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The Kingless Castle

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The Kingless Castle

No image available.

Location

Elusia Castle

Weather

Fog of war

Boss(es)

Griss

Previous chapter(s)

The Dead Town

Next chapter(s)

The Return

The Kingless Castle (Japanese:王なき城Kingless Castle) is the twentieth chapter ofFire Emblem Engage. In this chapter,Alear and their army finally reachElusia Castle.

In addition to thenext main chapter, completing this chapter will also unlock thethirteenth paralogue chapter.

Plot

Main article:The Kingless Castle/Script

InsideElusia Castle,Zephia andGriss chastiseMauvier andMarni for losing two of theirEmblem Rings. Zephia and Marni argue about who is at most fault, and the former slaps the latter. Mauvier steps in and demands to take punishment in Marni's place, which Zephia responds to by revealing that she has already cast her mental spell onVeyle. She then punishes Marni and Mauvier by incapacitating them with fire magic. Griss ensures Zephia that he will identify ifAlear is trulySombron's child.

Outside the castle, Alear,Ivy, and the others arrive at its gate. Alear worries that they will fight Veyle within, and instructs their army to be ready to retreat at the first sign of danger—words they remember asMarth's.Alfred assures Alear that they will not make the same mistake they made at Destinea Cathedral, and the army pushes inside. They find the castle unusually empty, and encounter Griss blocking their path. He taunts them withEmblem Celica, and Alear takes his bluff, beginning to fight against his army.

After defeating Griss, Alear regains the Ring of the Caring Princess, then summons Celica with an invocation. Griss breaks out into deranged laughter and declares Alear as a child of not theDivine Dragon, but theFell Dragon. He explains that he learned this by watching Alear summon an Emblem, and that Divine Dragons summon through prayer, while Fell Dragons summon through invocations. He then taunts Alear, tells them that Sombron and Veyle have already left, and evacuates the castle himself. While Alear is distraught by this revelation, Alfred and Ivy attempt to assuage their worries, whileDiamant andTimerra investigate the castle.

After the two find it truly deserted, Alear tells their army about their dream before the nightLumera died, and concludes that it was in fact a memory. Alear asksSigurd about the dream, who confirms that Alear is indeed a Fell Dragon. He explains that Lumera asked him to keep it a secret, and that she had taken Alear in after they had been abandoned by Sombron. Alear apologizes to their army and declares their intention to leave, claiming that they stand no chance against Sombron without true Divine Dragon powers. Sigurd then urges them to remember the Dark Emblems, and tells them that Emblems summoned by a Fell Dragon's power cannot speak, while ones summoned by a Divine Dragon maintain their speech and free will. He concludes that, as Alear's Emblems were able to speak, that Alear used both invocation and Divine Dragon prayer to summon them—proof that Alear is a Divine Dragon. Alear regains their will to continue to lead, while Alfred, Diamant, Timerra, Ivy, and Sigurd reiterate their faith in them.

Some time later, Mauvier approaches Alear and urges them to help Veyle, having overheard their conversation. He then informs them that she is traveling with Sombron toLythos. Alear agrees to travel with him there.

Beginning log

After recovering two rings from Marni and Mauvier, the party reaches Elusia Castle at last.

Chapter data

NormalHardMaddening

Chapter Data
Conditions
Unit Data
Victory: DefeatGrissPlayerPartnerOtherEnemyThird
Defeat:Alear dies1–11{{{partner}}}{{{other}}}28+2{{{third}}}

InitialNo fog

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Map dimensions:
19 columns by 27 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatGrissPlayerPartnerOtherEnemyThird
Defeat:Alear dies1–11{{{partner}}}{{{other}}}31+2{{{third}}}

InitialNo fog

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Map dimensions:
19 columns by 27 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatGrissPlayerPartnerOtherEnemyThird
Defeat:Alear dies1–11{{{partner}}}{{{other}}}39+2{{{third}}}

InitialNo fog

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Map dimensions:
19 columns by 27 rows

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Character data

Characters
New units

None

Forcibly deployed characters
Alear f ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​Hortensia ​Seadall ​Rosado ​Goldmary ​Lindon ​Saphir ​

Emblem Ring data

Characters
New units
Celica
Emblem
HP
N/A
Inventory
Seraphim
Holy Stance
Echo
Warp Ragnarok
Level
N/A
Automatically at the end of the chapter
Available characters
Lucina ​Lyn ​Ike ​Byleth ​Corrin ​Eirika ​Sigurd ​Leif ​Micaiah ​Roy ​

Additionally,Emblem Energy appears in the following locations:

  • Column 1, row 19: Just south of a wall on the western border of the map
  • Column 7, row 8: Just south of a wall southwest ofGriss's starting position
  • Column 8, row 14: Northwest of the center-southern beacon
  • Column 10, row 20: In the center of the hallway north of ally starting positions
  • Column 12, row 14: Northeast of the center-southern beacon
  • Column 13, row 8: Just south of a wall southeast of Griss's starting position
  • Column 19, row 19: Just south of a wall on the eastern border of the map

Item data

Items
NameObtainment Method
ExcaliburDropped byGriss
EntrapDropped by enemyHigh Priest
PeshkatzDropped by enemyWolf Knight
Silver BladeOpen left westernchest
RescueOpen right westernchest
Brave BowOpen left easternchest
Secret BookOpen right easternchest
50,000GAutomatially at the end of the chapter

Enemy data

Every enemy other thanGriss, theHigh Priest withEntrap, and the reinforcementThieves will attempt to extinguish anybeacons they come across, provided no units are within their attack range.

NormalHardMaddening

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
Griss &CelicaSage14140+5
Revival StoneRevival Stone
13+324+515+316−414+324+4885RagnarokSeraphimRecoverExcaliburThis item is dropped upon this unit's defeat.
AnchorResonance+Ragnarok Warp
• Teleports to a random position before the start of turn 1.
• Can useRagnarok Warp multiple times.
• ObtainsHoly Stance andEcho after using one of his Revival Stones.
• Warps back to theprotection tile after using Ragnarok Warp twice or using one of his Revival Stones, at which point he stops using Ragnarok Warp and begins moving if a nearbyHalberdier orMartial Master is provoked.
CorruptedSwordmaster114421842530−211101495Silver Sword
• The southernmost one immediately begins moving unprovoked.
• The center-southern one begins moving unprovoked on turn 2.
• The northern two begin moving unprovoked on turn 7.
Elusian SoldierMartial Master934016141416+5111610105Flashing Fist ArtPhysicRecover
• The southern one immediately begins moving unprovoked.
• The northern two both begin moving if either of them or a nearbyHalberdier is provoked, or ifGriss is provoked from theprotection tile.
CorruptedWarrior102562211720−41165135Silver Greataxe
• The southern one immediately begins moving unprovoked.
• The northern one begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
CorruptedWarrior1025622117201165135Killer Axe
• The southern one immediately begins moving unprovoked.
• The northern one begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
Elusian SoldierMage Knight913211151620−31017786BolganoneSilver Sword
Immediately begins moving unprovoked.
Elusian SoldierMartial Master914016141416111610105Silver-Spirit ArtPhysicRecover
Begins moving unprovoked on turn 2.
CorruptedGreat Knight11148202241525811136Silver SwordSilver Lance
Begins moving unprovoked on turn 4, or if the nearby Great Knight orMage Knight is provoked.
CorruptedGreat Knight111482022415−225811136Silver AxeSilver Lance
Begins moving unprovoked on turn 4, or if the nearby Great Knight orMage Knight is provoked.
Elusian SoldierMage Knight913211151620−31017786Bolganone
Begins moving unprovoked on turn 4, or if a nearbyGreat Knight is provoked.
Elusian SoldierHigh Priest913451918187+5221585Shielding ArtEntrapThis item is dropped upon this unit's defeat.Elfire
--
Elusian SoldierPaladin112482122623−2151211116Silver Lance
Both begin moving unprovoked on turn 4, or if either of them or the nearbyWolf Knight is provoked.
CorruptedWolf Knight10143186232711141396Silver Dagger
Begins moving unprovoked on turn 4, or if a nearbyPaladin is provoked.
Elusian SoldierHalberdier104472162521−31698105Silver Lance
• The southwestern two both begin moving unprovoked on turn 7.
• The northern two both begin moving if either of them or a nearbyMartial Master is provoked, or ifGriss is provoked from theprotection tile.
CorruptedWarrior102562211720−21165135Silver Axe
Begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
CorruptedWolf Knight10143186232711141396PeshkatzThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 8.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
ThiefThief3023918128261281085Silver Dagger
Prioritizes openingchests, then escaping via the nearest border of the map.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
Griss &CelicaSage14143+5
Revival StoneRevival Stone
15+329+517+317−418+329+41385RagnarokSeraphimRecoverExcaliburThis item is dropped upon this unit's defeat.
AnchorSpell HarmonyResonance+Ragnarok Warp
• Teleports to a random position before the start of turn 1.
• Can useRagnarok Warp multiple times.
• ObtainsHoly Stance andEcho after using one of his Revival Stones.
• Warps back to theprotection tile after using Ragnarok Warp twice or using one of his Revival Stones, at which point he stops using Ragnarok Warp and begins moving if a nearbyHalberdier orMartial Master is provoked.
CorruptedSwordmaster114462292831−216151695Silver Sword
Run Through
• The southernmost one immediately begins moving unprovoked.
• The center-southern one begins moving unprovoked on turn 2, or if the nearby Swordmaster is provoked.
• The northern two begin moving unprovoked on turn 7.
Elusian SoldierMartial Master934419211617+5162311105Flashing Fist ArtPhysicRecover
Diffuse Healer
• The southern one immediately begins moving unprovoked.
• The northern two both begin moving if either of them or a nearbyHalberdier is provoked, or ifGriss is provoked from theprotection tile.
CorruptedSwordmaster111462292831−416151695Silver Blade
Run Through
Begins moving unprovoked on turn 2, or if the nearby Swordmaster is provoked.
CorruptedWarrior102622961921−316115145Silver Greataxe
Merciless
• The southern one immediately begins moving unprovoked.
• The northern one begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
CorruptedWarrior10262296192116115145Killer Axe
Merciless
• The southern one immediately begins moving unprovoked.
• The northern one begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
Elusian SoldierMage Knight913417221821−21524896BolganoneSilver Sword
Chaos Style
Immediately begins moving unprovoked.
Elusian SoldierMartial Master914419211617162311105Silver-Spirit ArtPhysicRecover
Diffuse Healer
Begins moving unprovoked on turn 2.
CorruptedGreat Knight111522552716331312146Silver SwordSilver Lance
Allied Defense
Begins moving unprovoked on turn 4, or if the nearby Great Knight orMage Knight is provoked.
CorruptedGreat Knight111522552716−1331312146Silver AxeSilver Lance
Allied Defense
Begins moving unprovoked on turn 4, or if the nearby Great Knight orMage Knight is provoked.
Elusian SoldierMage Knight913417221821−21524896Bolganone
Chaos Style
Begins moving unprovoked on turn 4, or if a nearbyGreat Knight is provoked.
Elusian SoldierHigh Priest91371025201912+5291785Shielding ArtEntrapThis item is dropped upon this unit's defeat.Elfire
Self-Healing
--
Elusian SoldierPaladin112532772924−1221712126Silver Lance
Pivot
Both begin moving unprovoked on turn 4, or if either of them or the nearbyWolf Knight is provoked.
CorruptedWolf Knight101472111262816191596Silver Dagger
Hobble
Begins moving unprovoked on turn 4, or if a nearbyPaladin is provoked.
Elusian SoldierHalberdier1045127122922−221149115Silver Lance
Pincer Attack
• The southwestern two both begin moving unprovoked on turn 7.
• The northern two both begin moving if either of them or a nearbyMartial Master is provoked, or ifGriss is provoked from theprotection tile.
CorruptedWarrior102622961921−116115145Silver Axe
Merciless
Begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
CorruptedWolf Knight102472111262816191596Stiletto
Hobble
Both begin moving unprovoked on turn 8, or if either of them or the nearby Wolf Knight is provoked.
CorruptedWolf Knight101472111262816191596PeshkatzThis item is dropped upon this unit's defeat.
Hobble
Begins moving unprovoked on turn 8, or if a nearby Wolf Knight is provoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
ThiefThief30242246322719131195Silver Dagger
Pass
Prioritizes openingchests, then escaping via the nearest border of the map.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
Griss &CelicaSage14143+5
Revival StoneRevival Stone
19+334+522+319−420+334+41385RagnarokSeraphimRecoverExcaliburThis item is dropped upon this unit's defeat.
AnchorSeal ResistanceUnbreakableSpell HarmonyResonance+Ragnarok Warp
• Teleports to a random position before the start of turn 1.
• Can useRagnarok Warp multiple times.
• ObtainsHoly Stance andEcho after using one of his Revival Stones.
• Warps back to theprotection tile after using Ragnarok Warp twice or using one of his Revival Stones, at which point he stops using Ragnarok Warp and begins moving if a nearbyHalberdier orMartial Master is provoked.
CorruptedSwordmaster1135026133236−223211695Silver Sword
Run Through
• The southernmost one immediately begins moving unprovoked.
• The northern two begin moving unprovoked on turn 7.
CorruptedSwordmaster1115026133236−223211695Levin Sword
Run Through
Immediately begins moving unprovoked.
Elusian SoldierMartial Master914823272119+5212811105Flashing Fist ArtPhysicRecover
Diffuse Healer
Immediately begins moving unprovoked.
CorruptedSwordmaster1115026133236−423211695Silver Blade
Run Through
Begins moving unprovoked on turn 2, or if the nearby Swordmaster is provoked.
CorruptedSwordmaster1115026133236−223211695Silver Sword
Run ThroughDeath Blow
Begins moving unprovoked on turn 2, or if the nearby Swordmaster is provoked.
CorruptedWarrior1016635102423−319155145Silver Greataxe
MercilessFierce Stance
Immediately begins moving unprovoked.
CorruptedWarrior101663510242319155145Killer Axe
Merciless
Immediately begins moving unprovoked.
Elusian SoldierMage Knight913821272323−21829896BolganoneSilver Sword
Chaos Style
Immediately begins moving unprovoked.
Elusian SoldierMartial Master924823272119212811105Silver-Spirit ArtPhysicRecover
Diffuse Healer
Both begin moving unprovoked on turn 2, or if either is provoked.
CorruptedGreat Knight1115729103119381712146Silver SwordSilver Lance
Allied DefenseWarding Stance
Begins moving unprovoked on turn 4, or if a nearby Great Knight orMage Knight is provoked.
CorruptedGreat Knight1115729103119−1381712146Silver AxeSilver Lance
Allied Defense
Begins moving unprovoked on turn 4, or if a nearby Great Knight orMage Knight is provoked.
Elusian SoldierMage Knight923821272323−21829896Bolganone
Chaos Style
Both begin moving unprovoked on turn 4, or if either of them or a nearbyGreat Knight is provoked.
Elusian SoldierHigh Priest91421531242116+5361785Shielding ArtEntrapThis item is dropped upon this unit's defeat.Elfire
Self-Healing
--
Elusian SoldierPaladin1115831113326−1272112126Silver Lance
PivotAxebreaker
Begins moving unprovoked on turn 4, or if a nearby Paladin orWolf Knight is provoked.
Elusian SoldierPaladin1115831113326−1272112126Silver Lance
Pivot
Begins moving unprovoked on turn 4, or if a nearby Paladin orWolf Knight is provoked.
CorruptedWolf Knight101522615303322231596Silver Dagger
Hobble
Both begin moving unprovoked on turn 4, or if either of them or a nearbyPaladin is provoked.
Elusian SoldierHalberdier1035632163325−225189115Silver Lance
Pincer Attack
• The southwestern one begins moving unprovoked on turn 7.
• The northern two both begin moving if either of them or a nearby Halberdier orMartial Master is provoked, or ifGriss is provoked from theprotection tile.
Elusian SoldierHalberdier1015632163325−525189115Flame Lance
Pincer AttackSeal Speed
Begins moving unprovoked on turn 7.
Elusian SoldierHalberdier1015632163325−225189115Silver Lance
Pincer AttackSeal Speed
Begins moving unprovoked on turn 7.
CorruptedWarrior1016635102423−319155145Silver Greataxe
Merciless
Begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
CorruptedWarrior1016635102423−119155145Silver AxeLongbow
Merciless
Begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
CorruptedWolf Knight103522615303322231596Stiletto
Hobble
All three begin moving unprovoked on turn 8, or if any of them or the nearby Wolf Knight is provoked.
CorruptedWolf Knight101522615303322231596PeshkatzThis item is dropped upon this unit's defeat.
HobblePoison Strike
Begins moving unprovoked on turn 8, or if a nearby Wolf Knight is provoked.
CorruptedWarrior101663510242319155145Killer Axe
MercilessFierce Stance
Begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
CorruptedWarrior1016635102423−119155145Silver AxeSilver Bow
Merciless
Begins moving unprovoked on turn 7, or if the nearby Warrior is provoked.
CorruptedSwordmaster1115026133236−423211695Armorslayer
Run Through
Begins moving unprovoked on turn 7.
Elusian SoldierHalberdier1015632163325−525189115Flame Lance
Pincer Attack
Begins moving if a nearby Halberdier orMartial Master is provoked, or ifGriss is provoked from theprotection tile.
Elusian SoldierMartial Master924823272119+5212811105Flashing Fist ArtPhysicRecover
Diffuse HealerSelf-Destruct
Both begin moving unprovoked on turn 2, or if either is provoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
ThiefThief302473011363223191195Silver Dagger
PassSavage Blow
Prioritizes openingchests, then escaping via the nearest border of the map.

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Reinforcements

  • Turn 2(Hard/Maddening)/4(Normal)
    • 2Thieves; one from just south of the center-western and center-eastern beacons each

Boss data

Main article:Griss

NormalHardMaddening

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Note: Griss getsUnholy Stance andEcho after using one of his Revival Stones.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

The Kingless Castle

--

Japanese

王なき城

Kingless Castle

Spanish

Un castillo sin rey

A castle without a king

French

Une cour sans roi

A court without a king

German

Das Schloss ohne König

The castle without a king

Italian

Il castello senza re

A castle without a king

Korean

왕이 없는 성

Kingless castle

Simplified Chinese

无王之城

Kingless castle

Traditional Chinese

無王之城

Kingless castle

References

← The Dead Town •The Kingless Castle• The Return →
Fire Emblem Engage
Playable charactersAlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable charactersAnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
BossesAlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background charactersNil
EmblemsAlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Legendary and personal weaponsLibérationMisericordeObscuritéWille Glanz
ChaptersMain storyP:The Emblems • 1:Awake at Last • 2:Queen Lumera • 3:Hostilities • 4:A Land in Bloom • 5:Retaking the Castle • 6:The Stolen Ring • 7:Dark Emblem • 8:The Kingdom of Might • 9:A Clash of Forces • 10:The Fell Dragon Sombron • 11:Retreat • 12:The Sentinels • 13:Heroes of the Oasis • 14:The Battle for Solm • 15:Dancer in the Ruins • 16:Seashore Travels • 17:Serenity in Ruin • 18:The Cold Voyage • 19:The Dead Town • 20:The Kingless Castle • 21:The Return • 22:The Fell & the Divine • 23:The Four Hounds • 24:Recollections • 25:The Final Guardian • 26:The Last Engage
ParaloguesBudding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine ParaloguesThe AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue1:Dragons from Afar • 2:Seeds of Unrest • 3:Path to War • 4:Clash of Queens • 5:The Fell Heir • 6:Seven Bracelets
LocationsElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and conceptsCorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
ListsBond conversationsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsDownloadable contentMangaMinor charactersMoviesMusic PlayerName chartOriginal Soundtrack • Other games (Fire Emblem series) •Pre-release information (Unused content) •TimelineWorld map