Site News
Warning: This wiki containsspoilers. Read at your own risk!

Social media: If you would like, please joinour Discord server, and/or follow us onX (Twitter),Bluesky, orTumblr!

Somniel

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Namespaces

More

  • More

This page has been marked as astub. Please help improve the page by adding information.

Somniel


Artwork of the Somniel.

Country

None

Appearance(s)

Engage

TheSomniel (pronounced /⁠ˈsɑmniˌɛl⁠/[key], Japanese:ソラネルSolanel) is an island floating aboveLythos, andAlear's main base of operations, inFire Emblem Engage. After every chapter, fromChapter 3 onward, with few exceptions, the player can return to the Somniel, where they can interact with their allies and ready themselves for the next chapter, after which they can return to theWorld Map at any time. The Somniel is unavailable duringChapter 11 andChapter 22.

The Somniel is an out-of-battle management feature that combines elements from prior out-of-battle options such asMy Castle inFates and theGarreg Mach Monastery fromThree Houses. While on the Somniel, the player can freely roam around in a 3D environment where they can interact with the current members of their army, who will be standing around in various positions, and manning a few of the activities found there.

Story

Main Story

The Somniel shrouded in darkness afterSombron opens the portal to other worlds

After thePrologue, Alear awakens on the Somniel after having slept for 1,000 years. They are met by their stewards,Clanne,Framme, andVander, and promptly makes their way toward Lythos Castle.

Later on Alear gains the ability to teleport themself, and their allies, to and from the Somniel.

The Somniel is unavailable during Chapter 11 and Chapter 22 due to Alear being engaged in battle.The final chapter must be accessed from the balcony of the Somniel instead of being a location on the world map.

Fell Xenologue

Before the events of the Fell Xenologue, the Somniel fell into the sea near southern Lythos, as the death of the parallel Alear weakened the magic keeping it afloat. Before the parallel Alear's passing, they sealed away theBracelet of theThree Houses on the Somniel, behind an unbreakable barrier to preventSombron's forces from using it. DuringChapter 6 of the Fell Xenologue,Rafal forces Alear to open the barrier for him, before transforming into aFell Dragon, and the final battle of the Xenologue commences. In order to free Rafal from his quest,Nel kills herself. This causes Rafal to spend 1,000 years pouring his energy into Nel in order to revive her as atonement for his crimes. After 1,000 years pass, Rafal and the newly revived Nel join Alear and their allies on the regular Somniel.

Gameplay

Time

The Somniel can be set to four different times of day:morning,afternoon,evening, andnight. After a battle or resting in My Room, the time of day will advance to the next state. The Fortune-Teller will only be open during the night, different fish can be caught at different times of day, and time passing will move the player's allies to different locations on the Somniel.

Resources


This section has been marked as astub. Please help improve the page by adding information.


Resources are various items that can be collected within the Somniel and the free-roaming sections after each battle. They have a fixed chance of spawning at specific locations. Resources range from food, which can be used when cooking and when interacting withSommie, and metal ingots, which can be used to forge weapons or purchase outfits.

The Somniel also usesBond Fragments as a currency. They can be used to increase the bond between anEmblem and a unit in the arena, createBond Rings, or engrave weapons at the smithy.

Facilities

There are various facilities available in the Somniel. As the story progresses the player will unlock more facilities at the following times:

Facilities on the Somniel
FacilityFunction of FacilityUnlocked
My RoomAllows the player to rest to change the time of day, and view wake-up events.Innate
Music BoxAllows the player to change the music that plays on the Somniel.
Bulletin BoardAllows the player to see theirachievements as well asdonate toFirene,Brodia,Solm, andElusia.
ArmoryAllows the player to purchase weapons.CompleteChapter 4.
Item ShopAllows the player to purchase items.
Ring ChamberAllows the player to check theirEmblems, inheritskills, and createBond Rings.
ShrineAllows the player to interact withSommie.
StableAllows the player to adopt and keep animals from all overElyos.
Strength TrainingAllows the player to work out to gain temporary stat boosts for a single battle.
SmithyAllows the player to forge, and engrave, weapons.CompleteChapter 5
BoutiqueAllows the player to change the outfits their units wear on the Somniel.
ArenaAllows the player to gain a bit of XP, as well as gain bond with their Emblem Rings between battle.
amiibo GazeboAllows the player to scanamiibo to gain unique outfits based on the 12 emblems.
Café TerraceAllows the player to cook for their army, which temporarily increases their stat points. The player can also dine with 2 units of their choice, improving the support between them.CompleteChapter 6.
Tower of TrialsAllows the player to accessTempest Trials,Relay Trials, andOutrealm Trials.
Records HallAllows the player to access the photoshoot, as well as view and access their Profile Card.
Ancient WellAdded in 1.3.0. Allows the player to dispose of their unwanted equipment in exchange for new items.
StableAdded in 1.2.0. Allows the player to increase the bond between two units of their choosing.CompleteChapter 7
OrchardSame as above.
PoolSame as above.
FishingA minigame where the player can fish, which will reward them with bond fragments and fish.CompleteChapter 8
Wyvern RideA minigame where the player shoots down targets, which will reward them with Bond Fragments and consumable items.CompleteChapter 11
Flea MarketAllows the player to purchase gifts for their allies, as well as better fishing rods for the fishing minigame.CompleteChapter 13
Fortune-TellerDuring the night, the player can have their fortune read. This is purely for fun, and does not affect gameplay.CompleteChapter 15

My Room

My room is located on the second story of the Somniel, and is available as soon as you gain access to the Somniel after Chapter 3. In My Room the player will have access to a bed where they can rest. While resting, time will pass to the next stage on the Somniel, and, once per battle, a wake-up event will occur. For a wake-up event to occur, Alear needs to have earned asupport rank with the unit waking them up. There are 2 wake-up events per unit for each level of support they have with Alear. At the bed, the player is also able to lower the difficulty of their game, re-watch any story cut-scene, Support Conversations, Bond Conversations, or Wake-up Events, as well as listen to any music they have already unlocked during that playthrough.

Next to the bed is a dresser where a memento from whoever Alear chooses to give thePact Ring can be found. This serves no in-game function.

In My Room the player will also find a piano where they will be able to re-watch the credits once they have beaten Chapter 26.

Ring Chamber

The Ring Chamber is unlocked afterChapter 4. It allows the player to check theirEmblem Rings, inheritskills, create Bond Rings, polish their rings, and augment their engage weapons. The Ring Chamber has 12 pedestals, where the main game Emblem Rings are stored, as well as 7 altars for the DLC bracelets.

To inherit a skill from an Emblem, the unit must have the required amount ofskill points, and at least a lv.5 bond with the Emblem.

The player can also create Bond Rings for 100 Bond Fragments per ring, with the ability to create 10 at once for 1,000. Bond Rings will increase the stats of the unit who equipped it, as well as occasionally give the wielder unique skills. Bond Rings come in 4 different tiers: C, B, A, and S. The higher the tier, the more stats the ring will increase. If the player has two identical rings of rank C, they can meld them together into a singular B rank ring. This process requires three identical B rank rings to make an A rank, and four A rank rings to make an S rank. This will cost 100 Bond Fragments from C to B, 1,000 from B to A, and 10,000 from A to S. Wearing a Bond Ring allows the unit to earn SP just like wearing an Emblem Ring.

The player can also improve the stats of their engage weapons by expending crystals. To augment a weapon, the weapon needs available slots. The amount of weapon slots available for the player to augment is initially set at 0, and will increase by 1 for each level 10 bond support the weapon's Emblem has with the player's units. The possible augmentations are: +Might, +Hit, +Avoid, +Crit, +Dodge, +Dex, +Spd, +Def, +Res, and +Effective Damage. The more an emblem weapon is augmented, the more crystals the augmentation will cost, differing dependent on the weapon.

The player can also polish their Emblem Rings and Bracelets, which will increase the bond between the Emblem and the unit polishing.

Armory

Main article:Armory

The Armory is run byDurthon and is unlocked after completing Chapter 4. The armory allows the player to buy weapons or sell unwanted items as they please.

The stock in the Armory is cumulative, which means that more items are added rather than the stock being set to a specific amount. For example, if the player has purchased theJavelin before beatingChapter 8, the armory will now have 2 Javelins in stock, rather than the 3 the table indicates.

Armory

Chapter 5Chapter 9Chapter 12Chapter 15Chapter 16Chapter 18Chapter 21Chapter 23

NameStockPrice
Slim Sword500
Iron Sword1,000
Slim Lance500
Iron Lance1,000
Javelin11,800
Compact Axe500
Iron Axe1,000
Hand Axe11,800
Mini Bow500
Iron Bow1,000
Short Knife500
Iron Dagger1,000
Surge1,500
Fire1,000
Initiate Art500
Iron-Body Art1,000
Standard Blast*250
Magic Blast*250
NameStockPrice
Slim Sword500
Iron Sword1,000
Steel Sword (New)12,000
Armorslayer (New)12,500
Iron Blade (New)11,500
Slim Lance500
Iron Lance1,000
Steel Lance (New)12,000
Javelin3 (+2)1,800
Ridersbane (New)12,500
Iron Greatlance (New)11,500
Compact Axe500
Iron Axe1,000
Steel Axe (New)12,000
Hand Axe3 (+2)1,800
Hammer (New)12,500
Poleaxe (New)12,500
Iron Greataxe (New)11,500
Mini Bow500
Iron Bow1,000
Steel Bow (New)12,000
Longbow (New)12,000
Short Knife500
Iron Dagger1,000
Kard (New)11,000
Surge1,500
Fire1,000
Thunder (New)11,000
Wind (New)11,000
Initiate Art500
Iron-Body Art1,000
Shielding Art (New)12,500
Standard Blast*250
Magic Blast*250
NameStockPrice
Slim Sword500
Iron Sword1,000
Steel Sword3 (+2)2,000
Armorslayer2 (+1)2,500
Killing Edge (New)12,500
Iron Blade3 (+2)1,500
Slim Lance500
Iron Lance1,000
Steel Lance3 (+2)2,000
Javelin6 (+3)1,800
Ridersbane2 (+1)2,500
Killer Lance (New)13,000
Iron Greatlance3 (+2)1,500
Compact Axe500
Iron Axe1,000
Steel Axe3 (+2)2,000
Hand Axe6 (+3)1,800
Hammer2 (+1)2,500
Poleaxe2 (+1)2,500
Killer Axe (New)13,000
Iron Greataxe3 (+2)1,500
Mini Bow500
Iron Bow1,000
Steel Bow3 (+2)2,000
Longbow2 (+1)2,000
Killer Bow (New)13,000
Short Knife500
Iron Dagger1,000
Steel Dagger (New)22,000
Kard2 (+1)1,000
Surge1,500
Fire1,000
Thunder3 (+2)1,000
Wind3 (+2)1,000
Elfire (New)12,000
Elsurge (New)12,500
Initiate Art500
Iron-Body Art1,000
Steel-Hand Art (New)12,000
Shielding Art3 (+2)2,500
Standard Blast*250
Magic Blast*250
Freeze Blast* (New)500
Silence Blast* (New)500
Break Blast* (New)300
Venom Blast* (New)300
NameStockPrice
Slim Sword500
Iron Sword1,000
Steel Sword2,000
Silver Sword (New)14,000
Armorslayer3 (+1)2,500
Killing Edge2 (+1)2,500
Levin Sword (New)13,000
Wo Dao12,500
Wyrmslayer12,500
Iron Blade6 (+3)1,500
Slim Lance500
Iron Lance1,000
Steel Lance2,000
Silver Lance (New)14,000
Javelin6 (+3)1,800
Ridersbane3 (+1)2,500
Killer Lance2 (+1)3,000
Spear (New)14,500
Iron Greatlance6 (+3)1,500
Compact Axe500
Iron Axe1,000
Steel Axe2,000
Silver Axe (New)14,000
Hand Axe6 (+3)1,800
Hammer3 (+1)2,500
Poleaxe3 (+1)2,500
Killer Axe2 (+1)3,000
Tomahawk (New)14,500
Iron Greataxe6 (+3)1,500
Mini Bow500
Iron Bow1,000
Steel Bow2,000
Silver Bow (New)14,000
Longbow3 (+1)2,000
Killer Bow2 (+1)3,000
Short Knife500
Iron Dagger1,000
Steel Dagger2,000
Silver Dagger (New)14,000
Kard3 (+1)1,000
Stiletto (New)12,000
Surge1,500
Fire1,000
Thunder1,000
Wind1,000
Elsurge2 (+1)2,500
Elfire2 (+1)2,000
Elthunder (New)12,000
Elwind (New)12,000
Initiate Art500
Iron-Body Art1,000
Steel-Hand Art2,000
Silver-Spirit Art (New)14,000
Shielding Art2,500
Standard Blast*250
Magic Blast*250
Freeze Blast*500
Silence Blast*500
Break Blast*300
Venom Blast*300
NameStockPrice
Slim Sword500
Iron Sword1,000
Steel Sword2,000
Silver Sword14,000
Armorslayer32,500
Killing Edge22,500
Levin Sword13,000
Wo Dao12,500
Wyrmslayer12,500
Iron Blade61,500
Slim Lance500
Iron Lance1,000
Steel Lance2,000
Silver Lance14,000
Javelin61,800
Ridersbane32,500
Killer Lance23,000
Spear14,500
Iron Greatlance61,500
Compact Axe500
Iron Axe1,000
Steel Axe2,000
Silver Axe14,000
Hand Axe61,800
Hammer32,500
Poleaxe32,500
Killer Axe23,000
Tomahawk14,500
Iron Greataxe61,500
Mini Bow500
Iron Bow1,000
Steel Bow2,000
Silver Bow14,000
Longbow32,000
Killer Bow23,000
Short Knife500
Iron Dagger1,000
Steel Dagger2,000
Silver Dagger14,000
Kard31,000
Stiletto12,000
Surge1,500
Fire1,000
Thunder1,000
Wind1,000
Elsurge22,500
Elfire22,000
Elthunder12,000
Elwind12,000
Initiate Art500
Iron-Body Art1,000
Steel-Hand Art2,000
Silver-Spirit Art14,000
Shielding Art2,500
Standard Blast*250
Magic Blast*250
Freeze Blast*500
Silence Blast*500
Break Blast*300
Venom Blast*300
Tornado Blast* (New)500
Armor Blast* (New)500
Rider Blast* (New)600
Wyrm Blast* (New)600
Holy Blast* (New)600
NameStockPrice
Slim Sword500
Iron Sword1,000
Steel Sword2,000
Silver Sword3 (+2)4,000
Armorslayer32,500
Killing Edge22,500
Levin Sword2 (+1)3,000
Wo Dao2 (+1)2,500
Wyrmslayer2 (+1)2,500
Iron Blade61,500
Steel Blade (New)13,000
Slim Lance500
Iron Lance1,000
Steel Lance2,000
Silver Lance3 (+2)4,000
Javelin61,800
Ridersbane32,500
Killer Lance23,000
Flame Lance (New)13,000
Spear2 (+1)4,500
Iron Greatlance61,500
Steel Greatlance (New)13,000
Compact Axe500
Iron Axe1,000
Steel Axe2,000
Silver Axe3 (+2)4,000
Hand Axe61,800
Hammer32,500
Poleaxe32,500
Killer Axe23,000
Tomahawk2 (+1)4,500
Iron Greataxe61,500
Steel Greataxe (New)13,000
Hurricane Axe (New)13,000
Mini Bow500
Iron Bow1,000
Steel Bow2,000
Silver Bow3 (+2)4,000
Longbow32,000
Killer Bow23,000
Radiant Bow (New)13,000
Short Knife500
Iron Dagger1,000
Steel Dagger2,000
Silver Dagger3 (+2)4,000
Kard31,000
Stiletto2 (+1)2,000
Surge1,500
Fire1,000
Thunder1,000
Wind1,000
Elsurge3 (+1)2,500
Elfire3 (+1)2,000
Elthunder2 (+1)2,000
Elwind2 (+1)2,000
Bolganone (New)14,000
Initiate Art500
Iron-Body Art1,000
Steel-Hand Art2,000
Silver-Spirit Art3 (+2)4,000
Shielding Art2,500
Flashing Fist Art (New)16,000
Standard Blast*250
Magic Blast*250
Freeze Blast*500
Silence Blast*500
Break Blast*300
Venom Blast*300
Tornado Blast*500
Armor Blast*500
Rider Blast*600
Wyrm Blast*600
Holy Blast*600
NameStockPrice
Slim Sword500
Iron Sword1,000
Steel Sword2,000
Silver Sword4,000
Armorslayer32,500
Killing Edge22,500
Levin Sword2 (+1)3,000
Wo Dao2 (+1)2,500
Wyrmslayer2 (+1)2,500
Brave Sword (New)18,000
Iron Blade61,500
Steel Blade3 (+2)3,000
Silver Blade16,000
Slim Lance500
Iron Lance1,000
Steel Lance2,000
Silver Lance4,000
Javelin61,800
Ridersbane32,500
Killer Lance23,000
Flame Lance2 (+1)3,000
Spear3 (+1)4,500
Brave Lance (New)3 (+1)4,500
Iron Greatlance61,500
Steel Greatlance3 (+2)3,000
Silver Greatlance (New)16,000
Compact Axe500
Iron Axe1,000
Steel Axe2,000
Silver Axe4,000
Hand Axe61,800
Hammer32,500
Poleaxe32,500
Killer Axe23,000
Tomahawk3 (+1)4,500
Brave Axe (New)18,000
Iron Greataxe61,500
Steel Greataxe3 (+2)3,000
Silver Greataxe (New)16,000
Hurricane Axe2 (+1)3,000
Mini Bow500
Iron Bow1,000
Steel Bow2,000
Silver Bow4,000
Longbow32,000
Killer Bow23,000
Radiant Bow2 (+1)3,000
Brave Bow (New)18,000
Short Knife500
Iron Dagger1,000
Steel Dagger2,000
Silver Dagger4,000
Kard31,000
Stiletto3 (+1)2,000
Peshkatz (New)14,000
Surge1,500
Fire1,000
Thunder1,000
Wind1,000
Elsurge3 (+1)2,500
Elfire3 (+1)2,000
Elthunder3 (+1)2,000
Elwind3 (+1)2,000
Bolganone2 (+1)4,000
Thoron (New)14,000
Excalibur (New)14,000
Initiate Art500
Iron-Body Art1,000
Steel-Hand Art2,000
Silver-Spirit Art4,000
Shielding Art2,500
Flashing Fist Art2 (+1)6,000
Standard Blast*250
Magic Blast*250
Freeze Blast*500
Silence Blast*500
Break Blast*300
Venom Blast*300
Tornado Blast*500
Armor Blast*500
Rider Blast*600
Wyrm Blast*600
Holy Blast*600
Mighty Blast* (New)500
Eldritch Blast* (New)500
NameStockPrice
Slim Sword500
Iron Sword1,000
Steel Sword2,000
Silver Sword4,000
Armorslayer32,500
Killing Edge22,500
Levin Sword23,000
Wo Dao22,500
Wyrmslayer22,500
Brave Sword18,000
Iron Blade61,500
Steel Blade33,000
Silver Blade16,000
Slim Lance500
Iron Lance1,000
Steel Lance2,000
Silver Lance4,000
Javelin61,800
Ridersbane32,500
Killer Lance23,000
Flame Lance23,000
Spear34,500
Brave Lance34,500
Iron Greatlance61,500
Steel Greatlance33,000
Silver Greatlance16,000
Compact Axe500
Iron Axe1,000
Steel Axe2,000
Silver Axe4,000
Hand Axe61,800
Hammer32,500
Poleaxe32,500
Killer Axe23,000
Tomahawk34,500
Brave Axe18,000
Iron Greataxe61,500
Steel Greataxe33,000
Silver Greataxe16,000
Hurricane Axe23,000
Mini Bow500
Iron Bow1,000
Steel Bow2,000
Silver Bow4,000
Longbow32,000
Killer Bow23,000
Radiant Bow23,000
Brave Bow18,000
Short Knife500
Iron Dagger1,000
Steel Dagger2,000
Silver Dagger4,000
Kard31,000
Stiletto32,000
Peshkatz14,000
Surge1,500
Fire1,000
Thunder1,000
Wind1,000
Elsurge32,500
Elfire32,000
Elthunder32,000
Elwind32,000
Bolganone24,000
Thoron14,000
Excalibur14,000
Initiate Art500
Iron-Body Art1,000
Steel-Hand Art2,000
Silver-Spirit Art4,000
Shielding Art2,500
Flashing Fist Art26,000
Standard Blast*250
Magic Blast*250
Freeze Blast*500
Silence Blast*500
Break Blast*300
Venom Blast*300
Tornado Blast*500
Armor Blast*500
Rider Blast*600
Wyrm Blast*600
Holy Blast*600
Mighty Blast*500
Eldritch Blast*500
Piercing Blast* (New)700

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

All prices will be decreased by 30% if the player owns theSilver Card that can be obtained fromTiki's Paralogue.

In update 1.3.0, if Durthon is spoken to pastChapter 6, he will send the player to the Ancient Well, where they will receive the weaponsReprésailles andRevanche. This will also unlock the well.

Item Shop

Main article:Item shop

Like the Armory, the Item Shop is unlocked after beating Chapter 4. It is run byAnisse. The Item Shop allows the player to buy consumables, staves, and class change items, or lets them sell unwanted items.

The stock in the Item Shop is cumulative, like in the Armory, which means that more items are added rather than the stock being set to a certain amount. For example, if the player has purchased theAntitoxin before beating Chapter 8, the armory will now have 2 Antitoxins in stock, rather than the 3 the table indicates.

Item Shop

Chapter 5Chapter 9Chapter 12Chapter 14Chapter 15Chapter 17Chapter 18Chapter 21

NameStockPrice
Heal500
Mend (New)21,000
Restore2500
Rewarp (New)11,200
Illume500
Obstruct (New)1500
Vulnerary300
Antitoxin3 (+2)400
Pure Water3 (+2)600
Torch3 (+2)300
HP Tonic150
Strength Tonic150
Dexterity Tonic150
Speed Tonic150
Luck Tonic150
Defense Tonic150
Magic Tonic150
Resistance Tonic150
Master Seal (New)12,500
Second Seal (New)32,500
Mystic Satchel*40,000
Mage Cannon*90,000
NameStockPrice
Heal500
Mend1,000
Physic (New)23,000
Restore4 (+2)500
Rewarp2 (+1)1,200
Illume500
Freeze (New)11,500
Silence (New)11,500
Obstruct3 (+2)500
Vulnerary300
Antitoxin6 (+3)400
Pure Water6 (+3)600
Torch300
HP Tonic150
Strength Tonic150
Dexterity Tonic150
Speed Tonic150
Luck Tonic150
Defense Tonic150
Magic Tonic150
Resistance Tonic150
Master Seal3 (+2)2,500
Second Seal6 (+3)2,500
Mystic Satchel*40,000
Mage Cannon*90,000
NameStockPrice
Heal500
Mend1,000
Physic23,000
Restore4500
Rewarp21,200
Illume500
Freeze11,500
Silence11,500
Obstruct3500
Vulnerary300
Antitoxin6400
Pure Water6600
Torch300
HP Tonic150
Strength Tonic150
Dexterity Tonic150
Speed Tonic150
Luck Tonic150
Defense Tonic150
Magic Tonic150
Resistance Tonic150
Master Seal5 (+2)2,500
Second Seal9 (+3)2,500
Mystic Satchel*40,000
Mage Cannon*90,000
NameStockPrice
Heal500
Mend1,000
Physic4 (+2)3,000
Restore500
Warp (New)12,000
Rewarp21,200
Illume500
Freeze2 (+1)1,500
Silence2 (+1)1,500
Obstruct5 (+2)500
Fracture (New)11,200
Vulnerary300
Antitoxin9 (+3)400
Elixir (New)2800
Pure Water9 (+3)600
Torch300
HP Tonic150
Strength Tonic150
Dexterity Tonic150
Speed Tonic150
Luck Tonic150
Defense Tonic150
Magic Tonic150
Resistance Tonic150
Master Seal7 (+2)2,500
Second Seal12 (+3)2,500
Mystic Satchel*40,000
Mage Cannon*90,000
NameStockPrice
Heal500
Mend1,000
Physic43,000
Restore500
Warp12,000
Rewarp21,200
Illume500
Freeze21,500
Silence21,500
Obstruct5500
Fracture11,200
Vulnerary300
Antitoxin9400
Elixir2800
Pure Water9600
Torch300
HP Tonic150
Strength Tonic150
Dexterity Tonic150
Speed Tonic150
Luck Tonic150
Defense Tonic150
Magic Tonic150
Resistance Tonic150
Master Seal9 (+2)2,500
Second Seal15 (+3)2,500
Mystic Satchel*40,000
Mage Cannon*90,000
NameStockPrice
Heal500
Mend1,000
Physic7 (+3)3,000
Recover (New)13,000
Fortify (New)15,000
Restore500
Warp2 (+1)2,000
Rewarp21,200
Rescue (New)12,000
Illume500
Freeze21,500
Silence21,500
Obstruct500
Fracture3 (+2)1,200
Vulnerary300
Antitoxin12 (+3)400
Elixir5 (+3)800
Pure Water12 (+3)600
Torch300
HP Tonic150
Strength Tonic150
Dexterity Tonic150
Speed Tonic150
Luck Tonic150
Defense Tonic150
Magic Tonic150
Resistance Tonic150
Master Seal2,500
Second Seal2,500
Mystic Satchel*40,000
Mage Cannon*90,000
NameStockPrice
Heal500
Mend1,000
Physic7 (+3)3,000
Recover2 (+1)3,000
Fortify15,000
Restore500
Warp2 (+1)2,000
Rewarp21,200
Rescue2 (+1)2,000
Entrap14,000
Illume500
Freeze21,500
Silence21,500
Obstruct500
Fracture6 (+3)1,200
Vulnerary300
Antitoxin15 (+3)400
Elixir8 (+3)800
Pure Water15 (+3)600
Torch300
HP Tonic150
Strength Tonic150
Dexterity Tonic150
Speed Tonic150
Luck Tonic150
Defense Tonic150
Magic Tonic150
Resistance Tonic150
Master Seal2,500
Second Seal2,500
Mystic Satchel*40,000
Mage Cannon*90,000

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

As with the Armory, all prices will be decreased by 30% if the player owns the Silver Card that can be obtained from Tiki's Paralogue.

Smithy

Main article:Forge

This section has been marked as astub. Please help improve the page by adding information.


The Smithy is unlocked upon completingChapter 5, after which the player canforge their weapons in exchange for gold, as well as iron, steel, and silver ingots. The Smithy is run byCalney.

The Smithy can also engrave weapons with which improve the stats of the engraved weapon. Each engrave can only be applied to one weapon at a time. Engraving costs Bond Fragments.

Main Game Emblems
EngravingMtHitCritWtAvoDdgAvailability
Beginnings+1+10+10--+5+5Available until completingChapter 10.
Becomes available again after completingChapter 22.
Echoes−1----−1--+50Available until completingChapter 10.
Becomes available again after completingChapter 20.
Holy+1----−1+20--Available until completingChapter 10.
Becomes available again after completingChapter 17.
Genealogy+1+20--+1+10--Available fromChapter 9 until completingChapter 10.
Becomes available again after completingChapter 17.
Binding+2----+8−30--Available fromChapter 9 until completingChapter 10.
Becomes available again after completingChapter 19.
Blazing−3+40+20−2----CompleteChapter 11.
Sacred--+40+20--−20−20CompleteChapter 16.
Radiance+3----+15----CompleteChapter 13.
Dawn−3----−1+40+20Available fromChapter 7 until completingChapter 10.
Becomes available again after completingChapter 19.
Awakening−1+30--−1+30--CompleteChapter 11.
Fates−2--+30--+10+30CompleteChapter 15.
Academy--+30+10+2+10+30CompleteChapter 14.
Fire−1+20+20−1+20+20CompleteChapter 22.
DLC Emblems
EngravingMtHitCritWtAvoDdgAvailability
Dragons+2------−20−20CompleteThe Ancestor.
Strength+3----+3−30−30CompleteThe Brash General.
Acumen+2------−10−20CompleteThe Radiant Strategist.
Bonds+1----−1+20+20CompleteThe Shepherd Exalt.
Revelation+1--+30+1−20−20CompleteThe Doting Sister.
Rivals+1+10+10+1+10--Visit Lookout Ridge fromChapter 7 onwards.
Heroes+1−20−20−2+20+20CompleteThe Lonely Heir.

The player is also able to exchange metals at the following rates:

GivenReceived
Steel Ingot ×1Iron Ingot ×9
Silver Ingot ×1Iron Ingot ×90
Iron Ingot ×11Steel Ingot ×1
Silver Ingot ×1Steel Ingot×9
Iron Ingot ×110Silver Ingot ×1
Steel Ingot ×11Silver Ingot ×1

Boutique


This section has been marked as astub. Please help improve the page by adding information.


The Boutique is unlocked after completing Chapter 5 and is run byPinet. Here the player can buy and change outfits and accessories for their units to wear while in the Somniel. Outfits and accessories provide no gameplay bonuses and are purely cosmetic. They can be bought forgold, as well as iron, steel, and silver ingots.

Arena

Main article:Arena

This section has been marked as astub. Please help improve the page by adding information.


An arena battle betweenCéline andDiamant.

The arena becomes available upon completing Chapter 5. In the arena, the player can have a unit battle a random member of their army up to 3 times per chapter to gain experience. The units who battle each other will also gain support with each other. Unlike in some other games in the franchise, units who lose in the arena will not die.

The player can also spend Bond Fragments in order to increase the bond between their Emblems and allies. The price for increasing their bonds are detailed in the table below:

Bond LevelCost per LevelTotal Cost
1100--
2100
3200
4300
5400
6300700
71,000
81,300
91,600
101,900
115002,400
122,900
133,400
143,900
154,400
164,900
175,400
185,900
196,400
206,900

As of the 1.3.0 update, it is also possible to inheritskills at the arena.

Sommie Shrine


This section has been marked as astub. Please help improve the page by adding information.


At the Sommie Shrine, the player will find Sommie after completing Chapter 4. Sommie can be interacted with, which will grant the player Bond Fragments. When pet and fed, the bond between Sommie and Alear will increase. When Sommie's bond is high enough, it will follow the player around the Somniel and help them in minigames. Winning the minigames will also increase their bond level, but failing will lower it.

When feeding Sommie, the player will gain different amount of bond depending on if Sommie likes the specific food.

As Sommie's bond increases, more items will spawn on the Somniel. One Spirit Gem at bond rank 30+, another at bond rank 60+, and a rare vegatable, fruit, or fish, at rank 80+.

The first time the player interacts with Sommie, they will be asked to name it. They are also able to dress it up, which will increase their bond slightly.

Bulletin Board

Main articles:Achievements andDonation

At the Bulletin Board the player candonate to the nations ofElyos, in order to gain items, equipment, resources, and outfits, and they can collect Bond Fragments for completingAchievements.

Music Box

At the Music Box, the player can change the music that plays on the Somniel. 5 Tracks are available, which are unlocked during the story.

Song TitleUnlocked
A Tea Party in FireneCompleteChapter 6
Good Company in BrodiaCompleteChapter 9
Dinner in ElusiaCompleteChapter 11
Camping in SolmCompleteChapter 16
Emblems at the Dinner TableCompleteChapter 26

Café Terrace


This section has been marked as astub. Please help improve the page by adding information.


Artwork of Café Terrace created for the game'ssoundtrack album.

At Café Terrace, the player can have one of their units cook for them and two other units of their choosing. The unit cooking is chosen at random. Cooking a meal will grant the player's entire army a stat boost, as well as a random boost based on the unit cooking's proficiencies. Depending on the unit cooking, the dish may achieve a unique title, which will vary from G tier to SS tier. Unique titles are the only way to raise a meal's quality above D tier. The amount of extra ingredients used, along with the proficiency of the unit cooking, will increase the chances of getting a unique title, as illustrated by the tables below. Adding a special ingredient does not affect the quality of the meal.

Dish GradeBase Chance
Unique Title (SS-G)55%
Ordinary (D)35%
Failure (E-G)10%

Every unit has 5 dishes they specialize in: 1 expert, 1 skilled, 2 capable, and 1 eager. A unit being proficient in a specific dish is represented by sparkles next to the dish in the cooking menu.

ProficiencyChance for Unique Titles
(SS–G)
Chance of Ordinary (D)Chance of Failure (E–G)
Expert+20%−10%−10%
Skilled+15%−10%−5%
Capable+3%+2%−5%
Eager+10%−15%+5%
Extra IngredientsChance for Unique Titles
(SS–G)
Chance of Ordinary (D)Chance of Failure (E–G)
4+12%−6%−6%
3+9%−4%−5%
2+6%−3%−3%
1+3%−1%−2%

Every unit has 3 different unique titles they can obtain through cooking. The stat bonuses obtained through unique titles are added to the bonuses granted by the base meal. This makes it possible for the dish to grant a negative stat boost. Some stat-bonuses granted by unique titles may only apply to characters of a specific gender, age, or nationality. Adult characters are counted as those aged 20 or above, while children are aged 19 or under.

Potential stat-bonuses granted by unique titles
Unit cookingTitle & RankBase chance to obtainEffectBonus granted to
VanderLackluster (E)20%−1 to all stats boosted by dish
+2 to single stat not boosted by dish
All
Tasteful (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Adult
Lythos-Style (B)15%+1 to one stat not boosted by dishLythian
ClanneMouthwatering (S)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
Robust (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Male
Your Favorite (A)15%+1 to all stats boosted by dish
+2 to one stat not boosted by dish
Alear
FrammeDivine (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Lythian
Your Favorite (A)20%+1 to all stats boosted by dish
+2 to one stat not boosted by dish
Alear
Lythos-Style (B)15%+1 to one stat not boosted by dishLythian
AlfredSaintly (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Firenese
Light, Refreshing (B)20%+1 to one stat not boosted by dishMale
Stomach-Churning (F)15%Dish's stat boosts set to 0
Grants Str +2, Mag +2, Dex −1, Spd −1, Def −1, Res −1, Lck −1
All
BoucheronLip-Smacking (S)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
Rather Tough (C)20%Def +1All
Crunchy (C)*Def +2
Firene-Style (B)15%+1 to one stat not boosted by dishFirenese
EtieMild (B)20%+1 to one stat not boosted by dishFemale
Spicy (C)20%Dex +1All
Extremely Spicy (C)*Dex +2
Sweet (C)15%Lck +1All
Extremely Sweet (C)*Lck +2
CélineSophisticated (B)20%+2 to one stat not boosted by dishAll
Firene-Style (B)20%+1 to one stat not boosted by dishFirenese
Mouthwatering (S)15%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
LouisDainty (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Female
Extremely Rich (B)20%+2 to one stat not boosted by dishMale
Firene-Style (B)15%+1 to one stat not boosted by dishFirenese
ChloéRather Tough (C)20%Def +1All
Crunchy (C)*Def +2
Bittersweet (C)20%Spd +1All
Bitter (C)*Spd +2
Kind of Odd (C)15%Res +1All
Delightful (C)*Res +2
JeanTrendy (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Child
Fresh (C)20%Mag +1All
Carefully Crafted (C)*Mag +2
Firene Style (B)15%+1 to one stat not boosted by dishFirenese
YunakaSpicy (C)20%Dex +1All
Extremely Spicy (C)*Dex +2
Completely Burnt (G)20%Dish's stat boosts set to 0All
Hearty (C)15%Str +1All
Rustic (C)*Str +2
AnnaFirst-Rate (SS)20%+1 to all stats boosted by dish
+2 to one stat not boosted by dish
All
Fresh (C)20%Mag +1All
Carefully Crafted (C)*Mag +2
Elusia-Style (B)15%+1 to one stat not boosted by dishElusian
AlcrystBrodia-Style (B)20%+1 to one stat not boosted by dishBrodian
Bittersweet (C)20%Spd +1All
Bitter (C)*Spd +2
Delicious (S)15%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
LapisAudacious (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Female
Kind of Odd (C)20%Res +1All
Delightful (C)*Res +2
Brodia-Style (B)15%+1 to one stat not boosted by dishBrodian
CitrinneSweet (C)20%Lck +1All
Extremely Sweet (C)*Lck +2
Fresh (C)20%Mag +1All
Carefully Crafted (C)*Mag +2
Brodia-Style (B)15%+1 to one stat not boosted by dishBrodian
DiamantConqueror's (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Brodian
Lackluster (E)20%−1 to all stats boosted by dish
+2 to single stat not boosted by dish
All
Brodia-Style (B)15%+1 to one stat not boosted by dishBrodian
AmberExtremely Rich (B)20%+2 to one stat not boosted by dishMale
Robust (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Male
Brodia-Style (B)15%+1 to one stat not boosted by dishBrodian
JadeLight, Refreshing (B)20%+1 to one stat not boosted by dishMale
Well-Balanced (B)20%+2 to one stat not boosted by dishFemale
Bittersweet (C)15%Spd +1All
Bitter (C)*Spd +2
IvyYour Favorite (A)20%+1 to all stats boosted by dish
+2 to one stat not boosted by dish
Alear
Sagacious (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Elusian
Not-Quite-Right (E)15%−1 to all stats boosted by dish
+2 to one stat not boosted by dish
All
ZelkovDelicious (S)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
Trendy (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Child
Whimsical (B)15%+1 to one stat not boosted by dishAll
KagetsuRather Tough (C)20%Def +1All
Crunchy (C)*Def +2
Light, Refreshing (B)20%+1 to one stat not boosted by dishMale
Elusia-Style (B)15%+1 to one stat not boosted by dishElusian
FogadoSophisticated (B)20%+2 to one stat not boosted by dishAll
Kind of Odd (C)20%Res +1All
Delightful (C)*Res +2
Solm-Style (B)15%+1 to one stat not boosted by dishSolmic
PandreoUnutterably Alien (E)20%−2 to all stats boosted by dish
+1 to one stat not boosted by dish
All
Solm-Style (B)20%+1 to one stat not boosted by dishSolmic
Not-Quite-Right (E)15%−1 to all stats boosted by dish
+2 to one stat not boosted by dish
All
BunetFirst-Rate (SS)20%+1 to all stats boosted by dish
+2 to one stat not boosted by dish
All
Delicious (S)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
Sophisticated (B)15%+2 to one stat not boosted by dishAll
TimerraCourageous (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Solmic
Audacious (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Female
Solm-Style (B)15%+1 to one stat not boosted by dishSolmic
MerrinExtremely Rich (B)20%+2 to one stat not boosted by dishMale
Tasteful (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Adult
Solm-Style (B)15%+1 to one stat not boosted by dishSolmic
PanetteBittersweet (C)20%Spd +1All
Bitter (C)*Spd +2
Spicy (C)20%Dex +1All
Extremely Spicy (C)*Dex +2
Hearty (C)15%Str +1All
Rustic (C)*Str +2
HortensiaWell-Balanced (B)20%+2 to one stat not boosted by dishFemale
Lackluster (E)20%−1 to all stats boosted by dish
+2 to single stat not boosted by dish
All
Elusia-Style (B)15%+1 to one stat not boosted by dishElusian
SeadallExtremely Rich (B)20%+2 to one stat not boosted by dishMale
Mild (B)20%+1 to one stat not boosted by dishFemale
Solm-Style (B)15%+1 to one stat not boosted by dishSolmic
RosadoDainty (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Female
Whimsical (B)20%+1 to one stat not boosted by dishAll
Elusia-Style (B)15%+1 to one stat not boosted by dishElusian
GoldmaryDecadent (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Male
Mouthwatering (S)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
Mild (B)15%+1 to one stat not boosted by dishFemale
LindonFresh (C)20%Mag +1All
Carefully Crafted (C)*Mag +2
Sophisticated (B)20%+2 to one stat not boosted by dishAll
Elusia-Style (B)15%+1 to one stat not boosted by dishElusian
SaphirHearty (C)20%Str +1All
Rustic (C)*Str +2
Whimsical (B)20%+1 to one stat not boosted by dishAll
Lip-Smacking (S)15%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
VeyleStomach-Churning (F)20%Dish's stat boosts set to 0
Grants Str +2, Mag +2, Dex −1, Spd −1, Def −1, Res −1, Lck −1
All
Spicy (C)20%Dex +1All
Extremely Spicy (C)*Dex +2
Your Favorite (A)15%+1 to all stats boosted by dish
+2 to one stat not boosted by dish
Alear
MauvierUnutterably Alien (E)20%−2 to all stats boosted by dish
+1 to one stat not boosted by dish
All
Spicy (C)20%Dex +1All
Extremely Spicy (C)*Dex +2
Firene Style (B)15%+1 to one stat not boosted by dishFirenese
NelDLCSophisticated (B)20%+2 to one stat not boosted by dishAll
Spicy (C)20%Dex +1All
Extremely Spicy (C)*Dex +2
Decadent (A)15%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Male
RafalDLCNot-Quite-Right (E)20%−1 to all stats boosted by dish
+2 to one stat not boosted by dish
All
Sweet (C)20%Lck +1All
Extremely Sweet (C)*Lck +2
Audacious (A)15%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Female
ZelestiaDLCUnutterably Alien (E)20%−2 to all stats boosted by dish
+1 to one stat not boosted by dish
All
Lackluster (E)20%−1 to all stats boosted by dish
+2 to single stat not boosted by dish
All
Delicious (S)15%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
GregoryDLCDainty (A)20%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
Female
Light, Refreshing (B)20%+1 to one stat not boosted by dishMale
Mouthwatering (S)15%+1 to all stats boosted by dish
+1 to one stat not boosted by dish
All
MadelineDLCBittersweet (C)20%Spd +1All
Bitter (C)*Spd +2
Well-Balanced (B)20%+2 to one stat not boosted by dishFemale
Kind of Odd (C)15%Res +1All
Delightful (C)*Res +2

The two units the player chooses to dine with will gain support with the player and with each other, if the quality of the dish is at least D. If a special ingredient is added, the units eating will gain more support with each other. If the unit dining likes the food, or is neutral towards it, they will also gain more support points. A unit disliking a meal will not penalize the stat boost they gain, only affecting support.

If the unit cooking achieves a C rank or higher, the player will receive apacked meal, which serves as a consumable that can be eaten for 20 HP. If a new meal is cooked before the old one is eaten, the old one will be discarded.

The stat bonuses granted by Café Terrace last for one map. The player can only cook once per map.

Stable

After completing Chapter 4, the stable will become available. At the stable, the player can keep up to 5 animals that they have adopted during the free roaming sections after battles. These animals will provide the player with resources depending on the type of animal in the stables.

Some animals can give the player multiple different items. There is an equal chance of getting each item and only one can be received at a time.

Some animals require the player to reach donation level 2 with their respective country in order to adopt. These animals will only appear in their respective countries, except in Divine Paralogues and the Fell Xenologue. The donation level of the Paralogues and Xenologue is regarded as the average donation level of the four Elyosian countries rounded down.

Animals in Stables
Type of AnimalSpecific AnimalItem GivenRequirement to Adopt
SheepElyosian SheepMilk--
RabbitWhite Hop RabbitBerries
Hop Rabbit
CatEastern FreecatSalmon
Western FreecatSardines
Southern FreecatSalmon
Northern FreecatCod
Firenese CatCarpFirene donation lv.2
Brodian CatHerringBrodia donation lv.2
Elusian CatCodElusia donation lv.2
Solmic CatEelSolm donation lv.2
BirdCalisson ChickenEggsFirene donation lv.2
Aura EagleBeef
Pork
Chicken
Mutton
Brodia donation lv.2
Iris OwlBerries
Tomato
Elusia donation lv.2
CamelPanna CamelWheat Flour
Rice
Beans
Spices
Solm donation lv.2
BirdElyosian PigeonNuts--
Elyosian Seagull
DogElyosian DogIron Ingot
Steel Ingot
Silver Ingot
Black Elyosian Dog
White Elyosian Dog
DonkeyMère DonkeyRare VegetableFirene donation lv.2
MarmotRutile MarmotRare FruitBrodia donation lv.2
DeerVervain DeerRare VegetableElusia donation lv.2
FlamingoTartu FlamingoRare FishSolm donation lv.2

The Donkey, Marmot, Deer, and Flamingo each have a 20% chance of appearing after a battle in their respective country. If donation level is 5, they have a 50% chance of appearing.

Flea Market


This section has been marked as astub. Please help improve the page by adding information.


At the flea market the player can buy gifts for their allies, materials for smithing, or new fishing rods for the fishing minigame. More items will become available as the story progresses. The flea market is hosted byTimerra, but can be manned by eitherAnna orPanette. If Timerra is stationed in an unmovable position, such running Café Terrace, playing an instrument at the campfire, or singing at the camping spot, the flea market is unoccupied, but still usable.

Fortune-Teller

The Fortune-Teller opens afterChapter 15 and is run bySeadall only at night. Here, the player can have the fortune of any of their units read. Doing this will randomly pick one of 24 tarot card outcomes for the unit chosen and one of the unit's current worries along with who the unit is currently thinking of. The outcome of the Fortune-Teller is entirely random. Like the Hubba Tester inAwakening andFates, it has no effect on gameplay, and only provides randomly generated flavor text.

Tower of Trials


This section has been marked as astub. Please help improve the page by adding information.


The Tower of Trials is unlocked after beating Chapter 6. There the player can participate inTempest Trials,Relay Trials andOutrealm Trials to gain in-game rewards.

Tempest Trials

The Tempest Trials are a series of maps that must be completed in a row. This mode becomes available afterChapter 11 with additional maps unlocking afterChapter 13 andChapter 23.

The rewards for beating a Tempest Trial areCrystals and very rarelyBanes used to augment engage weapons, as well as the rareNovice andAdept Books. Whileexperience can be earned on Normal and Harddifficulty, no experience is earned for completing Tempest Trials on Maddening.

Relay Trials

The Relay Trials are maps that the player plays in co-operation with other players, switching control of the army every few turns. To access this mode, you must have an active membership to Nintendo Online, as well as a Relay Ticket. 1 Relay Ticket can be obtained every 24 real time hours, as well as when scanning aFire Emblem seriesamiibo that has previously been scanned on a different day.

The rewards for beating a Relay Trial are Crystals, effective weaponry,Master andSecond Seals, resources,gifts, and very rarely permanent stat-boosters. The player can also gain Novice, Adept, andExpert Books after beating the main campaign.

Outrealm Trials

Outrealm Trials is a 1v1 PvE multiplayer mode where the player faces up against other players' teams, controlled by a CPU opponent. Two options are available to the player; Quick Battle and Custom Battle. In Quick Battle, the two armies will fight on a randomly chosen preset map, while in Custom Battle the player is able to build their own custom map, where they will face up against the opponents' army on their own custom map.

The rewards for beating an Outrealm Trial are Bond Fragments, Tonics, and Presents. The player can also gain Novice, Adept, and Expert Books after beating the main campaign.

To access Relay Trials and Outrealm Trials the player must have an active membership to Nintendo Online.

Records Hall

The Records Hall unlocks after Chapter 6. Here the player can view and edit their profile card, as well as see the cards of other players the player has faced in theTower of Trials. Stamps are unlocked as the player proceeds through the story, theFell Xenologue and theDLC paralogues.

amiibo Gazebo

Theamiibo Gazebo returns fromFire Emblem: Three Houses, where it once again allows the player to utilize their amiibo. Scanning anyFire Emblem character amiibo will give the player a Fashion Ticket and a Music Ticket, which can be used to unlock a unique outfit based on the 12 main Emblems, and a music track from each of the 12 original Emblems' games. The player must have obtained an Emblem Ring to purchase the corresponding outfit or music track. The unique outfits can only be worn by Alear, Nel, Rafal, and the eight Elyosian royals, and can only be worn by their respective gender.

If a non-Fire Emblem amiibo is scanned, the player will receive a random item instead. Up to five amiibo can be scanned per day.

Costume Song
Marth StyleTrouble! (Marth)
Celica StyleWith Mila's Divine Protection
Sigurd StyleEnd of the Holy War
Leif StyleLet's Go, Leif!
Roy StyleBeneath a New Light (Roy)
Lyn StyleWind across the Plains
Eirika StyleThe Final Battle
Ike StyleThe Devoted
Micaiah StyleEchoes of Daybreak
Lucina StyleDestiny (Ablaze)
Corrin Style (Female)End of All (Below)
Byleth Style (Male)Fódlan Winds

Ancient Well

The Ancient Well is a feature added in update 1.3.0 and is unlocked after beating Chapter 6. To unlock it, the player needs to first talk to Durthon at the Armory, then head to the well where they will receive Représailles as well as Revanche. The Ancient Well allows the player to exchange up to five pieces of unwanted equipment in exchange for a random selection of new items. There are five levels of items that can be obtained depending on the purchasing price of the offered items, as portrayed by the table below:

LevelBuying price of items offered
1 Star0G–999G
2 Star1,000G–4,999G
3 Star5,000G–9,999G
4 Star10,000G–19,999G
5 Star20,000G+
Yield of well

1 Star2 Star3 Star4 Star5 Star

{{{content6}}}

{{{content7}}}

{{{content8}}}

{{{content9}}}

{{{content10}}}

{{{content11}}}

{{{content12}}}

{{{content13}}}

{{{content14}}}

{{{content15}}}

The Well also allows the player to access the Fell Xenologue as well as lower its difficulty. Lowering the difficulty at the Well will not affect the difficulty of the main game.

Stable, Orchard & Pool (support)

The Stable, Orchard and Pool were added with update 1.2.0 and serve as places where the player's units can gain support with each other between battles. Each location can only be used once per battle. The locations are functionally the same, and only differ visually.

Minigames

The Somniel also has minigames that can be played for in-game rewards.

Strength Training

Strength Training is hosted byAlfred and manned byBoucheron,Etie, orVander. Strength training allows Alear's stats to temporarily increase for one battle, along with a few Bond Fragments, if completed successfully. Higher difficulties grant bigger stat bonuses. There are three different categories of training:

Push-Ups: Grants increasedstrength. The player will have to time a button-press to a rhythm. The amount of times the button has to be pressed increases with difficulty. If the player misses three button inputs, they fail the minigame.

Sit-Ups: Grants increased maximumHP. The player will have to mash the A button in order to fill a gauge. The amount of times the gauge has to be filled increases with difficulty. The player cannot miss even once, otherwise they will fail.

Squats: Grants increaseddexterity. The player will have to point the control sticks in the directions indicated by the arrows on screen. The amount of inputs increase with difficulty. The player has 3 strikes before failing.

If assisted by Sommie, the player is allowed to have more misses before failing.

Fishing


This section has been marked as astub. Please help improve the page by adding information.


Fishing is hosted byDiamant and manned byAlcryst,Amber, or Vander. Fishing allows the player to fish, which will reward them with fish and Bond Fragments. Dependant on the time of day, different fish will be available to catch. The available fish will also vary based on the rod used, and where in the pond the line is cast. Once a fish is hooked, the player must mash the A button in order to reel it in, while pulling back the left thumbstick. If the fish stays near the top edge for too long, it will escape. The player can fish a maximum of 3 times between battles.

If assisted by Sommie, the fish's stamina will start cut in half.

Wyvern Ride


This section has been marked as astub. Please help improve the page by adding information.


Wyvern Ride is hosted byIvy and manned by anyHortensia,Rosado, or Vander. Wyvern Ride sees the player in an on-rails shooter-like game where they must shoot floating targets to get a high-score. Increasing the difficulty of the minigame will change the layout of the course. Beating the minigame will reward the player with Bond Fragments as well as consumable items.

If assisted by Sommie, it will help shoot targets.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Somniel

Presumably derived fromsomnium, the Latin word for dream.

Japanese

ソラネル

Solanel; possibly derived fromsora, "sky".

Spanish

Somniel

--

French

Somniel

--

German

Somniel

--

Italian

Somniel

--

Korean

솔라넬

Solanel

Simplified Chinese

索拉涅尔

Solanel

Traditional Chinese

索拉涅爾

Solanel

See also

Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
Battles and chaptersArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) •ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) •Trial MapTurn (Turn rewind) •Weather (Fog of war) •Village
StatsUnitsActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) •Class bonusConstitution (Aid) •DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMoraleMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
WeaponsBrave weaponCritical rateDurabilityElementHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commandsAdjutantAttack (Counterattack) •Auto-BattleBattalion (Gambit) •CantoChain attackChain GuardClass change (Reclass) •Combat artCrestsDance (GaldrarPlaySing) •Death (Decoy) •DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) •Pair UpRallyRecruitmentRescue (Capture) •Skills (Offensive skill) •SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitBonus unitEinherjarLoan unitPrisonerReplacement unit) •Visit
CalculationsAttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) •Hit rate (True hit) •Random number generatorWeapon triangle (Trinity of magic)
ConnectivityamiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
OtherBarrierBirthdayClass rollGlitchesMovieMultiple endingsRankingsSound RoomTactician bonus
Fire Emblem Engage
Playable charactersAlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable charactersAnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
BossesAlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background charactersNil
EmblemsAlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Legendary and personal weaponsLibérationMisericordeObscuritéWille Glanz
ChaptersMain storyP:The Emblems • 1:Awake at Last • 2:Queen Lumera • 3:Hostilities • 4:A Land in Bloom • 5:Retaking the Castle • 6:The Stolen Ring • 7:Dark Emblem • 8:The Kingdom of Might • 9:A Clash of Forces • 10:The Fell Dragon Sombron • 11:Retreat • 12:The Sentinels • 13:Heroes of the Oasis • 14:The Battle for Solm • 15:Dancer in the Ruins • 16:Seashore Travels • 17:Serenity in Ruin • 18:The Cold Voyage • 19:The Dead Town • 20:The Kingless Castle • 21:The Return • 22:The Fell & the Divine • 23:The Four Hounds • 24:Recollections • 25:The Final Guardian • 26:The Last Engage
ParaloguesBudding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine ParaloguesThe AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue1:Dragons from Afar • 2:Seeds of Unrest • 3:Path to War • 4:Clash of Queens • 5:The Fell Heir • 6:Seven Bracelets
LocationsElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and conceptsCorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
ListsBond conversationsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsDownloadable contentMangaMinor charactersMoviesMusic PlayerName chartOriginal Soundtrack • Other games (Fire Emblem series) •Pre-release information (Unused content) •TimelineWorld map