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Victory or Death

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Victory or Death


Location

Dread Isle

New units

Renault

Boss(es)

Limstella

Previous chapter(s)
Next chapter(s)
Side quest conditions

Chapter is completed within 20 turns

Victory or Death (Japanese:背水の戦いLast-ditch battle) is the thirtieth chapter ofEliwood's tale and thirty-second of Hector's tale inFire Emblem: The Blazing Blade.

Plot

Main articles:Victory or Death/Script (Eliwood) andVictory or Death/Script (Hector)

Fargus deliversEliwood and company to theDread Isle. Fargus agrees to look after Nils while they are away; before they depart, Eliwood talks to Nils, asserting that he intends to fulfillNinian's wish for peace and defeat ofNergal. After the group departs, Fargus gives Nils anEarth Seal to give to the lords, and Nils departs to follow them. Nergal senses the approach of the lords and commandsLimstella to defeat them. As the lords approach the Dragon's Gate, Nils yells a warning for Eliwood to move; Eliwood dodges a thunderbolt from Limstella. Nils tells Eliwood that he will take over Ninian's duties, then demands Limstella reveal herself. Limstella complies with his demand, then reveals an army ofmorphs and warps to the entrance of the Dragon's Gate.

Nergal stealing Ninian's and Nils'sdragonstones and quintessence.

The lords eventually manage to defeat Limstella and the morphs, and arrive at the Dragon's Gate. Eliwood asks Nils how he and Ninian arrived inElibe. Nils describes thedragons' travels through the Dragon's Gate to a new home. However, Ninian and Nils one day heard what seemed like a friend's voice from the gate, and they chose to pass through it alone. Once on the other side, Nergal stole some of their quintessence and theirdragonstones; Ninian and Nils fled Nergal, and had disguised themselves as travelling performers when they met Lyn. After parting with Lyn, they were captured by theBlack Fang and taken back to theDread Isle, where they metElbert. Elbert eased their fears by telling stories of his family andhis homeland; Ninian and Nils felt that Elbert's son would one day save them. The lords affirm their resolve to protect Elibe from Nergal, and proceed towards the Dragon's Gate.

Chapter data

Eliwood NormalEliwood HardHector NormalHector Hard

Chapter Data
Conditions
Unit Data
Victory: Seize the gatePlayerPartnerOtherEnemyThird
Defeat:Eliwood,Hector, orLyn dies2–16+1{{{partner}}}{{{other}}}25+139{{{third}}}

MapSecret Shop

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Map dimensions:
28 columns by 30 rows
Chapter Data
Conditions
Unit Data
Victory: Seize the gatePlayerPartnerOtherEnemyThird
Defeat:Eliwood,Hector, orLyn dies2–15+1{{{partner}}}{{{other}}}36+214{{{third}}}

MapSecret Shop

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Map dimensions:
28 columns by 30 rows
Chapter Data
Conditions
Unit Data
Victory: Seize the gatePlayerPartnerOtherEnemyThird
Defeat:Hector,Eliwood, orLyn dies2–16+1{{{partner}}}{{{other}}}32+164{{{third}}}

MapSecret Shop

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Map dimensions:
28 columns by 30 rows
Chapter Data
Conditions
Unit Data
Victory: Seize the gatePlayerPartnerOtherEnemyThird
Defeat:Hector,Eliwood, orLyn dies2–15+1{{{partner}}}{{{other}}}39+268{{{third}}}

MapSecret Shop

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Map dimensions:
28 columns by 30 rows

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Character data

Eliwood's taleHector's tale

Characters
New units
Renault
Bishop
HP
43
Inventory
Divine
Fortify
Light Rune
Level
16
Visit northwestern ruins before turn 12
Forcibly deployed characters
Eliwood ​Nils ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Hector ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Isadora ​Rath ​Heath ​Hawkeye ​Wallace ​Geitz ​Pent ​Louise ​Karel ​Harken ​Nino ​Jaffar ​Vaida ​
Characters
New units
Renault
Bishop
HP
43
Inventory
Divine
Fortify
Light Rune
Level
16
Visit northwestern ruins before turn 12
Forcibly deployed characters
Hector ​Nils ​
Available characters
Matthew ​Eliwood ​Marcus ​Rebecca ​Lowen ​Dorcas ​Bartre ​Oswin ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Isadora ​Rath ​Heath ​Hawkeye ​Wallace ​Geitz ​Farina ​Pent ​Louise ​Karel ​Harken ​Nino ​Jaffar ​Vaida ​Karla ​

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Item data

Items
NameObtainment Method
Earth SealAutomatically at the start
FimbulvetrDropped byLimstella (drops last item; mutually exclusive withBolting)
BoltingDropped byLimstella (Hard Mode and Hector Normal Mode; drops last item; mutually exclusive withFimbulvetr)
NosferatuDropped by enemyDruid (drops last item; mutually exclusive withEclipse orFenrir)
EclipseDropped by enemyDruid (Normal Mode and Eliwood Hard Mode; drops last item; mutually exclusive withNosferatu)
FenrirDropped by enemyDruid (Hector Hard Mode only; drops last item; mutually exclusive withNosferatu)
TalismanVisit south eastern ruins
Set's LitanyVisit central ruins

Shop data

Armories and vendors

SwordsLancesAxesBowsAnimaLightDarkStavesItemsSecret

None

None

None

None

None

None

None

None

None

NameCost
Earth Seal20,000
Fell Contract50,000
Ocean Seal50,000
Physic3,750
Unlock1,500
Barrier2,250

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The secret shop is located in the top-right of the map, in the single plains tile between the forest and thicket tiles.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood NormalEliwood HardHector NormalHector Hard

Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
LimstellaSage201682420170242776FimbulvetrThis item is dropped upon this unit's defeat.
Does not move; stands on agate, the chapter's seize point.
MorphDruid8124~2813~176~106~904~710~1386EclipseNosferatuThis item is dropped upon this unit's defeat.
Moves to attack units in range.
MorphWyvern Rider16130~3412~157~98~11011~131~3107Javelin
Moves towards the central peak.
MorphWyvern Rider16130~3412~157~98~11011~131~3107Killer Lance
Moves towards the central peak.
MorphWyvern Rider16130~3412~157~98~11011~131~3107Steel Lance
Moves towards the central peak.
MorphWyvern Rider16130~3412~157~98~11011~131~3107Slim Lance
Moves towards the central peak.
MorphWarrior8138~4413~177~108~1106~92~4136Silver Axe
--
MorphWarrior8138~4413~177~108~1106~92~4136Devil AxeKiller Bow
Moves to attack units in range.
MorphBrigand16130~3411~144~77~904~51~3125Steel Axe
Moves to raidruins, then moves to attack units unprovoked.
MorphSwordmaster8129~348~1114~1813~1706~94~796Wo Dao
Moves to attack units in range.
MorphHero16136~4311~1614~1913~17011~155~9106Light Brand
Moves to attack units in range.
MorphHero16136~4311~1614~1913~17011~155~9106Silver Sword
Moves to attack units in range.
MorphSage10126~3011~158~126~1005~911~1576BoltingFimbulvetr
Moves to attack units in range.
MorphBishop8126~308~116~96~903~513~1776AuraPurge
Moves to attack units in range.
MorphBishop8126~308~116~96~903~513~1776AuraFortify
Moves to attack units in range.
MorphKnight16227~3110~125~81~3012~142~4134Steel Lance
--
MorphGeneral8130~3511~156~93~6015~185~8155Silver Lance
--
MorphCavalier16229~339~117~98~1007~91~397Steel Lance
--
MorphSniper8329~3410~149~137~1006~94~786Silver Bow
Moves to attack units in range.
MorphSniper3127~309~128~116~906~83~686Steel Bow
Moves to attack units in range.
MorphSniper8129~3410~149~137~1006~94~786Steel Bow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
MorphBrigand16630~3411~144~77~904~51~3125Steel Axe
The northern and eastern ones move to raidruins, then move to attack units unprovoked.
MorphFalcoknight102628~3410~1411~1511~1505~98~1268Steel Lance
The ones that appear from turn 25 move towardsEliwood.
MorphNomadic Trooper82828~339~129~1311~1407~104~788Steel BowSteel Sword
--
MorphWyvern Lord8234~3914~188~129~12012~153~5118Steel Lance
--
MorphWyvern Rider162630~3412~157~98~11011~131~3107Steel Lance
--
MorphPaladin8232~379~127~119~1108~115~8118Steel Lance
--
MorphCavalier163229~339~117~98~1007~91~397Steel Lance
The ones that appear from turn 25 move towardsEliwood.
MorphGeneral8330~3511~156~93~6015~185~8155Steel Lance
--
MorphKnight161227~3110~125~81~3012~142~4134Steel Lance
--
MorphPaladin8132~379~127~119~1108~115~8118Steel Sword
--
MorphWarrior8138~4413~177~108~1106~92~4136Devil Axe
--
Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
LimstellaSage201682420170212546BoltingFimbulvetrThis item is dropped upon this unit's defeat.
Does not move; stands on agate, the chapter's seize point.
MorphDruid8128~3318~238~139~1205~813~1786EclipseNosferatuThis item is dropped upon this unit's defeat.
Moves to attack units in range.
MorphWyvern Rider16130~3412~157~98~11011~131~3107Javelin
Moves towards the central peak.
MorphWyvern Rider16330~3412~157~98~11011~131~3107Killer Lance
Moves towards the central peak.
MorphWyvern Rider16130~3412~157~98~11011~131~3107Steel Lance
Moves towards the central peak.
MorphWyvern Rider16330~3412~157~98~11011~131~3107Slim Lance
Moves towards the central peak.
MorphWarrior8145~5317~2210~1310~1307~113~6136Silver Axe
--
MorphWarrior8145~5317~2210~1310~1307~113~6136Devil AxeKiller Bow
Moves to attack units in range.
MorphBrigand16130~3411~144~77~904~51~3125Steel Axe
Moves to raidruins, then moves to attack units unprovoked.
MorphSwordmaster8134~4111~1416~2115~2007~116~996Wo Dao
Moves to attack units in range.
MorphHero16143~5213~1916~2215~19013~177~11106Light Brand
Moves to attack units in range.
MorphHero16143~5213~1916~2215~19013~177~11106Silver Sword
Moves to attack units in range.
MorphSage10130~3515~2010~159~1306~1014~1976BoltingFimbulvetrFortify
Moves to attack units in range.
MorphBishop8130~3511~159~128~1104~616~2176AuraPurge
Moves to attack units in range.
MorphBishop8130~3511~159~128~1104~616~2176AuraFortify
Moves to attack units in range.
MorphKnight16427~3110~125~81~3012~142~4134Steel Lance
--
MorphGeneral8137~4413~188~114~7017~208~11155Silver Lance
--
MorphCavalier16229~339~117~98~1007~91~397Steel Lance
--
MorphSniper8434~4112~1711~169~1207~116~986Silver Bow
Moves to attack units in range.
MorphSniper3532~3711~1510~148~1107~105~886Steel Bow
Moves to attack units in range.
MorphSniper8134~4112~1711~169~1207~116~986Steel Bow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
MorphBrigand161030~3411~144~77~904~51~3125Steel Axe
The northern and eastern ones move to raidruins, then move to attack units unprovoked.
MorphFalcoknight103833~4012~1713~1813~1806~1010~1568Steel Lance
The ones that appear from turn 20 move towardsEliwood.
MorphNomadic Trooper84233~3912~1511~1614~1808~125~988Steel BowSteel Sword
--
MorphWyvern Lord8341~4817~2210~1511~14014~174~7118Steel Lance
--
MorphWyvern Rider163830~3412~157~98~11011~131~3107Steel Lance
--
MorphPaladin8338~4412~159~1410~1309~127~10118Steel Lance
--
MorphCavalier166429~339~117~98~1007~91~397Steel Lance
The ones that appear from turn 20 move towardsEliwood.
MorphGeneral8237~4413~188~114~7017~208~11155Steel Lance
--
MorphKnight161127~3110~125~81~3012~142~4134Steel Lance
--
MorphPaladin8138~4412~159~1410~1309~127~10118Silver Sword
--
MorphPaladin8138~4412~159~1410~1309~127~10118Steel Sword
--
MorphWarrior8145~5317~2210~1310~1307~113~6136Devil Axe
--
Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
LimstellaSage201682420170242776BoltingFimbulvetrThis item is dropped upon this unit's defeat.
Does not move; stands on agate, the chapter's seize point.
MorphDruid8124~2813~176~106~904~710~1386EclipseNosferatuThis item is dropped upon this unit's defeat.
Moves to attack units in range.
MorphWyvern Lord8234~3914~188~129~12012~153~5118Silver Lance
Moves towards the central peak.
MorphWyvern Rider16230~3412~157~98~11011~131~3107Killer Lance
Moves towards the central peak.
MorphWyvern Rider16130~3412~157~98~11011~131~3107Steel Lance
Moves towards the central peak.
MorphWyvern Rider16130~3412~157~98~11011~131~3107Horseslayer
Moves towards the central peak.
MorphWarrior8138~4413~177~108~1106~92~4136Silver Axe
Moves to attack units in range.
MorphWarrior8138~4413~177~108~1106~92~4136Devil AxeKiller Bow
Moves to attack units in range.
MorphBrigand16230~3411~144~77~904~51~3125Steel Axe
Moves to raidruins, then moves to attack units unprovoked.
MorphSwordmaster8129~348~1114~1813~1706~94~796Wo Dao
Moves to attack units in range.
MorphHero16136~4311~1614~1913~17011~155~9106Silver AxeLight Brand
Moves to attack units in range.
MorphHero16136~4311~1614~1913~17011~155~9106Silver SwordHand Axe
Moves to attack units in range.
MorphSage10126~3011~158~126~1005~911~1576BoltingFimbulvetr
Moves to attack units in range.
MorphBishop8126~308~116~96~903~513~1776AuraPurge
Moves to attack units in range.
MorphBishop8126~308~116~96~903~513~1776AuraFortify
Moves to attack units in range.
MorphKnight16227~3110~125~81~3012~142~4134Steel Lance
Moves to attack units in range.
MorphGeneral8130~3511~156~93~6015~185~8155Silver Lance
Moves to attack units in range.
MorphCavalier16429~339~117~98~1007~91~397Steel Lance
The southern two move to attack units in range.
MorphSniper8629~3410~149~137~1006~94~786Silver Bow
Moves to attack units in range.
MorphPaladin8132~379~127~119~1108~115~8118Silver Lance
Moves to attack units in range.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
MorphBrigand161030~3411~144~77~904~51~3125Steel Axe
The northern and eastern ones move to raidruins, then move to attack units unprovoked.
MorphCavalier16629~339~117~98~1007~91~397Steel Sword
--
MorphPaladin8232~379~127~119~1108~115~8118Silver Sword
--
MorphCavalier164029~339~117~98~1007~91~397Steel Lance
The ones that appear from turn 25 move towardsEliwood.
MorphFalcoknight102828~3410~1411~1511~1505~98~1268Steel Lance
The ones that appear from turn 25 move towardsEliwood.
MorphWyvern Lord8334~3914~188~129~12012~153~5118Steel Lance
--
MorphWyvern Rider162830~3412~157~98~11011~131~3107Steel Lance
--
MorphPaladin8332~379~127~119~1108~115~8118Steel Lance
--
MorphGeneral8330~3511~156~93~6015~185~8155Steel Lance
--
MorphKnight161227~3110~125~81~3012~142~4134Steel Lance
--
MorphNomadic Trooper82328~339~129~1311~1407~104~788Steel BowSteel Sword
--
MorphNomadic Trooper6427~329~129~1210~1307~94~688Steel BowSteel Sword
--
MorphPaladin8132~379~127~119~1108~115~8118Steel Sword
--
MorphWarrior8138~4413~177~108~1106~92~4136Devil Axe
--
Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
LimstellaSage20169~7125~2721~2218~190212546BoltingFimbulvetrThis item is dropped upon this unit's defeat.
Does not move; stands on agate, the chapter's seize point.
MorphDruid8129~3620~279~1510~1405~914~1986EclipseNosferatuThis item is dropped upon this unit's defeat.
Moves to attack units in range.
MorphWyvern Lord8244~5318~2511~1711~16014~194~8118Silver Lance
Moves towards the central peak.
MorphWyvern Rider16433~3913~188~119~13012~151~4107Killer Lance
Moves towards the central peak.
MorphWyvern Rider16233~3913~188~119~13012~151~4107Horseslayer
Moves towards the central peak.
MorphWyvern Rider16233~3913~188~119~13012~151~4107Axereaver
Moves towards the central peak.
MorphPaladin6140~4613~1710~159~1509~136~12118Steel Lance
Moves to attack units in range.
MorphPaladin6140~4613~1710~159~1509~136~12118Longsword
Moves to attack units in range.
MorphPaladin8141~4813~1710~1610~1509~137~12118Silver Lance
--
MorphCavalier16232~3810~138~129~1207~101~497Steel Lance
--
MorphHero8141~5012~1815~2114~19012~176~11106Silver Axe
Moves to attack units in range.
MorphHero20149~6115~2218~2516~22014~208~14106Silver AxeLight Brand
Moves to attack units in range.
MorphHero8141~5012~1815~2114~19012~176~11106Silver AxeLight Brand
Moves to attack units in range.
MorphHero8141~5012~1815~2114~19012~176~11106Silver SwordHand Axe
Moves to attack units in range.
MorphSwordmaster8136~4512~1617~2316~2207~126~1196Wo Dao
Moves to attack units in range.
MorphWarrior8248~5818~2511~1510~1507~123~7136Silver Axe
Moves to attack units in range.
MorphWarrior8148~5818~2511~1510~1507~123~7136Devil AxeKiller Bow
Moves to attack units in range.
MorphBrigand16233~3913~175~97~1104~61~4125Steel Axe
Moves to raidruins, then moves to attack units unprovoked.
MorphSage10131~3816~2311~1710~1506~1115~2276BoltingFimbulvetr
Moves to attack units in range.
MorphBishop8131~3812~1710~148~1304~717~2476AuraPurge
Moves to attack units in range.
MorphBishop8131~3812~1710~148~1304~717~2476AuraFortifyBerserk
Moves to attack units in range.
MorphKnight16230~3611~156~101~4013~162~6134Steel Lance
Moves to attack units in range.
MorphGeneral8140~4914~208~134~8018~229~13155Silver Lance
Moves to attack units in range.
MorphSniper8536~4513~1912~189~1407~126~1186Silver Bow
Moves to attack units in range.
MorphSniper8136~4513~1912~189~1407~126~1186Silver BowLongbow
Moves to attack units in range.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
MorphBrigand16633~3913~175~97~1104~61~4125Steel Axe
Moves to raidruins, then moves to attack units unprovoked.
MorphShaman164224~2810~146~96~1003~58~1275Nosferatu
--
MorphDruid8629~3620~279~1510~1405~914~1986Nosferatu
--
MorphValkyrie82229~3612~179~1315~2205~917~2468ElfirePhysic
--
MorphFalcoknight104035~4413~1914~2014~2006~1111~1768Steel Lance
The ones that appear from turn 20 move towardsEliwood.
MorphWyvern Lord8444~5318~2511~1711~16014~194~8118Steel Lance
--
MorphWyvern Rider164033~3913~188~119~13012~151~4107Steel Lance
--
MorphPaladin8241~4813~1710~1610~1509~137~12118Silver Sword
--
MorphCavalier164632~3810~138~129~1207~101~497Steel Lance
The ones that appear from turn 20 move towardsEliwood.
MorphGeneral8240~4914~208~134~8018~229~13155Steel Lance
--
MorphKnight16830~3611~156~101~4013~162~6134Steel Lance
--
MorphCavalier16632~3810~138~129~1207~101~497Steel Sword
--
MorphNomadic Trooper83335~4313~1712~1815~2008~135~1088Steel BowSteel Sword
--
MorphNomadic Trooper6434~4213~1712~1714~1908~125~988Steel BowSteel Sword
--
MorphBishop8131~3812~1710~148~1304~717~2476Lightning
--
MorphMonk20128~326~107~118~1102~412~1765Lightning
--
MorphMage16425~3010~158~128~1103~57~1165Elfire
--
MorphSage6129~3614~2110~1510~1406~1013~2076ElfireBolting
--

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Reinforcements

Eliwood's tale
  • Turns 5(Hard Mode), 6, and 7
  • Turns 7(Hard Mode), 8, and 9
  • Turns 8(Hard Mode), 9, and 10
  • Turns 10(Hard Mode), 11, and 12
  • Turns 12–14 (Hard Mode only)
  • Turns 14(Hard Mode), 15, and 16
    • 2Cavaliers from the forts south of the middle ruin
  • Turns 15 and 16
  • Turns 20(Hard Mode)/25(Normal Mode) – 35
  • Upon entering the northeast portion of the map (columns 14–28, rows 1–14)
  • Upon entering the central portion of the map (columns 6–14, rows 15–22)
  • Upon entering the southwest portion of the map (columns 15–28, rows 17–30)
    • 2(Normal Mode)/4(Hard Mode)Nomadic Troopers from the southeast corner of the map
  • Upon entering the west portion of the map (columns 1–8, rows 7–19)
    • 1Warrior and 2(Normal Mode)/4(Hard Mode)Brigands from above the western bridge
Hector's tale
  • Turns 2(Hard Mode)/3(Normal Mode) – 5
  • Turns 4(Hard Mode)/5(Normal Mode) – 7
    • 1Brigand from the north edge of the map
  • Turns 7, 8, and 14–16 (Hard Mode only)
  • Turns 7–10 (Hard Mode only)
  • Turns 8–10(Normal Mode)/12–14(Hard Mode)
  • Turn 8(Normal Mode), 11(Hard Mode) and 12
  • Turns 9(Hard Mode)/10(Normal Mode) – 12
  • Turns 9(Hard Mode), 10, 15(Normal Mode), and 16(Normal Mode)
  • Turns 13(Hard Mode), 15(Normal Mode), and 16(Normal Mode)
  • Turns 20(Hard Mode)/25(Normal Mode) – 35
  • Upon entering the northeast portion of the map (columns 14–28, rows 1–14)
  • Upon entering the central portion of the map (columns 6–14, rows 15–22)
  • Upon entering the southwest portion of the map (columns 15–28, rows 17–30)
    • 1Warrior and 4Brigands from the southeast corner of the map (Normal Mode only)
    • 4Mages and 1Sage from the southeast corner of the map (Hard Mode only)
  • Upon entering the west portion of the map (columns 1–8, rows 7–19)
    • 5Nomadic Troopers—one at level 8, four at level 6—from above the western bridge

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article:Limstella

NormalEliwood HardHector Hard

Sage
Level20
Affinity--
Stats
Max HP69~71Luck0
Magic25~27Defense21
Skill21~22Resistance25
Speed18~19Constitution4
Movement6Aid3
Inventory
Bolting
FimbulvetrThis item is dropped upon this unit's defeat.
Weapon Levels
Swords--Lances--Axes--Bows--
Anima magicSLight magic--Dark magic--StavesS

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In Normal Mode, Limstella uses a custom variant of the Sage class with increased Defense and Resistance stat caps; in Hard Mode, they use the standard female one.

Strategy

Nils's Augury

Price:Free
Intro:I'll give you portents of the coming battle.
Augury:A moment, please... ... ... ... Nergal's henchman... They are here... They are waiting... This will be difficult. Each foe, stronger than any you've faced. Match power for power. Move as one. Do not waste your time visiting every building you see... You must be desperate... if you hope to survive...

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Trivia

  • Nergal's map sprite in the opening scene where he is talking to Limstella is erroneously portrayed as aDruid rather than aDark Druid.
  • Sophia makes a cameo appearance when visiting the south eastern ruins.
  • Renault wields one of the only two obtainableFortify staves in Hector's tale, and the only one in Eliwood's tale.
  • This chapter is often wrongly attributed to be the chapter where the player first regains access toNils in Eliwood's and Hector's tales; this actually happenstwo chaptersearlier.
  • Nils has a unique line for visiting the middle set of ruins and obtainingSet's Litany that implies Nils has been there some time in the past.[1] Given this ruin's proximity to the Dragon's Gate, this may be where he was hiding prior to the events ofChapter 19E/20H.[2] Another possibility is that this is the ruin whereA Glimpse in Time takes place, where Nergal left Nils and Ninian in the flashback.
  • A modified version of this chapter's map was used as a test map in theFire Emblem: The Blazing Blade prototypes.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Victory or Death

Victory or death is a common motto or battle cry.

Japanese

背水の戦い

A Japanese idiom that literally means "A battle with one's back to the water." The idiom refers to the battle of Jingxing and the strategy employed by General Han Xin to have his army fight with their full might against the army of Zhao with their backs to the Tao River, denying them the opportunity to retreat should they lose.

German

Sieg oder Tod

Victory or Death

Italian

Vittoria o morte

Victory or death

Gallery

  • Nils remembering when Ninian first heard Nergal's call from the gate.
    Nils remembering whenNinian first heardNergal's call from thegate.
  • Nils recalls their first moments back in Elibe; Nergal has stolen their dragonstones and their power.
    Nils recalls their first moments back inElibe; Nergal has stolen theirdragonstones and their power.
  • Ninian and Nils fleeing from Nergal's forces.
    Ninian and Nils fleeing from Nergal's forces.
  • Nils recalls the kindness Elbert showed to him and his sister.
    Nils recalls the kindnessElbert showed to him and his sister.

Prototype

Images from theFire Emblem0206 and0219 prototypes.
  • Nils remembering when Ninian first heard Nergal's call from the gate in the prototype.
    Nils remembering whenNinian first heardNergal's call from thegate in the prototype.
  • Nils recalls their first moments back in Elibe; Nergal has stolen their dragonstones and their power in the prototype.
    Nils recalls their first moments back inElibe; Nergal has stolen theirdragonstones and their power in the prototype.
  • Ninian and Nils fleeing from Nergal's forces in the prototype.
    Ninian and Nils fleeing from Nergal's forces in the prototype.
  • Nils recalls how kind Elbert had been kind to him and his sister.
    Nils recalls how kindElbert had been kind to him and his sister.

References

  1. "This place... Have I been here before? I feel as if...I'm forgetting something important. But I can't remember... Hm? What's this?" —Nils,Fire Emblem: The Blazing Blade
  2. "For a time, I hid in the ruins by myself. Then... I sensed something really dangerous. When I raced to the Dragon's Gate, I... I saw everything." —Nils,Fire Emblem: The Blazing Blade
← Sands of Time •
← Battle Preparations(side quest) •
Victory or Death• Light →
• The Value of Life(side quest, Hector's Tale only) →
Fire Emblem: The Blazing Blade
Playable charactersAthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
Non-playable charactersBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
BossesAionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
Background charactersAenirAeshaAthosBariganBramimondDayanDurbanElimineGeeseHanonHartmutHassarHughIgreneKellesMadelynNiimeRoland
Legendary andpersonal weaponsArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
ChaptersLyn's TaleP:A Girl from the Plains • 1:Footsteps of Fate • 2:Sword of Spirits • 3:Band of Mercenaries • 4:In Occupation's Shadow • 5:Beyond the Borders • 6:Blood of Pride • 7:Siblings Abroad • 7x:The Black Shadow • 8:Vortex of Strategy • 9:A Grim Reunion • 10:The Distant Plains
Eliwood's Tale11:Taking Leave • 12:Birds of a Feather • 13:In Search of Truth • 13x:The Peddler Merlinus • 14:False Friends • 15:Noble Lady of Caelin • 16:Whereabouts Unknown • 16x:The Port of Badon • 17:Pirate Ship • 18:The Dread Isle • 18x:Imprisoner of Magic • 19:Dragon's Gate • 20:New Resolve • 21:Kinship's Bond • 22:Living Legend • 22x:Genesis • 23: Four-Fanged Offense (Lloyd,Linus) • 24:Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth,Jerme) • 26:Battle before Dawn • 26x:Night of Farewells • 27:Cog of Destiny • 28:Valorous Roland • 29:Sands of Time • 29x:Battle Preparations • 30:Victory or DeathF: Light (part 1part 2)
Hector's Tale11:Another Journey • 12:Birds of a Feather • 13:In Search of Truth • 13x:The Peddler Merlinus • 14:False Friends • 15:Talons Alight • 16:Noble Lady of Caelin • 17:Whereabouts Unknown • 17x:The Port of Badon • 18:Pirate Ship • 19:The Dread Isle • 19x:Imprisoner of Magic • 19x pt 2:A Glimpse in Time • 20:Dragon's Gate • 21:New Resolve • 22:Kinship's Bond • 23:Living Legend • 23x:Genesis • 24: Four-Fanged Offense (Lloyd,Linus) • 25:Crazed Beast • 26:Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth,Jerme) • 28:Battle before Dawn • 28x:Night of Farewells • 29:Cog of Destiny • 30:The Berserker • 31:Sands of Time • 31x:Battle Preparations • 32:Victory or Death • 32x:The Value of LifeF: Light (part 1part 2)
LocationsElibeBern (Shrine of Seals) •EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) •Nabata Desert (Arcadia) •Sacae (Bulgar) •Valor (Dragon's Gate) •Western Isles
Groups, objects and conceptsBlack Fang (Four Fangs) •Elimine ChurchFire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
ListsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSupportsWeapons
Related topicsList of version differencesMario Kart: Double Dash!! bonus discMinor charactersName chart • Other games (The Binding Blade) •Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) •Sound RoomTimeline