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The Crux of Fate

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The Crux of Fate

No image available.

Location

Crossroads of Fate

Boss(es)

Corrin

The Crux of Fate (Japanese:未来を選びし者The person who chooses the future) is the seventhparalogue chapter ofFire Emblem Engage, unlocked upon the completion ofChapter 15. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter,Alear takes on a challenge fromEmblem Corrin in a place familiar to her in order to deepen their bonds.

Plot

Main article:The Crux of Fate/Script

Alear andCorrin find themselves in a river inFirene, which Corrin likens to the place whereher fate branched into three options. Alear is confused, so she explains that in her home world, she was born in the kingdom ofHoshido, but raised in the opposing kingdom ofNohr. She tells Alear that the river was where the two countries fought, and she had to choose between siding with either of them, or fighting alone. Alear empathizes with her plight, and she challenges them to a battle, both to prove the convictions of their own choice to fightSombron and to strengthen their bonds, which Alear accepts.

Alear manages to defeat Corrin, who commends them for giving her sword,Yato, a worthy fight. She tells them how the sword was forged to bring peace to the world, and that it chose her on the same dayher mother died. Alear empathizes with her, having also losttheir mother. Corrin expresses gratitude to both her friends and the Yato for giving her the strength to carry on after that event. She warns Alear that their future choices may bring them suffering, but that she will remain by their side, and Alear thanks her for this.

Beginning log

A place of significance to Emblem Corrin. Here, the Divine Dragon will face an important trial.

Chapter data

NormalHardMaddening

Chapter Data
Conditions
Unit Data
Victory: Defeat EmblemCorrinPlayerPartnerOtherEnemyThird
Defeat:Alear dies1–8{{{partner}}}{{{other}}}18+4{{{third}}}

InitialTurn 5 onward

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Map dimensions:
20 columns by 22 rows
Chapter Data
Conditions
Unit Data
Victory: Defeat EmblemCorrinPlayerPartnerOtherEnemyThird
Defeat:Alear dies1–8{{{partner}}}{{{other}}}18+6{{{third}}}

InitialTurn 5 onward

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Map dimensions:
20 columns by 22 rows
Chapter Data
Conditions
Unit Data
Victory: Defeat EmblemCorrinPlayerPartnerOtherEnemyThird
Defeat:Alear dies1–8{{{partner}}}{{{other}}}22+6{{{third}}}

InitialTurn 5 onward

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Map dimensions:
20 columns by 22 rows

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Character data

Characters
New units

None

Forcibly deployed characters
Alear f ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​Hortensia ​Seadall ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Emblem Ring data

Characters
New units

None

Available characters
Lucina ​Lyn ​Ike ​Byleth ​
Undeployable characters
Corrin ​

Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.

Additionally,Emblem Energy appears in the following locations:

  • Column 3, row 4: Just south of the collapsed bridge
  • Column 3, row 10: Northwest of the western patch of woods
  • Column 10, row 1: North of ally starting positions
  • Column 11, row 12: In the center of the shoals
  • Column 12, row 1: North of ally starting positions
  • Column 15, row 13: Between the river and the eastern patch of woods
  • Column 19, row 3: On the edge of the shoals near the northeast corner of the map

Item data

Items
NameObtainment Method
500GDropped by enemyPaladin
500GDropped by enemyWyvern Knight
500GDropped by enemyMage Knight
500GDropped by enemyRoyal Knight
500GDropped by enemySwordmaster
500GDropped by enemyGriffin Knight
500GDropped by enemySniper
500GDropped by enemyHigh Priest

Completing this chapter will also unlockCorrin's maximum bond level.

Enemy data

NormalHardMaddening

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
CorrinEmblem32141
Revival Stone
18152119−117171295WakizashiDual KatanaYato
Dragon VeinDraconic HexPair UpQuality Time+Dreadful AuraTorrential Roar
• Converts allshoal terrain on the map to ground terrain, and createsflames terrain on some of those spots at the start of turn 5.
• Begins moving unprovoked on turn 6.
• UsesDragon Vein to createwater terrain if she has not used it within the previous two turns, or if she has usedTorrential Roar within the previous turn.
FabricationPaladin81441942320−313105106Silver Blade500GThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 5, or if the southernWyvern Knight,Mage Knight,Royal Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
FabricationWyvern Knight81461982121−51393106Hurricane Axe500GThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 5, or if the southernPaladin,Mage Knight,Royal Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
FabricationMage Knight813012151518−3916286Bolganone500GThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Royal Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
FabricationRoyal Knight8140171323211113786PhysicRecover500GThis item is dropped upon this unit's defeat.
--
FabricationSwordmaster81381552227−3109885Levin Sword500GThis item is dropped upon this unit's defeat.
• Starts onwoods.
• Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Griffin Knight,Sniper, orHigh Priest is provoked.
FabricationGriffin Knight813916122427−51016886Silver Lance500GThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Swordmaster,Sniper, orHigh Priest is provoked.
FabricationSniper81391932617−2107485Silver Bow500GThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Swordmaster,Griffin Knight, orHigh Priest is provoked.
FabricationHigh Priest81337181617720975PhysicRecover500GThis item is dropped upon this unit's defeat.
--
FabricationHalberdier63412072118−4148395Silver Lance
Immediately begins moving unprovoked.
FabricationSniper82371932417−2107485Silver Bow
Immediately begins moving unprovoked.
FabricationSwordmaster61361552025−3109885Silver Sword
Immediately begins moving unprovoked.
FabricationSwordmaster61361552025−5109885Brave Sword
Immediately begins moving unprovoked.
FabricationPaladin61421942119−513105106Silver Axe
Immediately begins moving unprovoked.
FabricationSage61285171717718575Elwind
Immediately begins moving unprovoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
FabricationBerserker61512321216−3740145Silver Greataxe
--
FabricationSage61285171717−9718575Thoron
Cornered Beast
--
FabricationPaladin61421942119−313105106Silver Lance
--
FabricationSage61285171717718575Elwind
--
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
CorrinEmblem32145
Revival StoneRevival Stone
23202420212118105WakizashiDual KatanaYato
Dragon VeinDraconic HexPair UpQuality Time+Dreadful AuraStalwartTorrential Roar
• Converts allshoal terrain on the map to ground terrain, and createsflames terrain on some of those spots at the start of turn 4.
• Begins moving unprovoked on turn 5.
• UsesDragon Vein to createwater terrain if she has not used it within the previous two turns, or if she has usedTorrential Roar within the previous turn.
FabricationPaladin81482462621−2191511116Silver Blade500GThis item is dropped upon this unit's defeat.
Pivot
• Begins moving unprovoked on turn 4, or if the southernWyvern Knight,Mage Knight,Royal Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationWyvern Knight815125112422−419138116Hurricane Axe500GThis item is dropped upon this unit's defeat.
Air Raid
• Begins moving unprovoked on turn 4, or if the southernPaladin,Mage Knight,Royal Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationMage Knight813315201719−21322796Bolganone500GThis item is dropped upon this unit's defeat.
Chaos Style
• Begins moving unprovoked on turn 4, or if the southernPaladin,Wyvern Knight,Royal Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationRoyal Knight81442118262215181396PhysicRecover500GThis item is dropped upon this unit's defeat.
Reforge
• Begins moving unprovoked on turn 4, or if the southernPaladin,Wyvern Knight,Mage Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationSwordmaster81421982528−214131495Levin Sword500GThis item is dropped upon this unit's defeat.
Run Through
• Starts onwoods.
• Begins moving unprovoked on turn 4, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationGriffin Knight814320162728−514211496Silver Lance500GThis item is dropped upon this unit's defeat.
Clear the Way
• Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Swordmaster,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationSniper81432452918−115111095Silver Bow500GThis item is dropped upon this unit's defeat.
No Distractions
• Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Swordmaster,Griffin Knight, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationHigh Priest81361024181811271585PhysicRecover500GThis item is dropped upon this unit's defeat.
Self-Healing
• Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Swordmaster,Griffin Knight, orSniper is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationHalberdier63462392519−318128105Silver Lance
Pincer Attack
Immediately begins moving unprovoked.
FabricationSniper82412252817−11411995Silver Bow
No Distractions
Immediately begins moving unprovoked.
FabricationSwordmaster61401872327−314131485Silver Sword
Run Through
Immediately begins moving unprovoked.
FabricationSwordmaster61401872327−514131485Brave Sword
Run Through
Immediately begins moving unprovoked.
FabricationPaladin61472262420−4181410116Silver Axe
Pivot
Immediately begins moving unprovoked.
FabricationSage6130725191710231075Elwind
Spell Harmony
Immediately begins moving unprovoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
FabricationPaladin61472262420−4181410116Spear
Pivot
--
FabricationBerserker61572721316−21064155Silver Greataxe
Smash+
--
FabricationSage61307251917−910231075Thoron
Spell HarmonyCornered Beast
--
FabricationPaladin61472262420−2181410116Silver Lance
Pivot
--
FabricationSage6130725191710231075Elwind
Spell Harmony
--
FabricationMartial Master614017181415142010105Silver-Spirit ArtPhysic
Diffuse Healer
--
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
CorrinEmblem32152
Revival StoneRevival StoneRevival Stone
28242823272521115WakizashiDual KatanaYato
Dragon VeinDraconic HexPair UpQuality Time+Dreadful AuraVeteran+Torrential Roar
• Converts allshoal terrain on the map to ground terrain, and createsflames terrain on some of those spots at the start of turn 4.
• Begins moving unprovoked on turn 5.
• UsesDragon Vein to createwater terrain if she has not used it within the previous two turns, or if she has usedTorrential Roar within the previous turn.
FabricationPaladin815429103123−2272111116Silver Blade500GThis item is dropped upon this unit's defeat.
PivotSwordbreaker
• Begins moving unprovoked on turn 4, or if the southernWyvern Knight,Mage Knight,Royal Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationWyvern Knight815731162924−327199126Hurricane Axe500GThis item is dropped upon this unit's defeat.
Air Raid
• Begins moving unprovoked on turn 4, or if the southernPaladin,Mage Knight,Royal Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationMage Knight813820272221−22030896Bolganone500GThis item is dropped upon this unit's defeat.
Chaos Style
• Begins moving unprovoked on turn 4, or if the southernPaladin,Wyvern Knight,Royal Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationRoyal Knight81502725312522251396SilencePhysicRecover500GThis item is dropped upon this unit's defeat.
Reforge
• Begins moving unprovoked on turn 4, or if the southernPaladin,Wyvern Knight,Mage Knight,Swordmaster,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationSwordmaster814824123030−221201595Levin Sword500GThis item is dropped upon this unit's defeat.
Run ThroughDeath Blow
• Starts onwoods.
• Begins moving unprovoked on turn 4, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Griffin Knight,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationGriffin Knight814925213230−421271596Silver Lance500GThis item is dropped upon this unit's defeat.
Clear the Way
• Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Swordmaster,Sniper, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationSniper81492993520−121181095Silver Bow500GThis item is dropped upon this unit's defeat.
No Distractions
• Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Swordmaster,Griffin Knight, orHigh Priest is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationHigh Priest81411430232017351685SilencePhysicRecover500GThis item is dropped upon this unit's defeat.
Self-Healing
• Begins moving unprovoked on turn 5, or if the southernPaladin,Wyvern Knight,Mage Knight,Royal Knight,Swordmaster,Griffin Knight, orSniper is provoked.
• Moves to be adjacent toCorrin if no units are in range.
FabricationHalberdier615129143021−324188105Silver Lance
Pincer AttackSeal Speed
Immediately begins moving unprovoked.
FabricationHalberdier625129143021−324188105Silver Lance
Pincer Attack
Immediately begins moving unprovoked.
FabricationHalberdier615129143021−424188105Brave Lance
Pincer AttackSeal Speed
Immediately begins moving unprovoked.
FabricationSniper81472893319−120171095Silver Bow
No Distractions
Immediately begins moving unprovoked.
FabricationSniper81472893319−120171095Silver Bow
No DistractionsSeal Defense
Immediately begins moving unprovoked.
FabricationSniper81472893319−120171095Longbow
No Distractions
Immediately begins moving unprovoked.
FabricationSwordmaster614623112929−220191495Silver Sword
Run Through
Immediately begins moving unprovoked.
FabricationSwordmaster614623112929−420191495Brave Sword
Run Through
Immediately begins moving unprovoked.
FabricationSwordmaster614623112929−420191495Brave Sword
Run ThroughDeath Blow
Immediately begins moving unprovoked.
FabricationPaladin615228103022−6262011116Silver Greataxe
Pivot
Immediately begins moving unprovoked.
FabricationPaladin615228103022−4262011116Silver Axe
Pivot
Immediately begins moving unprovoked.
FabricationSage61341131241816311185Elwind
Spell HarmonySeal Resistance
Immediately begins moving unprovoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
FabricationPaladin615228103022−4262011116Spear
Pivot
--
FabricationBerserker61633471817−116115165Silver Greataxe
Smash+
--
FabricationSage613411312418−816311185ThoronPhysic
Spell Harmony
--
FabricationPaladin615228103022−3262011116Silver Lance
Pivot
--
FabricationSage61341131241816311185Elwind
Spell HarmonySeal Resistance
--
FabricationMartial Master614522251916202811105Silver-Spirit ArtPhysic
Diffuse Healer
--

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Reinforcements

  • Turn 2
    • 1Paladin with aSpear from southwest of the western patch of woods(Hard/Maddening only)
    • 1Berserker from southwest of the western patch of woods
    • 1Sage withThoron from southwest of the western patch of woods
    • 1Paladin with aSilver Lance from south of the eastern patch of woods
    • 1Sage withElwind from south of the eastern patch of woods
    • 1Martial Master from south of the eastern patch of woods(Hard/Maddening only)

Boss data

Main article:Corrin

NormalHardMaddening

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

The Crux of Fate

--

Japanese

未来を選びし者

The person who chooses the future

Spanish

El Quid del Destino

The Crux of Fate

French

La Main du Destin

The Hand of Fate

German

Die Weltveränderin

The World-changer

Italian

La Mano del Fato

The Hand of Fate

Korean

미래를 선택하는 자

Person who chooses the future

Simplified Chinese

选择未来之人

Person who chooses the future

Traditional Chinese

選擇未來之人

Person who chooses the future

Gallery


This section has been marked as astub. Please help improve the page by adding information.


← The Instructor •The Crux of Fate• The Azure Twin →

References

  1. "Do not swing timidly without resolve. You must genuinely try to kill me!" —Corrin toAlear, The Crux of Fate,Fire Emblem Engage
  2. "You swing timidly, without resolve. You must genuinely try to kill me." —Xander toCorrin,Chapter 1,Fire Emblem Fates
Fire Emblem Engage
Playable charactersAlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable charactersAnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
BossesAlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background charactersNil
EmblemsAlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Legendary and personal weaponsLibérationMisericordeObscuritéWille Glanz
ChaptersMain storyP:The Emblems • 1:Awake at Last • 2:Queen Lumera • 3:Hostilities • 4:A Land in Bloom • 5:Retaking the Castle • 6:The Stolen Ring • 7:Dark Emblem • 8:The Kingdom of Might • 9:A Clash of Forces • 10:The Fell Dragon Sombron • 11:Retreat • 12:The Sentinels • 13:Heroes of the Oasis • 14:The Battle for Solm • 15:Dancer in the Ruins • 16:Seashore Travels • 17:Serenity in Ruin • 18:The Cold Voyage • 19:The Dead Town • 20:The Kingless Castle • 21:The Return • 22:The Fell & the Divine • 23:The Four Hounds • 24:Recollections • 25:The Final Guardian • 26:The Last Engage
ParaloguesBudding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine ParaloguesThe AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue1:Dragons from Afar • 2:Seeds of Unrest • 3:Path to War • 4:Clash of Queens • 5:The Fell Heir • 6:Seven Bracelets
LocationsElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and conceptsCorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
ListsBond conversationsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsDownloadable contentMangaMinor charactersMoviesMusic PlayerName chartOriginal Soundtrack • Other games (Fire Emblem series) •Pre-release information (Unused content) •TimelineWorld map