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Silesse Frost
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Silesse Frost (Japanese:シレジアの氷晶Silessean Ice Crystal) is a weaponskill in thelance category which debuted inFire Emblem Heroes; it is apersonal weapon ofErinys. When the foe has at least halfHP, Silesse Frost boosts it user'sattack andspeed, and if they are near a support partner, makes themattack twice consecutively.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (refine: Unrefined) | 16 | 1 | 400 | -- | Silver Lance | -- | ✗ | Grants +3 attack. If foe'sHP ≥ 50% at start of combat, grants +6 each to attack andspeed to user during combat, and if user is within 2 spaces of support partner and user initiates combat, userattacks twice consecutively. | ||
| Heroes (refine: +Effect) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. Enables Canto (2).[effect 1] If user initiates combat or foe'sHP ≥ 50% at start of combat, grants +6 attack, +6 speed, +5 defense, +5 resistance to user, foe's first attack deals −7 damage, and neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks during combat, and if user is within 4 spaces of support partner (or ally with highest speed, if support partner is not present), userattacks twice consecutively. Grants +3 HP. If user is within 2 spaces of ally at start of any phase, grants +6 each to attack and speed, "+1 special cooldown charge per attack during combat", and Dodge[effect 2] to user and allies within 2 spaces of user for 1 turn. If user is within 3 spaces of an ally, grants +([user's speed at start of combat × 10%] + 5) each to attack, speed, defense, and resistance to user and user deals +(user's speed × 20%) damage during combat. | ||
| Heroes (refine: +Atk) | 18 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. Enables Canto (2).[effect 1] If user initiates combat or foe'sHP ≥ 50% at start of combat, grants +6 attack, +6 speed, +5 defense, +5 resistance to user, foe's first attack deals −7 damage, and neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks during combat, and if user is within 4 spaces of support partner (or ally with highest speed, if support partner is not present), userattacks twice consecutively. Grants +5 HP. | ||
| Heroes (refine: +Spd) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. Enables Canto (2).[effect 1] If user initiates combat or foe'sHP ≥ 50% at start of combat, grants +6 attack, +6 speed, +5 defense, +5 resistance to user, foe's first attack deals −7 damage, and neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks during combat, and if user is within 4 spaces of support partner (or ally with highest speed, if support partner is not present), userattacks twice consecutively. Grants +5 HP and +3 speed. | ||
| Heroes (refine: +Def) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. Enables Canto (2).[effect 1] If user initiates combat or foe'sHP ≥ 50% at start of combat, grants +6 attack, +6 speed, +5 defense, +5 resistance to user, foe's first attack deals −7 damage, and neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks during combat, and if user is within 4 spaces of support partner (or ally with highest speed, if support partner is not present), userattacks twice consecutively. Grants +5 HP and +4 defense. | ||
| Heroes (refine: +Res) | 16 | 1 | 400 | 500 200 | -- | -- | ✗ | Grants +3 attack. Enables Canto (2).[effect 1] If user initiates combat or foe'sHP ≥ 50% at start of combat, grants +6 attack, +6 speed, +5 defense, +5 resistance to user, foe's first attack deals −7 damage, and neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks during combat, and if user is within 4 spaces of support partner (or ally with highest speed, if support partner is not present), userattacks twice consecutively. Grants +5 HP and +4 resistance. |
- ↑1.01.11.21.31.4Unit can move 2 spaces after attacking, using an assist skill, or destroying a structure (once per turn; triggers after action granted from skills likeGaleforce); cannot act aside from movement or use a warp effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto.
- ↑If unit'sspeed > foe's speed, unit takes −([unit's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials).
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Erinys: Earnest Knight |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes (Unrefined) | Grants Atk+3. At start of combat, if foe's HP ≥ 50%, grants Atk/Spd+6 to unit during combat, and also, if unit is within 2 spaces of support partner and initiates combat, unit attacks twice. | 攻撃+3 戦闘開始時、敵のHPが50%以上なら、 戦闘中、攻撃、速さ+6 戦闘開始時、敵のHPが50%以上、かつ 周囲2マス以内に支援相手がいれば、 自分から攻撃した時、2回攻撃 |
| Heroes (Refined) | Grants Atk+3. Enables【Canto (2)】. If unit initiates combat or foe's HP ≥ 50% at start of combat, grants Atk/Spd+6 and Def/Res+5 to unit, reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit is within 4 spaces of a certain target ally, unit attacks twice during combat. (If support partner is on player team, targets any support partner; otherwise, targets ally with the highest Spd on player team, excluding unit.) 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Once per turn. Only highest value applied. Does not stack.) | 攻撃+3 【再移動(2)】を発動可能 自分から攻撃した時、または、 戦闘開始時、敵のHPが50%以上の時、 戦闘中、攻撃、速さ+6、守備、魔防+5、 最初に受けた攻撃と2回攻撃のダメージ-7、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効、かつ 周囲4マス以内に後述の対象がいる時、 戦闘中、自分は2回攻撃 (対象は、 自軍内に支援を結んでいる相手がいる時は、支援相手、 自軍内に支援を結んでいる相手がいない時は、 自軍内で最も速さが高い味方(自分を除く)) 【再移動(2)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に2マス移動できる (同系統効果重複時、最大値適用)(1ターンに1回のみ) |
| Heroes (Refined: +effect) | At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants Atk/Spd+6, "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)," and【Dodge】to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 10% of unit's Spd at start of combat + 5 and deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials). 【Dodge】 If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). | 自軍ターン開始時、および、敵軍ターン開始時、 周囲2マス以内に味方がいる時、 自分と周囲2マス以内の味方の 攻撃、速さ+6、 「戦闘中、奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)」、 【回避】を付与(1ターン) 周囲3マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防が 戦闘開始時の速さの10%+5だけ増加、 ダメージ+速さの20%(範囲奥義を除く) 【回避】 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) (1ターン) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Silesse Frost | -- |
| Japanese | シレジアの氷晶 | Silessean Ice Crystal |
| Spanish | Escarcha Silesse | Silesse frost |
| French | Givre de Silesse | Frost of Silesse |
| German | Silesse-Eiskristall | Silesse Ice Crystal |
| Italian | Brina del Silesse | Frost of Silesse |
| Portuguese | Geada Silesse | Silesse frost |
| Traditional Chinese | 西里西亞之冰晶 | Silessean ice crystals |
Gallery
- The Silesse Frost as it appears inHeroes.



