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Triangle Adept
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Triangle Adept (Japanese:相性激化Compatibility Intensification) is a three-tiered passive type Askill which debuted inFire Emblem Heroes; the individual tiers of the skill areTriangle Adept 1,Triangle Adept 2, andTriangle Adept 3 in order from lowest to highest. Triangle Adept boosts its user'sattack if they have the advantage in theweapon triangle, but penalizes them if they have disadvantage; the size of the bonus and penalty increases with the skill's tier.
Triangle Adept entered the main series inEngage, where it instead guaranteesfollow-up attacks based on who has weapon triangle advantage. In this game, it is one of several skills that are exclusively used by some high-level enemies on the game's hardest difficulty mode,Maddening. Triangle Adept is exclusive to enemyHeroes.
Data
In the mainFire Emblem series
| Game | Icon | Effect | Activation | Capacity | Notes |
|---|---|---|---|---|---|
| Engage | Guarantees the user afollow-up attack if they haveweapon triangle advantage. Guarantees the foe a follow-up attack if the user has weapon triangle disadvantage. | -- | -- | Will not force follow-up attacks for weapons normally unable to perform them. |
In otherFire Emblem series games
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Triangle Adept 1) | A | If user hasweapon triangle advantage, grants +10% attack. If user has weapon triangle disadvantage, inflicts −10% attack. | 50 | -- | ✓ | -- | ||
| Heroes (Triangle Adept 2) | A | If user hasweapon triangle advantage, grants +15% attack. If user has weapon triangle disadvantage, inflicts −15% attack. | 100 | Triangle Adept 1 | ✓ | -- | ||
| Heroes (Triangle Adept 3) | A | If user hasweapon triangle advantage, grants +20% attack. If user has weapon triangle disadvantage, inflicts −20% attack. | 200 | Triangle Adept 2 | ✓ | -- |
Availability
Engage
| Unobtainable | Exclusively used by enemyHeroes onMaddening Mode. |
Heroes
| Method | Data | ||
|---|---|---|---|
| Triangle Adept 1 | Triangle Adept 2 | Triangle Adept 3 | |
| Unit (★★★) | Cordelia: Knight Paragon •Roy: Young Lion •Selena: Cutting Wit | Roy: Young Lion | — |
| Unit (★★★★) | Titania: Warm Knight | Cordelia: Knight Paragon •Selena: Cutting Wit •Titania: Warm Knight | Roy: Young Lion |
| Unit (★★★★★) | Azura: Lady of Ballads •Ryoma: Dancing Samurai •Sanaki: Begnion's Apostle | Azura: Lady of Ballads •Ryoma: Dancing Samurai •Sanaki: Begnion's Apostle | Azura: Lady of Ballads •Cordelia: Knight Paragon •Ryoma: Dancing Samurai •Sanaki: Begnion's Apostle •Selena: Cutting Wit •Titania: Warm Knight |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Engage | When unit has weapon advantage, always follows up. When unit has disadvantage, foe always follows up. | 朾利な武器で攻撃した時、追撃する 不利な武器の時は追撃を受ける |
| Heroes (Triangle Adept 1) | If unit has weapon-triangle advantage, boosts Atk by 10%. If unit has weapon-triangle disadvantage, reduces Atk by 10%. | 3すくみ有利だと、さらに攻撃+10% 3すくみ不利だと、さらに攻撃-10% |
| Heroes (Triangle Adept 2) | If unit has weapon-triangle advantage, boosts Atk by 15%. If unit has weapon-triangle disadvantage, reduces Atk by 15%. | 3すくみ有利だと、さらに攻撃+15% 3すくみ不利だと、さらに攻撃-15% |
| Heroes (Triangle Adept 3) | If unit has weapon-triangle advantage, boosts Atk by 20%. If unit has weapon-triangle disadvantage, reduces Atk by 20%. | 3すくみ有利だと、さらに攻撃+20% 3すくみ不利だと、さらに攻撃-20% |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Triangle Adept | -- |
| Japanese | 相性激化 | Compatibility Intensification; "weapon compatibility" is one of the Japanese terms to refer to the weapon triangle. |
| Spanish | Triadepto | Tri-adept |
| French | Triadepte | Tri-adept |
| German | Dreiecksadept | Triangle Adept |
| Italian | Adepto triangolo | Triangle adept; abbreviated asAdepto triang. |
| Portuguese | Refinatriângulo | Refined triangle |
| Korean | 상성 격화 | Compatibility intensification |
| Simplified Chinese | 强化互克 | Strengthen mutual restraint |
| Traditional Chinese | 強化互克 | Strengthen mutual restraint |
| Type A passive skills inHeroes | ||||||||||||||
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