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Resistance

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Laura's high resistance stat as aPriest allows her to take no damage at all from this enemyThunder Mage'sThunder spell.

Resistance (Japanese:魔法防御magic defense), abbreviatedRes (Japanese:魔防 or MDF), is a statistic belonging tounits which determines their ability to resist the effects ofmagic. Its primary use is in reducing thedamage taken from attacks fueled by themagic stat, such as with atome ormagic weapon; in some games, it also determines how well-protected a unit is from the effects ofoffensive staves. Resistance does not mitigate damage from an opponent's physical attacks, which are fueled bystrength and opposed bydefense. It can be temporarily enhanced by using certainitems or occupying specialterrain types, and can also be boosted through somesupport bonuses.

Classes that use magic-based weapons—those that usestaves especially, such asPriest andTroubadour—typically have high resistance, while those that use physical weapons generally have low resistance;Pegasus Knights notably defy this trend, utilizing physical weapons and possessing high resistance. Classes with high resistance typically also have high magic andspeed, but poordefense andmaximum HP.

Resistance is somewhat unusual, particularly in the earlier games of theFire Emblem series, because it was rarely gained or used by many units, so it is common for resistance to be their lowest stat by far. Indeed, in the originalShadow Dragon & the Blade of Light, all units—both playable and enemy, with the sole exception ofGotoh—start with a resistance stat of zero and have zero resistancegrowth, meaning they will never have any resistance without using aTalisman,Pure Water, orBarrier staff. While the average resistance stats and growths have increased in subsequent games, it is still common for physically-inclined units to have very low resistance.

The resistance stat does not exist at all inFire Emblem: Thracia 776. Instead, the magic performs all of the same functions as resistance, being used for both magical offense and defense.

InFire Emblem: Three Houses, resistance is instead the main contributor forresilience, abbreviatedRsl, which reduces damage from magical attacks instead. Resilience functions as the total of the unit's resistance, as well as any bonuses from terrain,battalions, etc.

Calculations


This section has been marked as astub. Please help improve the page by adding information.


Damage

In most games, the minimum damage that can be inflicted is 0, andcritical hit factor is 3.

GameFormulaNotes
Shadow Dragon & the Blade of Light[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Gaiden(min{[attacker'sattack − (defender'sdefense* orresistance*)], 0} +triangle attack bonus) ×critical hit factorMinimum damage of 1, maximum damage of 60 on non-critical hits and 120 on criticals. Triangle attack bonus is 5 during a triangle attack or for attacks by Alm when adjacent to Celica, 0 otherwise.
Mystery of the Emblem[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Genealogy of the Holy War(attacker'sattack ×critical hit factor) − (defender'sdefense* orresistance*)Minimum damage of 1, except aHel hit on a target with 1 HP.
Critical hit factor of 2.
Thracia 776(attacker'sattack ×critical hit factor) − (defender'sdefense* ormagic*)Critical hit factor of 2.
The Binding Blade[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
The Blazing Blade[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
The Sacred Stones[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Path of Radiance[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Radiant Dawn[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Shadow Dragon[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
New Mystery of the Emblem[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Awakening[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Fates[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factor--
Echoes: Shadows of Valentia[attacker'sattack − (defender'sdefense* orresistance*)] ×critical hit factorMinimum damage of 1, maximum damage of 120.
Three Houses[attacker'sattack − (defender'sprotection* orresilience*)] ×critical hit factorMaximum damage of 999.
Engage{[attacker'sattack − (defender'sdefense* orresistance*)] ± direct damage modifiers} ×critical hit factor--
Heroesattacker's attack − (defender'sdefense* orresistance*)--

Staff accuracy

InGenealogy of the Holy War,The Binding Blade,The Blazing Blade,The Sacred Stones,Path of Radiance, andRadiant Dawn, resistance is used in determining whether or not astaff that inflicts astatus effect, such asSleep orSilence, will have the desired effect on its target.

GameFormulaNotes
Genealogy of the Holy WarIf (User'sMagic) > (Target's Resistance), the staff will hit.--
The Binding Blade30 + [(User'sMagic − Target's Resistance) × 6] + (User'sSkill) − (Distance between units)--
The Blazing Blade30 + [(User'sMagic − Target's Resistance) × 5] + (User'sSkill) − (Distance between units × 2)--
The Sacred Stones30 + [(User'sMagic − Target's Resistance) × 5] + (User'sSkill) − (Distance between units × 2)--
Path of Radiance30 + [(User'sMagic − Target's Resistance) × 5] + (User'sSkill) − (Distance between units × 2)--
Radiant Dawn30 + [(User'sMagic − Target's Resistance) × 5] + (User'sSkill) − (Distance between units × 2)--
Fates[(Staff'sHit) + (User'sMagic) + (User'sSkill) + (User'sWeapon level bonus)] − [(Target's Resistance × 1.5) + (Target'sLuck / 2) + Target'sterrain bonus]--
Engage[(Staff'sHit) + (User'sMagic) + (User'sDexterity)] − [(Target's Resistance × 1.5) + (Target'sLuck / 2) + Target'sterrain bonus]--

Items and skills affecting resistance

Weapons, items and skills providing equipping bonus
ItemResistance increaseGames
Dracoshield+13 when equipped.Gaiden,Echoes: Shadows of Valentia
Barrier Blade+7 when equipped.Genealogy of the Holy War
Mystletainn+10 when equipped.Genealogy of the Holy War
Tyrfing+20/+5 when equipped.Genealogy of the Holy War,Awakening
Helswath+10 when equipped.Genealogy of the Holy War
Valflame+10 when equipped.Genealogy of the Holy War
Naga+20/+5 when equipped.Genealogy of the Holy War,Awakening
Loptous+5 when equipped.Genealogy of the Holy War
Barrier Ring+5 when in inventory.Genealogy of the Holy War
Binding Blade+5 when equipped.The Binding Blade
Aureola+5 when equipped.The Binding Blade,The Blazing Blade
Firestone+5/+4 when equipped.The Binding Blade,Shadow Dragon,New Mystery of the Emblem
Divinestone+20/+11 when equipped.The Binding Blade,Shadow Dragon,New Mystery of the Emblem
Magestone+15/+10 when equipped.The Binding Blade (Unused),Shadow Dragon,New Mystery of the Emblem
Sol Katti+5 when equipped.The Blazing Blade,Awakening
Spear (Vaida's)+14 when equipped.Fire Emblem: The Blazing Blade
Flametongue+10 when equipped.Fire Emblem: The Blazing Blade
Audhulma+5 when equipped.The Sacred Stones
Wretched Air+10 when equipped.The Sacred Stones
Ravager+10 when equipped.The Sacred Stones
Demon Light+15 when equipped.The Sacred Stones
Dragonstone+20/+7/+3 when equipped.The Sacred Stones,Awakening,Fates
Amiti+3 when equipped.Path of Radiance,Radiant Dawn
Urvan+3 when equipped.Path of Radiance (Unused),Radiant Dawn
Knight Ward+2 while equipped.Path of Radiance
Icestone+8 when equipped.New Mystery of the Emblem
Wyvernstone+3 when equipped.New Mystery of the Emblem
Aquarius Shard+1 when in inventory.New Mystery of the Emblem
Pisces Shard+1 when in inventory.New Mystery of the Emblem
Virgo Shard+2 when in inventory.New Mystery of the Emblem
Starsphere+2 when in inventory.New Mystery of the Emblem
Binding Shield+2 when in inventory.New Mystery of the Emblem
Seliph's Blade+2 when equipped.Awakening
Micaiah's Pyre+2 when equipped.Awakening
Beaststone++2 when equipped.Awakening
Dragonstone++9/+7 when equipped.Awakening,Fates
Resistance +2+2 when active.Awakening,Fates,Three Houses
Resistance +10+10 when active.Awakening
All Stats +2+2 when active.Awakening
Visitation Seal+2 when equipped.Fates
Master Emblem+1 when equipped.Fates
Hexlock Spear+8 when equippedFates
Xander's Lance+2 when equipped.Fates
Bone Axe+3 when equipped.Fates
Camilla's Axe+2 when equipped.Fates
Missiletainn+1 when equipped.Fates
Thoron+3 when equipped.Fates
Robin's Primer+3 when equipped.Fates
YatoGrim and Alpha forms: +2 while in possession.
Shadow and Omega forms: +4 when in inventory.
Fates
Guard Naginata+5 when equipped.Fates
Allnaginata other thanGuard Naginata,Bold Naginata, andHinoka's Spear+1 when equipped.Fates
Illusory Yumi+10 when equipped.Fates
Allyumi other thanIllusory Yumi,Surefire Yumi, andPursuer+2 when equipped.Fates
Rabbit Spirit+1 when equipped.Fates
Snake Spirit+1 when equipped.Fates
Horse Spirit+3 when equipped.Fates
Sheep Spirit+1 when equipped.Fates
Monkey Spirit+2 when equipped.Fates
Beastrune+5 when equipped.Fates
Hexlock Shield+7/+4 when equippedEchoes: Shadows of Valentia,Three Houses
Rion Shield+2 when equippedEchoes: Shadows of Valentia
Fugue Shield+2 when equippedEchoes: Shadows of Valentia
Royal Shield+3 when equippedEchoes: Shadows of Valentia
Sage's Shield+5 when equippedEchoes: Shadows of Valentia
Eleven Shield+3 when equippedEchoes: Shadows of Valentia
Coral Ring+4 when equipped.Echoes: Shadows of Valentia
Keepsake Ring+5 when equipped.Echoes: Shadows of Valentia
Ancient Ring+40 when equipped.Echoes: Shadows of Valentia
Dragon Scale+2 when equipped.Echoes: Shadows of Valentia
Coral Fragment+1 when equipped.Echoes: Shadows of Valentia
Aegis Shield+3 when equipped.Three Houses
Items providing a permanent increase
ItemResistance increaseGames
TalismanPermanent+2/+3/+7 increase when used.All titles exceptGaiden,Genealogy of the Holy War andThracia 776
Naga's TearPermanent +2 increase when used.Awakening
Dragon HerbsPermanent +1 increase when used.Fates
White VeronaPermanent +1 increase when used.Three Houses
Items and skills modifying the growth rate
Item/skillResistance growth modificationGames
Pisces Shard+10/2% to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Taurus Shard+5/2% to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Virgo Shard+30/5% to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Libra Shard-10/2% to growth rate when in inventory.Mystery of the Emblem,Echoes: Shadows of Valentia
Starsphere+30% to growth rate when in inventory.Mystery of the Emblem
Afa's DropsPermanent +5% to growth rate when used.Fire Emblem: The Blazing Blade
Metis's TomePermanent +5% to growth rate when used.The Sacred Stones
Pegasus Band+5% to growth rate when equipped.Path of Radiance
Priest Band+5% to growth rate when equipped.Path of Radiance
Growth DropPermanent +10% to growth rate when used.New Mystery of the Emblem
Aptitude+20/10% to all growth rates when active.Awakening,Fates,Three Houses
Star Jacinth+5 to growth rate when equipped.Echoes: Shadows of Valentia
Items and skills providing a temporary boost
ItemResistance increaseGames
Parthia+7/+5 increase when used; effect decreases by 1 each turnShadow Dragon & the Blade of Light,Shadow Dragon,New Mystery of the Emblem,Awakening
Ward+7/+5 increase to one ally when used; effect decreases by 1 each turn.All titles exceptGaiden,Genealogy of the Holy War,Thracia 776,Fates,Echoes: Shadows of Valentia andEngage
Pure Water+7/+5 increase when used; effect decreases by 1 each turnAll titles exceptGaiden,Genealogy of the Holy War,Thracia 776,Fates andEchoes: Shadows of Valentia
Ninis's Grace+10 to one adjacent ally for one turn. Activated via theDance orPlay commands.The Blazing Blade
Guardian+1 to all allies for the duration of the map*.Shadow Dragon,New Mystery of the Emblem
Pure Sword+7 increase when used; effect decreases by 1 each turnNew Mystery of the Emblem
Resistance Bond+2 to a single ally's Resistance for the duration of a chapter when used.New Mystery of the Emblem
Resistance Tonic+2 for the duration of one mission when used.New Mystery of the Emblem,Awakening,Fates,Engage
Rainbow Tonic+2 for the duration of one mission when used.New Mystery of the Emblem,Fates
Kris's Confect+2 for the duration of one mission when used.Awakening
Tiki's Tear+2 for the duration of one mission when used.Awakening
Defender+1 whenPair Up is active.Awakening,Fates
Special Dance+2 to one adjacent ally for one turn. Activated via theDance command.Awakening
Rally Heart+2 to all alliedunits in a3-tile radius of the user for oneturn.Awakening
Rally Resistance+4 to all alliedunits in a3/2-tile radius of the user/to an adjacent ally for oneturn.Awakening,Fates,Three Houses
Rally Spectrum+4/+2 to all alliedunits in a3/4-tile radius of the user for oneturn.Awakening,Fates
Harp Yumi+4 to all alliedunits in a2-tile radius of the user for oneturn, if user initiates battle.Fates
Warding Blow+10/+6 if unit initiates the combat.Fates,Three Houses
Calm+4 for one turn when choosing to wait.Fates
Resistancetaker+2 when defeating an enemy.*Fates
Imperial Lineage++4 for one turn when choosing to wait.Three Houses
Defiant Resistance+8 if HP ≤ 25%.Three Houses
Weapons and skills providing a temporary decrease after use
Item/skillsResistance changeGames
Bronze DaggerIf user's attack hit the target, inflicts -2debuff on the target after combat.Fates
Iron DaggerIf user's attack hit the target, inflicts -3debuff on the target after combat.Fates
Steel DaggerIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Silver DaggerIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Soldier's KnifeIf user's attack hit the target, inflicts -5debuff on the target after combat.Fates
Fruit KnifeIf user's attack hit the target, inflicts -3debuff on the target after combat.Fates
Hunter's KnifeIf user's attack hit the target, inflicts -3debuff on the target after combat.Fates
Kris KnifeIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Quill PenIf user's attack hit the target, inflicts -1debuff on the target after combat.Fates
Stale BreadIf user's attack hit the target, inflicts -3debuff on the target after combat.Fates
Raider KnifeIf user's attack hit the target, inflicts -2debuff on the target after combat.Fates
Votive CandleIf user's attack hit the target, inflicts -3debuff on the target after combat.Fates
Sacrificial KnifeIf user's attack hit the target, inflicts -5debuff on the target after combat.Fates
Felicia's PlateIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Jakob's TrayIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
PebbleIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Iago's TomeIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Brass ShurikenIf user's attack hit the target, inflicts -2debuff on the target after combat.Fates
Iron ShurikenIf user's attack hit the target, inflicts -3debuff on the target after combat.Fates
Steel ShurikenIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Silver ShurikenIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Spy's ShurikenIf user's attack hit the target, inflicts -5debuff on the target after combat.Fates
Dual ShurikenIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Sting ShurikenIf user's attack hit the target, inflicts -3debuff on the target after combat.Fates
Barb ShurikenIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Flame ShurikenIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
ChakramIf user's attack hit the target, inflicts -6debuff on the target after combat.Fates
ChopstickIf user's attack hit the target, inflicts -1debuff on the target after combat.Fates
Hair PinIf user's attack hit the target, inflicts -2debuff on the target after combat.Fates
CaltropIf user's attack hit the target, inflicts -8debuff on the target after combat.Fates
Kaze's NeedleIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Saizo's StarIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Kagero's DartIf user's attack hit the target, inflicts -3debuff on the target after combat.Fates
Setsuna's YumiIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
EnfeebleIf user's attack hit the target, inflicts -4debuff on the target after combat.Fates
Draconic HexIf user survives, inflicts -4debuff on the target after combat.Fates
Seal ResistanceIf user survives/If user's attack hit the target, inflicts -6debuff on the target after combat.Fates,Three Houses
Schism ShotIf user's attack hit the target, inflicts -5debuff on the target after combat.Three Houses
Annihilation,Light-Lance BarrageInflicts -5debuff on targets on hit.Three Houses

Flavor text

GameText
(English)
Text
(Japanese)
The Binding Blade
Magical resistance. Reduces
damage from magic attacks.*
敵の魔法への抵抗力です
魔法によるダメージを減らします
The Blazing Blade
Magical resistance. Reduces
damage from magic attacks.
敵の魔法への抵抗力です
魔法によるダメージを減らします
The Sacred Stones
Magical resistance. Reduces
damage from magic attacks.
敵の魔法への抵抗力です
魔法によるダメージを減らします
Path of Radiance
The unit's magical resistance.
This reduces damage taken from magic.
敵の魔法への抵抗力です
魔法によるダメージを減らします
Radiant Dawn
The unit's magical resistance. This
reduces damage taken from magic.
ユニット自身の魔法防御力
敵からの魔法攻撃によるダメージを減らす
Awakening
Resistance. Reduces damage
from magical attacks.
魔法防御 高いほど、敵の
魔法攻撃のダメージを減らせる
Fates
Resistance. Reduces damage
from magical attacks.
魔法防御 高いほど、敵の
魔法攻撃のダメージを減らせる
Echoes: Shadows of Valentia
Resistance. Reduces damage
from magical attacks.
魔法防御 高いほど、敵の
魔法攻撃のダメージを減らせる
Three Houses
(Resistance)
Innate resistance. Reduces damage from
magical attacks.
魔法防御。高いほど、敵の
魔法攻撃への耐性が高い。
Three Houses
(Resilience)
Current resilience. Reduces magic damage
from enemy attacks.
高いほど、敵の
魔法攻撃のダメージを減らせる。
Engage
Resistance. Reduces damage
from magical attacks.
魔法防御力。高いほど敵の
魔法攻撃のダメージを小さくする

Trivia

  • InGaiden, its abbreviation uses theryakuji form of.

Etymology and other languages

Resistance

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Resistance

--

Japanese

魔法防御

Magic defense

Spanish

Resistencia

Resistance

French

Résistance

Resistance

German

Resistenz

Resistance

Italian

Resistenza

Resistance

Dutch

Weerstand

Resistance

Korean

마방

Magic defense

Simplified Chinese

魔防

Magic defense

Traditional Chinese

魔防

Magic defense

Resilience


This section has been marked as astub. Please help improve the page by adding information.


Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Resilience

--

Japanese

?

Gallery

References

Game mechanics
Out-of-battle managementBase (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) •My CastleSomniel) •Bonus experienceCalendarDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) •GoldLessonsMila ShrinesPeddlerPeer trainingPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) •Supply convoyWorld map
Battles and chaptersArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) •ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) •Trial MapTurn (Turn rewind) •Weather (Fog of war) •Village
StatsUnitsActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) •Class bonusConstitution (Aid) •DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMoraleMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
WeaponsBrave weaponCritical rateDurabilityElementHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commandsAdjutantAttack (Counterattack) •Auto-BattleBattalion (Gambit) •CantoChain attackChain GuardClass change (Reclass) •Combat artCrestsDance (GaldrarPlaySing) •Death (Decoy) •DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) •Pair UpRallyRecruitmentRescue (Capture) •Skills (Offensive skill) •SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitBonus unitEinherjarLoan unitPrisonerReplacement unit) •Visit
CalculationsAttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) •Hit rate (True hit) •Random number generatorWeapon triangle (Trinity of magic)
ConnectivityamiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
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