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Silence Ward
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Silence Ward (Japanese:サイレスガードSilence guard) is askill which debuted inFire Emblem Engage. A skill associated withEmblem Micaiah, it protects its user from beingsilenced.
Data
In the mainFire Emblem series
| Game | Icon | Effect | Activation | Capacity | Notes |
|---|---|---|---|---|---|
| Engage | User is immune to | -- | -- | Cost: 200SP |
In otherFire Emblem titles
| Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Silence Ward 1) | B | Grants +1 each toattack andresistance to allies within 2 spaces of user and neutralizes effects that prevent those allies'counterattacks during their combats. If user initiates combat or is within 2 spaces of an ally, grants +1 each to attack and resistance to user and neutralizes effects that prevent user's counterattacks during combat. | 60 | -- | ✓ | -- | ||
| Heroes (Silence Ward 2) | B | Grants +2 each toattack andresistance to allies within 2 spaces of user and neutralizes effects that prevent those allies'counterattacks during their combats. If user initiates combat or is within 2 spaces of an ally, grants +2 each to attack and resistance to user and neutralizes effects that prevent user's counterattacks during combat. | 120 | Silence Ward 1 | ✓ | -- | ||
| Heroes (Silence Ward 3) | B | Grants +3 each toattack andresistance to allies within 2 spaces of user and neutralizes effects that prevent those allies'counterattacks during their combats. If user initiates combat or is within 2 spaces of an ally, grants +3 each to attack and resistance to user and neutralizes effects that prevent user's counterattacks during combat. | 240 | Silence Ward 2 | ✓ | -- | ||
| Heroes (Silence Ward 4) | B | Grants +4 each toattack andresistance to allies within 2 spaces of user and neutralizes effects that prevent those allies'counterattacks during their combats, and if ally's attack can trigger ally's special, grants −1 special cooldown count to ally before ally's first attack during combat. If user initiates combat or is within 2 spaces of an ally, grants +4 each to attack and resistance to user and neutralizes effects that prevent user's counterattacks during combat, and if user's attack can trigger user's special, grants −1 special cooldown count to user before user's first attack during combat. | 300 | Silence Ward 3 | ✓ | -- |
Availability
Engage
| Emblem Rings | Micaiah(bond level 7) |
Heroes
| Method | Data | |||
|---|---|---|---|---|
| Silence Ward 1 | Silence Ward 2 | Silence Ward 3 | Silence Ward 4 | |
| Unit (★★★★★) | Micaiah: Of Dawn | Micaiah: Of Dawn | Micaiah: Of Dawn | Micaiah: Of Dawn |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Engage | Grants immunity to silence. | サイレス状態を無効化する |
| Heroes (Silence Ward 1) | For allies within 2 spaces of unit, grants Atk/Res+1 and neutralizes effects that prevent ally's counterattacks during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+1 to unit and neutralizes effects that prevent unit's counterattacks during combat. | 周囲2マス以内の味方は、 戦闘中、攻撃、魔防+1、 反撃不可を無効 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、魔防+1、 反撃不可を無効 |
| Heroes (Silence Ward 2) | For allies within 2 spaces of unit, grants Atk/Res+2 and neutralizes effects that prevent ally's counterattacks during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+2 to unit and neutralizes effects that prevent unit's counterattacks during combat. | 周囲2マス以内の味方は、 戦闘中、攻撃、魔防+2、 反撃不可を無効 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、魔防+2、 反撃不可を無効 |
| Heroes (Silence Ward 3) | For allies within 2 spaces of unit, grants Atk/Res+3 and neutralizes effects that prevent ally's counterattacks during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+3 to unit and neutralizes effects that prevent unit's counterattacks during combat. | 周囲2マス以内の味方は、 戦闘中、攻撃、魔防+3、 反撃不可を無効 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、魔防+3、 反撃不可を無効 |
| Heroes (Silence Ward 4) | For allies within 2 spaces of unit, grants Atk/Res+4 and neutralizes effects that prevent ally's counterattacks during combat, and also, if ally's attack can trigger ally's Special, grants Special cooldown count-1 to ally before ally's first attack during combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+4 to unit and neutralizes effects that prevent unit's counterattacks during combat, and also, if unit's attack can trigger unit's Special, grants Special cooldown count-1 to unit before unit's first attack during combat. | 周囲2マス以内の味方は、 戦闘中、攻撃、魔防+4、 反撃不可を無効、かつ 攻撃時に発動する奥義を装備している時、 最初の攻撃前に奥義発動カウント-1 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、魔防+4、 反撃不可を無効、かつ 攻撃時に発動する奥義を装備している時、 最初の攻撃前に奥義発動カウント-1 |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Silence Ward | -- |
| Japanese | サイレスガード | Silence guard |
| Spanish | Antisilencio | Anti-silence |
| French | Anti-silence | Anti-silence |
| German | Schweigebann | Silence ban |
| Italian | Antisilenzio | Anti-silence |
| Portuguese | Antisilêncio | Anti-silence |
| Korean | 사일런스 가드 | Silence guard |
| Simplified Chinese | 沉默防御 | Silence defense |
| Traditional Chinese | 沉默防禦 | Silence defense |
Gallery
References
See also
| Type C passive skills inHeroes | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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