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Terrain/GameCube and Wii games

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

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This sub-page covers theterrain stats for the twoFire Emblem series games which comprise theTellius duology:Fire Emblem: Path of Radiance andFire Emblem: Radiant Dawn.

Fire Emblem: Path of Radiance

Class categories

For the purposes of terrain effect,Path of Radiance divides classes into these categories:

InfantryRangerMyrmidonSoldierFighterArcherLordHeroSwordmasterHalberdierWarriorSniperBeast tribe (untransformed) •Dragon tribe (untransformed) •Citizen
Armor AKnight
Armor BGeneral
Cavalry ASword KnightLance KnightAxe KnightBow Knight
Cavalry BValkyriePaladin
LightweightClericMagePriestThiefSageBishopAssassinRed Dragon (transformed) •White Dragon (transformed)
BrigandsBanditBerserker
FliersPegasus KnightWyvern RiderPrincess CrimeaFalcon KnightWyvern LordKing DaeinBird tribe (untransformed) •Hawk (transformed) •Raven (transformed) •Heron (transformed)
BeastLionTigerCat (all transformed)

Terrain stats

Terrain types and effects inPath of Radiance
Terrain typeStat boostsMovement penalties
DefAvoHP rec.InfantryArmor AArmor BCavalry ACavalry BLightweightBrigandsFliersBeasts
Plain/Floor00-111111111
Thicket110-222332211
Mountain Path/Shore110-122221111
Desert00-233341112
Swamp00-223342212
River/Sea/Waterway00-21
Healhedge/Recovery11010HP222332211
Objectives
(Throne, Gate, Fort, arrive/escape/defend point)
0010HP111111111
Hole00-1
Low obstacle
(Roof, Building, Rock)
00-1
High obstacle
(Gate, Wall, Fountain)
00-
Sections marked with a mean that units of the class type cannot cross this terrain under any circumstances. Fliers do not receive any stat boosts except HP recovery.
Sections listed ingreen mean that units of the class type can cross the terrain on their way to another tile, but are not allowed to end their turn, perform an action, or otherwise stop moving on it.

Fire Emblem: Radiant Dawn

Class categories

For the purposes of terrain effect,Radiant Dawn divides classes into these categories:

InfantryMyrmidonSoldierFighterArcherHeroSwordmasterHalberdierWarriorSniperVanguardTruebladeSentinelReaverMarksman
ArmorArmored SwordArmored LanceArmored AxeSword GeneralLance GeneralAxe GeneralMarshallBlack Knight
CavalryHorseSword KnightLance KnightAxe KnightBow KnightSword PaladinLance PaladinAxe PaladinBow PaladinGold KnightSilver KnightValkyrie
MagicLight MageFire MageThunder MageWind MagePriestLight SageClericFire SageThunder SageWind SageDark SageBishopDruidEmpressChancellorArch SageSaintSummonerHeron (Rafiel)
FliersPegasus KnightDracoknightFalcon KnightDragonmasterQueenSeraph KnightDragonlordHawkHawk KingRavenRaven KingHeron (Reyson andLeanne) •Black Dragon (transformed) •Fire SpiritThunder SpiritWind SpiritOrder Incarnate
ThievesThiefBanditRogueWhisperAssassin
Beast ALionTigerCatWolfLion KingWolf Queen (all untransformed)
Beast BLionTigerCatWolfLion KingWolf Queen (all transformed)
Dragon ARed DragonWhite DragonDragon PrinceDragon King (all untransformed) •Pilgrim
Dragon BRed DragonWhite Dragon (all transformed)
CivilianCitizenVendor

Terrain stats

Terrain types and effects inRadiant Dawn
Terrain typeStat boostsMovement penalties
DefResAvoHP rec.InfantryArmorCavalryMagicFliersThievesBeast ABeast BDragon ADragon BCivilian
Plain/Floor000-11111111111
Thicket/Reeds1010-23321121212
Sand/Desert000-34*511221333
Coast/Trail/Wasteland1010-12211111111
Shoal/River000-3321235354
Sea/Lake/Channel000-12*
Bog000-33321121212
Swamp000-4454133434
Healhedge101010%22321211222
Healing Jar00020%*1
Healstone (A)001510%11111111111
Healstone (B)200020%11111111111
Objective00010%11111111111
Cover (A)1000-11111111111
Cover (B)1505-11111111111
Cover (C)10015-11111111111
Wardwood (A)0100-11111111111
Wardwood (B)0155-11111111111
Defense330-23*3*21211222
Gap000-343*122233
Sky000-1
Cloud1015-1
Cliff/Lava000-1
Castle/Fort/Hall00010%
Hole000-1
Low obstacle000-1
High obstacle000-
Sections marked with a mean that units of the class type cannot cross this terrain under any circumstances.
Sections listed ingreen mean that units of the class type can cross the terrain on their way to another tile, but are not allowed to end their turn, perform an action, or otherwise stop moving on it.
Fliers only receive stat boosts from terrain if they are marked with a; however, they receive HP recovery from all HP recovering terrain without this caveat.

Altitude

In addition to the effects and boosts awarded by terrain as listed above,Radiant Dawn uniquely takes a unit's altitude compared to other units into account when calculating battle stats.

Altitude effects inRadiant Dawn
ElevationDamageHit rate
Unit is above their target+2+50
Unit is on the same plane as their target00
Unit is below their target0-50

In maps with multiple levels of altitude, units can climb up to the next level by crossing any gap terrain connecting the two levels. However, gaps have a very high movement cost for infantry units, and cavalry units are not able to climb up gaps at all. Fliers are not slowed down at all by gaps. Units are not allowed to end their move on a gap, but must pass through it to at least the next available tile of normal terrain.

Other terrain stats

In all indoor chapters aside fromthe Part IV, Endgame, all mounted units (includingpegasus andwyvern fliers) will take a -2 penalty to theirmovement. This penalty remains until the end of the chapter.

Trivia

  • InPath of Radiance, the detail windows showmagic defense as one of the possible terrain bonuses. However, there is no terrain in the game that gives such a bonus.

References

See also

Fire Emblem: Path of Radiance
Playable charactersAstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial Map charactersAshnardBryceOliverPetrineShiharam
Non-playable charactersAimeeCaineghisDanielDeghinseaGarethGreilHetzelIzukaJorgeKurthnagaLeanneLekainLotzMustonNealuchiRajaionSanakiSephiranSigrunZelgius
BossesAshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Background charactersAltinaAsheraElenaLilliaLoraziehRamonRenningShanty Pete
Legendary andpersonal weaponsAlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
ChaptersP:Mercenaries • 1:The Battle Begins • 2:Rescue • 3:Pirates Aground • 4:Roadside Battle • 5:Flight! • 6:A Brief Diversion • 7:Shades of Evil • 8:Despair and Hope • 9:Gallia • 10:Prisoner Release • 11:Blood Runs Red • 12:A Strange Land • 13:A Guiding Wind • 14:Training • 15:The Feral Frontier • 16:The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18:Crimea Marches • 19:Entrusted • 20:Defending Talrega • 21:Without a King • 22:Solo • 23:The Great Bridge • 24:Battle Reunion • 25:Strange Lands • 26:Clash! • 27: Moment of Fate (stage 1stage 2) • 28:Twisted TowerE:Repatriation
Trial MapsHillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
LocationsTelliusBegnion (SienneTower of Guidance) •CrimeaDaein (NevassaTalrega) •GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and eventsAncient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) •Serenes MassacreWarp Powder
ListsBase conversationsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsSupports (Support bonuses) •Weapons
Related topicsData transferList of version differences (Name chart) •Minor characters • Other games (Radiant Dawn) •Pre-release information (Unused content) •Sound RoomTheaterTimeline
Fire Emblem: Radiant Dawn
Playable charactersPart IAranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part IIAstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part IIIBoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IVBastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable charactersAimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
BossesPart IAgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part IILudveckMarajTashoriaYeardleyZeffren
Part IIICallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IVAsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background charactersAltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Legendary andpersonal weaponsAlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
ChaptersPart IP:Under Gray Skies • 1:Maiden of Miracles • 2:The Dispossessed • 3:A Faint Light • 4:A Distant Voice • 5:The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7:A Gathering Hope • 8:Glory Unwanted • 9:One SurvivesE:Daein, Arise!
Part IIP:On Drifting Clouds • 1:Winds of Rebellion • 2:Tides of Intrigue • 3:Geoffrey's ChargeE:Elincia's Gambit
Part IIIP:The Great Advance • 1:Laguz and Beorc • 2:Stormclouds • 3:River Crossing • 4:The General's Hand • 5:Retreat! • 6:A Reason to Fight • 7:Rivals Collide • 8:Incandescent Glow • 9:Marauders • 10:The Heart of Crimea • 11:Just Cause • 12:The Price • 13:Blood ContractE:From Pain, Awakening
Part IVP:Chaos Named • 1:Road to the Empire • 2:Silent World • 3:Distortions • 4:Revelations • 5:Unforgivable SinE:Rebirth (1)E:Rebirth (2)E:Rebirth (3)E:Rebirth (4)E:Rebirth (5)
LocationsTelliusBegnion (SienneTower of Guidance) •CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and eventsAncient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) •Serenes MassacreWarp Powder
ListsBase conversationsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsWeapons
Related topicsData transferList of version differences (Name chart) •Minor characters • Other games (Path of Radiance) •Pre-release information (Unused content) •Sound RoomTheaterTimeline