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Tomenami

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Tomenami


Tomenami's portrait inPath of Radiance.

Gender

Male

Race

Beorc

Nationality

Daein

Starting class

Bishop

Appearance(s)

Path of Radiance

Crimeans, please... Forgive us... We cannot allow our brothers to die.
— Tomenami

Tomenami (Japanese:トメナミTomenami) is aDaein clergyman who serves as the bishop of the Palmeni Shrine. During theMad King's War, he was held hostage by the Daein mercenarySchaeffer and forced to fightIke and the Crimean army.

Fire Emblem: Path of Radiance

Role

Tomenami is an enemy inChapter 22. He is one of seventeen enemy priests on the map, and like the others, sparing him is a secondary goal of this chapter. For each priest (including Tomenami) who is still alive whenSchaeffer is defeated, the player receives a small amount ofbonus experience, and if all seventeen survive the chapter, Tomenami will reward the player with theAshera Staff in the closing cutscene. However, saving all of them is complicated by how Tomenami and the otherBishops among the priests will attack the player's units in the enemy phase.

Stats

See also:Solo

Easy/Normal/DifficultManiac

Bishop
Level1
Attribute--
Build10
Stats
Max HP26Speed11
Strength3Luck6
Magic12Defense5
Skill8Resistance18
Movement6Weight10
InventorySkills
LightLumina
Weapon Levels
Swords--Lances--Axes--Bows--
Fire magic--Thunder magic--Wind magic--StavesC
Bishop
Level8
Attribute--
Build10
Stats
Max HP34Speed15
Strength4Luck11
Magic21Defense8
Skill12Resistance25
Movement6Weight10
InventorySkills
LightLumina
Weapon Levels
Swords--Lances--Axes--Bows--
Fire magic--Thunder magic--Wind magic--StavesC

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Personality

Tomenami does not support theMad King's War or the actions of KingAshnard againstCrimea, and was grateful to the goddess to hear thatElincia was still alive.[1] One of his subordinates remarked that even in death, Tomenami would be grateful to Ike and the Crimean army for saving his fellow priests even if he himself was not among them.[2] He is nervous and easily intimidated, which very quickly revealed to Ike that he was leading them into Schaffer's trap.[3] He considered both his own imminent demise and that of Schaeffer to be the will of the goddess and punishment for betraying her through Daein's crimes.[4]

Quotes

Death quotes

If this is punishment for betraying the gods... Let us accept it.
— Tomenami, as an enemy inChapter 22 inPath of Radiance.

Trivia

  • Tomenami is the only unit inPath of Radiance with a unique name and portrait who has neither anaffinity nor a unique palette in his battle animations. Unusually, even internal names mostly treat him like a glorified generic unit: his portrait is only labeled "BISHOP" and his name is labeled "MPID_MAP23_BISHOP2", and only his death quote is labeled "TOMENAMI".[5]

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Tomenami

--

Japanese

トメナミ

Romanized asTOMENAMI in the internal file name of his death quote.

Spanish

Tomenami

--

French

Tomenami

--

German

Tomenami

--

Italian

Tomenami

--

Gallery

References

  1. "Tomenami: Thank you very much. I never imagined that we would be rescued by soldiers of an enemy nation.
    Ike: There was no way we'd cut down innocent priests being forced to fight against their wills.
    Elincia: Father, we bear no ill will toward the kingdom of Daein itself. We wish only to reclaim the homeland which was unjustly taken from us. That is the reason we fight. We had no desire to invade this land. If nothing else, please believe that.
    Tomenami: I beg your pardon. May I have the favor of your name?
    Elincia: Elincia Ridell Crimea. I'm the sole survivor of the Crimean royal family.
    Tomenami: Oh! You... Let us give thanks that you are alive and well! And please, I beg your understanding as well. There are many Daeins who do not support the king's actions.
    Elincia: I understand.
    Ike: ...
    " — Tomenami,Ike, andElincia,Fire Emblem: Path of Radiance
  2. "Ike: There was no way we'd cut down innocent priests being forced to fight against their wills. And yet, we were not able to save everyone...
    Official: Peace, my lord. We were expecting to be killed at once. Yet somehow you rescued so many of us...I'm sure that even our departed Bishop Tomenami is grateful for your aid.
    " — Ike and an official,Fire Emblem: Path of Radiance
  3. "Ike: All right, we'd like to take a look around. Please show us each room.
    Tomenami: Um...very well... Th-th-this...is...Er... A v-very large room... Um...
    Ike: Are you all right? Why are you shaking like that?
    Tomenami: Oh, Goddess... Please...forgive me...
    Ike: It's a trap!
    Schaeffer: Gahar har har har! You did it!
    Tomenami: Please...forgive me...
    " —Ike, Tomenami, andSchaeffer,Fire Emblem: Path of Radiance
  4. "It is all the will of the goddess. Resign yourself to your fate... Accept it." — Tomenami,Fire Emblem: Path of Radiance
  5. Twilkitri,Index of /FE9, ,Published: August 22, 2005,Retrieved: August 11, 2016
This article is part ofProject Characters, a project focused on writing articles for every character present in theFire Emblem series.
Fire Emblem: Path of Radiance
Playable charactersAstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map charactersAshnardBryceOliverPetrineShiharam
Non-playable charactersAimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
BossesAshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background charactersAltinaAsheraElenaLilliaLoraziehRamonRenningShanty Pete
Legendary andpersonal weaponsAlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
ChaptersP:Mercenaries • 1:The Battle Begins • 2:Rescue • 3:Pirates Aground • 4:Roadside Battle • 5:Flight! • 6:A Brief Diversion • 7:Shades of Evil • 8:Despair and Hope • 9:Gallia • 10:Prisoner Release • 11:Blood Runs Red • 12:A Strange Land • 13:A Guiding Wind • 14:Training • 15:The Feral Frontier • 16:The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18:Crimea Marches • 19:Entrusted • 20:Defending Talrega • 21:Without a King • 22:Solo • 23:The Great Bridge • 24:Battle Reunion • 25:Strange Lands • 26:Clash! • 27: Moment of Fate (stage 1stage 2) • 28:Twisted TowerE:Repatriation
Trial MapsHillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
LocationsTelliusBegnion (SienneTower of Guidance) •CrimeaDaein (NevassaTalrega) •GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and eventsAncient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) •Serenes MassacreWarp Powder
ListsBase conversationsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsSupports (Support bonuses) •Weapons
Related topicsData transferList of version differences (Name chart) •Minor characters • Other games (Radiant Dawn) •Pre-release information (Unused content) •Sound RoomTheaterTimeline