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Tome

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Jubelo casting a fire spell from a tome inFire Emblem Cipher.

Thetome (Japanese:魔道書magic book) is amagicalweapon type in theFire Emblem series which debuted inFire Emblem: Shadow Dragon & the Blade of Light and appears in six games—Shadow Dragon & the Blade of Light,Mystery of the Emblem,Shadow Dragon,New Mystery of the Emblem,Awakening,Fates, andEngage. While other games in the series commonly split offensive magic into multiple types based on elemental affiliation, the tome weapon type contains all offensive spells in a variety of elemental affiliations under a single weapon type.

InFire Emblem Fates, thescroll (Japanese:spell) is theHoshidan counterpart to the tome. They share the same weapon level as tomes, and can be used just as easily by tome-wielding Nohr units and classes. Compared to their Nohrian counterpart, scrolls are just as powerful yet less accurate, but each scroll gives its own stat boost to the user to compensate. The stat boosts themselves are not uniform among all scrolls unlike the other Hoshidan weapons.

Most of the Hoshido scroll lineup forms a numbered hierarchy featuring animal gods based on theChinese zodiac. The scroll items themselves are collections ofofuda, talismans in the Shinto tradition, which levitate in a circle when the user is casting a scroll and are held in the shape of fans when inactive.

There are 67 different tomes available in the series.

Overview

Tomes are a magical weapon type, so their damage calculations use their wielder'smagic stat and target their oppponent'sresistance stat, rather thanstrength anddefense. While physical weapons are usually locked to either 1 or 2range with uncommon exceptions, attacking at both 1 and 2 range is the standard range for tomes. In every appearance exceptFates, they are entirely separate from theweapon triangle, but theFates rearranging of the weapon triangle added tomes to it and had them behave the same way asswords, giving them an advantage overaxes/clubs andbows/yumi and a disadvantage tolances/naginata anddaggers/shuriken.

InAwakening andFates, there are some tomes which—while classified as tomes and maintained under the tomeweapon level—are considereddark magic and are locked exclusively to theDark Mage,Sorcerer and units which possess theShadowgift skill.

In-universe role

Main article:Magic (element)

In the worlds of theFire Emblem series, tomes are the standard form taken by the offensive magic used byhumans, with the only known exception being thescrolls ofHoshido. InArchanea at least, tomes are vessels which contain the powers of nature itself, and the use of tomes manipulates these energies to the magician's will. The people of Archanea were introduced to tomes by thedivine dragonGotoh, who wished to share the secrets of magic with humans to further their prosperity, but humans started using tomes as tools of war instead.[1]

Tomes in theFire Emblem series

Note: This table lists all appearances of the weapons in question. They are only classified as tomes inShadow Dragon & the Blade of Light,Mystery of the Emblem,Shadow Dragon,New Mystery of the Emblem,Awakening andFates; only their special properties relevant to their appearances as tomes are listed, and their classifications in other games are noted.

Basic tomes

WeaponAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
FireClassified asblack magic,anima, orfire in other games.
ThunderClassified asblack magic,anima, orthunder in other games.
BlizzardClassified aswind orblack magic in other games.
ElfireClassified asanima orfire in other games.
BolganoneClassified asfire orblack magic in other games.
ThoronRobin only inFates.
Classified asthunder orblack magic in other games.
SwarmClassified asdark magic inRadiant Dawn andThree Houses.
Cutting GaleClassified asblack magic in other games.
Ember--
Sleet--
Merric's Tome--
Reese's Tome--
ArcfireClassified asfire in other games.
ElthunderClassified asthunder in other games.
ArcthunderClassified asthunder in other games.
WindClassified aswind orblack magic in other games.
ElwindClassified aswind in other games.
ArcwindClassified aswind in other games.
RexcaliburClassified aswind in other games.
FluxDark tome.
Classified asdark in other games.
RuinDark tome.
GoetiaDark tome.
Grima's TruthDark tome.
Dying Blaze--
Katarina's Bolt--
Wilderwind--
Ginnungagap--
Disrobing Gale--
A means that the weapon is available in that game, while a indicates the contrary.

Tomes with special effects

WeaponAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
SwarmExtended range.
DulamReduces HP to 1.
NosferatuHP drain;dark tome inAwakening.
Classified asblack magic,light,dark, orwhite magic in other games.
MeteorExtended range.
Classified asfire orblack magic in other games.
GlowerNullfies target'sresistance.
WasteBrave weapon.
MireExtended range;dark tome.
Classified asblack magic ordark magic in other games.
Micaiah's PyreBoostsdefense andresistance.
Superior JoltGrantsTomebreaker when equipped.
Celica's GaleBrave weapon.
Aversa's NightHP drain;dark tome.
FimbulvetrClassified asanima orblack magic in other games.
RagnarokClassified asblack magic in other games.
LightningBrave weapon. Classified aslight in other games.
Mjölnir (Fates)Critical hits deal extra damage.
Speed ThunderBoostsspeed of nearby enemies after combat.
MoonlightHP drain.
Iago's TomeDebuffs foe.
Odin's GrimoireCritical hits deal extra damage.
Rat SpiritBoostsskill.
Ox SpiritBoostsdefense.
Tiger SpiritBoostsspeed.
Rabbit SpiritBoostsresistance.
Dragon SpiritBoostsskill anddefense; effective against dragon units.
Calamity GateBoostsspeed anddefense; reverses theweapon triangle.
Snake SpiritBoostsspeed andresistance;brave weapon.
Horse SpiritBoostsskill,speed,defense, andresistance.
Sheep SpiritBoostsdefense andresistance; can be used to heal.
PaperBoostsspeed.
Malevolent TextBoostsskill.
Monkey SpiritBoostsskill,speed, andresistance; reducesluck.
Bird SpiritBoostsspeed andluck; reducesdefense.
Ink PaintingBoostsskill andluck; doublesmight forcounterattacks.
Izana's ScrollBoostsskill; reducesdefense andresistance; doublesmight when user initiates combat.
Robin's PrimerBoostsresistance.
Surge1 range only. Cannot miss.
Elsurge1 range only. Cannot miss.
NovaBrave weapon.
TiramistormCan be used to heal wielder.
A means that the weapon is available in that game, while a indicates the contrary.

Legendary and personal tomes

WeaponAvailable in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
AuraLinde only inShadow Dragon & the Blade of Light andMystery of the Emblem.
Classified asblack magic,light orwhite magic in other games; not personal or regalia in other games.
ExcaliburMerric only inShadow Dragon & the Blade of Light andMystery of the Emblem.
Classified asblack magic oranima in other games; not personal or regalia in other games.
ImhulluNegates all damage from enemy attacks.
StarlightNegates Imhullu's effect.
ValflameClassified asfire in other games.
MjölnirClassified asthunder in other games.
ForsetiClassified aswind in other games.
Book of NagaClassified aslight in other games.
BrynhildrLeo only.
MissiletainnOphelia only.
ThoronRobin only.
ObscuritéFell Dragon only.
SeraphimCelica only.
RagnarokCelica only.
ShineMicaiah only.
NosferatuMicaiah only.
ThaniMicaiah only.
HliðskjálfVeronica only.
ÉlivágarVeronica only.
BoltingSoren only; extendedrange.
RexcaliburSoren only.
CataclysmSoren only.
LightningCamilla only.
A means that the weapon is available in that game, while a indicates the contrary.

Classes capable of using tomes

ClassWields tomes in:Notes
FE01FE02FE03FE04FE05FE06FE07FE08FE09FE10FE11FE12FE13FE14FE15FE16FE17
Mage--
Bishop--
Dark MageCan wielddark tomes inAwakening andFates.
Sage--
SorcererCan wielddark tomes inAwakening andFates.
Valkyrie--
Dark Knight--
Dark Flier--
Tactician--
Grandmaster--
Dread Fighter--
Nohr Noble--
Strategist--
Malig Knight--
Witch--
Oni Chieftain--
Diviner--
Basara--
Onmyoji--
Dark Falcon--
NobleCéline only.
Vidame--
Wing Tamer--
Lindwurm--
Sleipnir Rider--
Mage Knight--
High Priest--
Fell Child--
Fell Monarch--
Melusine--
RoyalAlternate Céline only.
Trainer--
A means that the class wields tomes in that game, while a indicates the contrary.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Tome

A book, usually with a magical connotation.

Japanese

魔道書

Magic book

Spanish

Magia
Libro mágico

Magic
Magic book

French

Magie

Magic

German

Magie

Magic

Italian

Magia

Magic

Scroll

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Scroll

--

Japanese

Spell, charm, or curse

Spanish

Rollo

Scroll

French

Parchemin

Parchment

German

Schriftrolle

Scroll

Italian

Pergamena

Parchment

Gallery

  • Artwork of Tomes represented by "MAGIC" from the Encyclopedia.
    Artwork of Tomes represented by "MAGIC" from theEncyclopedia.
  • Artwork of a Tome from the Encyclopedia.
    Artwork of a Tome from theEncyclopedia.
  • Artwork of a Tome from The Super Famicom Fire Emblem: Mystery of the Emblem Super Guide.
    Artwork of a Tome fromThe Super Famicom Fire Emblem: Mystery of the Emblem Super Guide.
  • Jubelo casting a fire spell from a tome in Fire Emblem Cipher.
    Jubelo casting a fire spell from a tome inFire Emblem Cipher.
  • Merric casting a wind spell from a tome in Cipher.
    Merric casting a wind spell from a tome inCipher.
  • Laurent casting a wind spell from a tome in Cipher.
    Laurent casting a wind spell from a tome inCipher.
  • Elise casting a fire spell from a tome in Cipher.
    Elise casting a fire spell from a tome inCipher.

References

  1. "Magic relies on containing nature's energies in "tomes" and "staves", freely manipulating these energies to harness great power. A few centuries ago, a lone sage founded an academy here, teaching magic's secrets. However, instead of bringing happiness, magic was soon used as a tool of war and a thing to be traded. The sage was disappointed, and vanished from the pages of history. Though there is no confirmation, some say that was the Archsage Gotoh." — Opening narration ofChapter 9,Fire Emblem: New Mystery of the Emblem

See also

Weapon types
Physical weaponsArtAxeBow(Ballista)CannonballGauntletsDaggerLanceSword
Magical weaponsAnima(FireThunderWind)Black magicDarkLightStaffTome(Blue tomeColorless tomeGreen tomeRed tome)White magic
Other weaponsBreathCrest StoneSpecialStoneStrike, beast, and monster weapons
Tomes
Basic tomesArcfireArcthunderBlizzardBolganoneDying BlazeElfireElthunderEmberFireFimbulvetrGinnungagapKatarina's BoltMjölnirRagnarokReese's TomeSleetSwarmThoronThunder
Long-range tomesMeteorSwarm
Tomes with secondary effectsArcwindCelica's GaleCutting GaleDisrobing GaleDulamElsurgeElwindGlowerIago's TomeLightningMerric's TomeMicaiah's PyreMjölnir (Fates)MoonlightNosferatuNovaOdin's GrimoireRexcaliburRobin's PrimerSpeed ThunderSuperior JoltSurgeWilderwindWind
Legendary and personal tomesAuraBook of NagaBrynhildrExcaliburForsetiImhulluMissiletainnMjölnirObscuritéStarlightValflame
Scrolls
Main hierarchy1st:Rat Spirit • 2nd:Ox Spirit • 3rd:Tiger Spirit • 4th:Rabbit Spirit • 5th:Dragon Spirit • 6th:Snake Spirit • 7th:Horse Spirit • 8th:Sheep Spirit • 9th:Monkey Spirit • 10th:Bird Spirit
Other spellsCalamity GateInk PaintingIzana's ScrollMalevolent TextPaper