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Shadow Breath

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Not to be confused withDark Breath.
Shadow Breath


The Shadow Breath as it appears inHeroes.

Type

Breath

Wielder(s)

Medeus

First game

Heroes

Shadow Breath (Japanese:暗黒地竜のブレスDark earth dragon breath) is a weaponskill in thebreath category which debuted inFire Emblem Heroes; it is apersonal weapon ofMedeus. Shadow Breath boostsattack andresistance and neutralizes non-combat, non-area-of-effect damage for its user and nearby allies at the start of the user's turn, and lowers the attack and resistance of a foe that initiates combat or has highHP and denies the foe afollow-up attack.

Stats

GameIconTypeMightRangeSP costRefine costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
(refine: Unrefined)
Breaths161400--Flametongue--Grants +3 attack.
At start of turn, grants +6 each to attack andresistance and En Garde[effect 1] to user and allies within 2 spaces of user for 1 turn.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −6 each to attack and resistance on foe during combat and foe cannot makefollow-up attacks.
If foe'srange = 2, attack deals damage based on lower of theirdefense or resistance.
Heroes
(refine: +Effect)
Breaths161400500Arena Medal
200Divine Dew
----Grants +3 attack.
At start of either phase, grants +6 each to attack andresistance and En Garde,[effect 1] Fringe Bonus,[effect 2] and Bulwark[effect 3] to user and allies within 2 spaces of user for 1 turn.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −6 each to attack,defense, and resistance on foe, foe cannot makefollow-up attacks, neutralizes foe's bonuses, and user deals +⁠([number of bonus effects on user + number of penalty effects on foe (exlcuding stat effects); maximum: 5] × 5) damage during combat.
If foe'srange = 2, attack deals damage based on lower of their defense or resistance.
Grants +3 HP.
If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts −⁠([user's resistance at start of combat × 10%] + 5) each to attack, defense, and resistance on foe, foe deals −⁠(user's resistance × 20%) damage, and foe deals −⁠(user's resistance × 20%) damage when foe's special triggers during combat, and if foe's attack can trigger foe's special and user's resistance ≥ (foe's resistance + 5), inflicts +1 special cooldown count on foe before foe's first attack during combat.
Heroes
(refine: +Atk)
Breaths181400500Arena Medal
200Divine Dew
----Grants +3 attack.
At start of either phase, grants +6 each to attack andresistance and En Garde,[effect 1] Fringe Bonus,[effect 2] and Bulwark[effect 3] to user and allies within 2 spaces of user for 1 turn.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −6 each to attack,defense, and resistance on foe, foe cannot makefollow-up attacks, neutralizes foe's bonuses, and user deals +⁠([number of bonus effects on user + number of penalty effects on foe (exlcuding stat effects); maximum: 5] × 5) damage during combat.
If foe'srange = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP.
Heroes
(refine: +Spd)
Breaths161400500Arena Medal
200Divine Dew
----Grants +3 attack.
At start of either phase, grants +6 each to attack andresistance and En Garde,[effect 1] Fringe Bonus,[effect 2] and Bulwark[effect 3] to user and allies within 2 spaces of user for 1 turn.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −6 each to attack,defense, and resistance on foe, foe cannot makefollow-up attacks, neutralizes foe's bonuses, and user deals +⁠([number of bonus effects on user + number of penalty effects on foe (exlcuding stat effects); maximum: 5] × 5) damage during combat.
If foe'srange = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Breaths161400500Arena Medal
200Divine Dew
----Grants +3 attack.
At start of either phase, grants +6 each to attack andresistance and En Garde,[effect 1] Fringe Bonus,[effect 2] and Bulwark[effect 3] to user and allies within 2 spaces of user for 1 turn.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −6 each to attack,defense, and resistance on foe, foe cannot makefollow-up attacks, neutralizes foe's bonuses, and user deals +⁠([number of bonus effects on user + number of penalty effects on foe (exlcuding stat effects); maximum: 5] × 5) damage during combat.
If foe'srange = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Breaths161400500Arena Medal
200Divine Dew
----Grants +3 attack.
At start of either phase, grants +6 each to attack andresistance and En Garde,[effect 1] Fringe Bonus,[effect 2] and Bulwark[effect 3] to user and allies within 2 spaces of user for 1 turn.
If foe initiates combat or foe'sHP ≥ 75% at start of combat, inflicts −6 each to attack,defense, and resistance on foe, foe cannot makefollow-up attacks, neutralizes foe's bonuses, and user deals +⁠([number of bonus effects on user + number of penalty effects on foe (exlcuding stat effects); maximum: 5] × 5) damage during combat.
If foe'srange = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +4 resistance.
  1. 1.01.11.21.31.41.5Neutralizes damage outside of combat, except from area-of-effect specials.
  2. 2.02.12.22.32.4Grants +⁠(highest bonus on stat between unit and allies within 2 spaces of unit; calculated independent) each toattack,speed,defense, andresistance to unit during combat.
  3. 3.03.13.23.33.4Foe cannot move through spaces within foe's range of unit.

Availability

Heroes

MethodData
Unit (★★★★★)Medeus: Earth-Dragon King

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Atk+3. At start of turn, grants Atk/Res+6
and【En Garde】to unit and allies within 2
spaces of unit for 1 turn. If foe initiates combat
or if foe's HP ≥ 75% at start of combat, inflicts
Atk/Res-6 on foe during combat and foe
cannot make a follow-up attack. If foe's Range
= 2, calculates damage using the lower of foe's
Def or Res.

【En Garde】
Neutralizes damage outside of combat (from
skills like Poison Strike, structures like Bolt
Tower, etc.) except damage dealt by
area-of-effect Specials.
攻撃+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算

ターン開始時、自分と周囲2マス以内の味方の
攻撃、魔防+6、かつ
【戦闘外ダメージ無効】を付与(1ターン)

敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、
戦闘中、敵の攻撃、魔防-6、敵は追撃不可

【戦闘外ダメージ無効】
自身が受ける
戦闘以外のダメージは0になる
(蛇毒、雷の塔等)
(範囲奥義を除く)
Heroes
(Refined)
Grants Atk+3.

At start of player phase or enemy phase,
grants Atk/Res+6,【En Garde】,【Fringe Bonus】,
and【Bulwark】to unit and allies within 2
spaces of unit for 1 turn.

If foe initiates combat or foe's HP ≥ 75% at
start of combat, inflicts Atk/Def/Res-6 to foe,
foe cannot make a follow-up attack, neutralizes
foe's bonuses, and unit deals +X × 5 damage
during combat (excluding area-of-effect;
Specials; X = number of Bonus effects
active on unit, excluding stat bonuses +
number of Penalty effects active on foe,
excluding stat penalties; max 5). If foe's
Range = 2, calculates damage using the
lower of foe's Def or Res.

【En Garde】
Neutralizes damage outside of combat (from
skills like Poison Strike, structures like Bolt
Tower, etc.) (excluding area-of-effect Specials).

【Fringe Bonus】
Grants bonus to Atk/Spd/Def/Res during
combat = highest bonus on each stat between
unit and allies within 2 spaces of unit for 1 turn.
Calculates each stat bonus independently.

【Bulwark】
Foes with Range = 1 cannot move through
spaces adjacent to unit (does not affect foes
with Pass skills). Foes with Range = 2 cannot
move through spaces within 2 spaces of unit
(does not affect foes with Pass skills).
攻撃+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算

自軍ターン開始時、および、敵軍ターン開始時、
自分と周囲2マスの味方の攻撃、魔防+6、かつ
【戦闘外ダメージ無効】、【真強化増幅】、
【防壁】を付与(1ターン)

敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、
戦闘中、敵の攻撃、守備、魔防-6、敵は追撃不可、
敵の強化の+を無効、
自分は、ダメージ+○×5(範囲奥義を除く)
(○は、自身の強化を除く【有利な状態】の数+
 敵の弱化を除く【不利な状態異常】の数、最大5)

【戦闘外ダメージ無効】
自身が受ける戦闘以外のダメージは0になる
(蛇毒、雷の塔等)(範囲奥義を除く)

【真強化増幅】
戦闘中、攻撃、速さ、守備、魔防が
自分と周囲2マス以内にいる味方のうち
強化が最も高い値だけ上昇(能力値ごとに計算、1ターン)

【防壁】
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効)
射程2の敵は、自分の周囲2マス以内を
通過できない(すり抜けを持つ敵には無効)
Heroes
(Refined: +effect)
If foe initiates combat or foe's HP ≥ 75% at
start of combat, inflicts Atk/Def/Res-X on foe
(X = 10% of unit's Res at start of combat, + 5),
reduces damage from foe's attacks by 20% of
unit's Res (excluding area-of-effect Specials),
and reduces damage from foe's Specials by an
additional 20% of unit's Res during combat
(excluding area-of-effect Specials), and also,
if foe's attack can trigger foe's Special and
unit's Res ≥ foe's Res+5, inflicts Special
cooldown count+1 on foe before foe's first
attack during combat (cannot exceed the foe's
maximum Special cooldown).
敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、
戦闘中、敵の攻撃、守備、魔防が
戦闘開始時の自分の魔防の10%+5だけ減少、自分は、
受けるダメージ-魔防の20%(範囲奥義を除く)、
さらに、敵の奥義による攻撃で
受けるダメージ-魔防の20%(範囲奥義を除く)、かつ
敵が攻撃時発動奥義装備時、かつ
戦闘中、魔防が敵より5以上高い時、
敵の最初の攻撃前に敵の奥義発動カウント+1
(奥義発動カウントの最大値は超えない)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Shadow Breath

--

Japanese

暗黒地竜のブレス

Dark earth dragon breath

Spanish
(Spain)

Aliento turbio

Murky breath

Spanish
(Latin America)

Soplo sombra

Shadow breath

French

Souffle d'ombre

Breath of shadow

German

Schattenatem

Shadow Breath

Italian

Soffio ombra

Shadow breath

Portuguese

Sopro sombroso

Shady breath

Traditional Chinese

暗黑地龍吐息

Dark earth dragon breath

Gallery

  • The Shadow Breath as it appears in Heroes.
    The Shadow Breath as it appears inHeroes.

See also

Breath skills inHeroes
Basic breath skillsFire BreathFire Breath+Flametongue
Breath skills with secondary effectsArcane Fell ArtsArcane FellstoneArcane GrimaArcane OutburstBlackfire BreathDark BreathDragonbloomDragon's StoneGlittering BreathIce DragonstoneLantern BreathLight BreathLightning BreathNew-Sun StoneObstinate BreathPale BreathSerenity BreathSurprise BreathUmbra BurstWater Breath
Personal breath skillsAncient BetrayalAncient MajestyAncient VoiceAstral BreathAurora BreathAwoken BreathBreath of BlightBreath of FlameBreath of FogBrutal BreathChilled BreathDazzling BreathDemonic BreathDespairing BreathDevoted BreathDew DragonstoneDivine BreathDivine MistDivine One's ArtsDraconic RageDragon's FistDusk DragonstoneDuskstoneEerie ScriptureEnveloping BreathEternal BreathEthereal BreathEverliving BreathExpirationFaithful BreathFell BreathFell Child's ArtsFell SlaystoneFlamelick BreathFrost BreathFrostbite BreathFrostfire BreathGhostly LanternsGloom BreathGodly BreathGreat FlameHoshido's BreathLilac-Jade BreathLoving BreathMaritime ArtsMonarch's StoneMoonless BreathMoonlight StoneMoonstrike BreathNurturing BreathOpposing StonesOracle's BreathPrimordial BreathPurging BreathPurifying BreathRazing BreathRemote BreathRevealing BreathRuinous FrostSavage BreathScalding BreathShadow BreathSilent BreathSilent PowerSnow's GraceSpirit BreathStarlight StoneStone of DelightsSublime SurgeSummer's BreathSun DragonstoneTwin DivinestoneVallastoneWintery ArtsWitch BreathWizened BreathZephyr Breath