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Strike

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

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"Beast" redirects here. For the sacred seal inHeroes, seeBeast (skill).
Lethe, acatlaguz, attacking with herClaw strike inFire Emblem: Radiant Dawn.

Thestrike (Japanese:strike) is aweapon classification encompassing the various weapons used by non-human units. By definition, a strike weapon is a means of attack which is part of the user's anatomy. They are the primary mode of attack of mostmonster species, and the only means of attack available tolaguz. The category does not includestone,breath, andjudge weapons.

InHeroes,beast (Japanese:beast) weapons are the primary means of attack for units capable of transforming. Likebreath weapons, their color depends on their user. A unit with a beast weapon can transform, and receives bonuses upon doing so.

Mechanics

Main series

All strikes have infinite uses, not being affected bydurability. InFire Emblem: Path of Radiance andRadiant Dawn, since they are part of the user's anatomy, strikes cannot be unequipped from laguz units and cannot be dropped,traded, or sold.Radiant Dawn andFates are the only games where strikes are tied to an increasingweapon level and can gainweapon experience; inRadiant Dawn, laguz strikes are continually replaced with stronger, higher-ranked variations as laguz units reach higher weapon levels.

Strikes are almost entirely physical weapons which use the user'sstrength stat and target the foe'sdefense stat; the only exception is theWhite Dragon'sBreath inRadiant Dawn, which is amagical weapon.

Although the term "strike" is only explicitly used inFire Emblem: Radiant Dawn to describelaguz weapons, numerous other games can be said to have strikes. The laguz weapons ofPath of Radiance are also strikes as they were inRadiant Dawn. In games that feature monsters (Gaiden,Shadows of Valentia,The Sacred Stones,Awakening, andFates), there are numerous monster-only weapons that do not otherwise fit into another category (e.g.Shadowshot asdark magic,Wretched Air asbreath) and thus can be called strikes.Awakening calls its strikes "claws" or "blights", whileFates separates its strikes into fists, rocks, and saws (claws, stones, and puppets in the rank descriptions), each with access to the weapon level for non-human weapon. Monster weapons ofThe Sacred Stones are classified by the game as basic items despite their combat usage, and do not display their weapon stats in gameplay.

Heroes

Beast weapon skills are associated with various animal-based characters in the series, such as laguz andtaguel; as physical weapons, they target defense. Unlike most other weapon types, most beast skills can only be equipped by units of certain movement types, sorting the skills into four "sub-types" corresponding with each of the movement types (infantry, armored, cavalry, and flying). Like weapon types such as breath and bow, beast weapons do not have a set color, and use the color of their equipper—Adult (Infantry), for example, is red when equipped byKeaton: Lupine Collector, but green when equipped byKeaton: Resolved Wolfskin. Also like breath weapons, beast weapons provide a source of bonus damage for weapons such asFlame Lance to target.

Beast weapons allow their users to transform when they are not adjacent to a human ally (i.e. one wielding any weapon type other then beast or breath) at the start of their phase, and un-transform at the start of a turn when they are adjacent to a human ally; on turns where the user transforms, they also receive additional boosts based on the weapon, generally including anattack boost, though there are trends between movement types:

  • Beast weapons available to infantry units typically boost their user's damage when activating special skills.
  • Beast weapons available to armored units typically allow their user to counterattack regardless of range.
  • Beast weapons available to cavalry units typically reduce a foe's attack and defense and prevent them from making a follow-up attack.
  • Beast weapons available to flying units typically increase their user's movement.

Strikes in theFire Emblem series by type

Eleven different laguz weapons have been featured in the two games in theFire Emblem series taking place inTellius. In addition, there are also nineteen other non-human weapons featured in other games in theFire Emblem series.

Monster weapons

WeaponAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
TentacleClassified as asword inGaiden.
Fire BreathClassified as abreath in other games.
Blighted Claws--
Blighted Talons--
Sharp Claw--
Venin ClawsMay inflictpoison status on enemy.
Lethal TalonMay inflictpoison status on enemy.
Fiery Fang--
Hellfang--
Stone ShardUnused
Ravager--
Demon Light--
ExpirationClassified as abreath inAwakening.
Shackled Fist--
Gauntlet--
Rock--
Massive Rock--
Claws--
Numbing Claws--
Fangs--
Scythe--
Bone Sword--
Club--
Tackle--
Talons--
Water Breath--
A means that the weapon is available in that game, while a indicates the contrary.

Laguz weapons

These weapons are used bylaguz units inPath of Radiance andRadiant Dawn. Every laguz unit has one strike weapon and cannot use any other.

WeaponAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
Claw--
Beak--
Breath--
Fang--
Great Fang--
Great Beak--
Talon--
Great Talon--
A means that the weapon is available in that game, while a indicates the contrary.

Automaton weapons

These weapons are used exclusively by theAutomatons deployed byHoshido.

WeaponAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
Saw--
Big Saw--
A means that the weapon is available in that game, while a indicates the contrary.

Beast weapons inHeroes

Equippable by infantry units:
Equippable by armored units:
Equippable by cavalry units:
Equippable by flying units:

Classes capable of using strikes

Technically speaking, strikes as a formal weapon classification exist only inRadiant Dawn, although laguz weapons were included in the previous game and other non-human weapons have existed as far back asGaiden. As such, this list actively interprets any class which has had access to the non-categorized non-human weapons as being able to wield strikes.

ClassWields strikes in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
Fell God--
Revenant--
Entombed--
Bael--
Elder Bael--
Mauthe Doog--
Gwyllgi--
MogallProgrammed as being able to use monster weapons inThe Sacred Stones, but normally uses dark magic instead in that game.
Arch MogallProgrammed as being able to use monster weapons, but normally uses dark magic instead.
GorgonProgrammed as being able to use monster weapons, but normally uses dark magic instead.
ManaketeProgrammed as being able to use monster weapons, but normally uses stones or breath instead.
NecrodragonProgrammed as being able to use monster weapons inThe Sacred Stones, but normally uses breath instead in that game.
Demon King--
Cat--
Tiger--
Lion--
Hawk--
Raven--
Red Dragon--
White Dragon--
Lion King--
Wolf--
Wolf Queen--
Hawk King--
Raven King--
Dragon Prince--
Dragon King--
Faceless--
Stoneborn--
Automaton--
MechanistCannot be used in-game.
Dracul--
Mila's Servant--
Duma's Apostle--
Fafnir--
Gargoyle--
Deathgoyle--
Garuda--
Bonewalker--
Lich--
Deimos--
Balor--
Dagon--
Fire Dragon--
Fell Dragon--
A means that the class wields strikes in that game, while a indicates the contrary.

Units capable of using beast weapons inHeroes

Move typeUnit color
RedBlueGreenColorless
Infantry
Armor
Cavalry
Flying

Trivia

Corrin with an inactive B-level in saws after being reclassed into a Mechanist.
  • TheMechanist class inFates has access to theSaw weapon; however, this cannot be used in-game.

Etymology and other languages

Strike

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Strike

--

Japanese

Strike

Spanish

Golpe

Strike

French

Coup

Strike

German

Hieb

Strike

Italian

Colpo

Strike

Beast

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Beast

--

Japanese

Beast

Spanish

Bestia

Beast

French

Bête

Beast

German

Bestie

Beast

Italian

Bestiale

Beastly

Portuguese

Fera

Beast

Traditional Chinese

Beast

Gallery

References

See also

Weapon types
Physical weaponsArtAxeBow(Ballista)CannonballGauntletsDaggerLanceSword
Magical weaponsAnima(FireThunderWind)Black magicDarkLightStaffTome(Blue tomeColorless tomeGreen tomeRed tome)White magic
Other weaponsBreathCrest StoneSpecialStoneStrike, beast, and monster weapons
Non-human weapons
BreathsAstral BreathFog BreathDark BreathDraconic RageDragon BreathExpirationFire BreathFlametongueIce BreathMage Breath
StonesBeastruneBeaststoneBeaststone+ShadowstoneDivinestoneDragonstoneDragonstone+EarthstoneFirestoneIcestoneMagestoneWyvernstone
Judge weaponsJudge
Laguz weaponsBeakBreathClawFangGreat BeakGreat FangGreat TalonTalon
Automaton weaponsBig SawSaw
Monster attacksBlighted ClawsBlighted TalonsBone SwordClawsClubCrimson EyeDemon LightDemon SurgeEvil EyeFangsFiery FangFire BreathGauntletHellfangLethal TalonMassive RockNightmareNumbing ClawsRavagerRockScytheShackled FistShadowshotSharp ClawStoneStone ShardTackleTalonsTentacleVenin ClawsWater BreathWretched Air
Crest StonesArtificial Crest Stone LArtificial Crest Stone SBlest Crest Stone ShardChalice of BloodCracked Crest StoneCrest of Flames PowerCrest Stone (Beast)Crest Stone (Chevalier)Crest Stone (Gautier)Crest Stone of IndechCrest Stone of MacuilCrest Stone of SeirosCrest Stone ShardDark Stone (Bird)Dark Stone (Crawler)Dark Stone (Wolf)Giant Artificial Crest StoneLost Crest StoneLost Crest Stone (Large)Pointy Artificial Crest StoneReal Seiros Crest StoneTwin-Crest Power
Beast skills inHeroes
Basic beast skillsBeast skills with secondary effectsPersonal beast skills
Infantry subtypeAdult (Infantry)Whelp (Infantry)Yearling (Infantry)Bride's FangEntwining HornFiery FangGroom's WingHeralding HornHorn of HarvestHorn of OpeningIlluminating HornNectar HornPolished FangRenewed FangResolved FangRoyal Hatari FangSabertooth FangTropical NectarWild Tiger FangWolf Queen FangWolfpup FangWolfskin Fang
Armor subtypeAdult (Armored)Whelp (Armored)Yearling (Armored)Arcane CrestDosing FangEnticing DoseIcy RavagerLion King FangNew Year FangPreying FangQuieting BranchRavagerTempered AntlerTwin-Crest PowerWandering Horn
Cavalry subtypeAdult (Cavalry)Whelp (Cavalry)Yearling (Cavalry)Arcane NihilityBrazen Cat FangBrightmare HornBunny FangCovert Cat FangCute Paper CraneDelivering AntlerDream HornFoxkit FangFull Rabbit FangGlee of the LandGuardian FangHorn of the LandHungry Cat FangKeen Rabbit FangKitsune FangLove of NerþuzNew Foxkit FangNightmare HornNocturnal FangOcean-Fit AntlerPetaldream HornQuieting AntlerRaydream HornRefreshed FangSparkling FangTaguel FangWary Rabbit FangWinds of DualityWorld-Tree Tail
Flier subtypeAdult (Flier)Fledgling (Flier)Hatchling (Flier)Bat FangClosing FloretsCrossbones ClawEbon-Pirate ClawEnclosing ClawFang of ClosureFang of FinalityHawk King ClawHeron WingJaws of ClosureNew Year TalonQuieting ClawRaven King BeakSky-Pirate Claw