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The Escape

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The Escape


Location

Munster

New units

Hicks

Previous chapter(s)

Mother and Daughter

Next chapter(s)

The Shield of Thracia

There's no shortage of soldiers emerging to pursue us... Is there any safe route out of here?
— Leif, to August

The Escape (Japanese:脱出Escape) is the sixth chapter ofFire Emblem: Thracia 776.

Plot

Main article:The Escape/Script

Leif and his party reach the Munster castle town and regroup withAugust. August lectures Leif about theLoptr Church and their influence on theGrannvale Empire and bids him to raise a liberation army to reclaim Leonster. Meanwhile, the powerful mercenaryGalzus rescuesMareeta and leaves her in the hands of the bishopSaias. Leif and his party successfully slip out of town, forcingRaydrik to send GeneralEisenau to pursue him. He reveals to one of his minions that Galzus is the cousin of PrinceShannan ofIsaach.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: EscapePlayerPartnerOtherEnemyThird
Defeat:Leif dies10+1{{{partner}}}0+1025+9{{{third}}}

Units are arranged based on their position in deployment order after Leif. If every unit is recruited and alive, deployment order is Leif, Lifis, Fergus, Karin, Dalsin, Asbel, Brighton, Machyua, Lara, Nanna.

The southwest door cannot be opened by aDoor Key orLockpick; it instead opens when a player unit acts one tile north of it (columns 7 or 8, row 25)

Character data

Characters
New units
Hicks
Axe Knight
HP
30
Inventory
Poleax
Vulnerary
Level
6
Visit north centervillage
(if Murphy escaped inChapter 4x)
Forcibly deployed characters
Leif ​
Available characters
Lifis ​Fergus ​Karin ​Brighton ​Machyua ​Lara ​Dalsin ​Asbel ​Nanna ​

Item data

Items
NameObtainment Method
RapierVisit north easternvillage
(if Cliff escaped inChapter 4x)
Paragon ManualVisit north westernvillage
(if Bowie escaped inChapter 4x)
Knight ProofVisit center mostvillage
(if Emily escaped inChapter 4x)
Od ScrollVisit south westernvillage
(if Leena escaped inChapter 4x)
Pure WaterVisit south easternvillage
(if Bella escaped inChapter 4x)

Shop data

Armories and vendors

SwordsLancesAxesBowsTomesStavesItemsSecret

NameCost
Iron Sword2,200
NameCost
Iron Lance2,200
NameCost
Iron Axe1,100
NameCost
Iron Bow2,200
NameCost
Fire2,250

None

NameCost
Vulnerary600
Door Key500

None

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Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
RaydrikBaron20156168+20129616206Loptr SwordWarp
PaviseImmortal*
Authority: ★★★★
Action:
Does not move.
MunsterSword Armor15120~374~200~170~170~170~178~209~205~6Long Sword
Authority: Truman
Moves to attack units in range; begins moving unprovoked after any enemy unit is provoked or engaged in combat.
MunsterBow Armor15220~374~200~170~170~170~178~209~205~6Long Bow
Authority: Truman
Moves to attack units in range; begins moving unprovoked after any enemy unit is provoked or engaged in combat.
MunsterAxe Armor15420~374~200~170~170~170~178~209~205~6Battle Axe
Authority: Truman
Moves to attack units in range; begins moving unprovoked after any enemy unit is provoked or engaged in combat.
TrumanGeneral5126~337~141~85~122~90~712~1910~176~7Great SwordLong BowVulnerary
Authority: ★★
Moves to attack units in range.
MunsterMage12418~320~142~162~163~170~140~144~186~7Elfire
Authority: Truman
Moves to attack units in range; begins moving unprovoked after any enemy unit is provoked or engaged in combat.
MunsterBishop5220~270~75~122~92~90~71~84~115~6MeteorPhysic
Authority: Truman
Does not move.
MunsterSoldier322040232275Short Lance
Authority: Truman
Moves four tiles at a time, alternating between moving east and west.
MunsterPriest5116~230~73~102~91~80~70~74~115~6Physic
Authority: Truman
MunsterLance Armor5620~274~110~70~70~70~78~159~165~6Long LanceVulnerary
Authority: Truman
Moves to attack units in range.
MunsterSoldier10220~323~150~120~120~120~121~136~185~6Long Lance
Authority: Truman
Moves to attack units in range.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
MunsterCavalier10820~323~150~123~154~160~123~156~188~9Long Lance
Authority: Truman
GalzusMercenary2015420920201714187Meisterschwert
LunaAstra
Authority: Truman
Action: ★★★★★
• Does not appear if he was killed orcaptured inChapter 5.
• Randomly either moves unprovoked or moves only to attack units in range each turn.

Reinforcements

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
CedSage712621615+2016+209788ForsetiVulnerary
AdeptImmortal*
Authority:
Action: ★★
Moves to attack units unprovoked; begins moving to escape on turn 9.
MagiSword Fighter7120~293~120~95~146~150~92~116~156~7Killing Edge
Authority: Ced
Moves to attack units unprovoked; begins moving to escape on turn 9.
MagiSword Fighter4118~242~80~65~117~130~62~85~116~7Iron Sword
Authority: Ced
Moves to attack units unprovoked; begins moving to escape on turn 9.
MagiAxe Fighter5220~274~110~74~115~120~72~98~156~7Hand Axe
Authority: Ced
Moves to attack units unprovoked; begins moving to escape on turn 9.
MagiBow Fighter4218~243~90~63~94~100~61~76~127~8Iron Bow
Authority: Ced
Moves to attack units unprovoked; begins moving to escape on turn 9.
MagiSword Fighter5320~273~100~75~126~130~72~96~136~7Iron Blade
Authority: Ced
Moves to attack units unprovoked; begins moving to escape on turn 9.

Reinforcements

  • Turn 5, ifChapter 4x was not played
    • Ced and nine other NPC units from north of ally starting positions

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

From the start, there are two options: head south through the villages, or face the army with stronger units, likeAsbel orFergus. If you rescued Mafy inChapter 4x,Hicks will be ready for recruitment in one of the villages. If you wish to useKarin to visit the villages in west, keep in mind that while there may be some spots where certain enemies cannot attack, and bring aVulnerary.Dalsin's low movement may be a problem, so make sure one of your units can keep him safe from mages, or simply being overwhelmed. Don't take forever, though;Galzus will appear on turn 14 withLuna,Astra, and aMeisterschwert.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English
(unofficial)

The Escape

--

Japanese

脱出

Escape

Gallery

  • Map of the chapter
    Map of the chapter
← Mother and Daughter •The Escape• The Shield of Thracia →
Fire Emblem: Thracia 776
Playable charactersAlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable charactersAltenaArionAugustCoirpreDryasHannibalIshtarJuliaJuliusLewynSeliphTravant
BossesAlphandBaldackBandolBaráthBucksBovisBrookCanisCoddaCohenCulloughCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeismannWolfXavierZaomZyle
Background charactersAlfionaCalfEthlynQuan
Personal weaponsBeo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragon LanceForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters1:The Warrior of Fiana • 2:The Coastal Village • 2x:The Corsair Isles • 3:Kelbeth's Gate • 4:The Dungeon • 4x:Hero on the Wind • 5:Mother and Daughter • 6:The Escape • 7:The Shield of Thracia • 8:Mount Violdrake • 8x:Dagdar's Manor • 9:The Banner of Njörun • 10:Nowell Valley • 11:Fort Dandrum • 11x:Murder Holes • 12:The Bandits of Dacia • 12x:The Dandelion • 13:The Walled City • 14:The Onslaught • 14x:Yearning to Breathe Free • 15:Two Paths • 16A:Norden Line • 17A:The Gates of Leonster • 16B:Dark Forest • 17B:The Gathering Storm • 18:The Liberation of Leonster • 19:The Empire's Wrath • 20:The Scion of Light • 21:The War of Liberation • 21x:The Prison Camp • 22:Across the River • 23:The Fiend's Lair • 24:The Baron in Black • 24x:The Loptrian AltarE:Sworn Upon a Sword
LocationsJugdralMunster District (ConnachtLeonsterMunsterUlster) •Thracia (FianaTarrah)
Groups, objects and events12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLifis PiratesLoptr Church (BergrosenDeadlords) •Magi
ListsChaptersCharacters (Availability chart) •Classes (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsOther games (Genealogy of the Holy WarAwakening) •Minor charactersName chartOrbPre-release information (Unused content) •Sound RoomTimeline