 1 | -- | Astra | |
| 20 | -- | -- | Venin Sword | |
Rusted Lance | 10 | -- | -- | Iron Lance |
| 10 | -- | -- | Steel Lance | |
| -- | 1 | -- | Sol | |
| 20 | -- | -- | Venin Lance | |
Rusted Axe | 100 | -- | -- | Devil Axe |
Rusted Bow | 10 | -- | -- | Iron Bow |
| 10 | -- | -- | Steel Bow | |
| -- | 1 | -- | Luna | |
| 20 | -- | -- | Venin Bow | |
Rusted Shield | 10 | -- | -- | Iron Shield |
| 10 | -- | -- | Steel Shield | |
| -- | 1 | -- | Dracoshield | |
Rusted Ring | 50 | -- | -- | Angel Ring |
| 50 | -- | -- | Demon Ring | |
| 50 | -- | -- | Mage Ring | |
Unforgeable weapons
Like in previous games, there are weapons which cannot be forged. Unlike previous games however, someRegalias can be forged such as theRoyal Sword. As a general rule, with the exception of theRusted Axe, axes are never allowed to be forged. These weapons are:
Fire Emblem: Three Houses
The forging system inFire Emblem: Three Houses revolves around taking pre-existing weapons and evolving them into new weapons. All of them, with the exception of theRegalia, have at least one evolution being an enhanced version of the weapon receiving pre-determined sets of enhanced stats to them, similar toFates. Those enhanced weapons are noted with a '+' sign next to their name and cannot be reforged again. As opposed to other titles, the forge price is fixed for each weapon and their possible evolutions.
Forging is performed at the Blacksmith, which is accessible during Day-Off preparations menu through the Market, insideGarreg Mach Monastery and duringpreparations after the completion of the "Forge the Way" quest fromChapter 5.
Mechanics
This section has been marked as astub. Please help improve the page by adding information.
To forge a weapon, the player requires three things: a copy of a weapon,Gold and resources varying with the weapon. Once these have been provided, the forged weapon is produced.
Evolution
LikeEchoes, weapons can evolve into completely different weapons depending on the resources and theGold spent.
Rusted items
Much likeEchoes, the forge can restore rusted items to a functional state. Each instance of a rusted item can only be evolved into one specific weapon, which is pre-determined when the player receives the item.
| Rusted weapon evolution inThree Houses | ||||
|---|---|---|---|---|
| Initial weapon | Requirements | Evolved weapon | ||
| Materials | Cost | Professor Level | ||
| Smithing Stone (×2) | 210 | E+ | ||
| Smithing Stone (×3) | 360 | D+ | ||
| Smithing Stone (×5) | 560 | B+ | ||
| Wootz Steel (×2) | 840 | B+ | ||
| Mythril (×10) | 2,000 | A+ | ||
| Smithing Stone (×2) | 220 | E+ | ||
| Smithing Stone (×3) | 360 | D+ | ||
| Smithing Stone (×5) | 620 | B+ | ||
| Wootz Steel (×2) | 890 | B+ | ||
| Mythril (×10) | 2,000 | A+ | ||
| Smithing Stone (×2) | 240 | E+ | ||
| Smithing Stone (×3) | 390 | D+ | ||
| Smithing Stone (×5) | 700 | B+ | ||
| Wootz Steel (×2) | 960 | B+ | ||
| Mythril (×10) | 2,000 | A+ | ||
| Smithing Stone (×2) | 220 | E+ | ||
| Smithing Stone (×3) | 360 | D+ | ||
| Smithing Stone (×5) | 620 | B+ | ||
| Wootz Steel (×2) | 890 | B+ | ||
| Mythril (×10) | 2,000 | A+ | ||
| Smithing Stone (×2) | 190 | E+ | ||
| Smithing Stone (×3) | 260 | D+ | ||
| Smithing Stone (×5) | 520 | B+ | ||
| Wootz Steel (×3) | 2.000 | A+ | ||
Unforgeable weapons
Certains weapons cannot be forged at all. As a general rule, weapons which are reinforced form of a weapon or weapons that cannot be sold are never allowed to be forged. The unforgeable weapons are:
Sword of the Creator
Blutgang
Thunderbrand
Sword of Begalta
Sword of Moralta
Mercurius
Sword of Seiros
Athame
Giant Katar
Areadbhar
Lance of Ruin
Lúin
Spear of Assal
Scythe of Sariel
Gradivus
Lance of Light
Lance of Light+
Piercing Light Lance
Throwing Light Lance
Crusher
Freikugel
Aymr
Axe of Ukonvasara
Hauteclere
Failnaught
The Inexhaustible
Tathlum Bow
Parthia
Vajra-Mushti
Repair
Weapons can also be repaired using the forge by spendinggold and resources similarly to the Weapon repair inGenealogy of the Holy WarCastle. The cost of repairing a weapon is always half itsshop value regardless of the number of remaining uses.
Fire Emblem Engage
The forging system inFire Emblem Engage revolves around taking pre-existing weapons and applying pre-determined sets of enhanced stats to them, similar toEchoes: Shadows of Valentia.
Forging is performed at the Smithy inSomniel run byCalney, available after completingChapter 5.
Mechanics
SwordsLancesAxesBowsKnivesTomesArts
| Forge stat alterations and prices inEngage | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Mt | Wt | Hit | Crit | |||
| +1 | 5 | -- | -- | 100 | +1 | -- | -- | -- | |
| +2 | 10 | -- | -- | 100 | +1 | -- | +5 | -- | |
| +3 | 15 | -- | -- | 300 | +2 | -- | +10 | -- | |
| +4 | 20 | -- | -- | 300 | +2 | -- | +15 | +5 | |
| +5 | 100 | -- | -- | 1,000 | +4 | -- | +15 | +5 | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +2 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +4 | -- | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +4 | -- | +10 | -- | |
| +5 | 200 | 15 | 1 | 1,400 | +6 | -- | +10 | -- | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +2 | -- | +5 | -- | |
| +3 | 70 | 3 | 1 | 800 | +4 | −1 | +5 | -- | |
| +4 | 80 | 4 | 1 | 1,000 | +4 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 3 | 2,200 | +6 | −2 | +10 | +5 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +4 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +6 | −2 | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | -- | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | -- | +5 | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | -- | +5 | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | -- | +5 | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | -- | +10 | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | -- | +5 | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | -- | +5 | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | -- | +10 | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | -- | +10 | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | -- | +15 | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | -- | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | -- | -- | |
| +3 | -- | -- | 6 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 10 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 15 | 5,000 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 40 | 1 | -- | 500 | +3 | -- | +5 | -- | |
| +3 | 50 | 2 | 1 | 800 | +4 | -- | +5 | -- | |
| +4 | 60 | 3 | 1 | 1,200 | +5 | -- | +10 | -- | |
| +5 | 70 | 4 | 1 | 1,500 | +6 | -- | +15 | +5 | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | -- | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | -- | -- | |
| +3 | -- | -- | 6 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 10 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 15 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +3 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +4 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +5 | -- | +10 | +10 | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +2 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +4 | −1 | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +4 | −1 | +10 | -- | |
| +5 | 200 | 15 | 1 | 1,400 | +6 | −2 | +10 | -- | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +2 | -- | +5 | -- | |
| +3 | 70 | 3 | 1 | 800 | +4 | −1 | +5 | -- | |
| +4 | 80 | 4 | 1 | 1,000 | +4 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 3 | 2,200 | +6 | −2 | +10 | +5 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +4 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +6 | −2 | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +3 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +4 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +5 | -- | +10 | +10 | |
| +1 | -- | 5 | -- | 300 | +2 | -- | -- | -- | |
| +2 | -- | 3 | 1 | 500 | +3 | -- | +5 | -- | |
| +3 | -- | 7 | 2 | 800 | +4 | −1 | +5 | -- | |
| +4 | -- | 6 | 5 | 1,000 | +5 | −1 | +10 | +5 | |
| +5 | -- | -- | 8 | 1,700 | +6 | −2 | +10 | +10 | |
| Forge stat alterations and prices inEngage | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Mt | Wt | Hit | Crit | |||
| +1 | 5 | -- | -- | 100 | +1 | -- | -- | -- | |
| +2 | 10 | -- | -- | 100 | +1 | -- | +5 | -- | |
| +3 | 15 | -- | -- | 300 | +2 | -- | +10 | -- | |
| +4 | 20 | -- | -- | 300 | +2 | -- | +15 | +5 | |
| +5 | 100 | -- | -- | 1,000 | +4 | -- | +15 | +5 | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +2 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +4 | -- | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +4 | -- | +10 | -- | |
| +5 | 200 | 15 | 1 | 1,400 | +6 | -- | +10 | -- | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +2 | -- | +5 | -- | |
| +3 | 70 | 3 | 1 | 800 | +4 | −1 | +5 | -- | |
| +4 | 80 | 4 | 1 | 1,000 | +4 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 3 | 2,200 | +6 | −2 | +10 | +5 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +4 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +6 | −2 | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | -- | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | -- | +5 | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | -- | +5 | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | -- | +5 | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | -- | +10 | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 5 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 7 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 10 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 2 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 3 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 4 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 5 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +3 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +4 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +5 | -- | +10 | +10 | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +2 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +4 | −1 | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +4 | −1 | +10 | -- | |
| +5 | 200 | 15 | 1 | 1,400 | +6 | −2 | +10 | -- | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +2 | -- | +5 | -- | |
| +3 | 70 | 3 | 1 | 800 | +4 | −1 | +5 | -- | |
| +4 | 80 | 4 | 1 | 1,000 | +4 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 3 | 2,200 | +6 | −2 | +10 | +5 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +4 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +6 | −2 | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +3 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +4 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +5 | -- | +10 | +10 | |
| +1 | -- | 5 | -- | 300 | +1 | -- | -- | -- | |
| +2 | -- | 3 | 1 | 500 | +2 | -- | -- | -- | |
| +3 | -- | 7 | 2 | 800 | +3 | −2 | +5 | -- | |
| +4 | -- | 6 | 5 | 1,000 | +4 | −3 | +10 | -- | |
| +5 | -- | -- | 8 | 1,700 | +5 | −4 | +15 | -- | |
| +1 | -- | -- | 1 | 300 | +1 | -- | +5 | -- | |
| +2 | 30 | -- | 3 | 500 | +2 | -- | +5 | -- | |
| +3 | 50 | -- | 5 | 1,000 | +3 | −1 | +10 | -- | |
| +4 | -- | -- | 15 | 3,000 | +5 | −2 | +10 | -- | |
| +5 | -- | -- | 20 | 5,000 | +7 | −3 | +15 | -- | |
| Forge stat alterations and prices inEngage | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Mt | Wt | Hit | Crit | |||
| +1 | 5 | -- | -- | 100 | +1 | -- | -- | -- | |
| +2 | 10 | -- | -- | 100 | +1 | -- | +5 | -- | |
| +3 | 15 | -- | -- | 300 | +2 | -- | +10 | -- | |
| +4 | 20 | -- | -- | 300 | +2 | -- | +15 | +5 | |
| +5 | 100 | -- | -- | 1,000 | +4 | -- | +15 | +5 | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +2 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +4 | -- | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +4 | -- | +10 | -- | |
| +5 | 200 | 15 | 1 | 1,400 | +6 | -- | +10 | -- | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +2 | -- | +5 | -- | |
| +3 | 70 | 3 | 1 | 800 | +4 | −1 | +5 | -- | |
| +4 | 80 | 4 | 1 | 1,000 | +4 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 3 | 2,200 | +6 | −2 | +10 | +5 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +4 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +6 | −2 | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | -- | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | -- | +5 | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | -- | +5 | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | -- | +5 | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | -- | +10 | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 5 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 7 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 10 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 5 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 7 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 10 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +3 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +4 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +5 | -- | +10 | +10 | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +2 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +4 | −1 | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +4 | −1 | +10 | -- | |
| +5 | 200 | 15 | 1 | 1,400 | +6 | −2 | +10 | -- | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +2 | -- | +5 | -- | |
| +3 | 70 | 3 | 1 | 800 | +4 | −1 | +5 | -- | |
| +4 | 80 | 4 | 1 | 1,000 | +4 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 3 | 2,200 | +6 | −2 | +10 | +5 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +4 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +6 | −2 | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +3 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +4 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +5 | -- | +10 | +10 | |
| +1 | -- | 5 | -- | 300 | +1 | -- | -- | -- | |
| +2 | -- | 3 | 1 | 500 | +2 | -- | -- | -- | |
| +3 | -- | 7 | 2 | 800 | +3 | −1 | -- | -- | |
| +4 | -- | 6 | 5 | 1,000 | +5 | −2 | +5 | -- | |
| +5 | -- | -- | 8 | 1,700 | +7 | −2 | +10 | -- | |
| +1 | -- | -- | 1 | 300 | +2 | -- | -- | +5 | |
| +2 | 30 | -- | 3 | 500 | +4 | -- | -- | +5 | |
| +3 | 50 | -- | 5 | 1,000 | +6 | -- | -- | +10 | |
| +4 | -- | -- | 15 | 3,000 | +10 | −1 | -- | +10 | |
| +5 | -- | -- | 20 | 5,000 | +14 | −2 | -- | +15 | |
| Forge stat alterations and prices inEngage | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Mt | Wt | Hit | Crit | |||
| +1 | 5 | -- | -- | 100 | +1 | -- | -- | -- | |
| +2 | 10 | -- | -- | 100 | +1 | -- | +5 | -- | |
| +3 | 15 | -- | -- | 300 | +2 | -- | +10 | -- | |
| +4 | 20 | -- | -- | 300 | +2 | -- | +15 | +5 | |
| +5 | 100 | -- | -- | 1,000 | +4 | -- | +15 | +5 | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +2 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +4 | -- | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +4 | -- | +10 | -- | |
| +5 | 200 | 15 | 1 | 1,400 | +6 | -- | +10 | -- | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +2 | -- | +5 | -- | |
| +3 | 70 | 3 | 1 | 800 | +4 | −1 | +5 | -- | |
| +4 | 80 | 4 | 1 | 1,000 | +4 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 3 | 2,200 | +6 | −2 | +10 | +5 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +4 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +6 | −2 | +10 | -- | |
| +1 | -- | 10 | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | 20 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | 15 | 3 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 20 | 5 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | -- | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | -- | +5 | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | -- | +5 | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | -- | +5 | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | -- | +10 | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 5 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 7 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 10 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +3 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +4 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +5 | -- | +10 | +10 | |
| Forge stat alterations and prices inEngage | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Mt | Wt | Hit | Crit | |||
| +1 | 5 | -- | -- | 100 | +2 | -- | -- | -- | |
| +2 | 10 | -- | -- | 100 | +3 | -- | +5 | -- | |
| +3 | 15 | -- | -- | 300 | +4 | -- | +10 | -- | |
| +4 | 20 | -- | -- | 300 | +5 | -- | +15 | +5 | |
| +5 | 100 | -- | -- | 1,000 | +6 | -- | +15 | +5 | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +4 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +6 | -- | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +8 | -- | +10 | -- | |
| +5 | 200 | 15 | 1 | 1,400 | +9 | -- | +10 | -- | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +4 | -- | +5 | -- | |
| +3 | 70 | 3 | 1 | 800 | +6 | −1 | +5 | -- | |
| +4 | 80 | 4 | 1 | 1,000 | +8 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 3 | 2,200 | +9 | −2 | +10 | +5 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +4 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +6 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +8 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +9 | −2 | +10 | -- | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +4 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +6 | -- | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +8 | -- | +10 | +5 | |
| +5 | 200 | 15 | 1 | 1,400 | +9 | -- | +10 | +10 | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +4 | -- | +5 | -- | |
| +3 | 70 | 3 | -- | 800 | +6 | −1 | +5 | -- | |
| +4 | 80 | 4 | 3 | 1,000 | +8 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 5 | 2,200 | +9 | −2 | +10 | +10 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +4 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +6 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +8 | −1 | +10 | +5 | |
| +5 | -- | 50 | 10 | 5,000 | +9 | −2 | +10 | +10 | |
| +1 | -- | 5 | -- | 1,000 | +2 | -- | +5 | -- | |
| +2 | -- | 10 | -- | 1,000 | +4 | -- | +5 | -- | |
| +3 | -- | 15 | 3 | 1,500 | +6 | -- | +5 | -- | |
| +4 | -- | 20 | 5 | 1,500 | +8 | -- | +5 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +9 | -- | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +2 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +4 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +6 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +8 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +9 | -- | +10 | +10 | |
| +1 | -- | -- | 3 | 3,000 | +2 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +4 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +6 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +8 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +9 | -- | +10 | +10 | |
| Forge stat alterations and prices inEngage | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Mt | Wt | Hit | Crit | |||
| +1 | 30 | -- | -- | 500 | +1 | -- | -- | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | -- | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | −1 | -- | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -1 | -- | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | −2 | -- | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 50 | 5 | 1 | 1,000 | +1 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | -- | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +3 | −1 | -- | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | -- | -- | |
| +5 | -- | 50 | 10 | 5,000 | +5 | −2 | -- | -- | |
| +1 | 50 | 5 | 1 | 1,000 | +1 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +3 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +5 | −2 | +10 | -- | |
| +1 | 50 | 5 | 1 | 1,000 | +1 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +3 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +5 | −2 | +10 | -- | |
| +1 | 50 | 5 | 1 | 1,000 | +1 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +3 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +5 | −2 | +10 | -- | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 5 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 7 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 10 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 5 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 7 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 10 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 5 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 7 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 10 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 1 | 1,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 3 | 1,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 5 | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | -- | 7 | 1,500 | +4 | -- | +5 | -- | |
| +5 | -- | -- | 10 | 5,000 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +3 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +4 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +5 | -- | +10 | +10 | |
| Forge stat alterations and prices inEngage | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Weapon | Rank | Requirements | Mt | Wt | Hit | Crit | |||
| +1 | 5 | -- | -- | 100 | +1 | -- | -- | -- | |
| +2 | 10 | -- | -- | 100 | +1 | -- | +5 | -- | |
| +3 | 15 | -- | -- | 300 | +2 | -- | +10 | -- | |
| +4 | 20 | -- | -- | 300 | +2 | -- | +15 | +5 | |
| +5 | 100 | -- | -- | 1,000 | +4 | -- | +15 | +5 | |
| +1 | 10 | -- | -- | 300 | +2 | -- | -- | -- | |
| +2 | 30 | -- | -- | 300 | +2 | -- | +5 | -- | |
| +3 | 60 | 5 | -- | 500 | +4 | -- | +5 | -- | |
| +4 | 100 | 10 | -- | 500 | +4 | -- | +10 | -- | |
| +5 | 200 | 15 | 1 | 1,400 | +6 | -- | +10 | -- | |
| +1 | 50 | 1 | -- | 500 | +2 | -- | -- | -- | |
| +2 | 60 | 2 | -- | 500 | +2 | -- | +5 | -- | |
| +3 | 70 | 3 | 1 | 800 | +4 | −1 | +5 | -- | |
| +4 | 80 | 4 | 1 | 1,000 | +4 | −1 | +10 | +5 | |
| +5 | 340 | 40 | 3 | 2,200 | +6 | −2 | +10 | +5 | |
| +1 | 50 | 5 | 1 | 1,000 | +2 | -- | -- | -- | |
| +2 | 100 | 10 | 1 | 1,000 | +2 | -- | +5 | -- | |
| +3 | 150 | 15 | 3 | 1,500 | +4 | −1 | +5 | -- | |
| +4 | 500 | 20 | 5 | 1,500 | +4 | −1 | +10 | -- | |
| +5 | -- | 50 | 10 | 5,000 | +6 | −2 | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | 30 | -- | -- | 500 | +1 | -- | +5 | -- | |
| +2 | 50 | 3 | -- | 1,000 | +2 | -- | +5 | -- | |
| +3 | 70 | 5 | -- | 1,500 | +3 | -- | +5 | -- | |
| +4 | -- | 7 | 2 | 2,000 | +4 | -- | +5 | -- | |
| +5 | -- | 35 | 3 | 2,500 | +5 | -- | +10 | -- | |
| +1 | -- | -- | 3 | 3,000 | +1 | -- | +5 | -- | |
| +2 | -- | -- | 5 | 4,000 | +2 | -- | +5 | -- | |
| +3 | -- | -- | 7 | 5,000 | +3 | -- | +5 | +5 | |
| +4 | -- | -- | 15 | 6,000 | +4 | -- | +5 | +5 | |
| +5 | -- | -- | 20 | 7,000 | +5 | -- | +10 | +10 | |
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Note: "Requirements" columns show the amounts needed to be promoted for one rank. Stat alterations are applied on the unforged weapon stats.
Evolution
LikeEchoes: Shadows of Valentia, weapons can evolve into completely different weapons.
Fire Emblem Heroes
The forge was added toFire Emblem Heroes in version 2.0.0, known under the nameWeapon Refinery, and is unlocked by clearing the second Intermission of Book I,The Rite of Blades. Similar toShadows of Valentia, it can be used to upgrade certain weapon skills, increasing their stats, giving them additional effects, and/or evolving them into better forms. The Weapon Refinery can only be used with units that have had their 5★ weapon skill unlocked. To upgrade a weapon requires the specified amount ofSP,Arena Medals, and eitherDivine Dew (used for upgradingpersonal weapons) orRefining Stones (used for generic weapons).
Weapons that have been refined have their name listed ingreen, and have a special icon displayed in the place of the weapon skill icon indicating the chosen upgrade. Refined variations of weapon skills cannot be passed to other units through skill inheritance.
Etymology and other languages
This section has been marked as astub. Please help improve the page by adding information.
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Forge | Aforge is a workshop where a blacksmith uses the fire of a forge, or specially-designed hearth, to heat metals in order to shape them into weapons, tools, or other objects. |
| Japanese | 武器の練成 | Weapon refinery |
| Spanish | Fragua | Forge |
| French | Forge | Forge |
| German | Schmied | Blacksmith |
| Italian | Fucina | Forge |
Weapon Refinery
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Weapon Refinery | Used inHeroes. |
| Japanese | 武器練成 | Weapon refinery; minor alteration of the above with no change in meaning. |
| Spanish | Refinería de armas | Weapons refinery |
| French | Atelier d'armement | Weapons workshop |
| German | Waffenveredelung | Weapon refinement |
| Italian | Officina delle armi | Weapons workshop |
| Traditional Chinese | 武器鍊成 | Weapon refinement |
Gallery
- Full portrait artwork of the blacksmith that runs the forge inEchoes: Shadows of Valentia.













































































































































