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Speed

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This article is about the stat. For the staff fromNew Mystery of the Emblem, seeSpeed Staff.
Edward has a very high speed stat that allows him to outspeed this enemyBandit and attack him twice.

Speed (Japanese:速さspeed), abbreviatedSpd (Sp inPath of Radiance,Radiant Dawn, andWarriors), is a statistic belonging tounits which determines a unit's agility in battle. It has two major purposes: it determines whether or not a unit is fast enough compared to their enemy to strike them multiple times in a single round of combat, and it influences a unit's ability toavoid enemy attacks. Broadly speaking, if a unit's speed stat is higher than that of their opponent by a certain number of points which varies from game to game, then that unit will perform afollow-up attack, a second attack after both units have performed their first attacks.

There areclasses that inherently have high speed, most notably members of theMyrmidon andPegasus Knight class families, which means that these units are predisposed to have very high rates of follow-up attacking and dodging attacks. It is common among high-speed classes to also have highskill, but in exchange for their good dodging ability these classes tend to be very defensively frail and to have mediocrestrength. Similarly, it is common for bulkier and more defensive classes, such as theKnight class family, to have very poor speed.

In all games prior toNew Mystery of the Emblem, a unit's speed stat is not the only deciding factor in their actual speed in battle, as it is affected by the weapons they wield. Theweight of their weapons negatively impacts their speed, and is subtracted from their base speed stat to generate theirattack speed, or the speed stat they will actually have in practice in battle. The heavier the weapon a unit uses, the harder time they will have follow-up attacking and dodging attacks. The weight system was removed fromNew Mystery of the Emblem throughFates, althoughFates has a simplified form where certain weapons will increase or penalize a unit's ability to follow-up attack (but will not affect avoid).

Calculations

Attack speed

Main article:Attack speed

Attack speed is a unit's practical speed stat in battle, after taking into account theweight of their current weapon. In every game untilNew Mystery of the Emblem, a unit's attack speed is used to calculate both their ability to follow-up attack and theiravoid. With the removal of weight fromNew Mystery throughFates, attack speed is exactly equal to the unit's base speed stat.

GameFormulaNotes
Shadow Dragon & the Blade of LightSpeedWeapon weight--
GaidenSpeedWeapon weight--
Mystery of the EmblemSpeedWeapon weight--
Genealogy of the Holy WarSpeedWeapon weightAttack speed can be negative.
Thracia 776Weapons:Speed − (Weapon weightConstitution)
Magic:Speed − Weight
--
The Binding BladeSpeed − (Weapon weightConstitution)(Weight − Con) has a minimum of 0.
The Blazing BladeSpeed − (Weapon weightConstitution)(Weight − Con) has a minimum of 0.
The Sacred StonesSpeed − (Weapon weightConstitution)(Weight − Con) has a minimum of 0.
Path of RadianceSpeed − (Weapon weightStrength)(Weight − Strength) has a minimum of 0.
Radiant DawnSpeed − (Weapon weightStrength)(Weight − Strength) has a minimum of 0.
Shadow DragonSpeed − (Weapon weightStrength)(Weight − Strength) has a minimum of 0.
New Mystery of the EmblemSpeed--
AwakeningSpeed--
FatesSpeed + (effective speed modifier)--
Echoes: Shadows of ValentiaSpeedWeapon weight--
Three HousesSpeed − [Weapon weight − (Strength / 5)](Weight − (Strength / 5)) has a minimum of 0.
EngageSpeed − (Weapon weightBuild)(Weight − Bld) has a minimum of 0.

Avoid

Certain games use speed instead ofattack speed to determine a unit'savoid rate.

GameFormulaNotes
Shadow Dragon & the Blade of LightPhysical avoid: (Attack speed) + (Terrain bonus)
Magical avoid: (Luck)
--
GaidenPhysical avoid: (Attack speed) + (Terrain bonus)
Magical avoid: (Attack speed) + (Luck)
--
Mystery of the EmblemPhysical avoid: (Speed) + (Luck) + (Terrain bonus) + (Support bonus)
Magical avoid: (Speed) + (Luck) + (Support bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
Genealogy of the Holy War(Attack speed × 2) + (Luck) + (Terrain bonus) + (Authority bonus) + (Charm bonus) + (Lover bonus)If any bonus is not relevant, the bonus in question is taken to be 0.
In this game, Avoid can be negative, through the possibility of negative attack speed or through some tiles' avoid penalties.
Thracia 776(Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) + (Authority bonus) + (Charm bonus)If any bonus is not relevant, the bonus in question is taken to be 0.
The Binding Blade(Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus)If any bonus is not relevant, the bonus in question is taken to be 0.
The Blazing Blade(Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) +Tactician bonus)If any bonus is not relevant, the bonus in question is taken to be 0.
The Sacred Stones(Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus)If any bonus is not relevant, the bonus in question is taken to be 0.
Path of Radiance(Attack speed × 2) + (Luck) + (Terrain bonus) + (Support bonus) + (Biorhythm bonus)If any bonus is not relevant, the bonus in question is taken to be 0.
Radiant Dawn(Attack speed × 2) + (Luck) + (Terrain bonus) + (Buddysupport bonus) +
(Biorhythm bonus) + (Affinity bonus) + (Authority bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
Shadow Dragon(Attack speed) + (Luck / 2) + (Terrain bonus) + (Support bonus)If any bonus is not relevant, the bonus in question is taken to be 0.
New Mystery of the Emblem(Speed) + (Luck / 2) + (Terrain bonus) + (Support bonus) + (Class bonus)If any bonus is not relevant, the bonus in question is taken to be 0.
The class bonus is +10 forSwordmasters only.
Awakening[([Speed × 3] +Luck) / 2] + (Support bonus) + (Dual bonus) + (Skill bonus)If any bonus is not relevant, the bonus in question is taken to be 0.
Fates[([Speed × 3] +Luck) / 2] + (Support bonus) + (Dual bonus) + (Skill bonus) + (Class bonus)Class bonus is +5 forMaster Ninjas, and +10 forLodestars,Nine-Tails,Swordmasters,Pegasus Knights, andWitches.
If any bonus is not relevant, the bonus in question is taken to be 0.
Shadows of ValentiaPhysical avoid: (Attack speed) + (Terrain bonus) + (Support bonus)
Magical avoid: [(Speed +Luck) / 2] + (Support bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
Three HousesPhysical avoid: (Attack speed) + (Terrain bonus) + (Support bonus) + (Ability bonus) + (Equipment bonus) + (Battalion bonus)
Magical avoid: [(Speed +Luck) / 2] + (Ability bonus) + (Equipment bonus) + (Battalion bonus)
If any bonus is not relevant, the bonus in question is taken to be 0.
EngageWeapon avoid: (Speed × 2) + (Luck / 2) + (Terrain bonus ×Unit type bonus) + (Support bonus) + (Skill bonus)
Staff avoid: [([Resistance × 3] +Luck) / 2] + (Terrain bonus ×Unit type bonus)
Unit type bonus is 2 for Covert-type classes, 0 if the foe is a Mystical-type class, 1 for all others.
If any bonus is not relevant, the bonus in question is taken to be 0.

Items and skills affecting speed

Weapons, items and skills providing equipping bonus
ItemSpeed increaseGames
Speed RingSets speed to 40/+5 increase/+10 increase/+2 increase when equipped.Gaiden,Genealogy of the Holy War,Echoes: Shadows of Valentia,Three Houses
Tyrfing+10 when equipped.Genealogy of the Holy War
Balmung+20/+5 when equipped.Genealogy of the Holy War,Awakening
Gungnir+10 when equipped.Genealogy of the Holy War
Yewfelle+10/+5 when equipped.Genealogy of the Holy War,Awakening
Mjölnir+10 when equipped.Genealogy of the Holy War
Forseti+20/+5 when equipped.Genealogy of the Holy War,Thracia 776,Awakening
Naga+20 when equipped.Genealogy of the Holy War
Wind Sword+5 when equipped.Thracia 776
Mulagir+5 when equipped.The Binding Blade
Spear (Vaida's)+9 when equipped.Fire Emblem: The Blazing Blade
Garm+5 when equipped.The Sacred Stones
Excalibur+5 when equipped.The Sacred Stones
Rexflame+3 when equipped.Radiant Dawn
Lughnasadh+5 when equipped.Radiant Dawn
Firestone+4 when equipped.Shadow Dragon,New Mystery of the Emblem
Magestone-1 when equipped.Shadow Dragon,New Mystery of the Emblem
Divinestone+4 when equipped.Shadow Dragon,New Mystery of the Emblem
Icestone+4 when equipped.New Mystery of the Emblem
Wyvernstone+7 when equipped.New Mystery of the Emblem
Scorpio Shard+1 when in inventory.New Mystery of the Emblem
Binding Shield+2 when in inventory.New Mystery of the Emblem
Speed +2+2 when equipped.Awakening,Fates,Three Houses
Laslow's Blade+3 when equipped.Fates
Allkatana exceptPractice Katana+1 when equipped.Fates
Practice Katana+5 when equipped.Fates
Noble Yato+2 when in inventory.Fates
Blazing Yato+4 when in inventory.Fates
Alpha Yato+2 when in inventory.Fates
Omega Yato+4 when in inventory.Fates
Dancing Blade+3 when equipped.Fates
Heavy Blade-1 when equipped.Fates
Items providing a permanent increase
ItemSpeed increaseGames
Speed RingPermanent+6/+5/+3 increase when used.Shadow Dragon & the Blade of Light,Mystery of the Emblem,Thracia 776
SpeedwingPermanent +2 increase when used.The Binding Blade,The Blazing Blade,The Sacred Stones,Path of Radiance,Radiant Dawn,Shadow Dragon,New Mystery of the Emblem,Awakening,Fates,Three Houses,Engage
Naga's TearPermanent +2 increase when used.Awakening
Dragon HerbsPermanent +1 increase when used.Fates
Pegasus CheesePermanent +2 increase when used.Echoes: Shadows of Valentia
Speed CarrotPermanent +1 increase when used.Three Houses
Items and skills modifying the growth rate
Item/skillSpeed growth modificationGames
Taurus Shard+5% to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Libra Shard+40% to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Scorpio Shard+10% to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Sagittarius Shard+10% to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Capricorn Shard-10% to growth rate when in inventory.
Malus not applied inMystery of the Emblem due to a glitch.
Mystery of the Emblem,Echoes: Shadows of Valentia
Aquarius Shard+10% to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Starsphere+30% to growth rate when in inventory.Mystery of the Emblem
Baldr Scroll+5% to growth rate when in inventory.Thracia 776
Ullr Scroll+10% to growth rate when in inventory.Thracia 776
Fjalar Scroll+10% to growth rate when in inventory.Thracia 776
Ced Scroll+30% to growth rate when in inventory.Thracia 776
Njörun Scroll+10% to growth rate when in inventory.Thracia 776
Dáinn Scroll-10% to growth rate when in inventory.Thracia 776
Afa's DropsPermanent +5% to growth rate when used.Fire Emblem: The Blazing Blade
Metis's TomePermanent +5% to growth rate when used.The Sacred Stones
Knight Ward+30% to growth rate when equipped.Path of Radiance
Archer Band+5% to growth rate when equipped.Path of Radiance
Paladin Band+5% to growth rate when equipped.Path of Radiance
Thief Band+5% to growth rate when equipped.Path of Radiance
Growth DropPermanent +10% to growth rate when used.New Mystery of the Emblem
Aptitude+20%/+10 to all growth rates when active.Awakening,Fates,Three Houses
Star Jacinth+30% to growth rate when in inventory.Echoes: Shadows of Valentia
Items and skills providing a temporary boost
ItemSpeed increaseGames
Haste+1 to all allies for the duration of the map*.Shadow Dragon,New Mystery of the Emblem
Speed Bond+2 for the duration of one mission when used.New Mystery of the Emblem
Speed Tonic+2 for the duration of one mission when used.New Mystery of the Emblem,Awakening,Fates,Engage
Rainbow Tonic+2 for the duration of one mission when used.New Mystery of the Emblem,Fates
Kris's Confect+2 for the duration of one mission when used.Awakening
Tiki's Tear+2 for the duration of one mission when used.Awakening
Defender+1 whenPair Up is active.Awakening,Fates
Rally Heart+2 to all alliedunits in a3-tile radius of the user for oneturn.Awakening
Rally Speed+4 to all alliedunits in a3/2-tile radius of the user/to an adjacent ally for oneturn.Awakening,Fates,Three Houses
Rally Spectrum+4/+2 to all alliedunits in a3/4-tile radius of the user for oneturn.Awakening,Fates
Speed Thunder+4 to all enemyunits in a2-tile radius of the user for oneturn, if user initiates battle.Fates
Kaze's Needle+4 to all alliedunits in a2-tile radius of the user for oneturn, if user initiates battle.Fates
Inspiring Song+3 to one adjacent ally for one turn. Activated via theSing command.Fates
Speedtaker+2 when defeating an enemy.*Fates
Optimist+4 for one turn if the user chooses to Wait.Fates
Fancy Footwork+1 to all alliedunits in a2-tile radius of the user for oneturn.Fates
Bloodthirst+4 for one turn when defeating an enemy.Fates
Survival Instinct+4 for one turn when defeating an enemy.Three Houses
Defiant Speed+8 if HP ≤ 25%.Three Houses
Special Dance+4 to one adjacent ally for one turn. Activated via theDance command.Three Houses
Weapons providing a temporary decrease after use
ItemSpeed changeGames
Bronze DaggerIf user's attack hit the target, inflicts -1debuff on the target after combat.Fates
Silver DaggerIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Soldier's KnifeIf user's attack hit the target, inflicts -2debuff on the target after combat.Fates
PebbleIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Iago's TomeIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Brass ShurikenIf user's attack hit the target, inflicts -1debuff on the target after combat.Fates
Silver ShurikenIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Spy's ShurikenIf user's attack hit the target, inflicts -5debuff on the target after combat.Fates
CaltropIf user's attack hit the target, inflicts -8debuff on the target after combat.Fates
Kaze's NeedleIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Setsuna's YumiIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
EnfeebleIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Draconic HexIf user survives, inflicts -4debuff on the target after combat.Fates
Seal SpeedIf user survives/If user's attack hit the target, inflicts -6debuff on the target after combat.Fates,Three Houses
HighwaymanIf target cannot counterattack, inflicts -3debuff on the target after combat.Fates
Swarm ΖIf user's attack hit the target, inflicts -5debuff on the target after combat.Three Houses
Thorns of Ruin,Arm Press,TitanomachyInflicts -5debuff on targets on hit.Three Houses

Flavor text

GameText
(English)
Text
(Japanese)
The Binding Blade
Speed. This affects both
evasion and attacks.*
ユニットのすばやさです
回避や連続攻撃をおこないます
The Blazing Blade
Speed. This affects both
evasion and attacks.
ユニットのすばやさです
回避や連続攻撃をおこないます
The Sacred Stones
Speed. This affects both
evasion and attacks.
ユニットのすばやさです
回避や連続攻撃をおこないます
Path of Radiance
The unit's speed.
This affects how many times the
unit will strike in a single attack.
ユニットのすばやさです
回避や2回目の攻撃発生にかかわります
Radiant Dawn
The unit's speed. This affects the
unit's dodge and how many times it
will strike in a single attack.
ユニット自身の素早さ
回避や攻撃回数にかかわる
Awakening
Speed. Affects Avo. Unit strikes
twice if 5 higher than opponent.
素早さ 高いほど回避が高い
敵より5以上高いと、2回攻撃
Fates
Speed. Affects Avo. Unit strikes
twice if 5 higher than opponent.
素早さ 高いほど回避が高い
敵より5以上高いと、追撃(2回攻撃)可能
Echoes: Shadows of Valentia
Speed. Affects evasion. Unit strikes
twice if higher than opponent.
速さ 高いほど回避が高い
敵より高いと、追撃(2回攻撃)可能
Three Houses
Affects avoidance rate.
素早さ。高いほど回避が高い。
Engage
Speed. Contributes to Avo. If greater
than or equal to foe's Spd+5, unit
strikes twice.
素早さ。高いほど回避が上昇する
(敵より5以上高いと追撃が発生する)

Trivia

  • The speed that units move on the map inFire Emblem: Mystery of the Emblem is dependent on their speed stat: if they have less than 6 speed they move at 17 frames per tile, if they have 6 to 13 speed (inclusive) they move at 9 frames per tile, and with more than 13 speed they move at 6 frames per tile.
  • The help description for the Speed stat in the Spanish version ofFire Emblem Echoes: Shadows of Valentia erroneously states that the user needs 5 more points to double the enemy.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Speed

--

Japanese

速さ
すばやさ

• Speed. Used in some GUI ofFire Emblem Gaiden,Mystery of the Emblem, and games fromThracia 776 onward.
• Agility. Used inFire Emblem: Shadow Dragon & the Blade of Light,Gaiden,Mystery of the Emblem's level up screen, andGenealogy of the Holy War. It is abbreviated as AGI in the first game's class roll.

Spanish

Velocidad

Speed

French

Vitesse

Speed

German

Geschwindigkeit

Speed

Italian

Velocità

Speed

Dutch

Snelheid

Speed

Portuguese

Velocidade

Speed

Korean

속도

Speed

Simplified Chinese

速度

Speed

Traditional Chinese

速度

Speed

Gallery

References

Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
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