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Tyrfing
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Tyrfing (Japanese:ティルフィングTyrhung), often referred to in dialogue as thesacred sword Tyrfing (Japanese:聖剣ティルフィングholy sword Tyrhung), is a legendarysword introduced inFire Emblem: Genealogy of the Holy War. It is the holy weapon once wielded byBaldr of theTwelve Crusaders, bestowed upon him at theMiracle of Dahna after his blood pact with a dragon. The blade is the property of Baldr's descendants, the heirs ofGrannvale's HouseChalphy, and can only be wielded by those in possession of major BaldrHoly Blood.
History
Bestowed uponBaldr by an unidentified dragon at theMiracle of Dahna, Tyrfing was used by Baldr in theHoly War to put an end toLoptous and hisempire alongside the rest of the12 Crusaders. Following the downfall of the Loptrian Empire, Baldr foundedChalphy inGrannvale, and the sword was passed down through each succeeding Duke of the duchy. InGrann 757, at the onset of Grannvale's war withIsaach, the then duke of Chalphy,Byron, took the blade with him and used it in the war. It was broken after his betrayal byReptor andLombard; though badly wounded, Byron nonetheless eluded capture to bring the weapon's remains to his sonSigurd, dying after handing it over. Sigurd had the remains repaired, then used the blade in his confrontation with Lombard, Reptor andAndrey. After Sigurd's death in theBattle of Belhalla, his killer LordArvis took possession of Tyrfing, where it remained unused for seventeen years.
AsSeliph's liberation army made its way through theMiletos district, Arvis arrived at Chalphy and entrusted the blade to its BishopPalmarch, encouraging him to flee with children captured by the empire. Seliph's army soon rescued Palmarch's group as they fled to the north, and Palmarch passed Tyrfing on to Seliph, who then used it in the final confrontation with the Grannvale Empire and its PrinceJulius.
Stats
In the mainFire Emblem series
| Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Genealogy of the Holy War | ![]() | ★* | 30 | 7 | 80 | -- | 1 | 50 | 50,000 | -- | +10skill, +10speed, +20resistance when equipped. GrantsMiracle when equipped. |
| Awakening | ![]() | A | 16 | -- | 85 | 10 | 1 | 25 | 0 | 2 | +5resistance when equipped. Cannot beforged. |
| Engage | 15 | 7 | 80 | 0 | 1 | -- | 100 | -- | +5resistance when equipped. | ||
| Engage (enemy) | 12 | 7 | 80 | 0 | 1 | -- | 100 | -- | -- |
In otherFire Emblem series titles
TyrfingDivine TyrfingVirtuous TyrfingHallowed TyrfingHolytide Tyrfing
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Tyrfing; refine: Unrefined) | 16 | 1 | 400 | -- | Silver Sword | -- | ✗ | If user'sHP ≤ 50%, grants +4 defense during combat. | ||
| Heroes (Tyrfing; refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +3 HP. If user is adjacent to an ally, grants +5 each to user'sattack anddefense during combat. | ||
| Heroes (Tyrfing; refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +5 HP. | ||
| Heroes (Tyrfing; refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +5 HP and +3 speed. | ||
| Heroes (Tyrfing; refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +5 HP and +4 defense. | ||
| Heroes (Tyrfing; refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | If user'sHP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +5 HP and +4 resistance. |
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Divine Tyrfing; refine: Unrefined) | 16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants +3 resistance. If foe usesred,blue,green, orcolorless tomes, foe's first attack deals −50% damage. | ||
| Heroes (Divine Tyrfing; refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≥ 50% at start of combat, grants +5 each to user'sattack anddefense. If foe usesred,blue,green, orcolorless tomes, foe's first attack deals −50% damage. Grants +3 HP. If foe's HP ≥ 50% at start of combat, grants +5 each to user's attack and defense during combat and user makes a guaranteedfollow-up attack. | ||
| Heroes (Divine Tyrfing; refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≥ 50% at start of combat, grants +5 each to user'sattack anddefense. If foe usesred,blue,green, orcolorless tomes, foe's first attack deals −50% damage. Grants +5 HP. | ||
| Heroes (Divine Tyrfing; refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≥ 50% at start of combat, grants +5 each to user'sattack anddefense. If foe usesred,blue,green, orcolorless tomes, foe's first attack deals −50% damage. Grants +5 HP and +3 speed. | ||
| Heroes (Divine Tyrfing; refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≥ 50% at start of combat, grants +5 each to user'sattack anddefense. If foe usesred,blue,green, orcolorless tomes, foe's first attack deals −50% damage. Grants +5 HP and +4 defense. | ||
| Heroes (Divine Tyrfing; refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≥ 50% at start of combat, grants +5 each to user'sattack anddefense. If foe usesred,blue,green, orcolorless tomes, foe's first attack deals −50% damage. Grants +5 HP and +4 resistance. |
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Virtuous Tyrfing; refine: Unrefined) | 16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants +3 resistance. If foe initiates combat or user'sHP ≤ 99% at start of combat, inflicts −6 each to foe'sattack anddefense during combat, and if user deals damage (including 0 damage) during combat, restores 7 HP to user. | ||
| Heroes (Virtuous Tyrfing; refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe'sattack anddefense during combat, user deals +(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user. Grants +3 HP. If user initiates combat or is within 3 spaces of an ally, inflicts −5 each to foe's attack and defense and user takes −(80 if foe uses tome or staff, 40 otherwise)% damage during combat. If foe initiates combat, user is within 3 spaces of an ally, user's HP ≥ 50%, and foe would reduce user's HP to 0 during combat, user survives with 1 HP (once per turn; does not stat with similar non-special effects). | ||
| Heroes (Virtuous Tyrfing; refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe'sattack anddefense during combat, user deals +(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user. Grants +5 HP. | ||
| Heroes (Virtuous Tyrfing; refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe'sattack anddefense during combat, user deals +(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user. Grants +5 HP and +3 speed. | ||
| Heroes (Virtuous Tyrfing; refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe'sattack anddefense during combat, user deals +(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user. Grants +5 HP and +4 defense. | ||
| Heroes (Virtuous Tyrfing; refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 resistance. If user'sHP ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe'sattack anddefense during combat, user deals +(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user. Grants +5 HP and +4 resistance. |
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Hallowed Tyrfing; refine: Unrefined) | 16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants −1 special cooldown count. If foe'sHP ≥ 75% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance to user during combat, user makes guaranteedfollow-up attack, and if user initiates combat or foe'srange = 2, foe's first attack deals −40% damage. | ||
| Heroes (Hallowed Tyrfing; refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +5 each toattack,speed,defense, andresistance to user, user makes guaranteedfollow-up attack, and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat. Grants +3 HP. Enables Canto (Rem. +1).[effect 1] If user'sHP ≥ 25% at start of turn, grants +4 each toattack,speed,defense, andresistance to user, grants +(number of spaces from start position to end position of unit that initiated combat; maximum: 4) each to attack, speed, defense, and resistance to user, user deals +(user's attack × 15%) damage, and neutralizes foe's bonuses to attack and defense during combat. | ||
| Heroes (Hallowed Tyrfing; refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +5 each toattack,speed,defense, andresistance to user, user makes guaranteedfollow-up attack, and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat. Grants +5 HP. | ||
| Heroes (Hallowed Tyrfing; refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +5 each toattack,speed,defense, andresistance to user, user makes guaranteedfollow-up attack, and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat. Grants +5 HP and +3 speed. | ||
| Heroes (Hallowed Tyrfing; refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +5 each toattack,speed,defense, andresistance to user, user makes guaranteedfollow-up attack, and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat. Grants +5 HP and +4 defense. | ||
| Heroes (Hallowed Tyrfing; refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants −1 special cooldown count. If user initiates combat or foe'sHP ≥ 75% at start of combat, grants +5 each toattack,speed,defense, andresistance to user, user makes guaranteedfollow-up attack, and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat. Grants +5 HP and +4 resistance. |
- ↑Unit can move (remaining movement (0 if warped) + 1) spaces after attacking, using an assist skill, or destroying a structure (once per turn); cannot act aside from movement or use a warping effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto; triggers after action granted from skills likeGaleforce.
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Holytide Tyrfing; refine: Unrefined) | 16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Enables Canto (2).[effect 1] Grants −1 special cooldown count. If user or foe initiates combat after moving to a different space, grants +5 each to user'sattack,speed,defense, andresistance during combat, user deals +([foe's defense × 10%] × [number of spaces from starting position moved by unit who initiated combat; maximum: 4]) damage (excluding area-of-effect specials), and if user's HP ≥ 25% at start of combat, user's HP > 1, and foe's attack would reduce user's HP to 0, user survives with 1 HP (once per combat; does not stack with similar effects from non-special skills). | ||
| Heroes (Holytide Tyrfing; refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (2).[effect 1] Grants −1 special cooldown count. If user or foe initiates combat after moving to a different space, grants +5 each to user'sattack,speed,defense, andresistance during combat, user deals +([foe's defense × 10%] × [number of spaces from starting position moved by unit who initiated combat; maximum: 4]) damage (excluding area-of-effect specials), and if user's HP ≥ 25% at start of combat, user's HP > 1, and foe's attack would reduce user's HP to 0, user survives with 1 HP (once per combat; does not stack with similar effects from non-special skills). Grants +3 HP. If user's HP ≥ 25% at start of combat, grants +(5 + [number of foes within 1 row or column of user × 2]; maximum: 11) each to attack, speed, defense, and resistance, reduces percentage of foe's non-special "reduce damage by X%" effects by 50%", foe's first attack deals −([number of spaces from start position to end position of unit that initiated combat × 3; maximum: 12) damage, and foe deals −([number of spaces from start position to end position of unit that initiated combat × 3; maximum: 12) damage with special during combat, and restores 7 HP to user after combat. | ||
| Heroes (Holytide Tyrfing; refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (2).[effect 1] Grants −1 special cooldown count. If user or foe initiates combat after moving to a different space, grants +5 each to user'sattack,speed,defense, andresistance during combat, user deals +([foe's defense × 10%] × [number of spaces from starting position moved by unit who initiated combat; maximum: 4]) damage (excluding area-of-effect specials), and if user's HP ≥ 25% at start of combat, user's HP > 1, and foe's attack would reduce user's HP to 0, user survives with 1 HP (once per combat; does not stack with similar effects from non-special skills). Grants +5 HP. | ||
| Heroes (Holytide Tyrfing; refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (2).[effect 1] Grants −1 special cooldown count. If user or foe initiates combat after moving to a different space, grants +5 each to user'sattack,speed,defense, andresistance during combat, user deals +([foe's defense × 10%] × [number of spaces from starting position moved by unit who initiated combat; maximum: 4]) damage (excluding area-of-effect specials), and if user's HP ≥ 25% at start of combat, user's HP > 1, and foe's attack would reduce user's HP to 0, user survives with 1 HP (once per combat; does not stack with similar effects from non-special skills). Grants +5 HP and +3 speed. | ||
| Heroes (Holytide Tyrfing; refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (2).[effect 1] Grants −1 special cooldown count. If user or foe initiates combat after moving to a different space, grants +5 each to user'sattack,speed,defense, andresistance during combat, user deals +([foe's defense × 10%] × [number of spaces from starting position moved by unit who initiated combat; maximum: 4]) damage (excluding area-of-effect specials), and if user's HP ≥ 25% at start of combat, user's HP > 1, and foe's attack would reduce user's HP to 0, user survives with 1 HP (once per combat; does not stack with similar effects from non-special skills). Grants +5 HP and +4 defense. | ||
| Heroes (Holytide Tyrfing; refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Enables Canto (2).[effect 1] Grants −1 special cooldown count. If user or foe initiates combat after moving to a different space, grants +5 each to user'sattack,speed,defense, andresistance during combat, user deals +([foe's defense × 10%] × [number of spaces from starting position moved by unit who initiated combat; maximum: 4]) damage (excluding area-of-effect specials), and if user's HP ≥ 25% at start of combat, user's HP > 1, and foe's attack would reduce user's HP to 0, user survives with 1 HP (once per combat; does not stack with similar effects from non-special skills). Grants +5 HP and +4 resistance. |
- ↑1.01.11.21.31.41.5Unit can move 2 spaces after attacking, using an assist skill, or destroying a structure (once per turn); cannot act aside from movement or use a warping effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto; triggers after action granted from skills likeGaleforce.
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| Click "Expand" to viewTokyo Mirage Sessions ♯FE information | |
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Locations
Genealogy of the Holy War
| Event | First Generation:Chapter 5,Sigurd talks withByron.(Received as aBroken Sword) Second Generation:Chapter 10,Seliph talks withPalmarch.(Received as aBroken Sword if Sigurd never obtained it; Seliph cannot directly inherit Sigurd's Tyrfing) |
Awakening
| SpotPass distribution | Available for download from August 30th, 2012JP/February 7th, 2013US/April 25, 2013EU onward. |
| Treasure | Infinite Regalia, chosen at random from a pool of other items. |
Engage
| Emblem Rings | Sigurd, when engaged (obtained at bond level 15) |
Heroes
Tyrfing
| Method | Data |
|---|---|
| Unit (★★★★★) | Seliph: Heir of Light |
Divine Tyrfing
| Method | Data |
|---|---|
| Unit (★★★★★) | Sigurd: Holy Knight |
| Forge | Tyrfing (375 |
Virtuous Tyrfing
| Method | Data |
|---|---|
| Unit (★★★★★) | Seliph: Scion of Light |
Hallowed Tyrfing
| Method | Data |
|---|---|
| Unit (★★★★★) | Sigurd: Fated Holy Knight |
Holytide Tyrfing
| Method | Data |
|---|---|
| Unit (★★★★★) | Seliph: Enduring Legacy |
Other appearances
Fire Emblem Cipher
Tyrfing is present as two different skills on two cards inFire Emblem Cipher:
- Sigurd (B06-001SR The Warrior of Light's Heir) possessesSacred Sword Tyrfing, which enhances his power if his player currently has at least eight bond cards. If so, Sigurd gains a 10-point boost to his attack power, and if he attacks and defeats the opponent's lord, two of the opponent's orbs are destroyed instead of one.
- Seliph (B08-051SR Savior of Light) possessesRadiant Tyrfing, which gives a boost of 10 points to the attack power of all of his allies during their turn if his player currently has at least three face-up Jugdral-affiliation bond cards.
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Genealogy of the Holy War | Grants Miracle.* | いのり |
| Awakening | Res +5. A timeless weapon. | 魔防+5 古の聖戦士の聖剣 |
| Engage | Sword wielded by Emblem Sigurd. Grants Res+5. | 紋章士シグルドの持つ伝説の聖剣 魔防+5 |
| Engage (The Holy Knight) | Sword wielded by Emblem Sigurd. | 紋章士シグルドの持つ伝説の聖剣 |
| Heroes (Tyrfing; unrefined) | If unit's HP ≤ 50%, grants Def+4 during combat. | 自分のHPが50%以下の時、 戦闘時、守備+4 |
| Heroes (Tyrfing; refined) | At start of combat, if unit's HP ≥ 50%, grants: “If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” | 戦闘開始時、自身のHPが50%以上なら HPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ、重複しない) |
| Heroes (Tyrfing; refined: +effect) | If unit is adjacent to an ally, grants Atk/Def+5 during combat. | 味方と隣接している時、 戦闘中、自身の攻撃、守備+5 |
| Heroes (Divine Tyrfing; unrefined) | Grants Res+3. Reduces damage from magic foe's first attack by 50%. | 魔防+3 敵が魔法の時、戦闘中、 最初に受けた攻撃のダメージを50%軽減 |
| Heroes (Divine Tyrfing; refined) | Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. | 魔防+3 戦闘開始時、自身のHPが50%以上なら 戦闘中、攻撃、守備+5 敵が魔法の時、戦闘中、 最初に受けた攻撃のダメージを50%軽減 |
| Heroes (Divine Tyrfing; refined: +effect) | At start of combat, if foe's HP ≥ 50%, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. | 戦闘開始時、敵のHPが50%以上なら、 戦闘中、攻撃、守備+5、かつ、絶対追撃 |
| Heroes (Virtuous Tyrfing; unrefined) | Grants Res+3. If foe initiates combat or if unit's HP < 100% at start of combat, inflicts Atk/Def-6 on foe during combat, and if unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 魔防+3 戦闘開始時、自身のHPが99%以下、または 敵から攻撃された時、 戦闘中、敵の攻撃、守備-6、かつ 自分の攻撃でダメージを与えた時、自分のHP7回復 (与えたダメージが0でも効果は発動) |
| Heroes (Virtuous Tyrfing; refined) | Grants Res+3. At start of combat, if unit's HP ≤ 99%, if foe's HP ≥ 75%, or if foe initiates combat, inflicts Atk/Def-6 on foe, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and also, if unit deals damage to foe during combat, restores 8 HP to unit (triggers even if 0 damage is dealt). | 魔防+3 戦闘開始時、自身のHPが99%以下の時、または 戦闘開始時、敵のHPが75%以上の時、または 敵から攻撃された時、 戦闘中、敵の攻撃、守備-6、 自分が与えるダメージ+攻撃の15% (範囲奥義を除く)、 自分の反撃不可を無効、かつ 自分の攻撃でダメージを与えた時、自分のHP8回復 (与えたダメージが0でも効果は発動) |
| Heroes (Virtuous Tyrfing; refined: +effect) | If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Def-5 on foe and reduces damage from attacks by X% during combat (if foe uses magic or staff, X = 80; otherwise, X = 40; excluding area-of-effect Specials). If foe initiates combat, unit is within 3 spaces of an ally, unit's HP ≥ 50%, and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP (once per turn; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce unit's HP to 0; when any other such effect triggers, this effect will trigger too, regardless of its HP conditional). | 自分から攻撃した時、または、 周囲3マス以内に味方がいる時、 戦闘中、敵の攻撃、守備-5、 攻撃を受けた時のダメージを○%軽減 (○は、敵が魔法、杖の時は80、そうでない時は40) (範囲奥義を除く) 敵から攻撃された時、かつ 周囲3マス以内に味方がいる時、かつ 自身のHPが50%以上で、敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1ターンに1回のみ。奥義以外の 「敵の致死攻撃を受けた時、ダメージをHPが 1残るように軽減する効果」とは重複せず、 いずれかの効果が発動した時、 この効果のHP条件に関係なく、 このスキルの効果も発動したものとする) |
| Heroes (Hallowed Tyrfing; unrefined) | Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, and also, if unit initiates combat or if foe's range = 2, reduces damage from foe's first attack by 40%. | 奥義が発動しやすい(発動カウント-1) 戦闘開始時、敵のHPが75%以上なら 戦闘中、自身の攻撃、速さ、守備、魔防+5、絶対追撃、 かつ、自分から攻撃しているか、敵の射程が2の時、 戦闘中、最初に受けた攻撃のダメージを40%軽減 |
| Heroes (Hallowed Tyrfing; refined) | Accelerates Special trigger (cooldown count-1). If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and restores 7 HP to unit after combat. | 奥義が発動しやすい(発動カウント-1) 自分から攻撃した時、または、 戦闘開始時、敵のHPが75%以上なら、 戦闘中、自身の攻撃、速さ、守備、魔防+5、絶対追撃、 最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃)、 戦闘後、7回復 |
| Heroes (Hallowed Tyrfing; refined: +effect) | Enables【Canto (Rem. +1)】. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of whoever initiated combat (max 4), deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 【再移動(残り+1)】を発動可能 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、 さらに、攻撃、速さ、守備、魔防が増加 増加値は、 攻撃した側(自分からなら自分、敵からなら敵)の 移動前と移動後のマスの距離(最大4)、 ダメージ+攻撃の15%(範囲奥義を除く)、 敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) 【再移動(残り+1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り+1(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
| Heroes (Holytide Tyrfing) | Enables【Canto (2)】. Accelerates Special trigger (cooldown count-1). If unit or foe initiates combat after moving to a different space, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = X × 10% of foe's Def (X = number of spaces from start position to end position of whoever initiated combat, max 4; excluding area-of-effect Specials), and also, if unit's HP ≥ 25% at start of combat, unit’s HP > 1, and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0.) 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 【再移動(2)】を発動可能 奥義が発動しやすい(発動カウント-1) 攻撃した側(自分からなら自分、敵からなら敵)の 移動後のマスが移動前と異なる時、 戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ 移動後のマスが移動前から〇マス離れていれば、 ダメージが、〇×敵の守備×10%だけ増加 (〇は最大4)(範囲奥義除く) 攻撃した側(自分からなら自分、敵からなら敵)の 移動後のマスが移動前と異なる時、かつ 戦闘開始時、自身のHPが25%以上、かつ 自身のHPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ。奥義以外の 「敵の致死攻撃を受けた時、ダメージをHPが 1残るように軽減する効果」とは重複しない) 【再移動(2)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に2マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
| Heroes (Holytide Tyrfing; refined: +effect) | At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 5 + number of foes within 3 rows or 3 columns centered on unit × 2 (max 11), reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), and reduces damage from foe's first attack by X during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and reduces damage by X when foe's attack triggers foe Special (X = number of spaces from start position to end position of whoever initiated combat × 3; max 12; excluding area-of-effect Specials), and restores 7 HP to unit after combat. | 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防が 自分を中心とした縦3列と横3列にいる 敵の数×2+5だけ増加(最大11)、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を半分無効 (無効にする数値は端数切捨て)(範囲奥義を除く)、 最初に受けた攻撃と2回攻撃のダメージ-○、 敵の奥義による攻撃時、受けるダメージ-○ (○は、攻撃した側の移動前と移動後のマスの距離×3、 最大12、範囲奥義を除く)、 戦闘後、7回復 |
Trivia
- Tyrfing's English name was leaked in the source code of theAwakening official website's page on SpotPass when it was updated on February 4, long before the sword itself was available in the game.[1]
- Tyrfing bears a strong resemblance toFalchion in its design fromGenealogy of the Holy War andHeroes (matching Falchion's original design).
- Concept notes inThe Art of Fire Emblem Awakening confirm this is intentional; theAwakening redesign is also intended to parallel theAwakening redesign of Falchion.[2]
- Despite first appearing in Chapter 5, the code that sets the Tyrfing's durability to 0 occurs after the intro timeline that plays when creating a new save file.
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Tyrfing | FromTyrfing, a magic sword of Norse mythology; curiously, it isBalmung'smythological basis which has the connection with the mythologicalSigurd, not Tyrfing. |
| Japanese | ティルフィング | Officially romanized asTyrhung. This romanization appears to be in error; the katakana is more properly translated as "Tyrfing". |
| Spanish | Tyrfing | -- |
| French | Tyrfing | -- |
| German | Tyrfing | -- |
| Italian | Tyrfing | -- |
| Portuguese | Tyrfing | -- |
| Korean | 튀르핑 | -- |
| Simplified Chinese | 斩裂剑 | Slashing sword |
| Traditional Chinese | 斬裂劍 | Slashing sword |
Divine Tyrfing
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Divine Tyrfing | Used for the stronger version inHeroes. |
| Japanese | 聖剣ティルフィング | Holy Sword Tyrfing; used for the stronger version inHeroes. This is also a term used in dialogue inFire Emblem: Genealogy of the Holy War and in Seliph's description inHeroes (there translated as "sacred sword Tyrfing"). |
| Spanish | Tyrfing divina | Divine Tyrfing |
| French | Tyrfing divine | Divine Tyrfing |
| German | Heiliges Tyrfing | Holy Tyrfing |
| Italian | Tyrfing sacra | Sacred Tyrfing |
| Portuguese | Tyrfing divina | Divine Tyrfing |
| Traditional Chinese | 聖劍斬裂劍 | Holy slashing sword |
Virtuous Tyrfing
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Virtuous Tyrfing | Used for the version used by Seliph: Scion of Light |
| Japanese | 至聖ティルフィング | Supremely Holy Tyrfing |
| Spanish | Hoja pura Tyrfing | Pure blade Tyrfing |
| French | Sainte Tyrfing | Saint Tyrfing |
| German | Tyrfing-Tugend | Tyrfing Virtue |
| Italian | Tyrfing virtuosa | Virtuous Tyrfing |
| Portuguese | Tyrfing virtuosa | Virtuous Tyrfing |
| Traditional Chinese | 至聖斬裂劍 | Most holy slashing sword |
Hallowed Tyrfing
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Hallowed Tyrfing | The version used by Sigurd: Fated Holy Knight. |
| Japanese | 聖裁ティルフィング | Holy Judge Tyrfing |
| Spanish | Tyrfing sagrada | Sacred Tyrfing |
| French | Tyrfing sanctifiée | Sanctified Tyrfing |
| German | Sakrales Tyrfing | Sacred Tyrfing |
| Italian | Tyrfing benedetta | Blessed Tyrfing |
| Portuguese | Tyrfing sagrada | Sacred Tyrfing |
| Traditional Chinese | 聖裁斬裂劍 | Holy judgement slashing sword |
Holytide Tyrfing
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Holytide Tyrfing | -- |
| Japanese | 聖日ティルフィング | Holy day Tyrfing |
| Spanish | Tyrfing santa | Holy Tyrfing |
| French | Tyrfing sacrée | Sacred Tyrfing |
| German | Seliges Tyrfing | Blessed Tyrfing |
| Italian | Tyrfing beata | Blessed Tyrfing |
| Portuguese | Tyrfing santa | Holy Tyrfing |
| Traditional Chinese | 聖日斬裂劍 | Holy day slashing sword |
Gallery
Official artwork
- Artwork of Tyrfing fromGenealogy of the Holy War.
- Artwork of Tyrfing fromGenealogy of the Holy War.
- Artwork ofSeliph with Tyrfing fromGenealogy of the Holy War.
- Artwork of Seliph with Tyrfing fromGenealogy of the Holy War.
- Artwork of Seliph with Tyrfing from the Super Tactics Book.
- Artwork of Seliph with Tyrfing fromTreasure andThracia 776.
- Artwork of Tyrfing from theTrading Card Game.
- Artwork ofSigurd with Tyrfing from theTrading Card Game.
- Artwork of Sigurd with Tyrfing from theTrading Card Game.
Concept artwork
- Concept artwork of Tyrfing fromAwakening.
Screenshots
- Seliph wielding Tyrfing inGenealogy of the Holy War.
- Seliph wielding Tyrfing inAwakening.
Heroes artwork
- Tyrfing, Divine Tyrfing, and Virtuous Tyrfing as they appear inHeroes.
- Hallowed Tyrfing and Holytide Tyrfing as they appear inHeroes.
- Artwork ofSigurd: Holy Knight with Divine Tyrfing.
- Artwork of Resplendent Sigurd: Holy Knight with Divine Tyrfing.
- Artwork ofSigurd: Fated Holy Knight with Hallowed Tyrfing.
- Artwork ofSeliph: Heir of Light with Tyrfing.
- Artwork of Resplendent Seliph: Heir of Light with Tyrfing.
- Artwork ofSeliph: Scion of Light with Virtuous Tyrfing.
- Artwork ofSeliph: Enduring Legacy with Holytide Tyrfing.
Cipher artwork
- Artwork ofSigurd with Tyrfing.
- Artwork of Sigurd with Tyrfing.
- Artwork of Sigurd with Tyrfing.
- Artwork of Sigurd with Tyrfing.
- Artwork of Sigurd with Tyrfing.
- Tyrfing in artwork of Sigurd.
- Artwork of Sigurd with Tyrfing.
- Artwork ofSeliph with Tyrfing.
- Artwork of Seliph with Tyrfing.
- Artwork of Seliph with Tyrfing.
- Artwork of Seliph with Tyrfing.
- Artwork of Seliph with Tyrfing.
- Artwork of Seliph with Tyrfing.
Other appearances
- Tyrfing in artwork forExpo.
References
- ↑Fire Emblem Awakening - News (post-release, 2013 - Q1), Serenes Forest,Published: February 4, 2013,Retrieved: January 26, 2015
- ↑"A design similar to Falchion" (The Art of Fire Emblem Awakening (Darkhorse), pg. 129)
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