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Summoning
- This page is about the mechanic inFire Emblem Heroes, for the class seeSummoner; for theskill seeSummon.

Summoning is an important action done by the player inFire Emblem Heroes. The player can summon heroes from across theOutrealms to the world of Zenith.
Overview
Summoning is a crucial gameplay element ofHeroes, and is deeply intertwined withOrbs. It is the primary method for the player to recruit heroes—Fire Emblem series characters—into their army to fight forAskr.

Red Orbs summon characters with a red weapon type, which includes, swords, red tomes, red bows, and red breaths.
Green Orbs summon characters with a green weapon type, which includes, axes, green tomes, green bows, and green breaths.
Blue Orbs summon characters with a blue weapon type, which includes, lances, blue tomes, blue bows, and blue breaths.

Colorless Orbs summon characters with a colorless weapon type, which includes, daggers, staves, colorless bows, and colorless breaths.
When summoning a random selection of five total orbs, selected from the four types above appears. The player is locked into this random selection upon entering the screen, having already paid for one summon to enter this screen. The player can choose whichever of the five orbs they desire, and a character will be summoned using it.
Additionally, if the hero summoned has not been summoned by the player before, they will have an orange exclamation mark over them.
Consecutive summon bonus

Summoning more heroes at once provides a discount, up to five heroes summoned. The catch is the player cannot choose the five Orb colors, which are randomly selected when starting a summoning session. This means possible characters is limited somewhat by their equipped weapon type, due to Orb color.
| Heroes summoned | Orb cost added | Total Orb cost |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 |
The player can summon five heroes with 20 Orbs if done consecutively, if done instead individually, it would cost 25 Orbs.
Summoning percentages
Chances to obtain a 5★ unit increase by .5% (split in half for regular 5★ and 5★ Focus, so each gets a .25% increase) every five times a 5★ hero is failed to be summoned; 4★ goes down about .3% and 3★ about .2%. After 120 failed attempts, the percent chance is raised to 100% of getting a 5★ hero. When at least one 5★ hero is summoned, the rates return to normal after the session is finished.
On August 7th, 2017, the percent chances for 3★ and 4★ units were swapped, as detailed below, so that players have a greater chance of summoning 4★ heroes.
Initial percent chances
| Rarity | Percentage |
|---|---|
| 5★ Focus | 3% |
| 5★ | 3% |
| 4★ | 36% |
| 3★ | 58% |
| Rarity | Percentage |
|---|---|
| 5★ Focus | 3% |
| 5★ | 3% |
| 4★ | 58% |
| 3★ | 36% |
Summoning events
- Main article:
List of summoning events in Fire Emblem Heroes
Upon entering the summon menu the player is presented with at least one ongoing summoning event, where certain choice, and often new, characters have a heightened chance to appear. When summoning, the player must always start by choosing an event, commonly called a "banner" by players, to summon from. So far in the game's lifespan there have never been any instances of no active summoning events.
Gallery
- The summon screen, with five colored orbs waiting to be utilized.
- A character has been summoned.
- Five heroes have been summoned.
- Image demonstrating the consecutive summon discount.
- Image demonstrating what orb matches what set of weapons.
- Artwork used in the background of the summoning screen.
- Artwork used in the background of the orb selection screen.
- Home banner used for free summons.


