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Weapon
Weapons (Japanese:武器Weapon) are tools used primarily for battle in theFire Emblem series. Weapons can be bought, sold, found inchests, and taken from enemy troops, among other methods; they can be used for battle roles or traded between characters, and are carried in a character'sinventory or asupply convoy.
As is the case withitems (one definition of which states weapons are items), there are multiple ways to define what exactly constitutes a weapon, the most typical being offensive capability while defined with a specific weapon type, and in most games making use of aweapon level. Almost all direct damage-capable offensive implements can be undoubtedly said to be weapons (with very fewexceptions), and most definitions of weapons also includestaves (the primary exception beingMystery of the Emblem, whose inventory system does not consider staves as weapons despite still making use of weapon level). In many games of the series, matchups between weapons are affected by theweapon triangle and possibly one or moretrinities of magic.
Weapons capable of dealing physical damage make use of the user'sStrength and the target'sDefense, and all weapon types that typically deal physical damage are sold atarmories in games that include both the armory andvendor shop types. Weapons capable of dealing magical damage typically make use of the user'sMagic stat or apply a special damage formula as well as the target'sResistance stat; while there are someweapons in normally-physical types that deal magical damage, weapon types that normally specialize in magical damage have long typically been sold at vendors in games where both armories and vendors exist, the primary exception beingFates wheretomes are sold at armories despite the presence of vendors. Staves are typically non-offensive, many make use of the Magic stat, and are exclusively sold at vendors in games where both armories and vendors exist. (Other exceptions to magical implements in relation to shop type exist inThe Sacred Stones, where an armorer with the supply convoy offers a shop with all basic weapons physical and magical alike albeit at inflated prices and only in chapters, and inShadow Dragon andNew Mystery of the Emblem, whoseonline shops were defined as armories but also offered fare one would expect from a vendor.)
InFire Emblem Gaiden, weapons act like equipment, raising a unit's strength and lowering a unit's speed (if applicable) when equipped; units can attack without a weapon inGaiden; when without an equipped weapon, they are treated as having ahit of 90. ForAlm, when he promotes to ahero, these stat changes do not apply when he attacks with a weapon type (either sword or bow) that is not what he has equipped.
Weapon types in theFire Emblem series
The below is a list of weapon types that have appeared in various games of theFire Emblem series.
| Weapon | Available in: | Notes | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| FE01 | FE02 | FE03 | FE04 | FE05 | FE06 | FE07 | FE08 | FE09 | FE10 | FE11 | FE12 | FE13 | FE14 | FE15 | FE16 | FE17 | ||
| Sword | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | -- |
| Lance | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | -- |
| Axe | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | Enemy only inMystery of the Emblem Book 2 andShadows of Valentia. |
| Bow | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | -- |
| Tome | ✓ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ | -- |
| Staff | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✓ | Not considered a weapon for purposes ofinventory inMystery of the Emblem. |
| Ballista | ✓ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ | ✗ | ✓ | ✓ | Enemy only inMystery of the Emblem, theJugdral games, andNew Mystery of the Emblem. A subtype ofbows outsideArchanea. |
| Dragonstone | ✓ | ✗ | ✓ | ✗ | ✗ | ✓ | ✗ | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | Not formally defined as a weapon type untilShadow Dragon, and does not use weapon levels untilFates. |
| Black magic | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | Separated from normal inventory. |
| White magic | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | Separated from normal inventory. |
| Strike (monster) | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | Enemy only. Not formally defined with a weapon type untilAwakening, and does not use weapon levels untilFates. Can be further subtyped into: •Tentacles (FE2) •Claws (FE8,FE13) •Fangs (FE8) •Fists (FE8,FE14) •Light (FE8) •Rocks (FE14) |
| Breath | ✗ | ✗ | ✓ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ | Enemy only outsideMystery of the Emblem andFates. Subtype ofstones and not formally defined as a weapon type untilAwakening, and does not use weapon levels untilFates. |
| Fire | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | One of the elements ofanima in theGBA games. |
| Thunder | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | One of the elements ofanima in theGBA games. |
| Wind | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | One of the elements ofanima in theGBA games. |
| Light | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | Requires theLumina skill inPath of Radiance, sharing its weapon level withstaves. |
| Dark | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | Enemy only inGenealogy of the Holy War. A subtype oftomes inAwakening andFates. |
| Anima | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | -- |
| Knife | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✓ | Requires theKnife skill inPath of Radiance, wherein it does not use weapon levels. |
| Strike (laguz) | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | Does not use weapon levels inPath of Radiance. Can be further subtyped into: •Claws (FE9, FE10) •Beaks (FE9, FE10) •Breath (FE9, FE10) •Fangs (FE10) •Talons (FE10) |
| Beaststone | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | Does not use weapon levels inAwakening. |
| Strike (puppet) | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ | ✗ | -- |
| Gauntlets | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | -- |
| Crest Stone | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | Enemy only. |
| Art | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | -- |
| Special | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | Internally considered the same weapon type ascannonballs inEngage. |
| Cannonball | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | Internally considered the same weapon type asspecial inEngage. |
| A✓ means that the weapon is available in that game, while a✗ indicates the contrary. | ||||||||||||||||||
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Weapon | -- |
| Japanese | 武器 | Weapon |
| Spanish | Arma | Weapon |
| French | Arme | Weapon |
| German | Waffe | Weapon |
| Italian | Arma | Weapon |
| Dutch | Wapen | Weapon |
| Korean | 무기 | Weapon |
| Simplified Chinese | 武器 | Weapon |
| Traditional Chinese | 武器 | Weapon |
References
| Weapon types | ||||||
|---|---|---|---|---|---|---|
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