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Starpoint Lance
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Starpoint Lance (Japanese:海角の星槍Star Lance of the Cape) is a weaponskill in thelance category which debuted inFire Emblem Heroes; it is apersonal weapon of the summer variation ofIngrid. Starpoint Lance boosts its user's stats during their first combat of any phase, and restores 10 HP after that combat.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) | 16 | 1 | 400 | -- | Silver Lance | -- | ✗ | Grants +3 speed. During user's first combat of each phase, grants +5 each toattack, speed,defense, andresistance to user, and restores 10 HP to user after combat. | ||
| Heroes (refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Grants +5 each toattack, speed,defense, andresistance to user, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks, and reduces percentage of foe's non-special "reduce damage by X%" effects by (80 if it is user's or foe's first combat that turn; 40 otherwise)% during combat. Restores 10 HP to user after combat. Grants +3 HP. Grants −1 special cooldown count. If user is within 2 spaces of an armored ally or an infantry or flying ally withrange = 1 at start of turn, grants +6 each to attack and speed, "unit can move 1 extra space (that turn only)", Canto (1)[effect 1], and "+1 special cooldown charge to unit per attack during combat" to user and those allies for 1 turn. If user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user and user deals +(user's speed × 20%) damage during combat. | ||
| Heroes (refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Grants +5 each toattack, speed,defense, andresistance to user, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks, and reduces percentage of foe's non-special "reduce damage by X%" effects by (80 if it is user's or foe's first combat that turn; 40 otherwise)% during combat. Restores 10 HP to user after combat. Grants +5 HP. | ||
| Heroes (refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Grants +5 each toattack, speed,defense, andresistance to user, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks, and reduces percentage of foe's non-special "reduce damage by X%" effects by (80 if it is user's or foe's first combat that turn; 40 otherwise)% during combat. Restores 10 HP to user after combat. Grants +5 HP and +3 speed. | ||
| Heroes (refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Grants +5 each toattack, speed,defense, andresistance to user, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks, and reduces percentage of foe's non-special "reduce damage by X%" effects by (80 if it is user's or foe's first combat that turn; 40 otherwise)% during combat. Restores 10 HP to user after combat. Grants +5 HP and +4 defense. | ||
| Heroes (refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 speed. Grants +5 each toattack, speed,defense, andresistance to user, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks, and reduces percentage of foe's non-special "reduce damage by X%" effects by (80 if it is user's or foe's first combat that turn; 40 otherwise)% during combat. Restores 10 HP to user after combat. Grants +5 HP and +4 resistance. |
- ↑Unit can move 1 space after attacking, using an assist skill, or destroying a structure (once per turn; triggers after action granted from skills likeGaleforce); cannot act aside from movement or use a warp effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto.
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Ingrid: Solstice Knight |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Unrefined) | Grants Spd+3. During unit's first combat in player phase or enemy phase, grants Atk/Spd/Def/Res+5 to unit and restores 10 HP to unit after combat. | 戦闘中、攻撃、速さ、守備、魔防+5、かつ 戦闘後、HP10回復 (上記の効果は、 各自軍ターン、各敵軍ターンそれぞれについて、 このスキル所持者の最初の戦闘のみ) 速さ+3 |
| Heroes (Refined) | Grants Spd+3. Grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and if it is unit's first combat initiated by foe or first combat initiated by unit that turn, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 80% during combat, otherwise, by 40% (excluding area-of-effect Specials). Restores 10 HP to unit after combat. | 戦闘中、攻撃、速さ、守備、魔防+5、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を 各ターンについて、このスキル所持者が 自分から攻撃した最初の戦闘と 敵から攻撃された最初の戦闘の時は80%無効、 そうでない時は40%無効 (無効にする数値は端数切捨て) (範囲奥義を除く) 戦闘後、10回復 速さ+3 |
| Heroes (Refined: +effect) | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an armored ally, an infantry ally with Range = 1, or a flying ally with Range = 1, grants Atk/Spd+6, "unit can move 1 extra space (that turn only; does not stack),"【Canto (1)】, and "Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack)" to unit and those allies for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and unit deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials). 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 奥義が発動しやすい(発動カウント-1) ターン開始時、周囲2マス以内に 「重装」「射程1の歩行」「射程1の飛行」の いずれかの味方がいる時、自分と周囲2マス以内の 「重装」「射程1の歩行」「射程1の飛行」の味方の 攻撃、速さ+6、 「移動+1」(重複しない)、【再移動(1)】、 「戦闘中、奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)」を付与 (1ターン) 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+4、 ダメージ+速さの20%(範囲奥義を除く) 【再移動(1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に1マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Starpoint Lance | -- |
| Japanese | 海角の星槍 | Star Lance of the Cape |
| Spanish | Lanza estrellada | Starry lance |
| French | Lance étoilée | Starry lance |
| German | Sternenlanze | Star Lance |
| Italian |
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| Portuguese | Lança estrelada | Starry lance |
| Traditional Chinese | 海角的星槍 | Star lance of the cape |
Gallery
- The Starpoint Lance as it appears inHeroes.



