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Reginleif

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Reginleif


Icon of the Reginleif fromThe Sacred Stones.


Strong against cavalry, knights.

Type

Lance

Wielder(s)

Ephraim

First game

Fire Emblem: The Sacred Stones

TheReginleif (Japanese:レギンレイヴReginleif) is a uniquelance, thepersonal weapon of PrinceEphraim ofRenais, exclusive toFire Emblem: The Sacred Stones. Functionally, it acts as a lance version ofEirika'sRapier as both ananti-cavalry and an anti-armor weapon.

Stats

In the mainFire Emblem series

GameIconLevelMightWeightHitCritRangeUsesWorthWEXPOther effects and notes
The Sacred StonesPrf*10880101457,2002Dealsbonus damage tomounted and armored units.

In otherFire Emblem series titles

ReginleifBinding Reginleif

GameIconTypeMightRangeSP costRefine costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
(Reginleif; refine: Unrefined)
Lances161400--Slaying Spear--Dealsbonus damage toarmor and cavalry units.
Grants +3 attack.
If user's attack > foe's attack or effect granting extra movement is active on user, user makes a guaranteedfollow-up attack.
Heroes
(Reginleif; refine: +Effect)
Lances161400500Arena Medal
200Divine Dew
----Dealsbonus damage toarmor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack,speed,defense, andresistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteedfollow-up attack.
Grants +3 HP.
If bonus is active on user, enables Canto (Rem. +1).[effect 1]
At start of even-numbered turns, user can move 1 extra space.
At start of combat, if user's HP ≥ 25% at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat, and if bonus is active on user, foe cannot make a follow-up attack.
Heroes
(Reginleif; refine: +Atk)
Lances181400500Arena Medal
200Divine Dew
----Dealsbonus damage toarmor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack,speed,defense, andresistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteedfollow-up attack.
Grants +5 HP.
Heroes
(Reginleif; refine: +Spd)
Lances161400500Arena Medal
200Divine Dew
----Dealsbonus damage toarmor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack,speed,defense, andresistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteedfollow-up attack.
Grants +5 HP and +3 speed.
Heroes
(Reginleif; refine: +Def)
Lances161400500Arena Medal
200Divine Dew
----Dealsbonus damage toarmor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack,speed,defense, andresistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteedfollow-up attack.
Grants +5 HP and +4 defense.
Heroes
(Reginleif; refine: +Res)
Lances161400500Arena Medal
200Divine Dew
----Dealsbonus damage toarmor and cavalry units.
Grants +3 attack.
All passable terrain costs 1 movement.
If user's attack > foe's attack or bonus is active on user at start of combat, grants +4 each to user's attack,speed,defense, andresistance during combat.
If user's attack > foe's attack or bonus is active on user during combat, user makes guaranteedfollow-up attack.
Grants +5 HP and +4 resistance.
  1. Unit can move (remaining movement (0 if warped) + 1) spaces after using an attack or assist skill or destroying a structure (once per turn); cannot act aside from movement or use a warping effect (e.g.Wings of Mercy) to warp a distance greater than granted by Canto; triggers after action granted from skills likeGaleforce.
GameIconTypeMightRangeSP costRefine costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
(Binding Reginleif; refine: Unrefined)
Lances161400--Slaying Spear--Grants −1 special cooldown count.
Dealsbonus damage toarmor and cavalry units.
If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance during combat, foe's first attack deals −30% damage, and if user initiates combat, neutralizes effects that prevent user'sfollow-up attacks.
Heroes
(Binding Reginleif; refine: +Effect)
Lances161400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Dealsbonus damage toarmor and cavalry units.
If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance during combat, foe's first attack deals −40% damage, and neutralizes effects that prevent user'sfollow-up attacks during combat.
Grants +3 HP.
If user initiates combat or is within 2 spaces of an ally, grants +5 each to user's attack, speed, defense, and resistance, inflicts −⁠(5 + number of bonus effects on foe; maximum: 9) each to foe's attack, speed, and defense, neutralizes foe's bonuses to attack, speed, and defense, and neutralizes effects that guarantee foe's follow-up attacks during combat.
Heroes
(Binding Reginleif; refine: +Atk)
Lances181400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Dealsbonus damage toarmor and cavalry units.
If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance during combat, foe's first attack deals −40% damage, and neutralizes effects that prevent user'sfollow-up attacks during combat.
Grants +5 HP.
Heroes
(Binding Reginleif; refine: +Spd)
Lances161400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Dealsbonus damage toarmor and cavalry units.
If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance during combat, foe's first attack deals −40% damage, and neutralizes effects that prevent user'sfollow-up attacks during combat.
Grants +5 HP and +3 speed.
Heroes
(Binding Reginleif; refine: +Def)
Lances161400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Dealsbonus damage toarmor and cavalry units.
If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance during combat, foe's first attack deals −40% damage, and neutralizes effects that prevent user'sfollow-up attacks during combat.
Grants +5 HP and +4 defense.
Heroes
(Binding Reginleif; refine: +Res)
Lances161400500Arena Medal
200Divine Dew
----Grants −1 special cooldown count.
Dealsbonus damage toarmor and cavalry units.
If user'sHP ≥ 25% at start of combat, grants +5 each to user'sattack,speed,defense, andresistance during combat, foe's first attack deals −40% damage, and neutralizes effects that prevent user'sfollow-up attacks during combat.
Grants +5 HP and +4 resistance.

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Locations

The Sacred Stones

InventoryEphraim

Heroes

Reginleif

MethodData
Unit (★★★★★)Ephraim: Dynastic Duo

Binding Reginleif

MethodData
Unit (★★★★★)Eirika: Pledged Restorer

Flavor text

GameText
(English)
Text
(Japanese)
The Sacred Stones
Strong against cavalry, knights.
騎馬系・重歩兵系に有効
Heroes
(Reginleif; unrefined)
Effective against armored and cavalry foes.
Grants Atk+3. If unit’s Atk > foe’s Atk and/or
1 extra space of movement granted by another
skill is active on unit, unit makes a guaranteed
follow-up attack.
重装、騎馬特効 攻撃+3
攻撃が敵より1以上高い時、または
移動+1の効果を受けている時、絶対追撃
Heroes
(Reginleif; refined)
Effective against armored and cavalry foes.
Grants Atk+3. Unit cannot be slowed by terrain.
(Does not apply to impassable terrain.)
At start of combat, if unit's Atk > foe's Atk
or if【Bonus】is active on unit, grants
Atk/Spd/Def/Res+4 to unit during combat.
During combat, if unit's Atk > foe's Atk
or if【Bonus】is active on unit, unit
makes a guaranteed follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
重装、騎馬特効 攻撃+3
自身が移動可能な地形を平地のように移動可能

戦闘開始時、攻撃が敵より1以上高い時、または、
自身が【有利な状態】を受けている時、
戦闘中、攻撃、速さ、守備、魔防+4

戦闘中、攻撃が敵より1以上高い時、または、
自身が【有利な状態】を受けている時、絶対追撃

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Reginleif; refined: +effect)
If【Bonus】is active on unit, enables
【Canto (Rem. +1)】. At start of
even-numbered turns, unit can move 1 extra
space. (That turn only. Does not stack.) At start
of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+4 to unit during combat, and
if【Bonus】is active on unit, foe cannot
make a follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).

【Canto (Rem. +1)】
After an attack, Assist skill, or structure
destruction, unit can move again.

The distance of the movement is the remaining
movement the unit had before the actions listed
above+1 (If unit used a movement skill that warps
them, the remainder is 0).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
【有利な状態】を受けている時、
【再移動(残り+1)】を発動可能

偶数ターン開始時、
自身の移動+1(1ターン、重複しない)

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、かつ
自身が【有利な状態】を受けている時、
戦闘中、敵は追撃不可

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)

【再移動(残り+1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、上記の行動前に移動した分の
残り+1(ワープ移動時は残りは0として扱う)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)
Heroes
(Binding Reginleif; unrefined)
Accelerates Special trigger (cooldown count-1).
Effective against armored and cavalry foes.
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 during combat, reduces
damage from foe's first attack by 30%, and
also, if unit initiates combat, neutralizes effects
that prevent unit's follow-up attacks.
重装、騎馬特効
奥義が発動しやすい(発動カウント-1)

戦闘開始時、自身のHPが25%以上なら
戦闘中、攻撃、速さ、守備、魔防+5、かつ
戦闘中、最初に受けた攻撃のダメージを30%軽減

戦闘開始時、自身のHPが25%以上なら
自分から攻撃した時、自分の追撃不可を無効
Heroes
(Binding Reginleif; refined)
Accelerates Special trigger (cooldown count-1).
Effective against armored and cavalry foes.
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 to unit, reduces damage
from foe's first attack by 40%, and neutralizes
effects that prevent unit's follow-up attacks
during combat.
重装、騎馬特効
奥義が発動しやすい(発動カウント-1)

戦闘開始時、自身のHPが25%以上なら
戦闘中、攻撃、速さ、守備、魔防+5、かつ
戦闘中、最初に受けた攻撃のダメージを40%軽減

戦闘開始時、自身のHPが25%以上なら
戦闘中、自分の追撃不可を無効
Heroes
(Binding Reginleif; refined: +effect)
If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+5 to unit,
inflicts Atk/Spd/Def-X on foe (X = 5 + number
of【Bonus】effects active on foe; max 9;
excludes stat bonuses), neutralizes foe's
bonuses to Atk/Spd/Def (from skills like Fortify,
Rally, etc.), and neutralizes effects that
guarantee foe's follow-up attacks
during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、
戦闘中、自身の攻撃、速さ、守備、魔防+5、
敵の攻撃、速さ、守備-5、さらに、
敵の攻撃、速さ、守備が、
敵の【有利な状態】の数だけ減少
(最大4、強化は除く)、
敵の攻撃、速さ、守備の強化の+を無効にする
(無効になるのは、鼓舞や応援等の+効果)、
敵の絶対追撃を無効

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)

Trivia

  • In the Japanese version ofThe Sacred Stones, the Reginleif had no effective bonus againstMage Knights. This was altered in the international versions.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Reginleif

FromReginleif (Old Norse: "power-truce"), one of thevalkyrja, first mentioned in the poemGrímnismál.

Japanese

レギンレイヴ

Reginleif

Spanish

Reginleif

--

French

Reginleif

--

German

Reginleif

--

Italian

Reginleif

--

Portuguese

Reginleif

--

Traditional Chinese

瑞吉蕾芙

Reginleif

Binding Reginleif

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Binding Reginleif

Used for the version exclusively wielded byEirika: Pledged Restorer inHeroes.

Japanese

絆槍レギンレイヴ

Binding Reginleif

Spanish

Reginleif vínculo

Binding Reginleif

French

Reginleif d'union

Reginleif of union

German

Einende Reginleif

Uniting Reginleif

Italian

Reginleif fedele

Faithful Reginleif

Portuguese

Reginleif do selo

Reginleif of the seal

Traditional Chinese

絆槍瑞吉蕾芙

Bind lance Reginleif

Gallery

Heroes artwork

See also

Lances
Basic lancesBroken LanceBronze LanceBroomCamus's PikeCrescent SickleDraug's LanceEffie's LanceEmblem LanceEphraim's LanceFinn's LanceFlycatcherGant's LanceGlass LanceGreat LanceIron GreatlanceIron LanceKiller LanceLanceLance of ZoltanLaundry PoleLogLong LanceRoderick's LanceRusted LanceShort LanceSigurd's LanceSilver GreatlanceSilver LanceSlim LanceSteel GreatlanceSteel LanceTraining Lance
Lances with secondary effectsAstraAxereaverBeast KillerBlessed LanceBrave LanceBright LanceClair's LanceClive's LanceDarkness LanceDragonpikeDragonspearDuma's LanceEmperor LanceFensalirFernand's LanceHeavy SpearHexlock SpearKriemhildLaguz LanceLunaMaster LanceQuick LanceReprésaillesRhomphaiaRidersbaneSaunionSolStickSuperior LanceSwirlanceTrainee's LanceVenin LanceWayward LanceXander's Lance
Magic-based lancesArrow of IndraFlame LanceLance of LightLance of Light+Piercing Light LanceShockstickThrowing Light Lance
Ranged lancesIron JavelinJavelinMiniature LancePeri's LanceShort SpearSilver JavelinSpearSteel Javelin
Legendary and personal lancesAreadbharBrave LanceBrionacDragon LanceGáe BolgGradivusGungnirLance of RuinLúinMaltetReginleifRex HastaScythe of SarielSpear of AssalSiegmundVenomousVidofnirWing SpearWishblade
Fire Emblem: The Sacred Stones
Playable charactersAmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign charactersCaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable charactersDaraKlimtMansel
BossesAiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background charactersGradoLatonaMacGregorMonicaNada Kuya
Sacred Twins andpersonal weaponsAudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
ChaptersPre-splitP:The Fall of Renais • 1:Escape! • 2:The Protected • 3:The Bandits of Borgo • 4:Ancient Horrors • 5:The Empire's Reach • 5x:Unbroken Heart • 6:Victims of War • 7:Waterside Renvall • 8:It's a Trap!A New Journey
Eirika's Route9:Distant Blade • 10:Revolt at Carcino • 11:Creeping Darkness • 12:Village of Silence • 13:Hamill Canyon • 14:Queen of White Dunes
Ephraim's Route9:Fort Rigwald • 10:Turning Traitor • 11:Phantom Ship • 12:Landing at Taizel • 13:Fluorspar's Oath • 14:Father and Son
Post-split15:Scorched Sand • 16:Ruled by Madness • 17:River of Regrets • 18:Two Faces of Evil • 19:Last Hope • 20:Darkling WoodsF: Sacred Stone (part 1part 2)
LocationsMagvelCarcino (Caer Pelyn) •Darkling WoodsFrelia (Tower of Valni) •Grado (Renvall) •Jehanna (Jehanna HallLagdou Ruins) •Rausten (Melkaen Coast) •Renais (Za'ha Woods)
Groups, objects and conceptsFive heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
ListsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsCreature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) •Minor charactersPre-release information (Pre-release buildUnused content) •Sound RoomTimelineWorld map
Weapons inFire Emblem: The Sacred Stones
SwordsArmorslayerAudhulmaBrave SwordIron BladeIron SwordKilling EdgeLancereaverLight BrandPoison SwordRapierRuneswordShadowkillerShamshirSieglindeSilver BladeSilver SwordSlim SwordSteel BladeSteel SwordWind SwordWyrmslayerZanbato
LancesAxereaverBrave LanceBright LanceDragonspearHeavy SpearHorseslayerIron LanceJavelinKiller LanceReginleifShort SpearSiegmundSilver LanceSlim LanceSpearSteel LanceToxin LanceVidofnir
AxesBattle AxeBrave AxeDevil AxeDragon AxeFiendcleaverGarmHalberdHammerHand AxeHatchetIron AxeKiller AxePoison AxeSilver AxeSteel AxeSwordreaverSwordslayerTomahawk
BowsBeacon BowBrave BowIron BowKiller BowLongbowPoison BowNidhoggShort BowSilver BowSteel Bow
AnimaBoltingElfireExcaliburFireFimbulvetrThunder
LightAuraDivineIvaldiLightningPurgeShine
DarkCrimson EyeDemon SurgeEclipseEvil EyeFenrirFluxGleipnirLunaNaglfarNosferatuShadowshotStone
BallistaeBallistaIron BallistaKiller Ballista
StavesBarrierBerserkFortifyHammerneHealLatonaMendNightmarePhysicRecoverRescueRestoreSilenceSleepTorchUnlockWarp
OtherCrimson EyeDemon SurgeDragonstoneFetid ClawFiery FangHellfangLethal TalonNightmarePoison ClawRavagerRotten ClawShadowshotSharp ClawWretched Air
Unused WeaponsAircaliburStone Shard
Lance skills inHeroes
Basic lance skillsIron LanceSilver LanceSteel Lance
Lance skills with secondary effectsAllied LanceArcane CrimsonArcane LúinArcane QiangBarrier LanceBerkut's LanceBrave LanceBridal SunflowerCampaign LanceCandy CaneCarrot LanceCarrot-Tip SpearCasa BlancaCourtly CandleDefier's LanceDeft HarpoonDoubler LanceFiresweep LanceFirst BiteFlashing CarrotFlowing LanceGilt ForkGuard LanceHare's LanceHarmonic LanceHeavy SpearHexblade LanceInstant LanceIt's Curtains...Jehanna LanceKiller LanceKumo NaginataLofty BlossomsLuncheon LanceMelee LanceNabata LanceNinja NaginataNinja YariNull SpearOsseous TridentPiercing TributeProtection PikePursual LanceRein LanceReprisal LanceReversal LanceRidersbaneSapphire LanceShell LanceShellpoint LanceSlaying LanceSlaying SpearSpirited SpearSpringy LanceSteadfast LanceStout LanceTannenboom!TridentUmbra BurstUp-Front LanceUnbound LanceVanguardVulture LanceWagasa
Personal lance skillsAirborne SpearApotheosis SpearAreadbharÁsjá of AskrAzure LanceBereft LanceBinding ReginleifBlack Yule LanceBreaker LanceBreezy SpearBright NaginataBull SpearBrilliant BridentChon'sin SprigChosen LanceCrimson LanceCommand LanceCordelia's LanceCoyote's LanceCursed LanceDark Royal SpearDauntless LanceDaybreak LanceDesert SpearDisguise LanceDiva-Pair ParasolDivine Sea SpearDreaming SpearDryblade LanceDvergr WayfinderEffie's LanceEarthly Gáe BolgFensalirFirelight LanceFlame LanceFlingster SpearFlorina's LanceFlower LanceForager NaginataFrelian LanceGáe BolgGeirskögulGeirdrifulGodly DevicesGolden NaginataGradivusGuarding LanceHaulin' HarpoonHeartbeat LanceHeavenly IcicleHeired GungnirHeroic MaltetHewn LanceHinoka's SpearHoly GradivusHoly-War SpearHotshot LanceHreiðmarrHrímfaxiHyperion LanceIce-Crystal SpearIcy MaltetIlian GreatlanceIlian Merc LanceInseverable SpearInspirited SpearIron HreiðmarrJolly Jade LanceKnightly LanceKriemhildLance BreidablikLance of FreliaLance of GradoLance of HeroicsLeiptrLordly LanceLoyal GreatlanceLoyalty SpearLúinMaltetMasked LanceMercenary LanceMirage FeatherMoon GradivusNinis's Ice LanceNoble LanceOboro's SpearObsidian LancePanther LancePenitent LancePeri's LancePrince's LancePrized LanceProdigy PolearmProud SpearPure-Wing SpearQueenslanceReginleifRevenger LanceRhomphaiaRighteous LanceSable LanceScarlet SpearScythe of SarielSea-Sear LanceShanna's LanceSiegmundSilesse FrostSnow-Fit LanceSol LanceSoulful LanceSpearSpear of AssalSpear of ShadowSpringing SpearStarpoint LanceSteady LanceStoutheart LanceSurfer's SpadeSwirling LanceSworn LanceTeatime LanceThorn LanceThracia KinglanceTri-Edge LanceUnited BouquetValbar's LanceVengeful LanceVerðandiVeteran LanceVidofnirWeighted LanceWhitedown SpearWhitewing LanceWhitewing SpearWing-Lifted SpearWorldly LanceWyvern Lance