Site News
Warning: This wiki containsspoilers. Read at your own risk!

Social media: If you would like, please joinour Discord server, and/or follow us onX (Twitter),Bluesky, orTumblr!

The Radiant Hero (Engage)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Namespaces

More

  • More

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

The Radiant Hero

No image available.

Location

Fort of Hope

Boss(es)

Ike

The Radiant Hero (Japanese:蒼炎の勇者Hero of the blue flame) is the fifthparalogue chapter ofFire Emblem Engage, unlocked upon the completion ofChapter 13. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter,Alear takes on a challenge fromEmblem Ike in a place familiar to him in order to deepen their bonds.

Plot

Main article:The Radiant Hero (Engage)/Script

Alear arrives at a ruined fortress inBrodia, whichIke recognizes as Gebal Castle fromhis home world. He explains that it was a fortress on the border ofCrimea andGallia, where he and his forces were forced to escape after being overwhelmed byDaein's army. He also tells that this was around where his fatherGreil had died, marking his first great trial as the leader ofhis father's mercenaries. Ike asks Alear what they would have done in that situation, which they respond to by saying they would fight to protect their friends. Ike then challenges Alear to a battle in order to strengthen their bonds, which Alear accepts.

Alear manages to defeat Ike, who compliments them on their hard work. Ike encourages Alear to not give into the pressure of future battles, and to not retreat in this war. Alear worries that fighting too hard may be a strain on their army, and Ike assures them that their personal capability and bonds will be enough to overcome their struggles. Ike tells them that he will always remain by their side, and Alear thanks him.

Beginning log

A place of significance to Emblem Ike. Here, the Divine Dragon will face an important trial.

Chapter data

NormalHardMaddening

Chapter Data
Conditions
Unit Data
Victory: Defeat EmblemIkePlayerPartnerOtherEnemyThird
Defeat:Alear dies1–9{{{partner}}}{{{other}}}26+24{{{third}}}

InitialRuins destroyed

{{{content3}}}

{{{content4}}}

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

Map dimensions:
21 columns by 21 rows
Chapter Data
Conditions
Unit Data
Victory: Defeat EmblemIkePlayerPartnerOtherEnemyThird
Defeat:Alear dies1–9{{{partner}}}{{{other}}}26+73{{{third}}}

InitialRuins destroyed

{{{content3}}}

{{{content4}}}

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

Map dimensions:
21 columns by 21 rows
Chapter Data
Conditions
Unit Data
Victory: Defeat EmblemIkePlayerPartnerOtherEnemyThird
Defeat:Alear dies1–9{{{partner}}}{{{other}}}35+121{{{third}}}

InitialRuins destroyed

{{{content3}}}

{{{content4}}}

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

Map dimensions:
21 columns by 21 rows

{{{content4}}}

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

Character data

Characters
New units

None

Forcibly deployed characters
Alear f ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Emblem Ring data

Characters
New units

None

Available characters
Lucina ​Lyn ​
Undeployable characters
Ike ​

Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.

Additionally,Emblem Energy appears in the following locations:

  • Column 1, row 21: The southwest corner of the map
  • Column 2, row 13: Past the two western walls
  • Column 2, row 19: Near the southwest corner of the map
  • Column 4, row 16: In a small alcove in the southwest
  • Column 17, row 19: Near the southeast corner of the map
  • Column 20, row 14: Past the two eastern walls
  • Column 20, row 21: The southeast corner of the map
  • Column 21, row 11: In the center of the eastern border of the map

Item data

Items
NameObtainment Method
1000GDropped by enemyGeneral
1000GDropped by enemyBerserker
1000GDropped by enemyMartial Master
ElthunderDropped by enemySage
1000GDropped enemySwordmaster

Completing this chapter will also unlockIke's maximum bond level.

Enemy data

NormalHardMaddening

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
IkeEmblem30151
Revival Stone
151191414212155HammerUrvanRagnell
DemolishResolve+WrathAnchorGreat Aether
• Begins moving unprovoked on turn 6.
• Moves to destroy the central ruins if no units are in range.
• Does not useGreat Aether.
FabricationGeneral51481411871827154Spear1000GThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 5.
FabricationPaladin41421422115989106Steel Sword
Immediately begins moving unprovoked.
FabricationGreat Knight51431422091659126Steel Axe
Immediately begins moving unprovoked.
FabricationMartial Master52371291817813995Physic
Immediately begins moving unprovoked.
FabricationBerserker4351180014524145Steel Axe
• The southern two begin moving unprovoked on turn 2.
• The western one begins moving unprovoked on turn 4.
• Moves to destroy the nearest rickety wall if no units are in range.
FabricationSniper4237151181585385Steel Bow
Begins moving unprovoked on turn 5.
FabricationSwordmaster53371232122871285Steel Sword
• The eastern one begins moving unprovoked on turn 5.
• The northern two begin moving unprovoked on turn 6.
FabricationBerserker4151180014524145Steel Axe1000GThis item is dropped upon this unit's defeat.
• Immediately begins moving unprovoked.
• Moves to destroy the eastern rickety wall if no units are in range.
FabricationGeneral52481411871827154Spear
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
FabricationGeneral52481411871827154Steel Lance
Immediately begins moving unprovoked.
FabricationSage41283132015511975Elfire
Begins moving unprovoked on turn 3.
FabricationMartial Master51371291817813995Physic1000GThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
FabricationHalberdier53421322212−1106795Steel Lance
• The western two begin moving unprovoked on turn 5.
• The northern one begins moving unprovoked on turn 6.
FabricationSage41283132015−6511975ElthunderThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 6.
FabricationSwordmaster51371232122871285Steel Sword1000GThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 5.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
FabricationGeneral52481411871827154Spear
Void Curse
Moves to destroy the southern rickety wall if no units are in range.
FabricationGeneral51481411871827154Steel Lance
Void Curse
--
FabricationPaladin46421422115989106Steel Sword
Void Curse
--
FabricationSniper4637151181585385Steel Bow
Void Curse
--
FabricationSniper43371511815−285385Longbow
Void Curse
--
FabricationSage43283132015511975Elfire
Void Curse
--
FabricationSage43283132015−6511975Elthunder
Void Curse
--
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
IkeEmblem30151
Revival Stone
2741914251012155HammerUrvanRagnell
DemolishResolve+WrathAnchorGreat Aether
• Begins moving unprovoked on turn 5.
• Moves to destroy the central ruins if no units are in range.
• Does not useGreat Aether.
FabricationGeneral51511922083078164Spear1000GThis item is dropped upon this unit's defeat.
Swap
Begins moving unprovoked on turn 5.
FabricationPaladin41451652316171310106Steel Sword
Immediately begins moving unprovoked.
FabricationGreat Knight51461642210281010136Steel Axe
Allied Defense
Immediately begins moving unprovoked.
FabricationMartial Master52391618191816201095Physic
Diffuse Healer
Immediately begins moving unprovoked.
FabricationBerserker43542021151054155Steel Axe
• The southern two begin moving unprovoked on turn 2.
• The western one begins moving unprovoked on turn 4.
• Moves to destroy the nearest rickety wall if no units are in range.
FabricationSniper424016420161411485Steel Bow
Begins moving unprovoked on turn 5.
FabricationSwordmaster5339187232413121385Steel Sword
Run Through
• The eastern one begins moving unprovoked on turn 5.
• The northern two begin moving unprovoked on turn 6.
FabricationBerserker41542021151054155Steel Axe1000GThis item is dropped upon this unit's defeat.
• Immediately begins moving unprovoked.
• Moves to destroy the eastern rickety wall if no units are in range.
FabricationGeneral52511922083078164Spear
Swap
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
FabricationGeneral52511922083078164Steel Lance
Swap
Immediately begins moving unprovoked.
FabricationSage4129723211610231075Elfire
Begins moving unprovoked on turn 3.
FabricationMartial Master51391618191816201095Physic1000GThis item is dropped upon this unit's defeat.
Diffuse Healer
Immediately begins moving unprovoked.
FabricationHalberdier53451892414−11811895Steel Lance
Pincer Attack
• The western two begin moving unprovoked on turn 5.
• The northern one begins moving unprovoked on turn 6.
FabricationSage41297232116−610231075ElthunderThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 6.
FabricationSwordmaster5139187232413121385Steel Sword1000GThis item is dropped upon this unit's defeat.
Run Through
Begins moving unprovoked on turn 5.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
FabricationGeneral52511922083078164Spear
SwapVoid Curse
Moves to destroy the southern rickety wall if no units are in range.
FabricationGeneral51511922083078164Steel Lance
SwapVoid Curse
--
FabricationPaladin420451652316171310106Steel Sword
Void Curse
--
FabricationSniper4204016420161411485Steel Bow
Void Curse
--
FabricationSniper410401642016−21411485Longbow
Void Curse
--
FabricationSage41029723211610231075Elfire
Void Curse
--
FabricationSage410297232116−610231075Elthunder
Void Curse
--
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
IkeEmblem30160
Revival StoneRevival Stone
3042420331517155HammerUrvanRagnell
DemolishResolve+WrathAnchorUnbreakableGreat Aether
• Begins moving unprovoked on turn 5.
• Moves to destroy the central ruins if no units are in range.
• Does not useGreat Aether.
FabricationGeneral5154296231136118164Spear1000GThis item is dropped upon this unit's defeat.
Swap
Begins moving unprovoked on turn 5.
FabricationPaladin41482592722231710106Steel Sword
Immediately begins moving unprovoked.
FabricationGreat Knight51482482517341510136Steel Axe
Allied DefenseWarding Stance
Immediately begins moving unprovoked.
FabricationGreat Knight51482482517341510136Steel Axe
Allied Defense
Immediately begins moving unprovoked.
FabricationPaladin41482592722231710106Steel Sword
Lancebreaker
Immediately begins moving unprovoked.
FabricationMartial Master51432022232221251095Physic
Diffuse HealerSelf-Destruct
Immediately begins moving unprovoked.
FabricationBerserker4258316161814104155Steel Axe
• Begins moving unprovoked on turn 2.
• Moves to destroy the southern rickety wall if no units are in range.
FabricationSniper424325830191815985Steel Bow
Begins moving unprovoked on turn 5.
FabricationSwordmaster53432110262918171385Steel Sword
Run Through
• The eastern one begins moving unprovoked on turn 5.
• The northern two begin moving unprovoked on turn 6.
FabricationSniper414325830191815985Steel Bow
Seal Defense
Begins moving unprovoked on turn 5.
FabricationBerserker4158316161814104155Steel Axe1000GThis item is dropped upon this unit's defeat.
• Immediately begins moving unprovoked.
• Moves to destroy the eastern rickety wall if no units are in range.
FabricationGeneral5254296231136118164Spear
Swap
• The western one immediately begins moving unprovoked.
• The eastern one begins moving unprovoked on turn 3.
FabricationGeneral5154296231136118164Spear
SwapSteady Stance
Begins moving unprovoked on turn 3.
FabricationGeneral5154296231136118164Steel Lance
SwapSteady Stance
Immediately begins moving unprovoked.
FabricationGeneral5254296231136118164Steel Lance
Swap
Immediately begins moving unprovoked.
FabricationSage41321028241914291075Elfire
Begins moving unprovoked on turn 3.
FabricationSage413210282419−914291075Thoron
Seal Resistance
Begins moving unprovoked on turn 3.
FabricationMartial Master51432022232221251095Physic1000GThis item is dropped upon this unit's defeat.
Diffuse Healer
Immediately begins moving unprovoked.
FabricationHalberdier534826132722−12216895Steel Lance
Pincer Attack
• The western two begin moving unprovoked on turn 5.
• The northern one begins moving unprovoked on turn 6.
FabricationHalberdier524826132722−12216895Steel Lance
Pincer AttackDarting Blow
• The southwestern one begins moving unprovoked on turn 5.
• The northern one begins moving unprovoked on turn 6.
FabricationSage413210282419−614291075ElthunderThis item is dropped upon this unit's defeat.
Seal Resistance
Begins moving unprovoked on turn 6.
FabricationMartial Master51432022232221251095Physic
Diffuse Healer
Immediately begins moving unprovoked.
FabricationBerserker4158316161814104155Steel Axe
Cornered Beast
• Begins moving unprovoked on turn 4.
• Moves to destroy the western rickety wall if no units are in range.
FabricationSwordmaster51432110262918171385Steel Sword
Run ThroughDeath Blow
Begins moving unprovoked on turn 5.
FabricationSwordmaster51432110262918171385Steel Sword1000GThis item is dropped upon this unit's defeat.
Run Through
Begins moving unprovoked on turn 5.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
FabricationGeneral5454296231136118164Spear
SwapVoid Curse
Moves to destroy the southern rickety wall if no units are in range.
FabricationGeneral5454296231136118164Steel Lance
SwapVoid Curse
--
FabricationPaladin436482592722231710106Steel Sword
Void Curse
--
FabricationSniper4224325830191815985Steel Bow
Void Curse
--
FabricationSniper422432583019−21815985Longbow
Void Curse
--
FabricationSage422321028241914291075Elfire
Void Curse
--
FabricationSage4113210282419−614291075Elthunder
Void Curse
--

{{{content4}}}

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

Reinforcements

  • Turn 4(Hard/Maddening)/5(Normal)
  • Turn 5(Hard/Maddening)/6(Normal)
    • 2(Normal/Hard)/3(Maddening)Paladins from the northeast corner of the map
  • Turn 6(Maddening only)
  • Turn 7(Hard/Maddening)/8(Normal)
  • Turn 8(Hard/Maddening)/9(Normal)
    • 1(Normal/Hard)/2(Maddening)Sage(s) withElfire from the eastern border of the map
    • 1Sage withElthunder from the eastern border of the map
  • Turns 11–20(Maddening)/12–20(Hard)/12–13(Normal)
    • 2(Normal/Hard)/3(Maddening)Paladins from the northeast corner of the map
    • 2Snipers withSteel Bows from the western border of the map
    • 1(Normal/Hard)/2(Maddening)Sniper(s) withLongbow(s) from the western border of the map
    • 1(Normal/Hard)/2(Maddening)Sage(s) withElfire from the eastern border of the map
    • 1Sage withElthunder from the eastern border of the map

Boss data

Main article:Ike

NormalHardMaddening

{{{content4}}}

{{{content5}}}

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

The Radiant Hero

--

Japanese

蒼炎の勇者

Hero of the blue flame

Spanish

El Héroe Resplandeciente

The Resplendent Hero

French

Le Héros de l'Aube

The Hero of Dawn

German

Der strahlende Held

The shining Hero

Italian

L'Eroe della Fiamma

The Hero of the Flame

Korean

창염의 용사

Hero of the blue flame

Simplified Chinese

苍炎勇者

Hero of the blue flame

Traditional Chinese

蒼炎英雄

Hero of the blue flame

Gallery


This section has been marked as astub. Please help improve the page by adding information.


← The Lady of the Plains •The Radiant Hero• The Instructor →
Fire Emblem Engage
Playable charactersAlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable charactersAnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
BossesAlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background charactersNil
EmblemsAlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Legendary and personal weaponsLibérationMisericordeObscuritéWille Glanz
ChaptersMain storyP:The Emblems • 1:Awake at Last • 2:Queen Lumera • 3:Hostilities • 4:A Land in Bloom • 5:Retaking the Castle • 6:The Stolen Ring • 7:Dark Emblem • 8:The Kingdom of Might • 9:A Clash of Forces • 10:The Fell Dragon Sombron • 11:Retreat • 12:The Sentinels • 13:Heroes of the Oasis • 14:The Battle for Solm • 15:Dancer in the Ruins • 16:Seashore Travels • 17:Serenity in Ruin • 18:The Cold Voyage • 19:The Dead Town • 20:The Kingless Castle • 21:The Return • 22:The Fell & the Divine • 23:The Four Hounds • 24:Recollections • 25:The Final Guardian • 26:The Last Engage
ParaloguesBudding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine ParaloguesThe AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue1:Dragons from Afar • 2:Seeds of Unrest • 3:Path to War • 4:Clash of Queens • 5:The Fell Heir • 6:Seven Bracelets
LocationsElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and conceptsCorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
ListsBond conversationsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsDownloadable contentMangaMinor charactersMoviesMusic PlayerName chartOriginal Soundtrack • Other games (Fire Emblem series) •Pre-release information (Unused content) •TimelineWorld map