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The Empty King

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The Empty King


Location

Shirasagi: Throne Room

Boss(es)

Garon

Previous chapter(s)

Treason

Next chapter(s)

Night Breaks Through

So... you've seen my true form...
— Garon

The Empty King (Japanese:虚ろなる王The Hollow King) is the twenty-seventh chapter of theConquest campaign inFire Emblem Fates. In this chapter, Corrin finally reveals the truth to their Nohrian siblings about what has become of their father, KingGaron, and they mount an attack on him, hoping that killing him will bring peace and truly end the war.

Although the game can be saved during battle preparations, it is not possible to save the game, readsupports, or return toMy Castle duringthe next; both chapters must be completed consecutively.

Plot

Main article:The Empty King/Script

Corrin prepares to enter the throne room withAzura and their siblings to exposeGaron's true form and kill him in order to end the war and that this is what they and Azuradiscovered, but the siblings remain skeptical of how they and Azura even know about Garon's state being a monster and why they didn't tell them sooner. Azura states that they are unable to explain the truth because of the curse and can only show them Garon's true from by coming to Hoshido, so they can show them in person rather than explain it. This causes more skepticism and Corrin persists and pleads their case to them to know the truth about Garon and to see what's behind the door.Xander eventually places his trust in them, though not blindly, and warns them that despite being their family, if they are lying and intends to betray them, they will be executed for treason like any traitors.

Agreeing to this, they and Azura opens the door, where they manage to prove the truth of their words when Garon, seated upon the throne of truth, is revealed and exposed as aslimy monstrosity in actuality. The siblings are utterly horrified to see their father's monster form, as Azura explains that the throne can no longer hide someone's true form and reveals to them the real King Garon, a monster. Angered at being exposed, Garon curses Corrin for tricking him, stating anyone who sees his true form must die, and retaliates by swinging againstCamilla,Elise andLeo all at once, disheartening them. Corrin tells the siblings to stay focus and if they back down, he'll kill them all and attempts to fight back, but theYato is unable to hurt him, and in retaliation, Garon counterattacks a strong blow at Corrin.

Despite seeing his true form, Elise, Camilla and Leo refuse to attack Garon, losing their confidences to fight. Corrin pleads for them to put aside their disbelief and help them fight Garon and that he is nothing but an imposter. Garon mocks Corrin about turning his own children against him and attempts to execute Corrin, only for Xander to defend them. Garon questions Xander's motives, but Xander silences Garon and warns him not to speak as if he knows him and affirms that the monster is no longer his father, referring to his real father as stern, but fair, not using his strength against his children or starting a needless conquest of another kingdom, and hoped that conquering Hoshido would bring back the father he once loved, but finally accepts that his real father is long dead. Corrin encourages Xander to fight alongside with them, and that the real Garon wouldn't want the monster soiling his legacy. Xander tells Corrin that he will lend their his strength, and restore true peace to the world.

Siegfried then reacts, and the Yato transforms into the Shadow Yato, unlocking the Seal of Flames. The Yato is finally able to damage Garon, who begins to break down and prepares to kill Corrin and his own children. Xander declares it's time to end Garon's reign of terror and rallies the siblings to not stand by while Corrin battles for them and states if they are truly Nohrian royals, they must help fight alongside Corrin to put an end to Garon and save the world and their kingdom. With Xander's encouragement, the Nohrian siblings finally regain their confidences and all declare they will fight Garon alongside Corrin, and the proper fight begins.

Upon defeating Garon, he dissipates into water. When they begin to celebrate the end of the war and attempts to free the remaining Hoshidians,Takumi appears from the entrance and shoots at them withan otherworldly bow. Corrin is shocked both at Takumi's survival and his possession by an unseen force. They try to tell Takumi that Garon is dead and the war is over, only for him to repeat the words "betrayal" and "death". Azura tells Corrin that Takumi cannot be reasoned with and they must kill him as he is possessed just like Garon was and that he is beyond saving. Corrin is forced to accept the responsibility for Takumi's suffering as they blame themselves for letting Takumi die and betraying him and with no other choice, Corrin walks towards Takumi with the intent of letting him kill them, hoping his hatred will go away. Takumi shoots Corrin, destroying the Yato in the process and seemingly killing them.

Summary

Corrin opens the door to the throne room, discovering the true enemy that waits for them. The creature within the room is unlike anything he/she's ever seen.

Chapter data

NormalHardLunatic

Chapter Data
Conditions
Unit Data
Victory: DefeatGaronPlayerPartnerOtherEnemyThird
Defeat:Corrin dies* or the player's army is routed*1–16{{{partner}}}{{{other}}}17{{{third}}}
Map dimensions:
29 columns by 30 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatGaronPlayerPartnerOtherEnemyThird
Defeat:Corrin dies* or the player's army is routed*1–16{{{partner}}}{{{other}}}21{{{third}}}
Map dimensions:
29 columns by 30 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatGaronPlayerPartnerOtherEnemyThird
Defeat:Corrin dies* or the player's army is routed*1–16{{{partner}}}{{{other}}}22{{{third}}}
Map dimensions:
29 columns by 30 rows

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This chapter features stairs that act as warp points between the rooms; by using the "Stairs" command while standing on them, a unit will be transported to the endpoint, and will be left with amovement stat = their base movement - the movement it took to reach the stairs. They are located as follows:

  • Column 1, row 20–Column 13, row 10: Links the southwest room and the main hall
  • Column 30, row 20–Column 17, row 10: Links the southeast room and the main hall
  • Column 2, row 14–Column 13, row 9: Links the western room and the main hall
  • Column 29, row 14–Column 17, row 9: Links the eastern room and the main hall
  • Column 3, row 8–Column 13, row 8: Links the northwest room and the main hall
  • Column 28, row 8–Column 17, row 8: Links the northeast room and the main hall

Character data

Characters
New units

None

Forcibly deployed characters
Corrin f ​
Available characters
Jakob ​Silas ​Elise ​Arthur ​Effie ​Odin ​Niles ​Azura ​Nyx ​Camilla ​Selena ​Beruka ​Kaze ​Laslow ​Peri ​Benny ​Charlotte ​Leo ​Keaton ​Gunter ​Felicia ​Xander ​Shura ​Flora ​Izana ​

Note: The returning characters list does not include any characters recruitable inparalogues orxenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include anybonus units, as they are recruitable at the player's discretion.

Item data

Items
NameObtainment Method
Shadow YatoCorrin'sGrim Yato transforms into this prior to battle preparations

Dragon Vein data

There are no Dragon Veins in this chapter.

Enemy data

NormalHardLunatic

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GaronEmpty Vessel4016531192626102722-Bölverk
Armored BlowWarding BlowDragonskin
Stands on athrone.
InvaderSwordmaster201502722731+12020−124−16Silver Katana
Armored Blow
• Immediately begins moving unprovoked.
• Defeat opens the door in his room.
InvaderSpear Master2015331031261425+118+16Silver Naginata
Warding Blow
• Immediately begins moving unprovoked.
• Defeat opens the door in his room.
InvaderBerserker20161350272761796Silver Axe
Certain Blow
• Immediately begins moving unprovoked.
• Defeat opens the door in his room.
InvaderMaster Ninja201492503330+21417316Silver Shuriken
Poison Strike
• Immediately begins moving unprovoked.
• Defeat opens the door in his room.
InvaderSniper201522803327142517+26Silver Yumi
Odd Shaped
• Immediately begins moving unprovoked.
• Defeat opens the door in his room.
InvaderSorcerer201480312222722296Ragnarok
Heartseeker
• Immediately begins moving unprovoked.
• Defeat opens the door in his room.
InvaderShrine Maiden206250121314107135Sun Festal
Immediately begins moving unprovoked.
InvaderLancer4034728026251525195+1Silver Lance
Movement +1CounterCountermagic
Immediately begins moving unprovoked.
InvaderMerchant201533102221203120+26Silver YumiGold Bar
SpendthriftWary Fighter
Immediately begins moving unprovoked.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GaronEmpty Vessel4017035202828103025-Bölverk
Armored BlowWarding BlowSavage BlowDragonskin
Stands on athrone.
InvaderSwordmaster201532922835+12022−126−16Silver Katana
Armored Blow
• Immediately begins moving unprovoked.
• Defeat of all three Swordmasters opens the door in their room.
InvaderSwordmaster202532922835+620+322−126−16Silver Katana
Armored Blow
Paired up together.
• Immediately begins moving unprovoked.
• Defeat of all three Swordmasters opens the door in their room.
InvaderSpear Master2015634033291427+120+16Silver Naginata
Warding Blow
• Immediately begins moving unprovoked.
• Defeat of all three Spear Masters opens the door in their room.
InvaderSpear Master2025634+3033+329+21427+120+16Silver Naginata
Warding Blow
Paired up together.
• Immediately begins moving unprovoked.
• Defeat of all three Spear Masters opens the door in their room.
InvaderBerserker201653802930619116Silver Axe
Certain Blow
• Will not move until turn 2.
• Defeat opens the door in his room.
InvaderMaster Ninja201522703535+21419346Silver Shuriken
Poison Strike
• Will not move until turn 2.
• Defeat opens the door in his room.
InvaderSniper201553003530142719+26Silver Yumi
Odd Shaped
• Will not move until turn 2.
• Defeat opens the door in his room.
InvaderSorcerer201500342324724326Ragnarok
Heartseeker
• Will not move until turn 2.
• Defeat opens the door in his room.
InvaderShrine Maiden204270131415108155Entrap*Sun Festal
--
InvaderShrine Maiden202270131415108155Sun Festal
Immediately begins moving unprovoked.
InvaderLancer4035031028281527215+1Silver LanceGold Bar
Movement +1CounterCountermagicSpendthrift
Immediately begins moving unprovoked.
InvaderMerchant201563302422203322+26Silver YumiMini BowGold BarGold Bar
SpendthriftCertain BlowWary Fighter
Immediately begins moving unprovoked.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
GaronEmpty Vessel4017035202828103025-Bölverk
Armored BlowWarding BlowRenewalSavage BlowDragonskin
Stands on athrone.
InvaderSwordmaster201532922835+12022−126−16Silver Katana
Seal SpeedArmored Blow
• Immediately begins moving unprovoked.
• Defeat of all three Swordmasters opens the door in their room.
InvaderSwordmaster202532922835+620+322−126−16Silver Katana
Seal SpeedArmored Blow
Paired up together.
• Immediately begins moving unprovoked.
• Defeat of all three Swordmasters opens the door in their room.
InvaderSpear Master2015634033291427+120+16Silver Naginata
Seal DefenseWarding Blow
• Immediately begins moving unprovoked.
• Defeat of all three Spear Masters opens the door in their room.
InvaderSpear Master2025634+3033+329+21427+120+16Silver Naginata
Seal DefenseWarding Blow
Paired up together.
• Immediately begins moving unprovoked.
• Defeat of all three Spear Masters opens the door in their room.
InvaderBerserker201653802930619116Silver Axe
Seal StrengthCertain Blow
• Will not move until turn 2.
• Defeat opens the door in his room.
InvaderMaster Ninja201522703535+21419346Silver Shuriken
Poison StrikeGrisly Wound
• Will not move until turn 2.
• Defeat opens the door in his room.
InvaderSniper201553003530142719+26Silver Yumi
Quick DrawOdd Shaped
• Will not move until turn 2.
• Defeat opens the door in his room.
InvaderSorcerer201500342324724326Ragnarok
VantageHeartseeker
• Will not move until turn 2.
• Defeat opens the door in his room.
InvaderShrine Maiden204270131415108155Entrap*Moon Festal
--
InvaderShrine Maiden202270131415108155Moon Festal
Immediately begins moving unprovoked.
InvaderLancer4045031028281527215+1Silver LanceGold BarGold Bar
Movement +1CounterCountermagicSpendthrift
Immediately begins moving unprovoked.
InvaderMerchant201563302422203322+26Silver YumiMini BowGold BarGold BarGold Bar
SpendthriftCertain BlowWary Fighter
Immediately begins moving unprovoked.

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Boss data

Main article:Garon

NormalHardLunatic

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


On Hard and Lunatic, theShrine Maidens in the four southern rooms each have a single-use, infinite rangeEntrap staff, which they will use on the first turn to pluck your units into their rooms, each with a dangerous enemy. The exact mechanism which determines what unit a Shrine Maiden will target is unclear, though there is some consistency to it. However, the order they act in is random. Thankfully, the other enemy in the rooms with them will not move until turn 2. It is advisable to kill the Shrine Maidens first so they cannot heal their partners. Unlike the enemies in the four southern rooms, all enemies in the two northern rooms will begin moving on turn 1, as will theSpendthrift squad.

Trivia

  • This chapter is one of few chapters in the game where thepreparations theme doesn't play during that phase of setup. In this case, the music from the preceding cutscene continues onto the battle preparations screen.
  • The title of this chapter refers to Garon being exposed in his true form and is known as the "empty king".

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

The Empty King

--

Japanese

虚ろなる王

The Hollow King

Spanish

Rey vacuo

Empty King

French

Le visage du roi

The face of the king

German

Des Königs Gesicht

The King's Face

Italian

Il re vacuo

The empty king

Korean

허울뿐인 왕

King of a false appearance

Gallery

References

← Treason •The Empty King• Night Breaks Through →
Fire Emblem Fates
Playable charactersBirthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLCAnna
amiiboIkeLucinaMarthRobin
Non-playable charactersCassitaLaylaLilithRainbow Sage
BossesAnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background charactersCadrosIkonaKaterinaMoroShanty Pete
Legendary andpersonal weaponsAstral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
ChaptersPrologueP:Ties That Bind • 1:Nohr • 2:Gift of Ganglari • 3:Journey Begins • 4:Hoshido • 5:Mother • 6:The Path Is Yours
Birthright
Birthright
6:In the White Light • 7:A Vow Upheld • 8:Fierce Winds • 9:Land of Gods • 10:Ninja Village • 11:To the Sea • 12:Dark Reunion • 13:Another Hope • 14:Light Scatters • 15:Wolfskin Peak • 16:Pleasure Palace • 17:Lost in the Ice • 18:Leo • 19:Rainbow Sage • 20:Fort Dragonfall • 21:Burning Falls • 22:Hidden Capital • 23:Camilla • 24:Tears of a Dragon • 25:Traitor Revealed • 26:Xander • 27:King GaronE:Dawn Breaks
Conquest
Conquest
6:Embrace the Dark • 7:A Dragon's Decree • 8:Cold Reception • 9:Another Trial • 10:Unhappy Reunion • 11:Rainbow Sage • 12:Bitter Intrigue • 13:Uprising • 14:Voice of Paradise • 15:The Black Pillar • 16:Invasion • 17:Den of Betrayal • 18:Black & White • 19:Kitsune Lair • 20:Winds of Change • 21:Eternal Stairway • 22:Sakura • 23:Possessed • 24:Hinoka • 25:Ryoma • 26:Treason • 27:The Empty KingE:Night Breaks Through
Revelation
Revelation
6:Into the Ground • 7:Unspeakable World • 8:Traitor's Brand • 9:Wanderer • 10:Voice of a God • 11:Mutual Enemies • 12:Frozen Sea • 13:A Lost Peace • 14:Orders • 15:Rainbow Sage • 16:White Flames • 17:Black Flames • 18:Veiled Kingdom • 19:Hidden Strings • 20:Seeds of Doubt • 21:Going Forward • 22:Memories • 23:Arete Undone • 24:Days Lost • 25:Blades Drawn • 26:The Vallite King • 27:Hear My CryE:Anankos
Paralogues1:Tragic Start • 2:Dragon Blood • 3:Surprise Duet • 4:Fight or Flight • 5:Bold Approach • 6:Herbal Remedy • 7:Father & Liege • 8:A Great Hunt • 9:Saizo vs. Saizo • 10:Hunter & Prey • 11:A Long Grudge • 12:Sweet Dreams • 13:Truly Talented • 14:After the End • 15:Hidden Bravery • 16:Abducted • 17:Two Defenders • 18:Nutty Family • 19:Great Heroism • 20:Ultimate Power • 21:Bright Smile • 22:Abrupt Clash
InvasionsBirthright:Invasion 1Invasion 2Invasion 3Conquest:Invasion 1Invasion 2Invasion 3Revelation:Invasion 1Invasion 2Invasion 3
DLC chaptersGhostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero BattlesHero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
LocationsDeeprealms (My Castle) •Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) •Nohr (Dragon's GateIce TribeNestra) •Notre SagesseValla (Bottomless Canyon)
Groups, objects, and conceptsAncient TextsBond unitDragon VeinEinherjarMy CastlePrisoner
ListsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topics4koma Comic & Character Guide BookCrown of NibelungDownloadable contentMinor charactersName chart • Other games (Awakening) •Pre-release information (Unused content) •SoundtrackTheaterWorld map