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Critical Rush

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(Redirected fromStun gauge)

TheCritical Rush is a mechanic inFire Emblem Warriors andFire Emblem Warriors: Three Hopes. It occurs when an enemy's stun gauge is fully depleted, and allows a unit to quickly deal a lot of damage to its target as well as surrounding enemies.

Mechanics

A Critical Rush can be activated once a target's stun gauge is fully depleted. InWarriors, they occur automatically when a player unit approaches the enemy whose stun gauge was depleted, while inWarriors: Three Hopes, the player has to activate it by pressing a button (X by default).

Depleting the stun gauge

The stun gauge can appear on all commander foes except Base Captains. It appears when the player lands certain attacks on an enemy, or when one of the following conditions is met:

  • The player performs a Perfect Guard on one of that enemy's attacks
  • The player's attack knocks the enemy back
  • The enemy is hit by anadjutant's follow-up attack
  • The player dealsbonus damage to the enemy
  • The player uses acombat art ormagic(Three Hopes only)
  • The enemy is preparing to use acombat art ormagic(Three Hopes only)

Additionally, all attacks by anawakened unit reveal the stun gauge.

The stun gauge depletes faster if a unit has an advantage (such asweapon triangle advantage) against a unit.

Critical Rush

If a unit's stun gauge is fully depleted, the player can perform a Critical Rush. However, if the player takes too long to act, the enemy's stun gauge will be fully restored. If multiple enemies' stun gauges are depleted at once, the player cannot perform multiple Critical Rushes at once, but they can chain multiple Critical Rushes after each other.

Critical Rushes are focused on the enemy whose stun gauge was depleted, and deal damage based on a unit'sskill ordexterity stat. They will also damage all enemies within a certain range of that enemy. If the enemy survives a Critical Rush, their stun gauge is fully restored.

Monsters

InWarriors: Three Hopes, allmonster enemies have four different stun gauges that are visible at all times. They can be depleted by attacking the monster with a weapon or combat art the monster is weak against. The monster's weaknesses are displayed next to its stun gauges. Each monster has four weaknesses: three against a certain weapon type, and one against a certainelement. Once a monster's stun gauge is depleted, the player may perform a Critical Rush, but unlike other enemies, this Critical Rush is guaranteed to take out the monster's current health bar. Additionally, once a monster'sHP reaches 1 on its final health bar, the player will be given the opportunity to perform a Critical Rush. Monsters cannot be defeated without the use of a Critical Rush.

Monsters' stun gauges will not be restored, and therefore, the player cannot target the same weakness multiple times.

Etymology and other languages


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Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Critical Rush

--

German

Kritischer Ansturm

Critical Rush

See also

Fire Emblem Warriors
Playable charactersOriginalAnnaLiannaRowan
Shadow DragonCaedaLindeDLCMarthMinervaDLCNavarreDLCTiki
Echoes: Shadows of ValentiaCelica
The Blazing BladeLyn
AwakeningChromCordeliaFrederickLissaLucinaOliviaDLCOwainDLCRobinTharjaDLC
FatesAzuraDLCCamillaCorrinEliseHinokaLeoNilesDLCOboroDLCRyomaSakuraTakumiXander
Non-playable charactersOskarYelena
BossesDariosGharnefIagoValidarVelezark
Personal weaponsAnna's BowAuraBlessed LanceBrynhildrCamilla's AxeCordelia's LanceDivinestoneEnlironExpirationFacinnaFalchionFrederick's AxeFujin YumiGrima's TruthHauteclereHinoka's SpearIago's TomeImhulluLady SwordLissa's AxeMissiletainnMoonlightNiles's BowOboro's SpearOlivia's BladeParallel FalchionRaijintoRisylSiegfriedSol KattiSpellbane YumiTharja's HexThoronWing SpearWo DaoYato
ChaptersPm:Interwoven DestiniesP:Crumbling Peace • 1:Home in Ruins • 2:Woodlands Encounter • 3:Dragon Valley Temple • 4:Hero-King of the Desert • 5:The Dragon's Table • 6:Hoshidan Princess • 7:Hoshidan Prince • 8:High Prince Ryoma • 9:Nohrian Princess • 10:Nohrian Prince • 11:Crown Prince Xander • 12:An Orchestrated Battle • 13:What Happened to Corrin • 14:Sieging the Citadel • 15:Taking the World Tree • 16:The Imprisoned Prince • 17:Royal Blood • 18:Chaos Dragon's Might • 19:Reclaiming Home • 20:Clash at the World TreeE:Chaos Dragon Velezark
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LocationsAytolisGristonne
Groups, objects, and conceptsAnna's MementosAwakeningBlessingsCostumesCrestsCritical RushMaterialsGleamstonesShield of FlamesWeapon attributes
Related topicsDownloadable contentMovie GalleryName chart • Other games (Warriors: Three HopesShadow DragonEchoes: Shadows of ValentiaThe Blazing BladeAwakeningFates) •Pre-release information (Unused content) •Sound GalleryWorld map
Fire Emblem Warriors: Three Hopes
Playable charactersScarlet BlazeAsheBalthusBernadettaBylethCasparConstanceDorotheaEdelgardFerdinandHapiHubertIgnatzJeraltJeritzaLeonieLinhardtLorenzLysitheaManuelaMarianneMercedesMonicaPetraRaphaelShamirShezYuri
Azure GleamAnnetteAsheBalthusBernadettaBylethCatherineConstanceDedueDimitriDorotheaFelixFlaynHapiIgnatzIngridJeraltJeritzaLinhardtLorenzMarianneMercedesPetraRaphaelRodrigueSetethShamirShezSylvainYuri
Golden WildfireAsheBalthusBernadettaBylethClaudeConstanceDorotheaHapiHildaHolstIgnatzJeraltLeonieLinhardtLorenzLysitheaMariannePetraRaphaelShamirShezYuri
OtherArvalGatekeeperRheaSothis
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Prologue
0:Crossed Roads • 1:A Chance Encounter • 2:Three Houses • 3:The Shadows of AdrestiaBlack Eagles /Crisis in FhirdiadBlue Lions /The Battle for the LocketGolden Deer
Scarlet Blaze
Scarlet Blaze
4:The Struggle Commences • 5:Skirmish in the Fog • 6:Bridge of Betrayal • 7:The Triumph of Valor • 8:The Maiden's Peril • 9:Unrest in Enbarr • 10:Shifting History • 11:Heroic Bloodlines • 12:The Rising Darkness • 13:Severing the Past • 14A:A Clash of Ambitions • 14B:Torment of the Eagle and Lion • 15:The Hour of Vengeance • 16:Into the Chasm • Final:A Path Forward
Azure Gleam
Azure Gleam
4:To War! • 5:Skirmish in the Fog • 6:Conspiracy in the Air • 7:The King Awakens • 8:The Blood-Stained Lance • 9:Reunion at the Fortress City • 10:Fanaticism • 11:Reprisal • 12:A Trick of the Goddess • 13:Clash of Torment • 14:The Absent Emperor • 15:The Hour of Vengeance • 16:Into the Chasm • Final:The End of Tragedy
Golden Wildfire
Golden Wildfire
4:To War! • 5:The Golden Guardian • 6:The Leader's Stratagem • 7:A Contest of Beasts • 8:What Makes a King • 9:The End of the Alliance • 10:Love and Loss • 11:The Sword Swings Wide • 12:Two Kings • 13:Darkness Attacks • 14:A Symbol of the Past • 15:The Hour of Vengeance • 16:Into the Chasm • Final:Field of Beginnings
Paralogues
Paralogues
The Ashen Wolves' ReunionComing CleanCycles of NostalgiaEagles, Lions, and DeerEnshrouded MemoriesEvil's Bane and Love's ProtectionA Grand Day for the Opera CompanyAn Incurable Shut-InLike Cats and DogsLove and Hate in WartimeMercenary ComplicationsA Night of WonderA Noble Among NoblesRaiders from the NorthA Reason to FightRight Where They're WantedThe Saints' ForgeThe Seiros SnareUnder the Protection of the Golden DeerUnsettling TruthsWhat Lies WithinWildflowers for the Future
LocationsFódlanAdrestiaBase CampFaerghusGarreg Mach Monastery (Abyss) •LeicesterAlmyraBrigidDagdaSrengZahras
Groups and events10 ElitesAshen WolvesBerling's MercenariesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) •Golden DeerInsurrection of the SevenJeralt's MercenariesThose who slither in the darkTragedy of DuscurWar of Heroes
Concepts and objectsAwakeningCrests (Crest Stone) •Critical RushElementsHeroes' RelicsMonstersPeer trainingSurvey SpotsWarrior SpecialWeapon attributes
Related topicsDocumentsMoviesMusic PlayerMinor charactersName chart • Other games (WarriorsThree Houses) •Pre-release information (Unused content) •TimelineWeapons
Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
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WeaponsBrave weaponCritical rateDurabilityElementHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commandsAdjutantAttack (Counterattack) •Auto-BattleBattalion (Gambit) •CantoChain attackChain GuardClass change (Reclass) •Combat artCrestsDance (GaldrarPlaySing) •Death (Decoy) •DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) •Pair UpRallyRecruitmentRescue (Capture) •Skills (Offensive skill) •SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitBonus unitEinherjarLoan unitPrisonerReplacement unit) •Visit
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