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The Wooden Cavalry

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The Wooden Cavalry


Location

Fort Menedy

New units

Astram,Beck

Boss(es)

Grigas

Previous chapter(s)
Next chapter(s)

Land of Sorrow

The enemy ballisticians can strike from afar, but they're powerless up close. All we need to do is move in and silence them before they do too much damage. Watch!
— Marth

The Wooden Cavalry (Japanese:グルニアの木馬隊Grunia's Wooden Horse Corps) is the thirteenth chapter inFire Emblem: Shadow Dragon & the Blade of Light andFire Emblem: Shadow Dragon. It is one of the five chapters that were cut from Book I ofFire Emblem: Mystery of the Emblem.

Plot

Main article:The Wooden Cavalry/Script

Marth and his cohort begin the march towardsAltea. They are faced with the Wooden Cavalry,Grust's artillery regiment. Marth elects to charge in and silence them from up close before they can do too much damage. After the battle,Nyna notices Marth is troubled; he explains that a commoner told him that Grust is divided about the war against Altea, causing him to doubt his own feelings of hatred towards Grust andGra.

Chapter data

Shadow Dragon & the Blade of LightShadow Dragon

Chapter Data
Conditions
Unit Data
Victory: SeizePlayerPartnerOtherEnemyThird
Defeat:Marth dies14+2{{{partner}}}{{{other}}}20−1{{{third}}}
Map dimensions:
30 columns by 23 rows

Units are arranged based on their position in deployment order after Marth.

Chapter Data
Conditions
Unit Data
Victory: SeizePlayerPartnerOtherEnemyThird
Defeat:Marth dies1–14+2{{{partner}}}{{{other}}}17−1{{{third}}}
Map dimensions:
30 columns by 23 rows

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Character data

Shadow Dragon & the Blade of LightShadow Dragon

Characters
New units
Astram
Hero
HP
24
Inventory
Silver Sword
Wyrmslayer
Level
1
Enemy, talk to withMidia
Beck
Ballistician
HP
20
Inventory
Thunderbolt
Vulnerary
Level
1
Visit thevillage
Forcibly deployed characters
Marth ​
Available characters
Jagen ​Cain ​Abel ​Draug ​Gordin ​Caeda ​Wrys ​Bord ​Cord ​Barst ​Ogma ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Hardin ​Wolf ​Sedgar ​Roshea ​Vyland ​Wendell ​Rickard ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​Maria ​Minerva ​Linde ​Jake ​Dolph ​Macellan ​Tomas ​Boah ​Midia ​
Characters
New units
Astram
Hero
HP
26
Inventory
Silver Sword
WyrmslayerThis item is dropped upon this unit's defeat.*
Level
1
Enemy, talk to withMidia
Beck
Ballistician
HP
20
Inventory
Thunderbolt
Level
1
Visit thevillage
Forcibly deployed characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​Maria ​Minerva ​Linde ​Jake ​Dolph ​Macellan ​Tomas ​Boah ​Midia ​Horace ​

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Item data

Shadow Dragon & the Blade of LightShadow Dragon

Items
NameObtainment Method
RidersbaneDropped by enemyThief (×2)
WyrmslayerDropped byAstram
Items
NameObtainment Method
RidersbaneDropped by enemyThief
WyrmslayerDropped byAstram
HoistflammeDropped by enemyBallistician

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Shop data

Shadow Dragon & the Blade of LightShadow Dragon

Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

NameCost
Lance450
Silver Lance1,800

None

NameCost
Steel Bow560
Bowgun950

None

None

None

None

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Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

NameCost
Steel Sword875
NameCost
Steel Lance980
Silver Lance2,200
NameCost
Steel Axe700
NameCost
Steel Bow770

None

None

None

None

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Enemy data

Enemy data

Shadow Dragon & the Blade of LightShadow Dragon

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrigasBallistician512673501604Pachyderm
Does not move; stands on agate, the chapter's seize point.
GrustThief522253110407Iron Sword
Drops aRidersbaneThis item is dropped upon this unit's defeat. upon defeat.
GrustBallistician322362401504Stonehoist
Moves to attack any player unit in range; moves east of the gate if no one is in range.
GrustCurate51223330505Mend
--
AstramHero1124814140807Silver Sword
Drops aWyrmslayerThis item is dropped upon this unit's defeat. upon defeat.
Does not move.
GrustBallistician122051301404Thunderbolt
The westernmost on moves to attack any player unit in range; moves west of the gate if no one is in range.
GrustBallistician142051301404Arrowspate
The westernmost one moves to attack any player unit in range; moves west of the gate if no one is in range.
GrustBallistician142051301404Stonehoist
The westernmost two move to attack any player unit in range; move west of the gate if no one is in range.
GrustBallistician122051301404Hoistflamme
The westernmost one move to attack any player unit in range; moves west of the gate if no one is in range.
GrustBallistician312362401504Hoistflamme
--
Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

NormalHard-1Hard-2Hard-3Hard-4Hard-5

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrigasBallistician512670360160--Pachyderm
Stands on agate, the chapter's seize point.
GrustThief7119.63.203.41002.807Iron SwordRidersbaneThis item is dropped upon this unit's defeat.
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician3221.8401.23.40120--Stonehoist
Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
GrustCurate7118.402.22.85.804.28.45Mend
Moves to heal units in range.
AstramHero11268114143838Silver SwordWyrmslayerThis item is dropped upon this unit's defeat.
Moves to attack units in range.
GrustBallistician112030130110--Thunderbolt
Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
GrustThief7119.63.203.41002.807Iron Sword
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician122030130110--Arrowspate
The northern one does not act until a player unit ends their turn in the north row (columns 4–19, rows 4–5).
GrustBallistician1120301301104Arrowspate
Immediately begins moving unprovoked.
GrustBallistician112030130110--Stonehoist
--
GrustBallistician112030130110--HoistflammeThis item is dropped upon this unit's defeat.
Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
GrustBallistician1120301301104Stonehoist
Immediately begins moving unprovoked.
GrustBallistician3121.8401.23.40120--Hoistflamme
Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
GrustBallistician112050130120--Arrowspate
--
GrustBallistician112050130120--Stonehoist
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrigasBallistician5128.78.503.36.60160--Pachyderm
Stands on agate, the chapter's seize point.
GrustThief7121.43.804.611.502.807Iron SwordRidersbaneThis item is dropped upon this unit's defeat.
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician3224.55.501.540120--Stonehoist
Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
GrustCurate7119.602.83.76.704.28.45Mend
Moves to heal units in range.
AstramHero11268114143838Silver SwordWyrmslayerThis item is dropped upon this unit's defeat.
Moves to attack units in range.
GrustBallistician1122.74.501.33.60110--Thunderbolt
Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
GrustThief7121.43.804.611.502.807Iron Sword
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician1222.74.501.33.60110--Arrowspate
--
GrustBallistician1122.74.501.33.601104Arrowspate
Immediately begins moving unprovoked.
GrustBallistician1122.74.501.33.60110--Stonehoist
--
GrustBallistician1122.74.501.33.60110--HoistflammeThis item is dropped upon this unit's defeat.
Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
GrustBallistician1122.74.501.33.601104Stonehoist
Immediately begins moving unprovoked.
GrustBallistician3124.55.501.540120--Hoistflamme
Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
GrustBallistician1122.76.501.33.60120--Arrowspate
--
GrustBallistician1122.76.501.33.60120--Stonehoist
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrigasBallistician5131.41003.67.20160--Pachyderm
Stands on agate, the chapter's seize point.
GrustThief7123.24.405.81302.807Iron SwordRidersbaneThis item is dropped upon this unit's defeat.
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician3227.2701.84.60120--Stonehoist
Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
GrustCurate7120.803.44.67.604.28.45Mend
Moves to heal units in range.
AstramHero11268114143838Silver SwordWyrmslayerThis item is dropped upon this unit's defeat.
Moves to attack units in range.
GrustBallistician1125.4601.64.20110--Thunderbolt
Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
GrustThief7123.24.405.81302.807Iron Sword
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician1225.4601.64.20110--Arrowspate
--
GrustBallistician1125.4601.64.201104Arrowspate
Immediately begins moving unprovoked.
GrustBallistician1125.4601.64.20110--Stonehoist
--
GrustBallistician1125.4601.64.20110--HoistflammeThis item is dropped upon this unit's defeat.
Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
GrustBallistician1125.4601.64.201104Stonehoist
Immediately begins moving unprovoked.
GrustBallistician3127.2701.84.60120--Hoistflamme
Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
GrustBallistician1125.4801.64.20120--Arrowspate
--
GrustBallistician1125.4801.64.20120--Stonehoist
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrigasBallistician5134.111.503.97.80160--Pachyderm
Stands on agate, the chapter's seize point.
GrustThief712550714.502.807Steel SwordRidersbaneThis item is dropped upon this unit's defeat.
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician3229.98.502.15.20120--Stonehoist
Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
GrustCurate7122045.58.504.28.45Mend
Moves to heal units in range.
AstramHero11268114143838Silver SwordWyrmslayerThis item is dropped upon this unit's defeat.
Moves to attack units in range.
GrustBallistician1128.17.501.94.80110--Thunderbolt
Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
GrustThief712550714.502.807Steel Sword
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician1228.17.501.94.80110--Arrowspate
--
GrustBallistician1128.17.501.94.801104Arrowspate
Immediately begins moving unprovoked.
GrustBallistician1128.17.501.94.80110--Stonehoist
--
GrustBallistician1128.17.501.94.80110--HoistflammeThis item is dropped upon this unit's defeat.
Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
GrustBallistician1128.17.501.94.801104Stonehoist
Immediately begins moving unprovoked.
GrustBallistician3129.98.502.15.20120--Hoistflamme
Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
GrustBallistician1128.19.501.94.80120--Arrowspate
--
GrustBallistician1128.19.501.94.80120--Stonehoist
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrigasBallistician5136.81304.28.40160--Pachyderm
Stands on agate, the chapter's seize point.
GrustThief7126.85.608.21602.807Steel SwordRidersbaneThis item is dropped upon this unit's defeat.
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician3232.61002.45.80120--Stonehoist
Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
GrustCurate7123.204.66.49.404.28.45Mend
Moves to heal units in range.
AstramHero11268114143838Silver SwordWyrmslayerThis item is dropped upon this unit's defeat.
Moves to attack units in range.
GrustBallistician1130.8902.25.40110--Thunderbolt
Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
GrustThief7126.85.608.21602.807Steel Sword
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician1230.8902.25.40110--Arrowspate
--
GrustBallistician1130.8902.25.401104Arrowspate
Immediately begins moving unprovoked.
GrustBallistician1130.8902.25.40110--Stonehoist
--
GrustBallistician1130.8902.25.40110--HoistflammeThis item is dropped upon this unit's defeat.
Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
GrustBallistician1130.8902.25.401104Stonehoist
Immediately begins moving unprovoked.
GrustBallistician3132.61002.45.80120--Hoistflamme
Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
GrustBallistician1130.81102.25.40120--Arrowspate
--
GrustBallistician1130.81102.25.40120--Stonehoist
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GrigasBallistician5139.514.504.590160--Pachyderm
Stands on agate, the chapter's seize point.
GrustThief7128.66.209.417.502.807Silver SwordRidersbaneThis item is dropped upon this unit's defeat.
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician3235.311.502.76.40120--Stonehoist
Does not act until a player unit ends their turn in the middle row (columns 4–15, rows 11–13).
GrustCurate7124.405.27.310.304.28.45Mend
Moves to heal units in range.
AstramHero11268114143838Silver SwordWyrmslayerThis item is dropped upon this unit's defeat.
Moves to attack units in range.
GrustBallistician1133.510.502.560110--Thunderbolt
Does not act until a player unit ends their turn in the west section of the map (columns 1–11).
GrustThief7128.66.209.417.502.807Silver Sword
Moves to raid thevillage, and ignores combat except to attack player units blocking the village; then moves to attack units once the village has been raided or visited.
GrustBallistician1233.510.502.560110--Arrowspate
--
GrustBallistician1133.510.502.5601104Arrowspate
Immediately begins moving unprovoked.
GrustBallistician1133.510.502.560110--Stonehoist
--
GrustBallistician1133.510.502.560110--HoistflammeThis item is dropped upon this unit's defeat.
Does not act until a player unit ends their turn in the south row (columns 4–19, rows 19–20).
GrustBallistician1133.510.502.5601104Stonehoist
Immediately begins moving unprovoked.
GrustBallistician3135.311.502.76.40120--Hoistflamme
Does not act until a player unit ends their turn in the middle row (columns 4–19, rows 11–13).
GrustBallistician1133.512.502.560120--Arrowspate
--
GrustBallistician1133.512.502.560120--Stonehoist
--

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Boss data

Main article:Grigas
Boss data

Shadow Dragon & the Blade of LightShadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.

NormalHard-1Hard-2Hard-3Hard-4Hard-5

Ballistician
Level5
Movement--
Stats
Max HP28.7Speed6.6
Strength8.5Luck0
Magic0Defense16
Skill3.3Resistance0
Inventory
Pachyderm
Weapon Levels
Swords--Lances--Axes--
Bows--Tomes--Staves--
Ballistician
Level5
Movement--
Stats
Max HP31.4Speed7.2
Strength10Luck0
Magic0Defense16
Skill3.6Resistance0
Inventory
Pachyderm
Weapon Levels
Swords--Lances--Axes--
Bows--Tomes--Staves--
Ballistician
Level5
Movement--
Stats
Max HP34.1Speed7.8
Strength11.5Luck0
Magic0Defense16
Skill3.9Resistance0
Inventory
Pachyderm
Weapon Levels
Swords--Lances--Axes--
Bows--Tomes--Staves--
Ballistician
Level5
Movement--
Stats
Max HP36.8Speed8.4
Strength13Luck0
Magic0Defense16
Skill4.2Resistance0
Inventory
Pachyderm
Weapon Levels
Swords--Lances--Axes--
Bows--Tomes--Staves--
Ballistician
Level5
Movement--
Stats
Max HP39.5Speed9
Strength14.5Luck0
Magic0Defense16
Skill4.5Resistance0
Inventory
Pachyderm
Weapon Levels
Swords--Lances--Axes--
Bows--Tomes--Staves--

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

New Units:

  • Astram: To recruit Astram, deployMidia, thePaladin from Chapter 12. However, be wary: Astram's base stats are disappointing. They're similar to what you'd expect from level 10Ogma andCaesar. His value lies more in the weapons he carries rather than his combat prowess.
  • Beck: A powerfulBallistician. His capabilities are on par withJake. You can use them interchangeably or together.Marth should head to the village to recruit Beck, who comes equipped with aThunderbolt effective against enemy artillery.

Enemies:

  • Watch out for the manyArrowspate Ballisticians in the area. This might be a good time to keepCaeda andMinerva grounded, or even out of the battle altogether.
  • The bottom row features three immobile Ballisticians. A swift cavalry charge can neutralize them efficiently.
  • Be cautious of the enemy with aThunderbolt; failing to do so can lead to a quick loss of one of your artillerymen.

Battle Strategy:

  • Initial Push: Armored units can attract and absorb the enemy's artillery shots. This paves the way for more vulnerable units to move in and neutralize them. Target the enemy with theHoistflamme on the bottom row using a character with a full inventory. Transfer the Hoistflamme to the convoy afterward. Beck can then get it from Marth and use it effectively.
  • Mid-battle Tactics: With Beck's Thunderbolt, you can injure the enemy Ballisticians. Use Jake to finish them off (or reverse the roles). After the initial onslaught, advance cautiously.
  • Endgame Moves: When onlyGrigas and his three allies remain, bring in aGeneral to assist in finishing them off.

Extra Note: There are no reinforcements in this chapter, so you don't need to be on the lookout for surprise attacks.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

The Wooden Cavalry

--

Japanese

グルニアの木馬隊

Grunia's Wooden Horse Corps

Spanish

Artillería de Grust

Artillery of Grust

French

La Légion de bois

The Legion of Wood

German

Hölzerne Reiterei

Wooden Cavalry

Italian

L'artiglieria di Grust

The Artillery of Grust

Gallery


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References

← The Ageless Palace •
← A Traitor's Worth •
The Wooden Cavalry• Land of Sorrow →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable charactersAbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable charactersAurelis KingMalledusNynaTalys King
BossesBentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background charactersAnriArtemisBasiliskCorneliusLizaLudwikMiloahOsmondSalamander
Legendary andpersonal weaponsAumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters1:Marth Embarks • 2:The Pirates of Galder • 3:The Ghoul's Teeth • 4:Battle in the Lea • 5:Champions of Aurelis • 6:Fire Emblem • 7:Lefcandith Gauntlet • 8:Port Warren • 9:The Pyrathi Dragon • 10:Princess Minerva • 11:Knorda Market • 12:The Ageless Palace • 13:The Wooden Cavalry • 14:Land of Sorrow • 15:An Oasis of Magic • 16:The Battle for Altea • 17:Star and Savior • 18:The Sable Order • 19:Manakete Princess • 20:Camus the Sable • 21:Clash in Macedon • 22:A Knight-Filled Sky • 23:Dark Pontifex • 24:The Dragonkin Realm • 25:Chosen by Fate
LocationsArchaneaAltean Union (AlteaChiasmir (Fane of Raman) •GraMenedy) •AurelisDolhr Empire (DolhrGrustMacedon) • Desert Region (KhadeinMamorthod (Thabes)) •Kingdom of Archanea (DeilKnordaLefcandithPalaceWarren) •Outerlands (GalderPyrathiSamsoothTalys)
Groups, objects and conceptsArchanean LeagueDragons (Divine DragonsEarth DragonsFire DragonsMage Dragons) •DragoonsFire EmblemKnights of ArchaneaOrbSable OrderSoothsiresTemple KnightsWar of LiberationWar of ShadowsWhitewinged Order
ListsArmoriesCharactersClasses (Class change) •ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topicsHakoda manga adaptationMinor charactersName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) •Sound Test ModeTimeline
Fire Emblem: Shadow Dragon
Playable charactersAbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable charactersAurelis KingMalledusNynaTalys King
BossesBathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background charactersAdrahAnriArtemisCorneliusIoteLizaLudwikMiloahNagaOrdwinOsmondShanty Pete
Legendary andpersonal weaponsAumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
ChaptersP:Prologue I • P:Prologue II • P:Prologue III • P:Prologue IV • 1:Marth Embarks • 2:The Pirates of Galder • 3:A Brush in the Teeth • 4:Battle in the Lea • 5:Champions of Aurelis • 6:Fire Emblem • 6x:In War's Grip • 7:Lefcandith Gauntlet • 8:Port Warren • 9:The Pyrathi Dragon • 10:Princess Minerva • 11:Knorda Market • 12:The Ageless Palace • 12x:A Traitor's Worth • 13:The Wooden Cavalry • 14:Land of Sorrow • 15:An Oasis of Magic • 16:The Battle for Altea • 17:Star and Savior • 17x:Helena Castle • 18:The Sable Order • 19:Manakete Princess • 20:Camus the Sable • 20x:The Lair of Fire • 21:Clash in Macedon • 22:A Knight-Filled Sky • 23:Dark Pontifex • 24:The Dragonkin Realm • 24x:The AlterspireE:Chosen by Fate
LocationsArchaneaAlteaAlterspireAurelisChiasmir (Fane of Raman) •DolhrGalderGraGrustKhadeinKingdom of Archanea (KnordaPalaceWarren) •LefcandithMacedonMenedyPyrathiSamsoothTalysThabes
Groups, objects and conceptsArchanean KnightsArchanean LeagueDragons (Divine DragonsEarth DragonsFire DragonsMage DragonsManakete) •DragoonsOrbRoyal knightsSable OrderSoothsiresWar of LiberationWar of ShadowsWhitewinged Order
ListsChaptersCharactersClasses (Class change) •ConversationsItemsScriptsSupportsWeapons
Related topicsList of version differences (Name chart) •Minor characters • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) •Pre-release information (Unused content) •Sound RoomTimeline