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The Dawn Maiden

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The Dawn Maiden

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Location

Frozen Fortress

Boss(es)

Micaiah

The Dawn Maiden (Japanese:暁の巫女Priestess of Dawn) is the eleventhparalogue chapter ofFire Emblem Engage, unlocked upon the completion ofChapter 19. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter,Alear takes on a challenge fromEmblem Micaiah in a place familiar to her in order to deepen their bonds.

Plot

Main article:The Dawn Maiden/Script

In a snowy fortress inElusia,Micaiah is reminded of Castle Nox fromher homeworld. She tellsAlear that it was there that she fought againstIke in an attempt to defend her people from ablood pact; a curse that she sacrificed everything to undo. Alear understands why they were brought here, and challenges Micaiah to her trial, which will strengthen their bonds.

Alear manages to defeat Micaiah, who commends them on passing her trial. Alear then remarks that they had hoped to gain her future-telling ability, which Micaiah responds by saying that they are already building it themself. Alear swears to not disappoint her, and the two head off.

Beginning log

A place of significance to Emblem Micaiah. Here, the Divine Dragon will face an important trial.

Chapter data

NormalHardMaddening

Chapter Data
Conditions
Unit Data
Victory: Defeat EmblemMicaiahPlayerPartnerOtherEnemyThird
Defeat:Alear dies, or an enemy reaches the defended area1–12{{{partner}}}{{{other}}}18+36{{{third}}}
File:Cm fe17 11x.png
Map dimensions:
23 columns by 23 rows
Chapter Data
Conditions
Unit Data
Victory: Defeat EmblemMicaiahPlayerPartnerOtherEnemyThird
Defeat:Alear dies, or an enemy reaches the defended area1–12{{{partner}}}{{{other}}}20+104{{{third}}}
File:Cm fe17 11x h.png
Map dimensions:
23 columns by 23 rows
Chapter Data
Conditions
Unit Data
Victory: Defeat EmblemMicaiahPlayerPartnerOtherEnemyThird
Defeat:Alear dies, or an enemy reaches the defended area1–12{{{partner}}}{{{other}}}30+112{{{third}}}
File:Cm fe17 11x m.png
Map dimensions:
23 columns by 23 rows

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This chapter featuresBallistae andFlame Cannons. They are located as follows:

  • Column 2, row 9: Ballista with 3–7 Rng, +20 Hit, 10(Normal)/7(Hard)/5(Maddening) uses
  • Column 6, row 6: Ballista with 3–7 Rng, +20 Hit, 10(Normal)/7(Hard)/5(Maddening) uses
  • Column 7, row 12: Ballista with 3–7 Rng, +20 Hit, 10(Normal)/7(Hard)/5(Maddening) uses
  • Column 9, row 3: Ballista with 3–7 Rng, +20 Hit, 10(Normal)/7(Hard)/5(Maddening) uses
  • Column 12, row 4: Flame Cannon with 3–8 Rng, 25 Atk, 110 Hit, 10(Normal)/7(Hard)/5(Maddening) uses
  • Column 15, row 3: Ballista with 3–7 Rng, +20 Hit, 10(Normal)/7(Hard)/5(Maddening) uses
  • Column 17, row 12: Ballista with 3–7 Rng, +20 Hit, 10(Normal)/7(Hard)/5(Maddening) uses
  • Column 19, row 6: Ballista with 3–7 Rng, +20 Hit, 10(Normal)/7(Hard)/5(Maddening) uses
  • Column 22, row 14: Ballista with 3–7 Rng, +20 Hit, 10(Normal)/7(Hard)/5(Maddening) uses

Character data

Characters
New units

None

Forcibly deployed characters
Alear f ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​Hortensia ​Seadall ​Rosado ​Goldmary ​Lindon ​Saphir ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Emblem Ring data

Characters
New units

None

Available characters
Lucina ​Lyn ​Ike ​Byleth ​Corrin ​Eirika ​Sigurd ​Leif ​Roy ​
Undeployable characters
Micaiah ​

Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.

Additionally,Emblem Energy appears in the following locations:

  • Column 1, row 1: The northwest corner of the map
  • Column 1, row 5: Northwest of twoBallistae
  • Column 8, row 1: West of the defended area
  • Column 9, row 1: West of the defended area
  • Column 15, row 1: East of the defended area
  • Column 16, row 1: East of the defended area
  • Column 23, row 2: Near the northeast corner of the map
  • Column 23, row 11: Northeast of two Ballistae

Item data

Items
NameObtainment Method
1000GDropped by enemyThief
1000GDropped by enemyHero (reinforcement)
1000GDropped by enemyWyvern Knight (reinforcement)
1000GDropped by enemySwordmaster (reinforcement)

Completing this chapter will also unlockMicaiah's maximum bond level.

Enemy data

NormalHardMaddening

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
MicaiahEmblem35140
Revival Stone
72020228222375ShineNosferatuThani
AugmentCleric++Silence WardHealing LightGreat Sacrifice
• Begins moving unprovoked on turn 9.
• Does not useGreat Sacrifice.
FabricationThief30147
Revival Stone
181232416915135Stiletto1000GThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 9.
FabricationGeneral82512012081928164Silver Lance
--
FabricationHalberdier92462062219−31378105Silver Lance
Begins moving unprovoked on turn 2.
FabricationSwordmaster91401432327−3981485Silver Sword
Begins moving unprovoked on turn 2.
FabricationHero9145180202212611115Silver Sword
Begins moving unprovoked on turn 2.
FabricationPaladin9547192212012910116Silver Sword
The southern two begin moving unprovoked on turn 2.
FabricationGreat Knight85461721913−219510136Silver Axe
The southern two begin moving unprovoked on turn 2.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
FabricationHalberdier92462062219−31378105Silver Lance
--
FabricationGeneral81512012081928164Silver Lance
--
FabricationBerserker91572001316524155Silver Axe
--
FabricationSwordmaster91401432327−3981485Silver Sword
--
FabricationWarrior91552011718−2944135Silver Axe
--
FabricationWolf Knight92421451924−39111286Silver Sword
--
FabricationGreat Knight82461721913−219510136Silver Axe
--
FabricationPaladin9247192212012910116Silver Sword
--
FabricationHero131481901724−213613115Brave Sword1000GThis item is dropped upon this unit's defeat.
--
FabricationSniper131442112619−21071095Brave Bow
--
FabricationWarrior131592211820−21045145Brave Axe
--
FabricationWyvern Knight131532082023−41389126Brave Axe1000GThis item is dropped upon this unit's defeat.
--
FabricationSwordmaster131431942129−41091595Brave Sword1000GThis item is dropped upon this unit's defeat.
--
FabricationHigh Priest1313761919196211685FortifyPhysicFreezeSilence
Moves to be adjacent toMicaiah if no units are in range.
FabricationGriffin Knight994115112127−49151396Silver Lance
Prioritizes reaching the defended area.
FabricationWyvern Knight99491972221−41278116Silver Axe
Prioritizes reaching the defended area.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
MicaiahEmblem35140
Revival StoneRevival Stone
1232202215362375ShineNosferatuThani
AugmentCleric++Silence WardHealing LightGreat Sacrifice
• Begins moving unprovoked on turn 8.
• Does not useGreat Sacrifice.
FabricationThief30149
Revival StoneRevival Stone
3063031241216135Stiletto1000GThis item is dropped upon this unit's defeat.
Pass
Begins moving unprovoked on turn 8.
FabricationGeneral82542722193288174Silver Lance
Swap
--
FabricationSniper81432452918−115111095Silver Bow
No Distractions
--
FabricationSage91318272018−311251185Bolganone
Spell Harmony
--
FabricationHalberdier924825102721−320138105Silver Lance
Pincer Attack
Begins moving unprovoked on turn 2.
FabricationSwordmaster91432082529−215141595Silver Sword
Run Through
Begins moving unprovoked on turn 2.
FabricationHero91472442224191112115Silver Sword
Brave Assist
Begins moving unprovoked on turn 2.
FabricationPaladin95492462622201511116Silver Sword
Pivot
The southern two begin moving unprovoked on turn 2.
FabricationGreat Knight85482252414−2301111136Silver Axe
Allied Defense
The southern two begin moving unprovoked on turn 2.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
FabricationHalberdier924825102721−320138105Silver Lance
Pincer Attack
--
FabricationGeneral81542722193288174Silver Lance
Swap
--
FabricationSniper82432452918−115111095Silver Bow
No Distractions
--
FabricationBerserker916029314171165165Silver Axe
Smash+
--
FabricationSwordmaster91432082529−215141595Silver Sword
Run Through
--
FabricationWarrior91582751819−215105135Silver Axe
Merciless
--
FabricationMage Knight823315201719−21322796Bolganone
Chaos Style
--
FabricationWolf Knight924520102426−215181396Silver Sword
Hobble
--
FabricationGreat Knight82482252414−2301111136Silver Axe
Allied Defense
--
FabricationPaladin92492462622201511116Silver Sword
Pivot
--
FabricationBow Knight82431972621−112151196Silver Bow
Careful Aim
--
FabricationHero13151
Revival Stone
3252426−1211314125Brave Sword1000GThis item is dropped upon this unit's defeat.
Brave Assist
--
FabricationSniper13147
Revival Stone
3263320−1171311105Brave Bow
No Distractions
--
FabricationWarrior13163
Revival Stone
3261921−216115145Brave Axe
Merciless
--
FabricationWyvern Knight13156
Revival Stone
33132725−422149126Brave Axe1000GThis item is dropped upon this unit's defeat.
Air Raid
--
FabricationSwordmaster13146
Revival Stone
3092831−416151695Brave Sword1000GThis item is dropped upon this unit's defeat.
Run Through
--
FabricationHigh Priest13139
Revival Stone
1127202012301795FortifyPhysicFreezeSilence
Self-Healing
Moves to be adjacent toMicaiah if no units are in range.
FabricationGriffin Knight9404421172829−415211496Silver Lance
Clear the Way
Prioritizes reaching the defended area.
FabricationWyvern Knight9405225122423−420138116Silver Axe
Air Raid
Prioritizes reaching the defended area.
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
MicaiahEmblem35145
Revival StoneRevival Stone
1235203415452375ShineNosferatuThani
AugmentCleric++Silence WardHealing LightUnbreakableGreat Sacrifice
• Begins moving unprovoked on turn 8.
• Does not useGreat Sacrifice.
FabricationThief30153
Revival StoneRevival Stone
36103535301816135Stiletto1000GThis item is dropped upon this unit's defeat.
Triangle AdeptPass
Begins moving unprovoked on turn 8.
FabricationGeneral8260337271341149174Silver Lance
Swap
--
FabricationGeneral8160337271341149174Silver Lance
SwapSteady Stance
--
FabricationSniper81492993523−121181095Silver Bow
No Distractions
--
FabricationHalberdier955431163226−326199105Silver Lance
Pincer AttackDarting Blow
The southern four begin moving unprovoked on turn 2.
FabricationSage913613342523−318341285Bolganone
Spell Harmony
--
FabricationHalberdier925431163226−326199105Silver Lance
Pincer Attack
Begins moving unprovoked on turn 2.
FabricationSwordmaster914925133134−221201695Silver Sword
Run Through
Begins moving unprovoked on turn 2.
FabricationHero91533192729251813115Silver Sword
Brave Assist
Begins moving unprovoked on turn 2.
FabricationPaladin955530113227282212116Silver Sword
Pivot
The southern two begin moving unprovoked on turn 2.
FabricationPaladin925530113227282212116Silver Sword
PivotLancebreaker
The southern one begins moving unprovoked on turn 2.
FabricationGreat Knight82542792919−1381711146Silver Axe
Allied DefenseWarding Stance
The southern one begins moving unprovoked on turn 2.
FabricationGreat Knight85542792919−1381711146Silver Axe
Allied Defense
The southern two begin moving unprovoked on turn 2.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
FabricationHalberdier945431163226−326199105Silver Lance
Pincer Attack
--
FabricationGeneral8260337271341149174Silver Lance
Swap
--
FabricationSniper82492993523−121181095Silver Bow
No Distractions
--
FabricationSniper82492993523−121181095Silver Bow
No DistractionsSeal Defense
--
FabricationBerserker9267367192218115165Silver Axe
Smash+Cornered Beast
--
FabricationSwordmaster924925133134−221201695Silver Sword
Run ThroughDeath Blow
--
FabricationWarrior926534102324−121165145Silver Axe
MercilessFierce Stance
--
FabricationMage Knight823820272224−22030896Bolganone
Chaos Style
--
FabricationWolf Knight925125152932−221241496Silver Sword
Hobble
--
FabricationGreat Knight82542792919−1381711146Silver Axe
Allied Defense
--
FabricationPaladin925530113227282212116Silver Sword
Pivot
--
FabricationBow Knight824924123126−118211196Silver Bow
Careful Aim
--
FabricationHero13156
Revival Stone
3892831−1271914125Brave Sword1000GThis item is dropped upon this unit's defeat.
Seal DefenseBrave Assist
--
FabricationSniper13151
Revival Stone
36103725−1232011105Brave Bow
Fierce StanceNo Distractions
--
FabricationWarrior13167
Revival Stone
38102426−223175145Brave Axe
Certain BlowUnwaveringMerciless
--
FabricationWyvern Knight13161
Revival Stone
39183129−429219126Brave Axe1000GThis item is dropped upon this unit's defeat.
Death BlowAir Raid
--
FabricationSwordmaster13150
Revival Stone
34133236−423221695Brave Sword1000GThis item is dropped upon this unit's defeat.
Seal ResistanceRun Through
--
FabricationHigh Priest13143
Revival Stone
1533252519381795FortifyPhysicFreezeSilence
UnbreakableSelf-Healing
Moves to be adjacent toMicaiah if no units are in range.
FabricationGriffin Knight9305026223334−421281596Silver Lance
Clear the Way
Prioritizes reaching the defended area.
FabricationGriffin Knight9105026223334−421281596Silver Lance
Clear the WayDarting Blow
Prioritizes reaching the defended area.
FabricationWyvern Knight9305832173028−328209126Silver Axe
Air Raid
Prioritizes reaching the defended area.
FabricationWyvern Knight9305832173028−328209126Silver Axe
Air RaidCertain Blow
Prioritizes reaching the defended area.

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Reinforcements

  • Turn 3(Hard/Maddening only)
  • Turn 4(Normal/Maddening only)
  • Turn 5(Hard)/6(Normal/Maddening)
    • 2Mage Knights from the west side of the southern border of the map(Hard/Maddening only)
    • 2Wolf Knights from northwest of the far southwestern sandbags
    • 2Great Knights from north of Micaiah's starting position
    • 2Paladins from near the southeast corner of the map
    • 2Bow Knights from near the southeast corner of the map(Hard/Maddening only)
  • Turn 8(Hard/Maddening)/9(Normal)
  • Turns 11, 13, and 14(Normal)/10 and 12–20(Hard/Maddening)

Boss data

Main article:Micaiah

NormalHardMaddening

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


This paralogue is extremely simple, easily done even on maddening with just Alear. Simply have Alear run out with Lyn to Astra Storm Micaiah, and retreat to the defend point. With Canter, Alear can always go back onto the defend tile, allowing for a very simple kill. Yout other units can simply run in to body-block Micaiah, or kill her quickly. Finishing this map quickly is ideal, and very doable.

Trivia

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

The Dawn Maiden

--

Japanese

暁の巫女

Priestess of Dawn

Spanish

La Dama del Alba

The Lady of Dawn

French

La Fille de l'Aube

The Girl of Dawn

German

Tochter des Lichts

Daughter of Light

Italian

La Fanciulla della Luce

The Maiden of Light

Gallery


This section has been marked as astub. Please help improve the page by adding information.


← The Sage Lord •The Dawn Maiden• The Young Lion →
Fire Emblem Engage
Playable charactersAlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable charactersAnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
BossesAlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background charactersNil
EmblemsAlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Legendary and personal weaponsLibérationMisericordeObscuritéWille Glanz
ChaptersMain storyP:The Emblems • 1:Awake at Last • 2:Queen Lumera • 3:Hostilities • 4:A Land in Bloom • 5:Retaking the Castle • 6:The Stolen Ring • 7:Dark Emblem • 8:The Kingdom of Might • 9:A Clash of Forces • 10:The Fell Dragon Sombron • 11:Retreat • 12:The Sentinels • 13:Heroes of the Oasis • 14:The Battle for Solm • 15:Dancer in the Ruins • 16:Seashore Travels • 17:Serenity in Ruin • 18:The Cold Voyage • 19:The Dead Town • 20:The Kingless Castle • 21:The Return • 22:The Fell & the Divine • 23:The Four Hounds • 24:Recollections • 25:The Final Guardian • 26:The Last Engage
ParaloguesBudding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine ParaloguesThe AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue1:Dragons from Afar • 2:Seeds of Unrest • 3:Path to War • 4:Clash of Queens • 5:The Fell Heir • 6:Seven Bracelets
LocationsElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and conceptsCorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
ListsBond conversationsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsDownloadable contentMangaMinor charactersMoviesMusic PlayerName chartOriginal Soundtrack • Other games (Fire Emblem series) •Pre-release information (Unused content) •TimelineWorld map