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Swirling Lance
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Swirling Lance (Japanese:砂塵貫く蒼き剛槍Blue strong spear that pierces the sandstorm) is a weaponskill in thelance category which debuted inFire Emblem Heroes; it is apersonal weapon of theJehanna-themed variation ofIke. When its user is near allies, Swirling Lance grants stat boosts, a status increasing thespeed foes need to makefollow-up attacks, and Null Panic to the user and nearby allies each phase; and boosts its user's stats, boosts the damage its user deals and reduces that of the foe, and reduces the potency of the foe's damage-reducing effects.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes | 16 | 1 | 400 | -- | -- | -- | ✗ | Grants −1 special cooldown count. If user is within 2 spaces of an ally at start of any phase, grants +6 each tospeed anddefense, "foe requires foe's speed > (unit's speed + 15) to performfollow-up attacks", and Null Panic[effect 2] to user and allies within 2 spaces of user for 1 turn. If user is within 3 spaces of an ally, grants +([number of allies within 3 spaces of user × 3] + 5; maximum: 14) each toattack, speed, defense, andresistance to user, user deals +(user's speed × 20%) damage, foe deals −(user's speed × 20%) damage, and reduces percentage of foe's non-special "reduce damage by X%" skills by 50% during combat. |
- ↑Converts bonuses on unit into penalties through their next action.
- ↑If unit is inflicted with Panic[effect 1], neutralizes "converts bonuses into penalties" effect.
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Ike: Desert Mercenary |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Spd/Def+6, "increases Spd difference necessary for foe to make a follow-up attack by 10 during combat," and【Null Panic】to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 spaces of unit × 3, + 5 (max 14), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Spd (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). 【Null Panic】 If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.) | 奥義が発動しやすい(発動カウント-1) 自軍ターン開始時、および、敵軍ターン開始時、 周囲2マス以内に味方がいる時、 自分と周囲2マス以内の味方の 速さ、守備+6、 「戦闘中、敵の追撃の速さ条件+10」、 【見切り・パニック】を付与(1ターン) 周囲3マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防が 周囲3マス以内の味方の数×3+5だけ増加(最大14)、 与えるダメージ+速さの20%(範囲奥義を除く)、 受けるダメージ-速さの20%(範囲奥義を除く)、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を半分無効 (無効にする数値は端数切捨て) (範囲奥義を除く) 【見切り・パニック】 「パニック」(強化を+ではなく-とする状態異常)を 付与されている時、 その「強化を+ではなく-とする」効果を無効化 (1ターン) (「パニック」と「見切り・パニック」の 両方が付与された場合、 「パニック」の効果は無効化するものの、 「不利な状態異常」は付与されていると扱う) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Swirling Lance | -- |
| Japanese | 砂塵貫く蒼き剛槍 | Blue strong spear that pierces the sandstorm |
| Spanish | Lanza remolino | Vortex lance |
| French | Lance tourbillon | Whirlwind lance |
| German | Wirbellanze | Whirl lance |
| Italian | Lancia vorticosa | Vortex lance |
| Portuguese | Lança turbinosa | Whirlwind lance |
| Traditional Chinese | 貫穿沙塵的青色剛槍 | Blue strong spear that pierces the sandstorm |
Gallery
- The Swirling Lance as it appears inHeroes.



