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Unwelcome Change
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| “ | This world teeters at the brink of a horrible calamity. What you saw tonight was but a prelude. You have been warned. | ” | — "Marth" |
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Unwelcome Change (Japanese:砕かれた日常Broken daily life) is the first chapter inFire Emblem Awakening. This chapter introduces theRisen as well asa mysterious masked youth. Completing this chapter will unlock the ability to viewsupport conversations.
This chapter is the second of two chapters that appeared in the international demo version ofAwakening.
Plot
- Main article:
Unwelcome Change/Script
The night after the events of theprevious chapter, theShepherds make camp for the night inside a forest.Chrom andLissa are awoken by a strange noise and leave to investigate. Suddenly, an earthquake occurs, setting the forest on fire. Chrom and Lissa flee, only to encounter a strange portal that depositshorrific humanoid creatures. The creatures attack, but the siblings are aided by a mysterious swordsman wearing a mask.Robin andFrederick arrive, and together the five slay the monsters. Afterwards, the masked swordsman introduces himself as "Marth", a name once borne by the legendary Hero-King. Marth warns the group that calamity is coming and that what just transpired was nothing but a prelude.
Summary
A chaotic night in the woods brings tremors and terrors, but a swordsman named Marth comes to the rescue. Back in Ylisstol, Robin meets Emmeryn.
Chapter data
NormalHard/Lunatic
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| Victory: Rout the enemy | Player | Partner | Other | Enemy | Third | |
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| Defeat:Chrom orRobin dies | 4+2 | {{{partner}}} | {{{other}}} | 7 | {{{third}}} | |
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| Map dimensions: 16 columns by 16 rows | ||||||
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| Victory: Rout the enemy | Player | Partner | Other | Enemy | Third | |
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| Defeat:Chrom orRobin dies | 4+2 | {{{partner}}} | {{{other}}} | 8 | {{{third}}} | |
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| Map dimensions: 16 columns by 16 rows | ||||||
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Character data
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Item data
There are no items obtained in this chapter.
Shop data
After clearingchapter 3, the shop at this location will become available.
Normal stockPossible merchant items
| Item | Price |
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| If amerchant is present in West of Ylisstol on theworld map, a random selection of three of the below items will also be available until the merchant leaves: | |
Iron Sword | 520 |
Iron Lance | 560 |
Iron Axe | 600 |
Iron Bow | 560 |
Rescue | 1,280 |
Physic | 1,800 |
Concoction | 600 |
Master Seal | 2,500 |
Second Seal | 2,500 |
A rare item | Varies |
| The following items may randomly appear in any slot designated "Rare item":Hammerne,Seraph Robe,Energy Drop,Spirit Dust,Secret Book,Speedwing,Goddess Icon,Dracoshield,Talisman,Arms Scroll. | |
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Event tiles
- Column 10, row 5: Two spaces above the northern fort.
- Column 12, row 10: On the southern fort.
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
NormalHardLunatic(+)
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Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
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Boss data
- Main article:
Risen Chief
NormalHardLunatic
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Strategy
| This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Start by having Frederick pair up with Chrom and Lissa pair up with Robin. Move Frederick to the north fort and move Robin out of danger. (He can have either the Silver Lance or Bronze Sword equipped; the Silver Lance is more reliable, but the Bronze Sword is cheaper to replace.) On the enemy phase, the Fighter will suicidally attack Frederick and the Mercenary will wound himself.
Enter Sully and Virion. Sully is a speedy Cavalier who is somewhat frail. Virion is an Archer with questionable bases but good potential if he gets his hands on a Longbow. On turn 2, bring Chrom in front and have him kill the Mercenary if he's still alive. Pair Virion up with Sully. If the last Mercenary has Luna+, have them flee to the north; if not, move Sully two spaces south to pick a fight with him. Keep Robin on the outskirts of the danger zone. On the enemy phase, the Fighters and Archer will attack Chrom, who can survive with a little luck thanks to Frederick and the terrain advantages. If Frederick gets a couple of Dual Strikes, so much the better.
At this point, the battle becomes too hectic for any given strategy to be 100% reliable. If Virion hits the Mercenary with a Dual Strike, he (or Sully, if the Mercenary lacks Vantage+) can actually pick him off. If Sully is injured but can't finish him, she should flee north to get healed by Lissa. At any rate, Chrom or Frederick should finish off the injured enemies. At this point, you can probably manage the boss. Note that he generally prefers attacking squishy units like Robin and Virion over the bulky Frederick, even if Frederick can't counterattack. Also, if you can trade Virion's Elixir over to Frederick, that would be really helpful for the next chapter.
Trivia
- This chapter is one of two in the vanillaAwakening game, and one of four in total, to include genericRisen that do not refer to the Risen as such in dialogue, the others beingparalogue 16,EXPonential Growth, andHarvest Scramble. In the case of this chapter, this is due to the name "Risen" not being formally coined among the game's characters until thenext chapter.
- There is an error present in the animated cutscene during this chapter. Right after Marth calls to Chrom for help,Falchion's hilt can be seen behind Chrom's left shoulder despite it currently being held in his right hand.
Etymology and other languages
| Names, etymology, and in other regions | ||
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| Language | Name | Definition, etymology, and notes |
| English | Unwelcome Change | -- |
| Japanese | 砕かれた日常 | Broken daily life |
| Spanish | Sucesos inesperados | Unexpected outcome |
| French | Ombres dans la nuit | Shadows in the night |
| German | Unliebsamer Wandel | Unwelcome Change |
| Italian | Incubi nella notte | Nightmares in the night |
Gallery
This section has been marked as astub. Please help improve the page by adding information.
| ← The Verge of History • | Unwelcome Change | • Shepherds → |
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