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The Beginning

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For the Tactics Drill inHeroes, seeSkill Studies 59: The Beginning.
The Beginning


Location

Archanea-Aurelis border

New units

Nyna,Camus,Reiden,Belf,Roberto

Boss(es)

Brzak

Previous chapter(s)

Righteous Thieves

The Beginning (Japanese:始まりのときThe Time of Beginning) is the fourth and final episode ofFire Emblem: Archanea Saga and theNew Archanea Saga bonus chapters inNew Mystery of the Emblem. In this episode,Camus and a number of knights must escortNyna to theAurelian border in order to avoid her execution byDolhr.

The broadcast lasted 1 hour, 39 of which were dedicated to gameplay and the opening 12 and closing 9 dedicated to story.

Airdates
Original airingNovember 19, 1997 – November 25, 1997
19:00–20:00
Second airingDecember 21, 1997 – December 27, 1997
18:00–19:00
Final airingMay ??, 1999
??:??–??:??

Plot

Main article:The Beginning/Script

Two years after the fall ofArchanea, asCamus is protectingNyna and refuses to submit her toDolhr,Medeus ordersBrzak to take an army toMillennium Court to kill Nyna and anyone who attempts resistance. Upon learning of this, Camus and his men flee the palace, escorting Nyna toAurelis where she will be under the protection of its prince,Hardin. Brzak and his army give chase, though they are unable to stop Nyna from reaching Aurelis; they are, however, able to capture Camus and his knights. If Camus kills Brzak during the escape, Medeus is forced to personally intervene in order to subdue him, and praises him as the continent's strongest warrior sinceAnri himself. Either way, Camus surrenders and submits himself to Brzak/Medeus's punishment in exchange for the lives of his three knights. Camus is tortured on the march back to Dolhr and imprisoned in Dolhr Keep.

Chapter data

Archanea SagaNew Archanea Saga

Chapter Data
Conditions
Unit Data
Victory: Survive the full broadcastPlayerPartnerOtherEnemyThird
Defeat:Nyna orCamus dies5{{{partner}}}{{{other}}}29+∞{{{third}}}
Map dimensions:
30 columns by 30 rows
Chapter Data
Conditions
Unit Data
Victory:Nyna arrives at the fortPlayerPartnerOtherEnemyThird
Defeat:Nyna orCamus dies5{{{partner}}}{{{other}}}29+40{{{third}}}
Map dimensions:
30 columns by 30 rows

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Character data

Archanea SagaNew Archanea Saga

Characters
New units
Nyna
Bishop
HP
18
Inventory
Heal
Level
1
Automatically from the start
Camus
Paladin
HP
38
Inventory
Gradivus
Silver Lance
Silver Sword
Level
10
Automatically from the start
Reiden
Cavalier
HP
26
Inventory
Ridersbane
Iron Lance
Iron Sword
Level
10
Automatically from the start
Belf
Cavalier
HP
27
Inventory
Killer Lance
Javelin
Iron Sword
Level
10
Automatically from the start
Roberto
Horseman
HP
23
Inventory
Killer Bow
Steel Bow
Iron Bow
Level
10
Automatically from the start
Available characters
None
Characters
New units
Camus
Paladin
HP
42
Inventory
Gradivus
Silver Lance
Silver Sword
Level
10
Automatically from the start
Nyna
Bishop
HP
18
Inventory
Heal
Level
1
Automatically from the start
Roberto
Horseman
HP
30
Inventory
Killer Bow
Steel Bow
Steel Sword
Level
1
Automatically from the start
Belf
Cavalier
HP
32
Inventory
Killer Lance
Javelin
Steel Sword
Level
10
Automatically from the start
Reiden
Cavalier
HP
31
Inventory
Ridersbane
Iron Lance
Steel Sword
Level
10
Automatically from the start
Available characters
None

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Item data

Archanea SagaNew Archanea Saga

Items
NameObtainment Method
DracoshieldDropped by enemyThief
Power RingDropped by enemyThief
Goddess IconDropped by enemyThief
Speed RingDropped by enemyThief
MendDropped by enemyThief
Silver LanceDropped by enemyThief
VulneraryVisit thevillage
Items
NameObtainment Method
DracoshieldDropped by enemyThief
Energy DropDropped by enemyThief
Seraph RobeDropped by enemyThief
SpeedwingDropped by enemyThief
MendDropped by enemyThief
RidersbaneDropped by enemyThief
BootsVisit thevillage

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Enemy data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Archanea SagaNew Archanea Saga

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BrzakFire Dragon10152911--1367Fire Breath
• Transforms from aManakete on turn 1 and does not revert back.
• Moves to attack any player unit in range; begins moving unprovoked after 40 minutes—28 minutes of gameplay.
DolhrCavalier10225846--909Iron Lance
--
DolhrCavalier10425846--909Steel Lance
--
DolhrPaladin543713911--14610Silver Lance
Moves to attack any player unit in range; begins moving unprovoked after40 minutes.
DolhrPaladin1013713911--14610Silver Lance
--
DolhrHorseman10231888--809Steel Bow
--
ThiefThief5118339--207Iron SwordDracoshieldThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast.
ThiefThief5118339--207Iron SwordPower RingThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast.
ThiefThief5118339--207Iron SwordGoddess IconThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast.
ThiefThief5118339--207Iron SwordSpeed RingThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast.
ThiefThief5118339--207Iron SwordMendThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast.
ThiefThief5118339--207Iron SwordSilver LanceThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast.
BrigandBrigand105321015--806Steel Axe
Moves to attack any player unit in range.
BrigandBrigand201411527--1306Devil Axe
Moves to attack any player unit in range.
BrigandHunter10323757--506Steel Bow
Moves to attack any player unit in range.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
DolhrHorseman528777--709Steel Bow
--
DolhrCavalier521635--709Steel Lance
--
DolhrPaladin1301079--11610Silver Lance
--
BrigandBrigand10321015--806Hand Axe
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BrzakManakete101526+8011+410+407+92+46Firestone
Begins moving unprovoked on turn 5.
DolhrCavalier10327.210.1507.78.809.70.99Steel Lance
Immediately begins moving unprovoked.
DolhrCavalier10327.210.1507.78.809.70.99Steel Sword
Immediately begins moving unprovoked.
DolhrPaladin5331.212.4110.212.8011.26.810Silver Lance
Immediately begins moving unprovoked.
DolhrPaladin5231.212.4110.212.8011.26.810Silver Sword
Immediately begins moving unprovoked.
DolhrHorseman5228.410.4111.212.208.43.49Steel Bow
Immediately begins moving unprovoked.
RuffianThief10121.46.806.613.503.707Steel SwordDracoshieldThis item is dropped upon this unit's defeat.
Moves to raid thevillage, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
RuffianThief10121.46.806.613.503.707Steel SwordEnergy DropThis item is dropped upon this unit's defeat.
Moves to raid thevillage, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
RuffianThief10121.46.806.613.503.707Steel SwordSeraph RobeThis item is dropped upon this unit's defeat.
Moves to raid thevillage, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
RuffianThief10121.46.806.613.503.707Steel SwordSpeedwingThis item is dropped upon this unit's defeat.
Moves to raid thevillage, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
RuffianThief10121.46.806.613.503.707Steel SwordMendThis item is dropped upon this unit's defeat.
Moves to raid thevillage, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
RuffianThief10121.46.806.613.503.707Steel SwordRidersbaneThis item is dropped upon this unit's defeat.
Moves to raid thevillage, then to escape via the northeast; ignores combat, except to attack player units blocking the escape point.
RuffianBarbarian10628.113.507.259.3508.50.456Steel Axe
Begins moving unprovoked on turn 5.
RuffianHunter10324.48.9010.710.705.90.456Steel Bow
Begins moving unprovoked on turn 5.
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
DolhrPaladin52031.212.4110.212.8011.26.810Silver Lance
--
DolhrHorseman52028.410.4111.212.208.43.49Silver Bow
--

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Reinforcements

Archanea Saga
  • Starting after 15 minutes—3 minutes of gameplay—and repeating indefinitely, appearing at random
New Archanea Saga
  • Turns 4–13
    • TwoHorsemen from the southwest corner of the map
    • TwoPaladins from the southwest corner of the map

All reinforcements are halted whenBrzak is defeated.

Boss data

Main article:Brzak
Boss data

Archanea SagaNew Archanea Saga

UntransformedTransformed

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Manakete
Level10
Movement6
Stats
Max HP52Speed10+4
Strength6+8Luck0
Magic0Defense7+9
Skill11+4Resistance2+4
Inventory
Firestone
Weapon Levels
Swords--Lances--Axes--
Bows--Tomes--Staves--

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


InArchanea Saga,Camus with theGradivus has enoughattack to one-shot most enemies on the field and one-round all but two he does not one-shot. The only enemies he cannot one-round at base are the level 10Paladin, for whom he needs a single point ofstrength, andBrzak, for whom he needs seven; given thePower Ring carried by a nearbyThief, the Gradivus doublingExperience gain, and Camus's 60% strength growth, this can be reached fairly reliably. Brzak deals 21 damage to everyone, so if one wishes to kill Brzak, it is recommended to give theDracoshield to Camus to mitigate damage from the enemies around him.Nyna is fairly vulnerable, possessing littleHP ordefense and no ability to defend herself, but on advantageous terrain, she has enough avoid to survive limited rounds of combat.Reiden andBelf are fairly similar, both possessing the speed to double every enemy when equipped with a lighter weapon, though they both lack the strength to one-round bulkier enemies; either one can be a good candidate for the Power Ring if fighting Brzak is not a priority or Camus has already gained seven strength.Roberto is the slowest of the Sable Knights, but between his lightKiller Bow and the enemies' low speed and heavy weapons, he can still double most enemies, though he will need to rely oncritical hits to one-round most enemies; after 31 minutes, there is a boost to critical hit rates, so this will be less of a problem later in the map.

Brzak and the level 5 Paladins begin moving toward the player units if they enter within range or 40 minutes pass, by which time everyone could be a safe distance away and never engage in combat. The other Dolhrian forces move from the start, but they will be slowed down by forests on the way to the player, granting time to prepare for them. The Thieves are out of reach of everyone on the first turn, though they will be slowed down by the forests and can be reached by turn 2; the Thief with the Dracoshield will likely be the hardest to reach, as the forest and other Thieves will be obstructing the way to him, and he may reach theBrigands before the player can reach him. The Brigands are allaxe-users with low skill surrounded by forest, and will struggle to do damage at a threatening rate; the biggest threat of the Brigands is the one with theDevil Axe, who can one-shot Nyna, Reiden, and Belf if he does hit. TheHunters nearby have higher hit rates, but lower damage and significantly weaker defenses, and are just as manageable a threat.

As mentioned before, if killing Brzak is desirable, then giving the Power Ring and Dracoshield to Camus is best way to do so; if fighting Brzak is not a priority, then Camus will likely not need any of the stat-boosters, as he already has enough strength,speed, and defense. Any of the Sable Knights could make good use of the Power Ring, though Roberto may still struggle to one-round with it. Giving Reiden or Belf the Dracoshield would allow them to take a few more hits—they will probably see the most combat next to Camus—though giving it to Nyna could increase her survivability. Likewise, giving her theSpeed Ring andGoddess Icon would increase her avoid, and no other units are in much threat of being doubled or hit by a crit. No enemies move to destroy the village; theVulnerary in the village is unnecessary, as Nyna provides enough healing withMend, but it may be useful for fighting Brzak.

Trivia

  • The Dolhrian soldiers capturing Camus in the CG at the episode's ending wear armor similar to theGeneral class (pictured).

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

The Beginning

FromLegacy of Archanea.

English
(unofficial)

The Beginning

Used in theNew Mystery of the Emblem fan translation.[which?]

Japanese

始まりのとき

The Time of Beginning

French

Le commencement

The beginning; fromLegacy of Archanea.

Gallery

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

  • CG image from the opening in Archanea Saga, depicting Medeus giving orders to Brzak.
    CG image from the opening inArchanea Saga, depictingMedeus giving orders toBrzak.
  • CG image from the opening in Archanea Saga, depicting Camus and Nyna before escaping Millennium Court.
    CG image from the opening inArchanea Saga, depictingCamus andNyna before escapingMillennium Court.
  • CG image from the opening in Archanea Saga, depicting Hardin arriving at the border.
    CG image from the opening inArchanea Saga, depictingHardin arriving at the border.
  • CG image from the opening in Archanea Saga, depicting Nyna collapsing and Hardin calling for help.
    CG image from the opening inArchanea Saga, depicting Nyna collapsing and Hardin calling for help.
  • CG image from the opening in Archanea Saga, depicting Camus submitting himself to Dolhr.
    CG image from the opening inArchanea Saga, depicting Camus submitting himself toDolhr.

External links

← Righteous Thieves •The Beginning
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable charactersAbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable charactersAurelis KingBoahCamusGotohJagenLangLorenz
BossesArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background charactersAdrahAnriArtemisCaldasIoteLudwikMacLearMarlonMarcelusMiloahNagaOrdwinOsmondTalys King
Legendary andpersonal weaponsAumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
ChaptersMain storyP1:MeetingP2:Young SquiresP3:Training BeginsP4: New Companions (Jeorge,Athena) •P5:March DutyP6: Bonds (Ogma,Draug) •P7: The Final Test (Est,Cain) •P8:Assassination of the Hero-King • 1:The Grustian Expedition • 2:Rebellion at Macedon • 3:Abducted Princess • 3x:Shadows Behind the Scenes • 4:Joy and Sorrow • 5:Liberation of Grust • 6:The Nest of Evil • 6x:Mercenary Squad • 7:The Scarlet Sword • 8:Soulful Bridge • 9:Sanctuary of Sorcery • 10:Two Sorcerers • 10x:The Mask Laughs • 11:Anri's Way • 12:Graveyard of Fire Dragons • 13:Frozen Land • 13x:Within the White Darkness • 14:A Mystery Revealed • 15:Return of the Prince • 16:Regaining the Capital • 16x:Reunion • 17:Gra's Sun Sets • 18:Battle of the Pass • 19:The Last Decisive Battle • 20:Dark Emperor • 20x:Bottom of the Deep Abyss • 21:The Wyvern's Dale • 22:The Dragon Altar • 23:The Dark Pontifex LivesE:Light and Shadow
New Archanea Saga1:The Capital Falls • 2:Red Dragoon • 3:Righteous Thieves • 4:The Beginning
DLC bonus chapters1:Wind and Thunder • 2:Three Assassins • 3:That Which Was Done by the Sword Shall Be Undone by the Sword
LocationsArchaneaAdriaAlteaAnri's Way (Thabes) •AurelisChiasmir (Fane of Raman) •DeilDolhr (Dragon Altar) •Empire of Archanea (KnordaPalaceWarren) •GraGrustKhadeinMacedonSamsoothTalys
Groups, objects and conceptsArchanean LeagueArmies of ArchaneaBattle of the Guardian Deity NagaCoyote's MenDragons (Divine DragonsEarth DragonsFire DragonsIce DragonsMage DragonsManaketeWyverns) •DragoonsHereticsOrbRoyal knightsSable OrderSoothsiresWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
ListsBase conversationsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSupportsWeapons
Related topicsMinor charactersName chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) •Pre-release information (Unused content) •Sound RoomTimeline
Fire Emblem: Archanea Saga
Playable charactersEpisode IBoahDolphMacellanMidiaNynaTomas
Episode IICatriaEstFrostHardinMinervaRosheaWolf
Episode IIICastorDiceLenaMaliceNavarreRickard
Episode IVBelfCamusNynaReidenRoberto
Non-playable charactersMedeusPalace KingPalla
BossesBrzakGouberRubenVaam
Background charactersAnriCorneliusJiolMarthMichalisNaga
Legendary weaponsGradivus
Episodes1:The Capital Falls • 2:Red Dragoon • 3:Righteous Thieves • 4:The Beginning
LocationsArchaneaAlteaAurelisDolhrGraGrustMacedonSaint Archanea (Palace) •Talys
Groups, objects and conceptsArchanean KnightsArchanean LeagueDragons (Fire Dragons) •DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Related topicsMinor charactersName chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemNew Mystery of the EmblemShadow DragonAwakening) •Timeline • "Wind"