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Rising Wind
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Rising Wind (Japanese:砕風Smashing wind) is a specialskill which debuted inFire Emblem Heroes. Rising Wind damages foes near the target before combat.
Data
| Game | Icon | Effect | Cooldown | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes | If user initiates combat, before combat, deals (user'sattack − foe'sdefense orresistance) damage to enemies adjacent to foe. | 4 | 150 | -- | ✓ | Cooldown count was reduced from 5 to 4 in version 2.0.0. |
Availability
Heroes
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | 自分から攻撃した時、戦闘前、特定範囲の敵に (自分の攻撃-敵の守備or魔防)のダメージ |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Rising Wind | -- |
| Japanese | 砕風 | Smashing wind |
| Spanish | Viento creciente | Increasing wind |
| French | Vent naissant | Blossoming wind |
| German | Starker Wind | Strong Wind |
| Italian | Vento nascente | Rising wind |
| Portuguese | Vento crescente | Growing wind |
| Traditional Chinese | 碎風 | Shattering wind |
Gallery
See also
- Growing Wind
- Blazing Wind
- Rising Flame, this skill's fire-elemental counterpart
- Rising Light, this skill's light-elemental counterpart
- Rising Thunder, this skill's thunder-elemental counterpart




