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Seeds of Unrest

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

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Seeds of Unrest

Cm fe17fx 2.png

Location

Verdant Garden

Boss(es)

Alfred,Céline

Previous chapter(s)

Dragons from Afar

Next chapter(s)

Path to War

Seeds of Unrest is the second chapter of theFire Emblem Engage expansionFell Xenologue. In this chapter,Alear,Nel, andNil travel to a parallelFirene to meetAlfred andCéline. However, when Alear arrives, the two Firenese royals believe Nel and Nil to be using fell dragon magic to for self gain and so, to put the Alear they believe is corrupted out of their misery, Alfed and Céline initiate a fight to kill them all.

Plot

Main article:Seeds of Unrest/Script

Nil andNel bringAlear to the parallel world'sFirene. Nel informs them of their goal: to obtain theBracelet of the Brash General. Nil and Nel tell Alear how the Firenese in this world are violent and war-seeking, and that its QueenÈve died in the previous war, with her sonAlfred taking the throne in her place. Soon, a woman namedZelestia arrives to reunite with Nel and Nil, but when she begins to praise Alear, the two inform her that this Alear is from a different world. Zelestia then recounts her role in this world's Alear's burial. After her short grief, she introduces herself to Alear, who is put off by her mention of someone like her living in their world. She then relays news to Nel and Nil thatCéline intends to invadeBrodia, that she has been raising an army in preparation, and lastly that Firene'sEmblem has changed somehow. The group then hastens to Firene Castle.

Inside the castle, Céline and Alfred argue over whether or not to invade Brodia to secure the resources to sustain their own country. Alfred is reluctant to face Brodia's military, but Céline manipulates him into accepting by threatening to attack them on her own. Before Alfred can give notice to his knights, Nel and Nil arrive to begin negotiations for their Emblem Bracelet. Tensions between the two groups rise, and Alfred suspects the two of ulterior motives. Alear then enters the conversation, but Céline accuses them of being aCorrupted raised by Nel and Nil. Alfred is infuriated by this, and orders his knights to attack Alear's army.

Alear's army defeats Alfred and Céline, and reclaims their bracelet, which contains a tainted EmblemHector. Before Nel puts him back to slumber, Hector thanks her and wishes to fight alongside Alear someday. Alear then demands Alfred and Céline to cease their invasion, and they agree. The two apologize to them, as well as to Nel and Nil for previously tying them toSombron. They then offer theirs and Firene's army to aid Alear, but Nel and Nil refuse their aid, urging them to keep themselves safe. Céline then suggests keeping the Emblem Bracelet in Firene for safety reasons, though Nel reasons against this as well. Alfred and Céline wish Alear's group good luck, and the two depart.

Outside the castle, Alear chastises Nel for her harsh words, and the two argue briefly. After they defuse the tension between themselves, Alear muses that they might need to fight against twins, although Nel responds that mostFell Dragon children lose their twin siblings as they age. The group then makes their way toBrodia.

Sometime in the past, a young Nel and Nil discuss the other Fell Dragon twins killing each other, and Nil believes he will likely be next to die. Nel attempts to console him, and pledges to protect him no matter what.

Beginning log

After fending off assassins, the Divine Dragon heads to Firene with Nel and Nil in search of a bracelet.

Chapter data

NormalHardMaddening

Chapter Data
Conditions
Unit Data
Victory: DefeatAlfred andCélinePlayerPartnerOtherEnemyThird
Defeat:Nel,Nil, orAlear dies4–8{{{partner}}}{{{other}}}23+10{{{third}}}
Cm fe17fx 2.png
Map dimensions:
25 columns by 21 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatAlfred andCélinePlayerPartnerOtherEnemyThird
Defeat:Nel,Nil, orAlear dies4–8{{{partner}}}{{{other}}}35+26{{{third}}}
Cm fe17fx 2 h.png
Map dimensions:
25 columns by 21 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatAlfred andCélinePlayerPartnerOtherEnemyThird
Defeat:Nel,Nil, orAlear dies4–8{{{partner}}}{{{other}}}43+26{{{third}}}
Cm fe17fx 2 m.png
Map dimensions:
25 columns by 21 rows

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Character data

Characters
New units
Zelestia
Small portrait zelestia fe17.png
Melusine
HP
37
Inventory
Steel Sword
Elthunder
Vulnerary
Level
18
Automatically from preparations
Required characters
Alear f ​Nel ​Nil ​Zelestia ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​Hortensia ​Seadall ​Rosado ​Goldmary ​Lindon ​Saphir ​Mauvier ​Veyle ​

Emblem Ring data

Characters
New units

None

Required characters
Alear f emblem ​
Available characters
Lucina ​Lyn ​Ike ​Byleth ​Corrin ​Eirika ​Sigurd ​Leif ​Micaiah ​Roy ​Celica ​Marth ​Edelgard ​Tiki ​Soren ​Hector ​Chrom ​Camilla ​Veronica ​

Additionally,Emblem Energy appears in the following locations:

  • Column 12, row 2: West of the northernchest, past a wall
  • Column 17, row 6: Just north of aThief by the northeastern moat
  • Column 17, row 14: Just north of a Thief by the center-eastern moat
  • Column 25, row 21: In the southeast corner of the map

Item data

These items are obtained for use specifically in this chapter:

Items
NameObtainment Method
Is ns02 ridersbane.pngRidersbaneOpen northernchest
Is ns02 physic.pngPhysicOpen southernchest

Enemy data

Every enemy isIs ns02 corrupted.pngweak to attacks that are effective againstCorrupted units.

NormalHardMaddening

Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
Ma ns02 royal alfred.pngAlfred &???Royal21461051612−11151696Wolf BeilSilver LanceSpear
Self-DefenseQuick RiposteAdaptabilityPiercing GlareImpenetrableStorm's Eye
• Begins moving if the nearbySword Armor,Enchanter,Sword Fighter, orMartial Monk is provoked.
• UsesStorm's Eye if he has not used it within the previous turn.
Ma ns02 sword armor firene.pngFirenese SoldierSword Armor182411301551505104Steel Sword
• The eastern one begins moving ifAlfred or the nearbyEnchanter,Sword Fighter, orMartial Monk is provoked.
• The western one begins moving if the nearby Sword Fighter or Martial Monk is provoked.
Ma ns02 enchanter firene female art.pngFirenese SoldierEnchanter3140991419−211+5111465Shielding ArtDefense TonicResistance TonicDefense TonicResistance Tonic
• Starts on aprotection tile.
• Begins moving ifAlfred or the nearbySword Armor,Sword Fighter, orMartial Monk is provoked.
Ma ns02 sword fighter firene.pngFirenese SoldierSword Fighter18333801618−145774Steel Sword
• The eastern one begins moving ifAlfred or the nearbySword Armor,Enchanter, orMartial Monk is provoked.
• The western one begins moving if the nearby Sword Armor or Martial Monk is provoked.
• The center one begins moving if the nearbyAxe Armor, Enchanter, orThief is provoked.
Ma ns02 martial monk firene female.pngFirenese SoldierMartial Monk182297101212−36+512654Shielding ArtMend
• The eastern one begins moving ifAlfred or the nearbySword Armor,Enchanter, orSword Fighter is provoked.
• The western one begins moving if the nearby Sword Fighter or Sword Armor is provoked.
Ma ns02 royal céline.pngCélineRoyal114013141615−77172065ElthunderLevin Sword
Fierce Bloom
• Starts onwoods.
• Begins moving if the nearbyEnchanter,Axe Armor, orLance Fighter is provoked.
Ma ns02 enchanter firene female art.pngFirenese SoldierEnchanter3140991419−211+5111465Shielding ArtElthunderLuck TonicLuck TonicLuck Tonic
• Starts on aprotection tile.
• Begins moving ifCéline or the nearbyAxe Armor orLance Fighter is provoked.
Ma ns02 axe armor firene.pngFirenese SoldierAxe Armor18341120155−21505104Steel Axe
• Starts onwoods.
• The southeastern one begins moving ifCéline or the nearbyEnchanter orLance Fighter is provoked.
• The southwestern one begins moving if the nearbyAxe Fighter, Enchanter, orThief is provoked.
• The northwestern one begins moving if the nearbySword Fighter, Enchanter, or Thief is provoked.
Ma ns02 lance fighter firene.pngFirenese SoldierLance Fighter182371151814−365574Steel Lance
• The eastern one begins moving ifCéline or the nearbyEnchanter orAxe Armor is provoked.
• The western one begins moving if the nearbyLance Armor or Enchanter is provoked.
Ma ns02 lance armor firene.pngFirenese SoldierLance Armor181411301551505104Steel Lance
Begins moving if the nearbyLance Fighter orEnchanter is provoked.
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter1131991415−28+581465Shielding ArtHP TonicHP TonicHP TonicHP Tonic
• Starts on aprotection tile.
• Begins moving if the nearbyLance Armor orLance Fighter is provoked.
Ma ns02 axe fighter firene.pngFirenese SoldierAxe Fighter181441201011−2312104Steel Axe
• Starts onwoods.
• Begins moving if the nearbyAxe Armor,Enchanter, orThief is provoked.
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter1131991415−28+581465Shielding ArtStrength TonicStrength TonicStrength TonicStrength Tonic
• Starts on aprotection tile.
• Begins moving if the nearbyAxe Armor,Axe Fighter, orThief is provoked.
Ma ns02 thief firene female.pngFirenese SoldierThief182331212219105773Steel Dagger
• The southern one begins moving if the nearbyAxe Armor,Axe Fighter, orEnchanter is provoked; she prioritizes opening the southernchest, then escaping via the southeast corner of the map.
• The northern one begins moving if the nearby Axe Armor,Sword Fighter, or Enchanter is provoked; she prioritizes opening the northern chest, then escaping via the northeast corner of the map.
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter1131991415−28+581465Shielding ArtDexterity TonicDexterity TonicDexterity TonicDexterity Tonic
• Starts on aprotection tile.
• Begins moving if the nearbyAxe Armor,Sword Fighter, orThief is provoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
Ma ns02 mage firene female.pngFirenese SoldierMage182242101313−1312564Elfire
--
Ma ns02 mage firene female.pngFirenese SoldierMage181242101313−7312564Elthunder
--
Ma ns02 sword fighter firene.pngFirenese SoldierSword Fighter18233801618−145774Steel Sword
--
Ma ns02 axe fighter firene.pngFirenese SoldierAxe Fighter182441201011−2312104Steel Axe
--
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter1131991415−28+581465Shielding ArtDexterity TonicDexterity TonicDexterity Tonic
--
Ma ns02 lance armor firene.pngFirenese SoldierLance Armor181411301551505104Steel Lance
--
Ma ns02 axe armor firene.pngFirenese SoldierAxe Armor18141120155−21505104Steel Axe
--
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
Ma ns02 royal alfred.pngAlfred &???Royal2150
Revival Stone
1651713−116131696Wolf BeilSilver LanceSpear
Self-DefenseQuick RiposteAdaptabilityPiercing GlareImpenetrableStorm's Eye
• Begins moving if a nearbySword Armor,Enchanter,Archer,Sword Fighter, orMartial Monk is provoked.
• UsesStorm's Eye if he has not used it within the previous turn.
Ma ns02 sword armor firene.pngFirenese SoldierSword Armor184411711552335104Steel Sword
• The eastern two both begin moving if either of them,Alfred, or the nearbyEnchanter,Archer,Sword Fighter, orMartial Monk is provoked.
• The western two both begin moving if either of them the nearby Sword Fighter, Archer, or Martial Monk is provoked.
Ma ns02 enchanter firene female art.pngFirenese SoldierEnchanter314012121419−215+5151465Shielding ArtDefense TonicResistance TonicDefense TonicResistance Tonic
• Starts on aprotection tile.
• Begins moving ifAlfred or a nearbySword Armor,Archer,Sword Fighter, orMartial Monk is provoked.
Ma ns02 archer firene female.pngFirenese SoldierArcher18332152191287574Steel Bow
• The eastern one begins moving ifAlfred or a nearbySword Armor,Enchanter,Sword Fighter, orMartial Monk is provoked.
• The northwestern one begins moving if a nearby Sword Fighter, Sword Armor, or Martial Monk is provoked.
• The southwestern one begins moving if a nearbyLance Armor,Lance Fighter, or Enchanter is provoked.
Ma ns02 sword fighter firene.pngFirenese SoldierSword Fighter183331321618−1109774Steel Sword
• The eastern one begins moving ifAlfred or a nearbySword Armor,Enchanter,Archer, orMartial Monk is provoked.
• The western one begins moving if a nearby Sword Armor, Archer, or Martial Monk is provoked.
• The center one begins moving if the nearbyAxe Armor,Lance Armor, Enchanter,Mage, orThief is provoked.
Ma ns02 martial monk firene female.pngFirenese SoldierMartial Monk1822910131212−39+517654Shielding ArtMend
• The eastern one begins moving ifAlfred or a nearbySword Armor,Enchanter,Archer, orSword Fighter is provoked.
• The western one begins moving if a nearby Sword Fighter, or Sword Armor, or Archer is provoked.
Ma ns02 royal céline.pngCélineRoyal1142
Revival Stone
17201721−715222065ElthunderLevin Sword
Fierce Bloom
• Starts onwoods.
• Begins moving if a nearbyEnchanter,Axe Armor,Mage, orLance Fighter is provoked.
Ma ns02 enchanter firene female art.pngFirenese SoldierEnchanter314012121419−215+5151465Shielding ArtElthunderLuck TonicLuck TonicLuck Tonic
• Starts on aprotection tile.
• Begins moving ifCéline or a nearbyAxe Armor,Mage, orLance Fighter is provoked.
Ma ns02 axe armor firene.pngFirenese SoldierAxe Armor18541171155−22335104Steel Axe
• Starts onwoods.
• The southeastern two both begins moving if either of them,Céline, or the nearbyEnchanter,Mage, orLance Fighter is provoked.
• The southwestern two both begin moving if either of them or the nearbyAxe Fighter, Enchanter, Mage, orThief is provoked.
• The northwestern one begins moving if the nearbyLance Armor,Sword Fighter, Enchanter, Mage or Thief is provoked.
Ma ns02 mage firene female.pngFirenese SoldierMage183244161313−1616564Elfire
• The southeastern one begins moving ifCéline or a nearbyEnchanter,Axe Armor, orLance Fighter is provoked.
• The southwestern one begins moving if a nearby Axe Armor,Axe Fighter, Enchanter, orThief
• The northwestern one begins moving if the nearby Axe Armor,Lance Armor,Sword Fighter, Enchanter, or Thief is provoked.
Ma ns02 lance fighter firene.pngFirenese SoldierLance Fighter182371671814−3128574Steel Lance
• The eastern one begins moving ifCéline or a nearbyEnchanter,Axe Armor, orMage is provoked.
• The western one begins moving if a nearbyLance Armor, Enchanter, orArcher is provoked.
Ma ns02 lance armor firene.pngFirenese SoldierLance Armor183411711552335104Steel Lance
• The southwestern two both Begin moving if either of them or the nearbyLance Fighter,Enchanter, orArcher is provoked.
• The northern one begins moving if the nearbyAxe Armor,Sword Fighter, Enchanter,Mage, orThief is provoked.
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter113112121415−212+5121465Shielding ArtHP TonicHP TonicHP TonicHP Tonic
• Starts on aprotection tile.
• Begins moving if a nearbyLance Armor,Lance Fighter, orArcher is provoked.
Ma ns02 axe fighter firene.pngFirenese SoldierAxe Fighter181441811011−2842104Steel Axe
• Starts onwoods.
• Begins moving if a nearbyAxe Armor,Enchanter,Mage, orThief is provoked.
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter113112121415−212+5121465Shielding ArtStrength TonicStrength TonicStrength TonicStrength Tonic
• Starts on aprotection tile.
• Begins moving if a nearbyAxe Armor,Axe Fighter,Mage, orThief is provoked.
Ma ns02 thief firene female.pngFirenese SoldierThief182331532219148774Steel Dagger
• The southern one begins moving if a nearbyAxe Armor,Axe Fighter,Enchanter, orMage is provoked; she prioritizes opening the southernchest, then escaping via the southeast corner of the map.
• The northern one begins moving if the nearby Axe Armor,Lance Armor,Sword Fighter, Enchanter, or Mage is provoked; she prioritizes opening the northern chest, then escaping via the northeast corner of the map.
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter113112121415−212+5121465Shielding ArtDexterity TonicDexterity TonicDexterity TonicDexterity Tonic
• Starts on aprotection tile.
• Begins moving if the nearbyAxe Armor,Lance Armor,Sword Fighter,Mage, orThief is provoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
Ma ns02 mage firene female.pngFirenese SoldierMage183244161313−1616564Elfire
--
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter123112121415−212+5121465Shielding ArtMagic TonicMagic TonicMagic Tonic
--
Ma ns02 mage firene female.pngFirenese SoldierMage182244161313−7616564Elthunder
--
Ma ns02 sword fighter firene.pngFirenese SoldierSword Fighter183331321618−1109774Steel Sword
--
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter123112121415−212+5121465Shielding ArtStrength TonicStrength TonicStrength Tonic
--
Ma ns02 axe fighter firene.pngFirenese SoldierAxe Fighter183441811011−2842104Steel Axe
--
Ma ns02 archer firene female.pngFirenese SoldierArcher18432152191287574Steel Bow
--
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter123112121415−212+5121465Shielding ArtDexterity TonicDexterity TonicDexterity Tonic
--
Ma ns02 lance armor firene.pngFirenese SoldierLance Armor182411711552335104Steel Lance
--
Ma ns02 sword armor firene.pngFirenese SoldierSword Armor181411711552335104Steel Sword
--
Ma ns02 mage firene female.pngFirenese SoldierMage181244161313616564Elwind
--
Ma ns02 axe armor firene.pngFirenese SoldierAxe Armor18141171155−22335104Steel Axe
--
Enemy Units
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
Ma ns02 royal alfred.pngAlfred &???Royal2150
Revival StoneRevival Stone
1651713−116131696Wolf BeilSilver LanceSpear
Self-DefenseVeteran+Quick RiposteAdaptabilityPiercing GlareImpenetrableStorm's Eye
• Begins moving ifCéline or a center-easternSword Armor,Enchanter,Archer,Sword Fighter,Martial Monk,Axe Armor,Mage, orLance Fighter is provoked.
• UsesStorm's Eye if he has not used it within the previous turn.
Ma ns02 sword armor firene.pngFirenese SoldierSword Armor185442031782775104Steel Sword
• The northwestern one immediately begins moving unprovoked.
• The eastern two both begin moving if either of them,Alfred,Céline, or a center-easternEnchanter,Archer,Sword Fighter,Martial Monk,Axe Armor,Mage, orLance Fighter is provoked.
• The center-western two both begin moving if either of them the nearby Sword Fighter, Archer, or Martial Monk is provoked.
Ma ns02 enchanter firene female art.pngFirenese SoldierEnchanter314316161822−220+5201465Shielding ArtDefense TonicResistance TonicDefense TonicResistance Tonic
• Starts on aprotection tile.
• Begins moving ifAlfred,Céline, or a center-easternSword Armor,Archer,Sword Fighter,Martial Monk, Enchanter,Axe Armor,Mage, orLance Fighter is provoked.
Ma ns02 archer firene female.pngFirenese SoldierArcher1843417422141110574Steel Bow
• The upper southwestern one immediately begins moving unprovoked.
• The eastern one begins moving ifAlfred,Céline, or a center-easternSword Armor,Enchanter,Sword Fighter,Martial Monk,Axe Armor,Mage, orLance Fighter is provoked.
• The northwestern one begins moving if a nearby Sword Fighter, Sword Armor, or Martial Monk is provoked.
• The lower southwestern one begins moving if a nearbyLance Armor, Lance Fighter, or Enchanter is provoked.
Ma ns02 sword fighter firene.pngFirenese SoldierSword Fighter184351541921−11312774Steel Sword
• The northwestern one immediately begins moving unprovoked.
• The eastern one begins moving ifAlfred,Céline, or a center-easternSword Armor,Enchanter,Archer,Martial Monk,Axe Armor,Mage, orLance Fighter is provoked.
• The western one begins moving if a nearby Sword Armor, Archer, or Martial Monk is provoked.
• The center one begins moving if the nearby Axe Armor,Lance Armor, Enchanter, Mage, orThief is provoked.
Ma ns02 martial monk firene female.pngFirenese SoldierMartial Monk1823212151514−312+521654Shielding ArtMend
• The eastern one begins moving ifAlfred,Céline, or a center-easternSword Armor,Enchanter,Archer,Sword Fighter,Axe Armor,Mage, orLance Fighter is provoked.
• The western one begins moving if a nearby Sword Fighter, or Sword Armor, or Archer is provoked.
Ma ns02 royal céline.pngCélineRoyal1142
Revival Stone
17201721−715222065ElthunderLevin Sword
Fierce BloomVeteran+
• Starts onwoods.
• Begins moving ifAlfred or a center-easternSword Armor,Enchanter,Archer,Sword Fighter,Martial Monk,Axe Armor,Mage, orLance Fighter is provoked.
Ma ns02 enchanter firene female art.pngFirenese SoldierEnchanter314316161822−220+5201465Shielding ArtElthunderLuck TonicLuck TonicLuck Tonic
• Starts on aprotection tile.
• Begins moving ifAlfred,Céline, or a center-easternSword Armor, Enchanter,Archer,Sword Fighter,Martial Monk,Axe Armor,Mage, orLance Fighter is provoked.
Ma ns02 axe armor firene.pngFirenese SoldierAxe Armor18644193178−22775104Steel Axe
• Five start onwoods.
• The southwestern one immediately begins moving unprovoked.
• The southeastern two both begins moving if either of them,Alfred,Céline, or a center-easternSword Armor,Enchanter,Archer,Sword Fighter,Martial Monk,Mage, orLance Fighter is provoked.
• The center-southern two both begin moving if either of them or the nearbyAxe Fighter, Enchanter, Mage, orThief is provoked.
• The northwestern one begins moving if the nearbyLance Armor, Sword Fighter, Enchanter, Mage or Thief is provoked.
Ma ns02 mage firene female.pngFirenese SoldierMage185277191515−11021564Elfire
• The southeastern one and the northeastern one immediately begin moving unprovoked.
• The center-eastern one begins moving ifAlfred,Céline, or a center-easternSword Armor,Enchanter,Archer,Sword Fighter,Martial Monk,Axe Armor, orLance Fighter is provoked.
• The southwestern one begins moving if a nearby Axe Armor,Axe Fighter, Enchanter, orThief
• The northwestern one begins moving if the nearby Axe Armor,Lance Armor, Sword Fighter, Enchanter, or Thief is provoked.
Ma ns02 lance fighter firene.pngFirenese SoldierLance Fighter1834018102116−31511574Steel Lance
• The northwestern one immediately begins moving unprovoked.
• The eastern one begins moving ifAlfred,Céline, or a center-easternSword Armor,Enchanter,Archer,Sword Fighter,Martial Monk,Axe Armor, orMage is provoked.
• The southwestern one begins moving if a nearbyLance Armor, Enchanter, or Archer is provoked.
Ma ns02 lance armor firene.pngFirenese SoldierLance Armor183442031782775104Steel Lance
• The southwestern two both Begin moving if either of them or the nearbyLance Fighter,Enchanter, orArcher is provoked.
• The northern one begins moving if the nearbyAxe Armor,Sword Fighter, Enchanter,Mage, orThief is provoked.
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter113415151617−215+5151465Shielding ArtHP TonicHP TonicHP TonicHP Tonic
• Starts on aprotection tile.
• Begins moving if a nearbyLance Armor,Lance Fighter, orArcher is provoked.
Ma ns02 axe fighter firene.pngFirenese SoldierAxe Fighter182462131314−21272104Steel Axe
• The northern one immediately begins moving unprovoked.
• The southern one starts onwoods; he begins moving if a nearbyAxe Armor,Enchanter,Mage, orThief is provoked.
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter113415151617−215+5151465Shielding ArtStrength TonicStrength TonicStrength TonicStrength Tonic
• Starts on aprotection tile.
• Begins moving if a nearbyAxe Armor,Axe Fighter,Mage, orThief is provoked.
Ma ns02 thief firene female.pngFirenese SoldierThief1823619624221711775Steel Dagger
• The southern one begins moving if a nearbyAxe Armor,Axe Fighter,Enchanter, orMage is provoked; she prioritizes opening the southernchest, then escaping via the southeast corner of the map.
• The northern one begins moving if the nearby Axe Armor,Lance Armor,Sword Fighter, Enchanter, or Mage is provoked; she prioritizes opening the northern chest, then escaping via the northeast corner of the map.
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter113415151617−215+5151465Shielding ArtDexterity TonicDexterity TonicDexterity TonicDexterity Tonic
• Starts on aprotection tile.
• Begins moving if the nearbyAxe Armor,Lance Armor,Sword Fighter,Mage, orThief is provoked.
Reinforcements
NameClassLv#HPStrMagDexSpdLckPrfWlvDefResChaLckBldMovInventory and Skills
Ma ns02 mage firene female.pngFirenese SoldierMage183277191515−11021564Elfire
--
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter123415151617−215+5151465Shielding ArtMagic TonicMagic TonicMagic Tonic
--
Ma ns02 mage firene female.pngFirenese SoldierMage182277191515−71021564Elthunder
--
Ma ns02 sword fighter firene.pngFirenese SoldierSword Fighter183351541921−11312774Steel Sword
--
Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter123415151617−215+5151465Shielding ArtStrength TonicStrength TonicStrength Tonic
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Ma ns02 axe fighter firene.pngFirenese SoldierAxe Fighter183462131314−21272104Steel Axe
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Ma ns02 archer firene female.pngFirenese SoldierArcher1843417422141110574Steel Bow
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Ma ns02 enchanter firene art.pngFirenese SoldierEnchanter123415151617−215+5151465Shielding ArtDexterity TonicDexterity TonicDexterity Tonic
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Ma ns02 lance armor firene.pngFirenese SoldierLance Armor182442031782775104Steel Lance
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Ma ns02 sword armor firene.pngFirenese SoldierSword Armor181442031782775104Steel Sword
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Ma ns02 mage firene female.pngFirenese SoldierMage1812771915151021564Elwind
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Ma ns02 axe armor firene.pngFirenese SoldierAxe Armor18144193178−22775104Steel Axe
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Reinforcements

  • Turns 3(Hard/Maddening only) and 4
  • Turns 6(Hard/Maddening only) and 8
    • 1Sword Fighter from the southern border of the map, near the center-eastern bridge
    • 1Enchanter withStrength Tonics from the southern border of the map, near the center-eastern bridge(Hard/Maddening only)
    • 1Axe Fighter from the southern border of the map, near the center-eastern bridge
  • Turns 7(Hard/Maddening only) and 9
    • 1Archer from the northern border of the map, near the northern chest(Hard/Maddening only)
    • 1Enchanter withDexterity Tonics from the northern border of the map, near the northern chest
    • 1Lance Armor from east of the northern chest
  • Turn 10
    • 1Sword Armor from northeast of Alfred's starting position(Hard/Maddening only)
    • 1Mage withElfire from just east of Alfred's starting position
    • 1Mage withElwind from north of Céline's starting position(Hard/Maddening only)
    • 1Axe Fighter from south of Céline's starting position
  • Turn 11
    • 1Sword Fighter from northeast of Alfred's starting position
    • 2Archers; one from just east of Alfred's starting position, one from north of Céline's starting position(Hard/Maddening only)
    • 1Axe Armor from south of Céline's starting position

Boss data

Main article:Alfred

NormalHardMaddening

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Main article:Céline

NormalHardMaddening

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

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Etymology and other languages


This section has been marked as astub. Please help improve the page by adding information.


Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Seeds of Unrest

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Gallery

References

← Dragons from Afar •Seeds of Unrest• Path to War →
Fire Emblem Engage
Playable charactersAlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable charactersAnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
BossesAlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background charactersNil
EmblemsAlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weaponsLibérationMisericordeObscuritéWille Glanz
ChaptersMain storyP:The Emblems • 1:Awake at Last • 2:Queen Lumera • 3:Hostilities • 4:A Land in Bloom • 5:Retaking the Castle • 6:The Stolen Ring • 7:Dark Emblem • 8:The Kingdom of Might • 9:A Clash of Forces • 10:The Fell Dragon Sombron • 11:Retreat • 12:The Sentinels • 13:Heroes of the Oasis • 14:The Battle for Solm • 15:Dancer in the Ruins • 16:Seashore Travels • 17:Serenity in Ruin • 18:The Cold Voyage • 19:The Dead Town • 20:The Kingless Castle • 21:The Return • 22:The Fell & the Divine • 23:The Four Hounds • 24:Recollections • 25:The Final Guardian • 26:The Last Engage
ParaloguesBudding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine ParaloguesThe AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue1:Dragons from Afar • 2:Seeds of Unrest • 3:Path to War • 4:Clash of Queens • 5:The Fell Heir • 6:Seven Bracelets
LocationsElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and conceptsCorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
ListsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topicsDownloadable contentMangaMoviesName chart • Other games (Fire Emblem series) •Pre-release information (Unused content) •SoundtrackTimelineWorld map