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The Gathering Storm

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The Gathering Storm


Location

Leonster

Boss(es)

Palman

Previous chapter(s)

Dark Forest

Next chapter(s)

The Liberation of Leonster

I admit, I didn't foresee the enemy preparing so many ballistae. Yet if we go about things too slowly, we'll lose the element of surprise, and enemy reinforcements will overwhelm us. Ah, this is most vexing...
— August, toLeif

The Gathering Storm (Japanese:5月の雨Rain of May) is the seventeenth chapter ofFire Emblem: Thracia 776. This is the second of two chapters on the "B" route; in order to play this chapter, Leif must have headed south towards Millefeuille Forest inChapter 15.

Plot

Main article:The Gathering Storm/Script

Leif's forces reach Leonster and take note of the ballistae protecting the castle. In the meantime,Amalda discussesGustaf's actions withPalman. Gustaf has ordered to initiate child hunts in the region despite not being ordered to do so, and Amalda's admonishment of his decision got her relegated to guard duty. Palman notes that child hunts would have begun eventually, because they were EmperorArvis's idea, and Amalda expresses her disbelief that Arvis would do this, especially since she had wanted to be one of his knights.

The battle begins. During the battle, Leif may meet a village elder in one of the villages surrounding Leonster, who volunteers to help him by sending villagers to take ballista shots so that his forces can advance unimpeded. Leif is initially appalled by the idea, but the elder reiterates that the regime had taken everything from them and they are all willing to die for the prince. Leif's soldiers can also meet a man in the village on the southwestern cliff who offers to open the eastern castle gate for 20,000 Gold.

In the end, Leif's forces seize Leonster and proceed to plan for taking the interior. The general commanding the remaining forces is Gustaf, a close associate of KingBloom. The other commander turns out to beXavier - a former general of Leonster who defected, and whomDryas calls a traitor. However, the village elder whom Leif met speaks up in favor of Xavier, explaining that he defected for the sake of the villagers. The elder also mentions that Xavier has eight adjutants whom he is close to and whose families have been imprisoned inside the castle, so he cannot turn on the Empire now.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the thronePlayerPartnerOtherEnemyThird
Defeat:Leif dies8–16{{{partner}}}0+∞40{{{third}}}

Units are arranged based on their position in deployment order after Leif.

If the player visits the westernmost house with at least 20,000gold, they will be given the option to pay the villager 20,000 gold and receive aid in breaking down the gates to the northern wall. If the player accepts his aid, the gates will be removed when a player units acts in front of them (column 22, row 8 for the eastern gate; and column 16, row 2 for the northern one). If the player rejects his aid, the house closes, and nothing else occurs. If the player cannot afford his aid, nothing occurs, but the house does not close and can be re-visited.

Additionally, the northern gate opens when a player unit acts in the northwest part of the map (columns 1–7, rows 1–7).

Character data

Characters
New units

None

Forcibly deployed characters
Leif ​
Available characters
Lifis ​Fergus ​Karin ​Brighton ​Machyua ​Lara ​Dalsin ​Asbel ​Nanna ​Hicks ​Finn ​Safy ​Shiva ​Osian ​Halvan ​Ronan ​Carrion ​Marty ​Dagdar ​Tanya ​Selphina ​Cain ​Alva ​Robert ​Fred ​Olwen ​Mareeta ​Salem ​Perne ​Troude ​Tina ​Glade ​Deen ​Eda ​Homer ​Linoan ​Ralf ​Shannam ​Sara ​Miranda ​

Item data

Items
NameObtainment Method
Knight ProofAt end of chapter if the player either did not ask the villagers for help, refused the villagers' help, or all the villagers survived

Shop data

Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

None

None

NameCost
Silver Axe4,200
NameCost
Iron Bow2,200
Steel Bow3,200
Silver Bow4,000
NameCost
Fire2,250
Elfire3,200

None

NameCost
Vulnerary600
Antitoxin1,500

None

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Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
FriegeSniper15522~395~201~186~207~200~173~207~207~8Silver Bow
Authority: Palman
Moves to attack units in range.
FriegeBallista12925113342680Ballista
Authority: Palman
FriegePriest15216~330~173~202~191~180~170~174~205~6PhysicSilence
Authority: Palman
Randomly either acts or does not act each turn.
FriegeLance Armor15320~374~200~170~170~170~178~209~205~6Javelin
Authority: Palman
Does not move.
FriegeAxe Armor12620~344~180~140~140~140~148~209~205~6Battle Axe
Authority: Palman
• All but the central one move to attack units in range.
• The central one begins moving if any of theSoldiers are provoked.
FriegeAxe Knight16120~383~200~183~204~200~183~208~208~9Battle Axe
Authority: Palman
Moves to attack units in range.
FriegeArch Knight15120~373~200~173~204~200~173~206~208~9Killer Bow
Authority: Palman
Moves to attack units in range.
FriegeSoldier6520~283~110~80~80~80~81~96~145~6Long Lance
Authority: Palman
Begins moving if they or the centralAxe Armor are provoked.
PalmanGeneral141461631310818196Great SwordVulnerary
Authority: ★★
Does not move; stands on agate, the chapter's seize point.
FriegeCavalier14620~363~190~163~194~200~163~196~208~9RapierJavelinVulnerary
Authority: Amalda
• Not present duringpreparations.
• Initially moves to attack only units that can be attacked at one-range; begins moving unprovoked when a player unit acts in the northwest part of the map (columns 1–7, rows 1–7).
AmaldaPaladin71348131115119810MeisterschwertHealVulneraryBragi Scroll
Adept
Action:
• Not present duringpreparations.
• Initially moves to attack only units that can be attacked at one-range; begins moving unprovoked when a player unit acts in the northwest part of the map (columns 1–7, rows 1–7).

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
RebelAxe Fighter120~234~70~34~75~80~32~58~116~7Hand Axe
Moves to the northern area, then moves around there randomly.
RebelSword Fighter120~233~60~35~86~90~32~56~96~7Iron Sword
Moves to the northern area, then moves around there randomly.
RebelAxe Fighter120~234~70~34~75~80~32~58~116~7Iron Axe
Moves to the northern area, then moves around there randomly.
RebelBow Fighter116~192~50~33~65~80~31~44~76~7Iron Bow
Moves to the northern area, then moves around there randomly.
RebelPriest116~190~33~62~51~40~30~34~75~6Heal
Moves to the northern area, then moves around there randomly.
RebelBow Fighter118~213~60~33~64~70~31~46~97~8Iron Bow
Moves to the northern area, then moves around there randomly.
RebelSword Fighter118~212~50~35~87~100~32~55~86~7Iron Sword
Moves to the northern area, then moves around there randomly.
RebelMage116~190~32~51~44~70~30~33~66~7Fire
Moves to the northern area, then moves around there randomly.

IfLeif visits one of the houses (except the westernmost house), the player will be given the choice to either accept or reject the villagers' help. If the player accepts the villagers' help, NPCs will appear from the houses on the NPC phases of each turn after Leif visits. Up to sixteen NPCs can be present on the map at a time, and they re-appear (and appear initially) in the following order:

  1. aFighter with aHand Axe from the middle untraversable house (column 9, row 16)
  2. a maleSword Fighter from the southern untraversable house (column 4, row 24)
  3. a male Sword Fighter from the left second-northernmost house (column 10, row 15)
  4. a male Sword Fighter from the northernmost untraversable house (column 14, row 13)
  5. a Fighter with anIron Axe from the left-middle house (column 9, row 18)
  6. a Fighter with an Iron Axe from the northernmost house (column 15, row 14)
  7. a femaleBow Fighter from the second-westernmost house (column 3, row 22)
  8. aPriest from the upper-west house (column 4, row 20)
  9. a male Bow Fighter from the lower-middle house (column 10, row 19)
  10. a female Sword Fighter from the right-middle house (column 13, row 18)
  11. aMage from the right second-northernmost house (column 12, row 15)

If the player rejects the villagers' help, no NPCs appear. Regardless of if their help is accepted or rejected, every house (except the westernmost one) closes after Leif visits one of them. If a unit other than Leif visits a house, no NPCs appear and the houses do not close.

Boss data

Main article:Palman
General
Level14
Action--
Authority★★
Stats
Max HP46Speed10
Strength16Luck8
Magic3Defense18
Skill13Constitution19
Movement6FCM0
InventorySkills
Great Sword
Vulnerary
--
Weapon Levels
SwordsALancesCAxesCBowsDStaves--
Fire magic--Thunder magic----Light magic--Dark magic--

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English
(unofficial)

• The First Rain of May
• The Gathering Storm

• Used in FireLizard's translation.
• Used in the Lil' Mansterfan translation patch.

Japanese

5月の雨

Rain of May

Gallery

  • Map of the chapter
    Map of the chapter
← Dark Forest •The Gathering Storm• The Liberation of Leonster →
Fire Emblem: Thracia 776
Playable charactersAlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable charactersAltenaArionAugustCoirpreDryasHannibalIshtarJuliaJuliusLewynSeliphTravant
BossesAlphandBaldackBandolBaráthBucksBovisBrookCanisCoddaCohenCulloughCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeismannWolfXavierZaomZyle
Background charactersAlfionaCalfEthlynQuan
Personal weaponsBeo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragon LanceForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters1:The Warrior of Fiana • 2:The Coastal Village • 2x:The Corsair Isles • 3:Kelbeth's Gate • 4:The Dungeon • 4x:Hero on the Wind • 5:Mother and Daughter • 6:The Escape • 7:The Shield of Thracia • 8:Mount Violdrake • 8x:Dagdar's Manor • 9:The Banner of Njörun • 10:Nowell Valley • 11:Fort Dandrum • 11x:Murder Holes • 12:The Bandits of Dacia • 12x:The Dandelion • 13:The Walled City • 14:The Onslaught • 14x:Yearning to Breathe Free • 15:Two Paths • 16A:Norden Line • 17A:The Gates of Leonster • 16B:Dark Forest • 17B:The Gathering Storm • 18:The Liberation of Leonster • 19:The Empire's Wrath • 20:The Scion of Light • 21:The War of Liberation • 21x:The Prison Camp • 22:Across the River • 23:The Fiend's Lair • 24:The Baron in Black • 24x:The Loptrian AltarE:Sworn Upon a Sword
LocationsJugdralMunster District (ConnachtLeonsterMunsterUlster) •Thracia (FianaTarrah)
Groups, objects and events12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLifis PiratesLoptr Church (BergrosenDeadlords) •Magi
ListsChaptersCharacters (Availability chart) •Classes (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsOther games (Genealogy of the Holy WarAwakening) •Minor charactersName chartOrbPre-release information (Unused content) •Sound RoomTimeline