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The Onslaught

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The Onslaught


Location

Tarrah

New units

Deen,Eda,Homer

Boss(es)

Paulus

Previous chapter(s)

The Walled City

Next chapter(s)
Side quest conditions

At least three houses inside the walls (other than Homer's) are visited

And so the Empire brings the full weight of their army to bear against us...
— Linoan, toEda

The Onslaught (Japanese:総攻撃All-Out Offensive) is the fourteenth chapter ofFire Emblem: Thracia 776. In order to playthe side quest after, the player must visit at least three houses within the city, excluding the house whereHomer is recruited.

Plot

Main article:The Onslaught/Script

As Imperial generalsPaulus andBaldack ready their troops,Eda andLinoan discuss the situation in Tarrah. Their conversation eventually turns to Deen, whom Linoan holds in very high regard, because he saved her from the house arrest she was stuck in after her father's death and protected her afterward. Eda explains to her that the rescue wasArion's idea, and to accomplish what he did, Deen had to desert the Thracian army. Eda then makes for the front lines and leaves Linoan in the castle.

The battle begins. During the battle, inside one of Tarrah's houses,Homer andShannam have a conversation. Homer picks up on the fact Shannam is only pretending to be PrinceShannan, and then learns that Shannam is escaping from the city. Homer intends to escape as well, but he is staying for the night to have some fun before he goes. Shannam then leaves Tarrah. IfNanna visits this house later, she expresses indignation over the fact Homer is not fighting in the city's defense, convincing him to lend a hand and joinLeif's army.

If Deen visits the south-western house outside Tarrah, he meets withAltena, who gifts him theDragon Lance. Altena declares that this is Lord Arion's apology for making Deen desert the Thracian army and ruin his reputation, and although Deen wants to refuse the gift at first, he accepts it in the end.

Late into the battle,Travant andMcCloy arrive to survey the battlefield alongside Arion. Travant explains that while they have come here as the Empire's allies, the plan is to swoop in and seize Tarrah after the Empire's army exhausts itself. Arion suggests fighting for Tarrah instead of seizing it, but Travant retorts that they cannot win against the Empire in an outright battle, as the Battle of Melgen - which Thracia lost - proved in the past. Arion then claims he will help his father seize Tarrah, and Travant gives him free rein to act as long as Tarrah falls into his hands.

Arion flies into the city to meet with Linoan, and he warns her that Thracian forces are about to fly into the city. He urges her to surrender to Thracia, as Thracia will protect the citizens, unlike the Empire, which is likely to commit genocide with its Loptian Order forces. Leif and his soldiers will have to withdraw, but Tarrah will be spared. Linoan accepts Arion's offer, but chooses to accompany Leif instead of staying in Tarrah, and asks Arion if she will get the city back after they overthrow the Empire. Arion does not think they can succeed in such a goal, but promises that if they do succeed, he will return the city.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defend the gate for 10 turnsPlayerPartnerOtherEnemyThird
Defeat:Leif dies or an enemy takes the gate6–14+3{{{partner}}}0+738+59{{{third}}}

Units are arranged based on their position in deployment order after Leif.

The east and west gates and the chipped sections of wall can be broken by an enemy that moves to do so; it consumes their turn, and turns theterrain into wasteland.

Character data

Characters
New units
Deen
Wyvern Knight
HP
36
Inventory
Silver Lance
Iron Blade
Dáinn Scroll
Level
3
Automatically from turn 1*
Eda
Dragon Rider
HP
22
Inventory
Killer Lance
Slim Sword
Level
5
Automatically from turn 1*
Homer
Bard
HP
24
Inventory
Lightning
S Drink
Level
5
Visit left northeastern house in the city withNanna
Forcibly deployed characters
Leif ​
Available characters
Lifis ​Fergus ​Karin ​Brighton ​Machyua ​Lara ​Dalsin ​Asbel ​Nanna ​Hicks ​Finn ​Safy ​Shiva ​Osian ​Halvan ​Ronan ​Carrion ​Marty ​Dagdar ​Tanya ​Selphina ​Cain ​Alva ​Robert ​Fred ​Olwen ​Mareeta ​Salem ​Perne ​Troude ​Tina ​Glade ​

Item data

Items
NameObtainment Method
NosferatuVisit furthest southeastern house outside the walls
Dragon LanceVisit furthest southwestern house outside the walls withDeen

Shop data

Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

NameCost
Slim Sword2,600
Iron Blade2,000
Silver Sword4,200

None

None

NameCost
Steel Bow3,200
NameCost
Thunder3,200
NameCost
Heal600
NameCost
Vulnerary600
Antitoxin1,500
S Drink5,000

None

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Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
FriegeAxe Armor14620~364~200~160~160~160~168~209~205~6Battle Axe
Authority: Baldack
• All but the second-westernmost and the easternmost ones immediately begins moving to thegate.
• The second-westernmost and the easternmost ones move to break the east and west gates and chipped walls, then moves to attack units once those are all broken.
FriegeBallista5420~274~110~73~100~70~35~126~130Ballista
Authority: Paulus
FriegeIron Ballista5120~274~110~75~120~70~312~196~130Iron Ballista
Authority: Paulus
FriegeLance Armor12620~344~180~140~140~140~148~209~205~6Javelin
Authority: Baldack
Immediately begins moving to thegate.
FriegeLance Armor15220~374~200~170~170~170~178~209~205~6Great Lance
Authority: Paulus
Immediately begins moving to thegate.
FriegeAxe Armor10420~324~160~120~120~120~128~209~205~6Hammer
Authority: Paulus
• The northwest one immediately begins moving to thegate.
• The other three move to break the east and west gates and chipped walls, then moves to attack units once those are all broken.
BaldackGeneral1414815312101418207Master LanceKiller BowRidersbaneVulnerary
Authority: ★★★
Action:
Randomly either moves to thegate or moves only to attack units in range each turn.
FriegePriest3216~210~53~82~71~60~50~54~95~6Heal
Authority: Baldack
FriegePriest5216~230~73~102~91~80~70~74~115~6Physic
Authority: Paulus
FriegeLance Armor16420~384~200~180~180~180~188~209~205~6Killer LanceVulnerary
Authority: Paulus
Moves to attack units in range.
FriegeBow Armor10220~324~160~120~120~120~128~209~205~6Long Bow
Authority: Paulus
Immediately begins moving to thegate.
FriegeMage8218~280~102~122~123~130~100~104~146~7Thunder
Authority: Paulus
Immediately begins moving to thegate.
PaulusBaron141441981412820186Master AxeTornadoVulnerary
Pavise
Authority: ★★★★
Randomly either moves to attack units in range or does not act each turn.
FriegeBishop8120~300~105~152~122~120~101~114~145~6ThunderPhysicBoltingHeal
Authority: Paulus
Does not move.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
FriegeBow Armor101020~324~160~120~120~120~128~209~205~6Long Bow
Authority: Paulus
Immediately begins moving to thegate.
FriegeAxe Armor102020~324~160~120~120~120~128~209~205~6Hammer
Authority: Paulus
Moves to break the east and west gates and chipped walls, then moves to attack units once those are all broken.
FriegeLance Armor151020~374~200~170~170~170~178~209~205~6Great Lance
Authority: Paulus
Immediately begins moving to thegate.
FriegeMage81018~280~102~122~123~130~100~104~146~7Thunder
Authority: Paulus
Immediately begins moving to thegate.
FriegeDark Mage18924~440~205~204~203~200~204~205~206~7Jormungand
--

Reinforcements

  • Turns 1–5
    • 2Bow Armors; one from the starting positions of each initial Bow Armor from the west and east
    • 4Axe Armors; one from the starting positions of each initial Axe Armor from the west and east
    • 2Lance Armors; one from the starting positions of each initial Lance Armor from the west and east
    • 2Mages; one from the starting positions of each initial Mage from the west and east
  • Turn 9
    • 9Dark Mages from the upper eastern border of the map

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
McCloyWyvern Knight15124~417~201~186~206~200~179~208~209~10Silver LanceJavelinVulnerary
Authority:
Randomly either moves to thegate or moves only to attack units in range each turn.
ThraciaWyvern Knight12324~387~201~156~206~200~149~208~209~10JavelinVulnerary
Authority: McCloy
Randomly either moves to thegate or moves only to attack units in range each turn.
ThraciaWyvern Knight12324~387~201~156~206~200~149~208~209~10RidersbaneVulnerary
Authority: McCloy
Randomly either moves to thegate or moves only to attack units in range each turn.

Unlike most other NPCs in theFire Emblem series, these NPCs can fight player units.

Reinforcements

Boss data

Main article:Paulus
Baron
Level14
Action--
Authority★★★★
Stats
Max HP44Speed12
Strength19Luck8
Magic8Defense20
Skill14Constitution18
Movement6FCM1
InventorySkills
Master Axe
Tornado
Vulnerary
Pavise
Weapon Levels
SwordsALancesAAxesABowsAStavesA
Fire magicAThunder magicAALight magic--Dark magic--

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

If you would like to acquire theDragon Lance (which is located in the house far away in the southwest corner of the map), take extreme caution, asDeen will have to deal with aballista,Paulus'sTornado spell, and general thunder magic, all of which can severely injure him, if not outright killing him in one hit. You can circumvent this by using aWarp staff to send him to the house, visit to get the Dragon Lance, then use aRescue staff to get him out of harm's way. The Nosferatu tome is similarly out of the way, though thankfully it has far less protection.

Don't be intimidated by the large number of enemy units on this map, as this is merely adefend chapter, and sinceThracia 776 can have only fifty enemy units on the same map (a condition which will occur after 2 turns), simply unequipping some bulky and dodgy units and puttingNanna andLeif with theKing Sword in the center is recommended. Be careful that they cannot be captured, however. Additionally, the amount ofAxe Armors withHammers means thatDalsin will have to be cautious. In fact, defeating Paulus to stop reinforcements isn't necessary for this reason. Do be prepared to heal your units, however.

Because this chapter has so many enemies and takes 10 turns, this makes it a great chapter to train up units.Salem can usePhysics, and if preferredMagic Ups, to bring his staff rank closer to an A.Tina can also gain experience, though she is limited toHeal and her personal staves. Other units such asMareeta andHomer can train on the hordes of enemy units, though the quantity can make this dangerous of the proper precautions are not taken.

Be prepared for the green reinforcementWyvern Knights. They are not your friends, and three haveRidersbanes. Magic and bows should help, though they start far enough away that they may not be able to reach your units. Remember that the chapter ends ontheir turn 10, so they cannot attack you after turn 9. There is also a large group of enemyDark Mages that comes from the right side, though like with the Wyvern Knights they start from far enough away that they can be avoided, especially if the player is still in the center.

Trivia

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English
(unofficial)

• Open Fire
• The Onslaught

• Used in FireLizard's translation.
• Used in the Lil' Mansterfan translation patch.

Japanese

総攻撃

All-Out Offensive

Gallery

  • Map of the chapter
    Map of the chapter
← The Walled City •The Onslaught• Two Paths →
• Yearning to Breathe Free(side quest) →
Fire Emblem: Thracia 776
Playable charactersAlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable charactersAltenaArionAugustCoirpreDryasHannibalIshtarJuliaJuliusLewynSeliphTravant
BossesAlphandBaldackBandolBaráthBucksBovisBrookCanisCoddaCohenCulloughCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeismannWolfXavierZaomZyle
Background charactersAlfionaCalfEthlynQuan
Personal weaponsBeo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragon LanceForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters1:The Warrior of Fiana • 2:The Coastal Village • 2x:The Corsair Isles • 3:Kelbeth's Gate • 4:The Dungeon • 4x:Hero on the Wind • 5:Mother and Daughter • 6:The Escape • 7:The Shield of Thracia • 8:Mount Violdrake • 8x:Dagdar's Manor • 9:The Banner of Njörun • 10:Nowell Valley • 11:Fort Dandrum • 11x:Murder Holes • 12:The Bandits of Dacia • 12x:The Dandelion • 13:The Walled City • 14:The Onslaught • 14x:Yearning to Breathe Free • 15:Two Paths • 16A:Norden Line • 17A:The Gates of Leonster • 16B:Dark Forest • 17B:The Gathering Storm • 18:The Liberation of Leonster • 19:The Empire's Wrath • 20:The Scion of Light • 21:The War of Liberation • 21x:The Prison Camp • 22:Across the River • 23:The Fiend's Lair • 24:The Baron in Black • 24x:The Loptrian AltarE:Sworn Upon a Sword
LocationsJugdralMunster District (ConnachtLeonsterMunsterUlster) •Thracia (FianaTarrah)
Groups, objects and events12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLifis PiratesLoptr Church (BergrosenDeadlords) •Magi
ListsChaptersCharacters (Availability chart) •Classes (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsOther games (Genealogy of the Holy WarAwakening) •Minor charactersName chartOrbPre-release information (Unused content) •Sound RoomTimeline