| Site News |
|---|
| Warning: This wiki containsspoilers. Read at your own risk! Social media: If you would like, please joinour Discord server, and/or follow us onX (Twitter),Bluesky, orTumblr! |
Ryoma
- This article is about the character fromFates. For the chapter from the game'sConquest campaign, seeRyoma (chapter).
| ||||||||||||||||||
|
| “ | This is the final straw. I have worked hard to avoid an all-out war, but now... Death is too good for them. Who's with me? | ” | — Ryoma |
|---|
Ryoma (Japanese:リョウマRyouma) is the prince ofHoshido, and the eldest son of its late KingSumeragi.
Biography
This section has been marked as astub. Please help improve the page by adding information.
Ryoma isCorrin's eldest stepbrother. Ryoma is the crown prince ofHoshido, who commands the loyalty ofSaizo andKagero as his personal retainers.
Fire Emblem Fates
Prologue
Role
Ryoma is an NPC unit inthe prologue,Chapter 4, andChapter 5. During the prologue, Xander will automatically attack Ryoma on turn 1. During the battle, Ryoma will activateAstra.
Stats
- See also:
Ties That Bind
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
Birthright
Role
Ryoma is temporarly playable duringChapter 6. During this chapter, he will gain noexperience. Ryoma appears as an NPCGeneral in a cutscene at the end ofChapter 13. After that, Ryoma will join the party.
Starting stats and growth rates
Chapter 6Chapter 13 onward
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
| ||||||||||||||||||||||||||||||||||||||||||
{{{content3}}}
{{{content4}}}
{{{content5}}}
{{{content6}}}
{{{content7}}}
{{{content8}}}
{{{content9}}}
{{{content10}}}
{{{content11}}}
{{{content12}}}
{{{content13}}}
{{{content14}}}
{{{content15}}}
Conquest
Role
Ryoma is fought inChapters 6,12 and25. He also appears as a neutral unit inChapter 18.
Stats
Enemy - Chapter 6
- See also:
Embrace the Dark - Note: This boss's stats are the same across all difficulties.
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
Enemy - Chapter 12
- See also:
Bitter Intrigue
NormalHard/Lunatic
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
{{{content3}}}
{{{content4}}}
{{{content5}}}
{{{content6}}}
{{{content7}}}
{{{content8}}}
{{{content9}}}
{{{content10}}}
{{{content11}}}
{{{content12}}}
{{{content13}}}
{{{content14}}}
{{{content15}}}
Neutral - Chapter 18
- See also:
Black & White
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
Enemy - Chapter 25
- See also:
Ryoma (chapter)
NormalHardLunatic
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
{{{content4}}}
{{{content5}}}
{{{content6}}}
{{{content7}}}
{{{content8}}}
{{{content9}}}
{{{content10}}}
{{{content11}}}
{{{content12}}}
{{{content13}}}
{{{content14}}}
{{{content15}}}
Revelation
Role
Ryoma is fought inChapters 6 and13. He joins the party at the start ofChapter 16.
Starting stats and growth rates
Playable
|
| ||||||||||||||||||||||||||||||||||||||||||
Enemy - Chapter 6
- See also:
Into the Ground
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
Enemy - Chapter 13
- See also:
A Lost Peace
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
DLC chapters
Role
Ryoma can be selected as a playable unit inBeach Brawl andRoyal Royale. In both chapters, if he is not selected, he will appear as an enemy.
A vallite Ryoma is fought inEnd: Lost in the Waves.
Stats
Playable and enemy - Beach Brawl
- See also:
Beach Brawl
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
Playable and enemy - Royal Royale
- See also:
Royal Royale
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
Enemy - End: Lost in the Waves
- See also:
End: Lost in the Waves
NormalHard/Lunatic
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
{{{content3}}}
{{{content4}}}
{{{content5}}}
{{{content6}}}
{{{content7}}}
{{{content8}}}
{{{content9}}}
{{{content10}}}
{{{content11}}}
{{{content12}}}
{{{content13}}}
{{{content14}}}
{{{content15}}}
Reclassing options
| |||||||||||||
Growth rates when reclassed
Master of ArmsFalcon KnightKinshi Knight
| Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Master of Arms | 70% | 60% | 0% | 60% | 55% | 50% | 45% | 25% | {{{cha}}} | {{{bld}}} |
| Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Falcon Knight | 50% | 55% | 10% | 60% | 60% | 60% | 35% | 45% | {{{cha}}} | {{{bld}}} |
| Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Cha | Bld |
|---|---|---|---|---|---|---|---|---|---|---|
| Kinshi Knight | 50% | 50% | 0% | 65% | 60% | 55% | 35% | 40% | {{{cha}}} | {{{bld}}} |
{{{content4}}}
{{{content5}}}
{{{content6}}}
{{{content7}}}
{{{content8}}}
{{{content9}}}
{{{content10}}}
{{{content11}}}
{{{content12}}}
{{{content13}}}
{{{content14}}}
{{{content15}}}
Skill set
| Skill set | ||
|---|---|---|
| Skill | Learned at | |
![]() | Bushido | Personal skill, innate and unremovable |
![]() | Duelist's Blow | Innate |
![]() | Vantage | Innate |
![]() | Astra | Swordmaster, starting from level 5 |
![]() | Swordfaire | Swordmaster, starting from level 15 |
![]() | Seal Strength | Master of Arms, starting from level 5 |
![]() | Life and Death | Master of Arms, starting from level 15 |
![]() | Darting Blow | Falcon Knight or Kinshi Knight, starting from level 5 |
![]() | Camaraderie | Falcon Knight or Kinshi Knight starting from level 5 |
![]() | Rally Speed | Falcon Knight, starting from level 5 |
![]() | Warding Blow | Falcon Knight, starting from level 15 |
![]() | Air Superiority | Kinshi Knight, starting from level 5 |
![]() | Amaterasu | Kinshi Knight, starting from level 15 |
| The above skill list does not include skills obtained viasupports orDLC. | ||
Analysis
| This character analysis section may not be accurate to every player's experience. |
Ryoma is a prepromotedSwordmaster who joins inChapter 13 ofBirthright, where he is recruited at the end of the chapter, andChapter 16 ofRevelation where he joins on turn one. InRevelation he will be able to double every enemy on the map and usually one-round each one as well. Though he might have some trouble one-rounding theGenerals unless he triggersAstra or gets acritical hit, and he can get overwhelmed if he fails to dodge some attacks, he usually will not have much trouble with most of the enemies on the map, and the things he will not kill can easily be finished off by your other units.
Ryoma joins with high bases and growths inHP,speed,strength,skill andluck, but mediocre-to-lowmagic,defense andresistance, along with his personal swordRaijinto. Raijinto gives Ryoma a reliable 1–2 range option, +10avoid and +4 strength, on top of having 11 might, making it easily one of the best swords inFates. He comes with the skills:Bushido,Duelist's Blow andVantage. Bushido grants Ryoma +10 crit, +2 damage dealt, and −2 damage received if the user's level is equal or higher than that of his supporting unit (note that promoted classes count as level +20); considering that Ryoma is a frontline unit and as such will be gaining most of the experience from killing enemies, this skill works excellently with him. Duelist's Blow gives Ryoma additional avoid; along with his already great avoid, this means that Ryoma will rarely ever get hit on player phase, even when suffering from aweapon triangle disadvantage. Vantage is a situational skill that requires Ryoma to be at low health, and can be useful in situations where he can reliably KO opponents with a single hit or crit, but since Ryoma is fairly fragile it is often safer to heal him instead of keeping him at low health to activate the skill. Ryoma joins with B rank in swords, meaning that he will not be able to wield the highest rank swords at base, though this does not matter much as Ryoma will mostly be using the Raijinto anyway and as a result will not rely too much on other weapons.
As a Swordmaster, Ryoma will eventually learn the skills Astra andSwordfaire. Thanks to his naturally high skill, he will often proc Astra; this in combination with his already great offenses ensure that no enemy will be able to survive it, provided it does proc. Whenpaired up, Astra's extra attacks can also allow him to fill his Dual Guard gauge faster; this can help his survivability, though this utility is still too inconsistent to plan around reliably. Swordfaire boosts Ryoma's already high strength in a more consistent manner, and will give him much better matchups against defensive enemies such as Generals.
On the subject of reclassing, Ryoma has three options:Master of Arms,Falcon Knight andKinshi Knight. Master of Arms lowers Ryoma's speed, but gives him extra bulk and access tolances andaxes. This is mostly useless to Ryoma as he will mostly be using the Raijinto, and he will not be able to use any of the useful lances and axes at base due to his low weapon levels. While in Master of Arms, Ryoma can learn the skillsSeal Strength andLife and Death. Seal Strength is highly situational on Ryoma as he will usually kill whatever he fights, meaning they will not live long enough for the debuff to make an impact. Life and Death gives a great boost to Ryoma's offenses, though this is often overkill since Ryoma is already more than capable of ORKOing most foes, and it lowers his mediocre defenses even further, making the skill overly risky to use. Both Falcon Knight and Kinshi Knight get rid of Ryoma's ability to use the Raijinto and the skills and utility they offer are generally not worth the sacrifice of nerfing Ryoma's fantastic combat utility.
Ryoma's great stat spread aside from defense and resistance means those are the only stats he really wants out of pair up partners. Looking atFriendship Seal choices,Silas provides +2 defense and resistance as aPaladin, or +4 defense as aGreat Knight in both routes.Xander inRevelation gives slightly more defense at +3 in his base Paladin. Due to slightly different personal pair up bonuses, Silas gives +1 skill and speed, and Xander instead gives the extra defense previously mentioned, and +1 luck. Both of them pass theCavalier class tree. This is a fantastic option, as taking Ryoma's strong combat into a mounted class that can use Raijinto will make him even more formidable. Paladin is the better choice between it and Great Knight, as the only stat losses will be magic and speed, and most of his other stats are increased. Great Knight does better fix his bulk than Paladin, but he'll lose a lot of the stat variety that Paladin gives.Defender from Paladin allows Ryoma to be stronger if he is paired up, and whileAegis doesn't have the best proc rate, it can give Ryoma better survivability. Great Knight givesLuna for a chance at extra damage with the same proc rate as Aegis, andArmored Blow fixes Ryoma's bulk problems on player phase.Saizo is variable on whether he gives bulk pair ups, as he'll give +3 skill, +5 speed, and +1 move as aMaster Ninja, or he can goMechanist to give +2 defense and resistance. Passing theNinja tree, Master Ninja is a perfect fit for Ryoma, with its sword access allowing continued use of Raijinto. While Master Ninja has quite a bit of stat reductions, Ryoma's bases are high enough that it might not matter too much, and the +3 resistance is very nice. Since Ryoma kills almost anything he fights,Poison Strike andLethality aren't very useful.Shurikenfaire for extra damage is nice, but the fact that Raijinto is a ranged weapon mitigates the need to use shurikens except for occasional debuffs to give kills to other units. Mechanist isn't a great class since it lock Ryoma out of using Raijinto. However, if given some investment if Ryoma is near or past level 15,Replicate is a very powerful skill that allows Ryoma to create a clone, essentially doubling the army's firepower. Lastly,Takumi doesn't give any bulk in pair up, but he does give good amounts of strength, skill, and speed as aSniper, or slightly less as a Kinshi Knight, but gives a point of movement and two points of luck.Archer, which like many other class trees, isn't as good with it not being able to use Raijinto. However, a quick reclass to obtainQuick Draw can be a decent strategy for extra damage on player phase, though with more investment,Certain Blow can be another good skill to give Ryoma very high accuracy on his turn.
When it comes to the choice of an S support partner,Rinkah is one of his best options, since defense is one of Ryoma's only weak stats, and she provides +6 defense, in addition to +5 strength and +2 speed as anOni Chieftain, or she can trade a point of defense and strength for two points of skill as aBlacksmith. Ryoma can also reclass to Blacksmith after marriage to continue using Raijinto, while also gaining some additional bulk, strength, and skill at the cost of some speed and resistance.
Overall, Ryoma is one of the strongest raw combat units inFates. Though his combat potential is achievable by other units, Ryoma comes with zero investment needed and only has to worry about his low defenses. Because of the high hit rates of weapons inFates and Duelist's Blow only working on player phase, dodge tanking is not reliable. As such, Ryoma can often get killed in just two or three hits, so it is often best to give him a defense pair up or anHP Tonic to improve his survivability. Outside this minor flaw, however, Ryoma is an invaluable unit, standing tall as one of the best units inFates.
Fire Emblem Engage
Role
Ryoma appears as an equippableBond Ring. He can be summoned usingCorrin'sEmblem Ring.
Bond Ring data
| |||||||||||||||||||||||||||
Fire Emblem Heroes
- Main article:
Ryoma/Heroes
There are five different variations of Ryoma available inHeroes.
Fire Emblem Warriors
This section has been marked as astub. Please help improve the page by adding information.
Starting stats
|
| |||||||||||||||||||||||||||||||||
Promotion stat gains
| Class | HP | Str | Mag | Skl | Sp | Lck | Def | Res | |
|---|---|---|---|---|---|---|---|---|---|
| High Prince | 102 | 25 | 2 | 25 | 30 | 25 | 19 | 16 | ✗ |
Personality
As the oldest child and the successor to the throne of Hoshido, Ryoma is mature, as well as very cautious with his plan of actions when it comes to the ongoing war between Nohr and Hoshido. To go along with his meticulous planning, he is very intelligent when it comes to the battlefield. He has led his men to victory many times, making him a very valuable person in the army. He exudes a charismatic and wise aura, which is very apparent in his supports as he gives advice to those who need it or are looking for it. InBirthright andRevelation, Ryoma serves a comfort of sorts as they go through the game, unsure if they made the right decisions.
InConquest, Ryoma is dead set on having Corrin return to Hoshido with them, dead or alive. He is quite vicious and is not willing to listen for a compromise until the very end, such as when he refuses to give Elise the medicine for her illness, unless Corrin comes back with him. With Corrin siding with Nohr, he becomes more intolerant of Nohrians. On top of that, like with his determination, he continues to follow his ways as he does not know when to give up. However, when he is lead to believe that Corrin killed Hinoka, Ryoma becomes angered and loses whatever honor he has and is ready to kill Corrin on sight without listening to reason.
Due to being quite perfect, both Takumi and Shiro feel insecure and inferior to him. He is the last to give up in the army.
Supports
- Main articles:
Ryoma/Supports and Ryoma/Supports (Warriors)
Endings
Ryoma, Peerless Samurai (single ending)
Upon ascending the throne, Ryoma ushered in a new era of peace and prosperity throughout the world. Generations later, scholars would praise him for surpassing even King Sumeragi's great legacy.
Ryoma, Peerless Samurai & Corrin, Crux of Fate (Birthright)
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. Corrin was hailed as a hero, working alongside her spouse to spread peace worldwide.
Corrin, Queen of Valla & Ryoma, Peerless Samurai (Revelation)
The two spent the rest of their lives together, Corrin ruling as the wise Queen of Valla. Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented peace.
Ryoma, Peerless Samurai & Felicia, Maid Mayhem
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. Felicia gave up her career in the service industry for the military, ultimately becoming a commander.
Ryoma, Peerless Samurai & Rinkah, Scion of Flame
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. Rinkah's fiery personality ensured her husband's life was not boring, and they loved one another well.
Ryoma, Peerless Samurai & Azura, Lady of the Lake
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. There are few records of Azura beyond her marriage. She remains a historical mystery.
Ryoma, Peerless Samurai & Hana, Focused Samurai
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. His wife, Hana, continued to serve Sakura, brightening all of their lives with her infectious optimism.
Ryoma, Peerless Samurai & Orochi, Secret Keeper
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. His wife, Orochi, was completely indispensable, both through her intelligence and her future sight.
Ryoma, Peerless Samurai & Setsuna, Absent Archer
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. Records show his wife, Setsuna, stayed by his side and was a great source of support and joy.
Ryoma, Peerless Samurai & Oboro, Fierce Fighter
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. His wife, Oboro, worked hard and eventually was able to reopen her late parents' tailor shop.
Ryoma, Peerless Samurai & Kagero, Traditional Ninja
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. Kagero remained a ninja. It is said that the couple got along, but didn't have much time together.
Ryoma, Peerless Samurai & Elise, Budding Flower
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.
Ryoma, Peerless Samurai & Camilla, Bewitching Beauty
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. His wife, Camilla, gave up her royal title and spent her days at home doting on her family.
Ryoma, Peerless Samurai & Mozu, Rural Power
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. His wife, Mozu, meanwhile, was a constant source of support and a humanitarian in her own right.
Quotes
- Main article:
Ryoma/Quotes (Fates)
Heroes quotes
- Main article:
Ryoma/Quotes (Heroes)
Other appearances
This section has been marked as astub. Please help improve the page by adding information.
Super Smash Bros. for Nintendo 3DS
Ryoma appears as atrophy inSuper Smash Bros. for Nintendo 3DS, obtained after downloadingCorrin.
Super Smash Bros. Ultimate
Ryoma appears as a master spirit found exclusively in the World of Light campaign. Obtaining him will unlock his dojo where he can train primary spirits in the dubbed "Demon Style". Spirits that trained there will gain more offensive ability at the cost of their defense.
| #678 Fire Emblem Series Ryoma |
|---|
Fire Emblem Cipher
Ryoma is featured on fourteen cards inFire Emblem Cipher.
| Fire Emblem Cipher data for Ryoma | |||||
|---|---|---|---|---|---|
| Swordmaster of Roaring Thunder, Ryoma | |||||
| ""I shall spill your blood with this Divine Blade, Raijinto!" | |||||
| Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 5 | ||
| Class: Swordmaster | Tier:Advanced | Class Change Cost: 4 | |||
| Lightning Blade:[Always] If this unit is on the Front Line and you control at least 4 other Unyielding Forces:[Trigger] [ | |||||
| Card #B02-006SR(+) • Artist:Rika Suzuki | |||||
| First Prince of Hoshido, Ryoma | |||||
| "I am...Crown Price of Hoshido, Ryoma!" | |||||
| Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
| Class: Samurai | Tier:Base | Class Change Cost: -- | |||
| Eldest Brother of Hoshido:[Always] When this unit is supported by "Hinoka," "Takumi," or "Sakura," this unit gains 10 attack until the end of the battle. | |||||
| Card #B02-007N, B02-007ST • Artist:Tada | |||||
| Heir to Hoshido, Ryoma | |||||
| "There is no need for mercy. Come at me with everything you have!" | |||||
| Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
| Class: Swordmaster | Tier:Advanced | Class Change Cost: 3 | |||
| Sacred Treasure, Raijinto:[Activate] [ I Do Not Like to Give Up!:[Always] While you have no Orbs, this unit's attacks destroy 2 orbs as a result of battle. This skill does not take effect if you have any face-up Bonds that are not | |||||
| Card #S03-002ST(+) • Artist:Clover.K | |||||
| Tempestuous Wyvern Lord, Ryoma | |||||
| "This war will end. By fighting!" | |||||
| Attack: 60 | Support: 30 | Range: 1 | Deploy Cost: 4 | ||
| Class: Wyvern Lord | Tier:Advanced | Class Change Cost: 3 | |||
| Arching Allegiance:[Always] During your turn, while this unit is supported by a Nohrian Shockwave:[Trigger] When this unit defeats an enemy unit in battle, if this unit was supported by a | |||||
| Card #B03-079HN • Artist:Foo Midori | |||||
| Unifier of the Kingdom of Hoshido, Ryoma | |||||
| "There can be no light without dark. The two complement each other..." | |||||
| Attack: 70 | Support: 20 | Range: 1 | Deploy Cost: 5 | ||
| Class: Hoshidan King | Tier:Advanced | Class Change Cost: 4 | |||
Stage for Decisive Battle:[Always] If you have at least 1 face-up card in your Orb Area, when a unit attacks a non-Main Character unit, the attacking unit gains 30 attack. Voice of Dragons:[Special] While you have at least 1 face-up card in your Orb Area, this card's deployment and class change cost are reduced by 1 while this card is in your hand. | |||||
| Card #B07-051SR(+) • Artist:Rika Suzuki | |||||
| Hoshido's Finest Swordsman, Ryoma | |||||
| "Everyone stand up and resist! Summon up the last of your strength!" "If you all are here, there is nothing to fear." | |||||
| Attack: 60 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
| Class: Swordmaster | Tier:Advanced | Class Change Cost: 2 | |||
| White Light Army:[Trigger] [ God Blade Raijinto:[Activate] [ | |||||
| Card #B07-052N (P06-002PR) • Artist:Rika Suzuki(B07-052N),Yusuke Kozaki(P06-002PR) | |||||
| Warrior of Hoshido, Ryoma | |||||
| "If you all are here, there is nothing to fear." | |||||
| Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
| Class: Samurai | Tier:Base | Class Change Cost: -- | |||
| Royal Family's Blood:[Activate] If you have one or more orbs face up, this unit gains 10 attack and 1-2 range. | |||||
| Card #B07-053HN • Artist:Tada | |||||
| The Hoshido Family's Eldest Son, Ryoma | |||||
| "Let us forge a new era with everyone together!" | |||||
| Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
| Class: Swordmaster | Tier:Advanced | Class Change Cost: 2 | |||
| Rally under Raijinto!:[Always] This unit gains 10 attack for each other allied | |||||
| Card #P07-014PR • Artist:Yugo Okuma | |||||
| Honorable Samurai-King, Ryoma | |||||
| "That you would put country before self... You truly are worthy royals." | |||||
| Attack: 70 | Support: 20 | Range: 1 | Deploy Cost: 5 | ||
| Class: High Prince | Tier:Advanced | Class Change Cost: 4 | |||
| Lightning-Clad Divine Edge:[Activate] [ Power to Guide the People:[Always] During your turn, while you have no Bond cards with a symbol, this unit gains +10 attack. | |||||
| Card #B11-088HN • Artist:Akira Fujikawa | |||||
| Descendant Prince with the Dawn Dragon's Blood, Ryoma | |||||
| "Dragon's blood flows in the veins of us Hoshidan royals. The blood of Hoshido's Dawn Dragon, opposite to the Nohrian Dusk Dragon!" | |||||
| Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
| Class: Swordmaster | Tier:Advanced | Class Change Cost: 3 | |||
Resonance of Dragon's Blood[Always] This unit acquires all Echoing Thunderclap:[Activate][Once per turn] [ | |||||
| Card #B14-056R(+) • Artist:Clover.K | |||||
| Lightning Sword-in-Training, Ryoma | |||||
| "I'm ready to lead my kingdom!" "One minute into waves, and I find it all too dull. Instead, I've taken to catching fish - it is combat training, of a sort." | |||||
| Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
| Class: Samurai | Tier:Base | Class Change Cost: -- | |||
| Family-Uniting Regalia Sword:[Activate] [ | |||||
| Card #B14-057HN, P14-006PR • Artist:Clover.K(B14-057HN),Cherokee(P14-006PR) | |||||
| His Raijinto Pierces the Heavens, Ryoma | |||||
| "Everyone here has come to fight with you because they believe in you. Including me." | |||||
| Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
| Class: Swordmaster | Tier:Advanced | Class Change Cost: 2 | |||
| "Grant me strength, O Raijin!":[Activate] [Send 1 card from your hand to the Retreat Area] Until the end of the turn, this unit gains +10 attack and acquires range 1-2. | |||||
| Card #S11-003ST • Artist:Haru Miyajima | |||||
| Brave King of Dawn Walking with the Dusk, Ryoma | |||||
| "We swear to our people... to our countries... and to our family who brought us together..." | |||||
| Attack: 70 | Support: 20 | Range: 1 | Deploy Cost: 5 | ||
| Class: High Prince | Tier:Advanced | Class Change Cost: 4 | |||
| "From this day forth, we are brothers.":[Activate][Once per turn] [Tap 1 Guide to a White Future:[Activate][Once per turn] [ Indomitable Heart:[Trigger][Once per turn] When this unit's attack ends, if you have 3 or fewer cards in your hand, draw 1 card. | |||||
| Card #B20-010SR • Artist:пNekoR | |||||
| Bushido-Prizing Knight, Ryoma | |||||
| "For the sake of our sibling... For the sake of the world... Let us be allies in this, Prince Xander." "Too hot for you, eh? There are other springs that are a little bit cooler. You ought to find one of those." | |||||
| Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
| Class: Cavalier | Tier:Base | Class Change Cost: -- | |||
| Card #B20-011N, P20-005PR • Artist:пNekoR(B20-011N),Sachiko Wada(P20-005PR) | |||||
| Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, seetheir TCG wiki article on Ryoma . | |||||
Notable merchandise
| Image | Information | Price | Release date |
|---|---|---|---|
| Ryoma appears in volume 7 of theFire Emblem Heroes: Mini Acrylic Figure Collection. His volume 7 appearance is based on hisSupreme Samurai appearance inHeroes. | ¥350 | September 2018JP |
Flavor text
This section has been marked as astub. Please help improve the page by adding information.
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Fates | The eldest prince of Hoshido. Wields the legendary blade Raijinto. | 白夜王国の王子。神器「雷神刀」の使い手。 武士道を具現化したような性格。 |
| Engage | The eldest prince of Hoshido, a country in another world. The crown prince. He inherited the divine sword Raijinto. He is a samurai with the indomitable will to face any hardship. Appears in Birthright, Conquest, and others. | 異界の国、白夜王国の第一王子。 次期白夜王であり、 刀の神器「雷神刀」の継承者。 武士道精神を重んじる侍で どんな苦難にも挫けない不屈の闘志を持つ。 「白夜王国」「暗夜王国」他 |
| Warriors | A hero from the world of Fire Emblem Fates. Ryoma is the eldest member of the Hoshidan royal family--the High Prince of Hoshido. Picking up where his father left off, Ryoma is a dependable leader and formidable samurai. He is known as a fair but fierce commander. In battle, Ryoma typically relies on his divine sword, Raijinto. From close in or at range, Ryoma is famous for his deadly lightning-quick strikes. | ?? |
Trivia
- In the prologue ofFire Emblem Fates, Ryoma is seen attackingXander and activating the skillAstra. However, when Ryoma is recruited inBirthright andRevelation, he will not have this skill and will be one level away from learning it.
- At the end ofBirthright Chapter 13, Ryoma attacksLeo disguised as aGeneral. Interestingly enough, the only possible way for Ryoma to become a General would be if he married a female Corrin who had chosenKnight as her secondary class.
- Ryoma's headgear is available as an accessory inMy Castle.
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Ryoma | Ryōma is a Japanese given name writen in various kanji, including龍馬 which translate to "dragon" and "horse". |
| Japanese | リョウマ | Romanized in the internal game files as asRyouma; listed in the official character book as "Ryoma". |
| Spanish | Ryoma | -- |
| French | Ryoma | -- |
| German | Ryoma | -- |
| Italian | Ryoma | -- |
| Dutch | Ryoma | Used inSuper Smash Bros. Ultimate. |
| Portuguese | Ryoma | -- |
| Russian | Рёма | Ryoma; used inSuper Smash Bros. Ultimate. |
| Korean | 료마 | Ryoma |
| Simplified Chinese | 龙马 | Longma, from龙 "dragon" and马 "horse", a translation from Japanese. Used inSuper Smash Bros. Ultimate. |
| Traditional Chinese | 龍馬 | Longma, from龍 "dragon" and馬 "horse", a translation from Japanese. Used inHeroes andSuper Smash Bros. Ultimate. |
Gallery
- Main article:
Ryoma/Gallery
References
- ↑Fire Emblem: Fates (2016 Video Game), Behind the Voice Actors,Retrieved: February 13, 2016
| This article is part ofProject Characters, a project focused on writing articles for every character present in theFire Emblem series. |
| Fire Emblem Heroes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Fire Emblem Warriors | |||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||





































