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Tailwind Shuriken

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Tailwind Shuriken


The Tailwind Shuriken as it appears inHeroes.

Type

Dagger

Wielder(s)

Lyn

First game

Heroes

Tailwind Shuriken (Japanese:疾風の双手裏剣Twin Shurikens of the Swift Winds) is a weaponskill in thedagger category which debuted inFire Emblem Heroes; it is apersonal weapon of the ninja variation ofLyn. Tailwind Shuriken boosts its user'sspeed but drops theirdefense andresistance, and allows them toattack twice when initiating combat.

Stats

GameIconTypeMightRangeSP costRefine costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
(refine: Unrefined)
Daggers92400--Silver Dagger--Grants −1 special cooldown count.
Grants +4 speed; inflicts −4 each todefense andresistance.
If user initiates combat, userattacks twice consecutively.
Enables Dagger 7.[effect 1]
Heroes
(refine: +Effect)
Daggers92400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Grants +6 attack, +6 speed, −4 defense, −4 resistance.
If user initiates combat, userattacks twice consecutively.
If user'sHP ≥ 25% at start of combat, grants +⁠(number of allies within 1 row or column of user × 2; maximum: 6) each to attack and speed and disables skills of all foes except foe in combat during combat.
Enables Dagger 7.[effect 1]
For foes within 1 row or column of user, inflicts −5 each to speed and defense, reduces percentage of foe's non-special "reduce damage by X%" skills by 50%, and those foes suffer guaranteedfollow-up attack during combat.
If user's HP ≥ 25% at start of combat, user deals +⁠(user's speed × 20%) damage during combat.
Heroes
(refine: +Atk)
Daggers102400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Grants +6 attack, +6 speed, −4 defense, −4 resistance.
If user initiates combat, userattacks twice consecutively.
If user'sHP ≥ 25% at start of combat, grants +⁠(number of allies within 1 row or column of user × 2; maximum: 6) each to attack and speed and disables skills of all foes except foe in combat during combat.
Enables Dagger 7.[effect 1]
Grants +2 HP.
Heroes
(refine: +Spd)
Daggers92400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Grants +6 attack, +6 speed, −4 defense, −4 resistance.
If user initiates combat, userattacks twice consecutively.
If user'sHP ≥ 25% at start of combat, grants +⁠(number of allies within 1 row or column of user × 2; maximum: 6) each to attack and speed and disables skills of all foes except foe in combat during combat.
Enables Dagger 7.[effect 1]
Grants +2 HP and +2 speed.
Heroes
(refine: +Def)
Daggers92400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Grants +6 attack, +6 speed, −4 defense, −4 resistance.
If user initiates combat, userattacks twice consecutively.
If user'sHP ≥ 25% at start of combat, grants +⁠(number of allies within 1 row or column of user × 2; maximum: 6) each to attack and speed and disables skills of all foes except foe in combat during combat.
Enables Dagger 7.[effect 1]
Grants +2 HP and +3 defense.
Heroes
(refine: +Res)
Daggers92400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Grants +6 attack, +6 speed, −4 defense, −4 resistance.
If user initiates combat, userattacks twice consecutively.
If user'sHP ≥ 25% at start of combat, grants +⁠(number of allies within 1 row or column of user × 2; maximum: 6) each to attack and speed and disables skills of all foes except foe in combat during combat.
Enables Dagger 7.[effect 1]
Grants +2 HP and +3 resistance.
  1. 1.01.11.21.31.41.5If unit attacked in combat, after combat, inflicts −7 each todefense andresistance of foe and enemies within 2 spaces of foe through their next actions.

Availability

Heroes

MethodData
Unit (★★★★★)Lyn: Ninja-Friend Duo

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
(Unrefined)
Accelerates Special trigger (cooldown count-1).
Grants Spd+4. Inflicts Def/Res-4. If unit initiates
combat, unit attacks twice.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
奥義が発動しやすい(発動カウント-1)

速さ+4、守備、魔防-4
自分から攻撃した時、2回攻撃

【暗器(7)】効果

【暗器(7)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-7(敵の次回行動終了まで)
Heroes
(Refined)
Accelerates Special trigger (cooldown count-1).
Grants Atk/Spd+6. Inflicts Def/Res-4.

If unit initiates combat, unit attacks twice.

At start of combat, if unit's HP ≥ 25%, grants
bonus to unit's Atk/Spd = number of allies
within 3 rows or 3 columns centered on unit
× 2 (max 6) and disables skills of all foes
excluding foe in combat during combat.

Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
奥義が発動しやすい(発動カウント-1)

攻撃、速さ+6、守備、魔防-4
自分から攻撃した時、2回攻撃

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さが
自身を中心とした縦3列と横3列の
味方の数×2だけ増加(最大6)、
戦闘相手以外の敵軍のスキルを無効化

【暗器(7)】効果

【暗器(7)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-7(敵の次回行動終了まで)
Heroes
(Refined: +effect)
For foes within 3 rows or 3 columns centered
on unit, inflicts Spd/Def-5, reduces the
percentage of foe's non-Special "reduce
damage by X%" skills by 50% (excluding
area-of-effect Specials), and those foes suffer
guaranteed follow-up attacks during combat.

At start of combat, if unit's HP ≥ 25%, deals
damage = 20% of unit's Spd during combat
(excluding area-of-effect Specials).
自身を中心とした縦3列と横3列の敵は、
戦闘中、速さ、守備-5、
奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)、
絶対追撃を受ける

戦闘開始時、自身のHPが25%以上なら、
戦闘中、ダメージ+速さの20%(範囲奥義を除く)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Tailwind Shuriken

--

Japanese

疾風の双手裏剣

Twin Shurikens of the Swift Winds

Spanish

Shuriken viento

Wind shuriken

French

Shuriken du vent

Shuriken of the wind

German

Zyklon-Shuriken

Cyclone Shuriken

Italian

Shuriken dei venti

Shuriken of the wind

Portuguese

Shuriken ventoso

Windy shuriken

Traditional Chinese

疾風的雙手裏劍

Twin shuriken of swift wind

Gallery

  • The left-hand Tailwind Shuriken as it appears in Heroes.
    The left-hand Tailwind Shuriken as it appears inHeroes.
  • The right-hand Tailwind Shuriken as it appears in Heroes.
    The right-hand Tailwind Shuriken as it appears inHeroes.

See also

Dagger skills inHeroes
Basic dagger skillsIron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effectsArcane Sly KnifeArcane TempestArcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGainful DaggerGiant ShurikenGoodie BootHelping DaggerHidden ThornsIce DaggerJehanna DaggerKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmall SpadeSmoke DaggerSplashy BucketStarfishTemariTropical JuiceTropical TreatsUmbra BurstVicious DaggerWinter Trinket
Personal dagger skillsAbyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerConvoy DaggerCovert DualityDeathly DaggerDreamflakeDual SwordFelicia's PlateFireman's HookFrozen DelightGöndulHidden BladeHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPerspicaciousPeshkatzPlayful PinwheelRed-Fist BladesSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenTangy SundaeThief's HonestyWildcat DaggerYmir, Everliving