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Queen of White Dunes

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Queen of White Dunes


Location

Jehanna Hall

New units

Rennac

Boss(es)

Carlyle

Previous chapter(s)

Hamill Canyon

Next chapter(s)

Scorched Sand

Queen of White Dunes (Japanese:白沙の女王Queen of the White Sand) is the fourteenth chapter ofEirika's route inFire Emblem: The Sacred Stones.

Plot

Main article:Queen of White Dunes/Script

In a flashback to two years ago,Lyon loses toEirika in a duel, and Lyon laments his lack of strength. Lyon believesGrado needs one stronger than he to be its emperor, but Eirika assures him that his compassion will make him a strong emperor.

In the present, Eirika's group marches toJehanna Hall;Seth reports that it has been occupied by Grado soldiers. Innes stats that, according to his spies, Lyon usesdark magic and will be a powerful foe, but they must rescue QueenIsmaire.

In Jehanna Hall, Ismaire confrontsCarlyle—"Jehanna's most decorated commander"—as to why he betrayed them for Grado. Carlyle responds that he is in love with Ismaire, and that he does not care about the fate of Jehanna if he is with her. After the battle begins,Caellach and Lyon approach Carlyle and Ismaire. Caellach praises Carlyle for his effort, but takes Ismaire against Carlyle's wishes; Caellach assures Carlyle that he will not harm Ismaire as long as the Sacred Stone is destroyed. Lyon attempts to stop Caellach but is prevented by a bout of pain, and Caellach continues with Ismaire.

Elsewhere in the castle,Rennac works for Grado as a mercenary. Rennac expects the soldiers of Grado to defeat the enemy, allowing him to collect his pay without needing to fight. During the battle, Eirika orL'Arachel can talk to him. Rennac recognizes Eirika from his earlier travels with L'Arachel; Rennac offers to be hired for 9,980 gold, which Eirika can accept or refuse. Alternately, L'Arachel recognizes Rennac and tells him to accompany her; Rennac initially refuses, citing poor treatment and low wages earlier, but reluctantly complies with her continued insistence.

After the throne is seized, Caellach reaches Jehanna Hall's throne room with Ismaire and Lyon. Caellach demands that Ismaire hand the Sacred Stone over to him, deducing that she must have it; when she refuses, he attacks her, taking and smashing the stone. Caellach's attack did not kill Ismaire and Lyon frantically instructs him to help her, though Caellach suggests they leave her to die or kill her outright.

Eirika and her allies quickly set out to find Ismaire; in doing so, Eirika is left alone when Lyon teleports in front of her. Eirika pleads with him to stay and talk with her; Lyon apologizes for being unable to say much, and for being unable to stop the invasion ofRenais. Eirika choses to believe Lyon and allows him to go. Before leaving, Lyon assures Eirika that he will always be her friend.

After Lyon departs, L'Arachel informs Eirika that they have found Ismaire, and they rush to her side. When they arrive, Seth informs them she will soon die. Ismaire calls out for her son,Joshua; if Joshua was recuited and is alive, he approaches her and apologizes for having left—if Joshua was not recruited or died previously, Ismaire laments that he is still missing. Ismaire explains—to Joshua or to Eirika—that the Sacred Stone of Jehanna is destroyed, and that there exists an unnatural "dark stone"; before she dies, she gifts theSacred Twins of Jehanna.

If Joshua is alive, he explains that he left the palace a decade ago to better understand the people and become a worthy ruler. Joshua regrets leaving his mother despite this, and pledges the support of Jehanna against Grado.

Suddenly, a soldier bursts in and informs Eirika that the castle is on fire. The group quickly evacuates the burning building and into the desert, but Innes realizes that Grado meant to flush Eirika and her army out to fight. As Innes expected, Seth reports that two armies led by Caellach andValter are closing in on their location; Innes suggests they retreat, as their army is exhausted and they cannot use the castle to withstand a siege. Innes wonders how Grado could spare such forces with Ephraim supposedly assaulting the capital, leaving the group unsure if Ephraim is still alive.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the thronePlayerPartnerOtherEnemyThird
Defeat:Eirika dies1–12+1{{{partner}}}1−142+26−1{{{third}}}

MapSecret shop

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Map dimensions:
25 columns by 27 rows

Character data

Characters
New units
Rennac
Rogue
HP
28
Inventory
Steel Sword
Vulnerary
Member Card
Level
1
Enemy, talk to withEirika and pay him9,980G, or talk to withL'Arachel
Forcibly deployed characters
Eirika ​
Available characters
Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Innes ​Gerik ​Tethys ​Marisa ​L'Arachel ​Dozla ​Saleh ​Ewan ​Cormag ​

Item data

Items
NameObtainment Method
MendDropped by enemyPriest (drops unequipped item)
BerserkDropped by enemyPriest (drops unequipped item)
Door KeyDropped by enemySoldier
Door KeyDropped by enemySoldier
Door KeyDropped by enemyKnight
Chest KeyDropped by enemyKnight
SwordreaverDropped by enemyFighter
Hero CrestDropped by enemyMyrmidon
Heavy SpearDropped by enemyKnight (reinforcement)
Door KeyDropped by enemyKnight (reinforcement)
VulnerarySteal fromRennac or recruit him
Member CardSteal fromRennac or recruit him
Energy RingOpen rightchest in southern room
DragonspearOpen leftchest in southern room
10,000GOpen lonechest in western room
Guiding RingOpen lonechest in southeastern room
SpearOpen lowerchest in northeastern room
HammerneOpen upperchest in northeastern room
AudhulmaAutomatically at end of chapter
ExcaliburAutomatically at end of chapter

Shop data

Secret Shop

(NTSC-J)(NTSC-U/PAL)

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Enemy data

EasyNormalDifficult

Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierMonk13221~233~43~54~53~51~27~965Lightning
--
SoldierPriest12121~222~43~43~52~41~28~955BerserkMendThis item is dropped upon this unit's defeat.
Does not move.
SoldierMage13219~214~64~65~71~23~45~665Fire
Will not act until revealed.
SoldierShaman12519~205~62~43~51~22~35~775Flux
Will not act until revealed.
SoldierShaman13119~215~73~44~51~22~36~775Luna
--
SoldierKnight13122~257~94~51~21~310~121~2134JavelinChest KeyThis item is dropped upon this unit's defeat.
Will not act until revealed.
SoldierKnight13322~257~94~51~21~310~121~2134Javelin
One will not act until revealed.
SoldierKnight13322~257~94~51~21~310~121~2134Iron Lance
One will not act until revealed.
SoldierKnight13122~257~94~51~21~310~121~2134Iron LanceDoor KeyThis item is dropped upon this unit's defeat.
Does not move.
SoldierKnight13122~257~94~51~21~310~121~2134JavelinDoor KeyThis item is dropped upon this unit's defeat.
Does not move.
SoldierArcher12222~246~75~74~62~33~50~275Longbow
--
SoldierArcher12122~246~75~74~62~33~50~275Steel Bow
--
SoldierMyrmidon14121~246~812~1412~142~43~41~385Killing EdgeHero CrestThis item is dropped upon this unit's defeat.
Will not act until revealed.
SoldierFighter12225~278~104~55~70~22~40~2115Hand AxeIron Axe
Will not act until revealed.
SoldierFighter12125~278~104~55~70~22~40~2115SwordreaverThis item is dropped upon this unit's defeat.
Will not act until revealed.
SoldierFighter12225~278~104~55~70~22~40~2115Iron Axe
Will not act until revealed.
SoldierArcher12222~246~75~74~62~33~50~275Iron Bow
--
SoldierMercenary13423~266~810~1210~112~35~61~295Iron Sword
Will not act until revealed.
SoldierSoldier12224~276~71~32~31~20~10~265Iron LanceDoor KeyThis item is dropped upon this unit's defeat.
Does not move.
RennacRogue1128101617591176Steel SwordVulneraryMember CardThis item is dropped upon this unit's defeat.
• Will not act until revealed.
• Prioritizes openingchests, then escaping.
SoldierShaman13219~215~73~44~51~22~36~775Flux
Begins moving if revealed.
CarlyleSwordmaster11141121718891096Wind Sword
Moves onto thethrone on turn 1, then does not move.
SoldierKnight13122~257~94~51~21~310~121~2134Steel Lance
Will not act until revealed.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierKnight14123~268~104~61~21~311~121~3134Steel Lance
Begins moving if a unit approaches the throne room.
SoldierKnight12121~247~93~50~21~210~121~2134Heavy SpearThis item is dropped upon this unit's defeat.
Begins moving if a unit approaches the throne room.
SoldierKnight12121~247~93~50~21~210~121~2134Iron Lance
Begins moving if a unit approaches the throne room.
SoldierSniper312176505286Silver Bow
--
SoldierFighter12225~278~104~55~70~22~40~2115Hand Axe
--
SoldierArcher12422~246~75~74~62~33~50~275Longbow
--
SoldierCavalier13625~277~94~66~82~37~81~297Iron Lance
--
SoldierCavalier12324~267~84~66~81~36~80~297Javelin
--
SoldierKnight13122~257~94~51~21~310~121~2134Iron LanceDoor KeyThis item is dropped upon this unit's defeat.
--
SoldierKnight13122~257~94~51~21~310~121~2134Axereaver
Does not move.
SoldierKnight13122~257~94~51~21~310~121~2134Iron Lance
--
SoldierShaman13419~215~73~44~51~22~36~775Flux
--
Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierMonk13222~243~54~54~63~61~28~1065Lightning
--
SoldierPriest12121~243~53~54~63~51~28~1155BerserkMendThis item is dropped upon this unit's defeat.
Does not move.
SoldierMage13220~235~85~76~71~33~45~765Fire
Will not act until revealed.
SoldierShaman12519~225~83~54~61~32~46~875Flux
Will not act until revealed.
SoldierShaman13120~226~83~54~61~32~46~875Luna
--
SoldierKnight13124~268~104~61~22~311~131~3134JavelinChest KeyThis item is dropped upon this unit's defeat.
Will not act until revealed.
SoldierKnight13324~268~104~61~22~311~131~3134Javelin
One will not act until revealed.
SoldierKnight13324~268~104~61~22~311~131~3134Iron Lance
One will not act until revealed.
SoldierKnight13124~268~104~61~22~311~131~3134Iron LanceDoor KeyThis item is dropped upon this unit's defeat.
Does not move.
SoldierKnight13124~268~104~61~22~311~131~3134JavelinDoor KeyThis item is dropped upon this unit's defeat.
Does not move.
SoldierArcher12223~266~86~85~72~44~51~275Longbow
--
SoldierArcher12123~266~86~85~72~44~51~275Steel Bow
--
SoldierMyrmidon14122~257~912~1412~142~43~41~385Killing EdgeHero CrestThis item is dropped upon this unit's defeat.
Will not act until revealed.
SoldierFighter12226~299~114~66~81~23~41~2115Hand AxeIron Axe
Will not act until revealed.
SoldierFighter12126~299~114~66~81~23~41~2115SwordreaverThis item is dropped upon this unit's defeat.
Will not act until revealed.
SoldierFighter12226~299~114~66~81~23~41~2115Iron Axe
Will not act until revealed.
SoldierArcher12223~266~86~85~72~44~51~275Iron Bow
--
SoldierMercenary13425~277~911~1310~122~45~71~395Iron Sword
Will not act until revealed.
SoldierSoldier12226~296~92~42~41~30~21~265Iron LanceDoor KeyThis item is dropped upon this unit's defeat.
Does not move.
RennacRogue1128101617591176Steel SwordVulneraryMember CardThis item is dropped upon this unit's defeat.
• Will not act until revealed.
• Prioritizes openingchests, then escaping.
SoldierShaman13220~226~83~54~61~32~46~875Flux
Begins moving if revealed.
CarlyleSwordmaster11141121718891096Wind Sword
Moves onto thethrone on turn 1, then does not move.
SoldierKnight13124~268~104~61~22~311~131~3134Steel Lance
Will not act until revealed.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierKnight14124~278~104~61~22~411~131~3134Steel Lance
Begins moving if a unit approaches the throne room.
SoldierKnight12123~268~104~61~21~311~121~3134Heavy SpearThis item is dropped upon this unit's defeat.
Begins moving if a unit approaches the throne room.
SoldierKnight12123~268~104~61~21~311~121~3134Iron Lance
Begins moving if a unit approaches the throne room.
SoldierSniper312176505286Silver Bow
--
SoldierFighter12226~299~114~66~81~23~41~2115Hand Axe
--
SoldierArcher12423~266~86~85~72~44~51~275Longbow
--
SoldierCavalier13626~298~95~77~92~47~81~297Iron Lance
--
SoldierCavalier12325~287~95~77~82~47~81~297Javelin
--
SoldierKnight13124~268~104~61~22~311~131~3134Iron LanceDoor KeyThis item is dropped upon this unit's defeat.
--
SoldierKnight13124~268~104~61~22~311~131~3134Axereaver
Does not move.
SoldierKnight13124~268~104~61~22~311~131~3134Iron Lance
--
SoldierShaman13420~226~83~54~61~32~46~875Flux
--
Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierMonk13224~274~84~85~95~91~410~1365Lightning
--
SoldierPriest12123~273~74~85~85~81~310~1455BerserkMendThis item is dropped upon this unit's defeat.
--
SoldierMage13222~267~117~106~102~43~56~1065Fire
Will not act until revealed.
SoldierShaman12521~257~114~74~81~42~56~1075Flux
Will not act until revealed.
SoldierShaman13122~258~114~85~92~43~57~1175Luna
--
SoldierKnight13127~3110~135~91~42~511~142~4134JavelinChest KeyThis item is dropped upon this unit's defeat.
Will not act until revealed.
SoldierKnight13327~3110~135~91~42~511~142~4134Javelin
One will not act until revealed.
SoldierKnight13327~3110~135~91~42~511~142~4134Iron Lance
One will not act until revealed.
SoldierKnight13127~3110~135~91~42~511~142~4134Iron LanceDoor KeyThis item is dropped upon this unit's defeat.
Does not move.
SoldierKnight13127~3110~135~91~42~511~142~4134JavelinDoor KeyThis item is dropped upon this unit's defeat.
Does not move.
SoldierArcher12225~307~117~106~93~74~61~375Longbow
--
SoldierArcher12125~307~117~106~93~74~61~375Steel Bow
--
SoldierMyrmidon14124~307~1214~1714~173~73~62~485Killing EdgeHero CrestThis item is dropped upon this unit's defeat.
Will not act until revealed.
SoldierFighter12230~3411~145~96~101~33~51~3115Hand AxeIron Axe
Will not act until revealed.
SoldierFighter12130~3411~145~96~101~33~51~3115SwordreaverThis item is dropped upon this unit's defeat.
Will not act until revealed.
SoldierFighter12230~3411~145~96~101~33~51~3115Iron Axe
Will not act until revealed.
SoldierArcher12225~307~117~106~93~74~61~375Iron Bow
--
SoldierMercenary13428~329~1213~1611~153~75~82~495Iron Sword
Will not act until revealed.
SoldierSoldier12229~338~122~62~52~51~31~365Iron LanceDoor KeyThis item is dropped upon this unit's defeat.
Does not move.
RennacRogue1128101617591176Steel SwordVulneraryMember CardThis item is dropped upon this unit's defeat.
• Will not act until revealed.
• Prioritizes openingchests, then escaping.
SoldierShaman13222~258~114~85~92~43~57~1175Flux
Begins moving if revealed.
CarlyleSwordmaster11142~4512~1317~1918~208~99~1010~1196Wind Sword
Moves onto thethrone on turn 1, then does not move.
SoldierKnight13127~3110~135~91~42~511~142~4134Steel Lance
Will not act until revealed.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SoldierKnight14128~3210~135~91~42~512~152~4134Steel Lance
Begins moving if a unit approaches the throne room.
SoldierKnight12126~309~124~81~32~511~141~4134Heavy SpearThis item is dropped upon this unit's defeat.
Begins moving if a unit approaches the throne room.
SoldierKnight12126~309~124~81~32~511~141~4134Iron Lance
Begins moving if a unit approaches the throne room.
SoldierSniper3133~4011~1710~168~124~107~115~986Silver Bow
--
SoldierFighter12230~3411~145~96~101~33~51~3115Hand Axe
--
SoldierArcher12425~307~117~106~93~74~61~375Longbow
--
SoldierCavalier13628~348~127~107~103~77~101~497Iron Lance
--
SoldierCavalier12328~338~126~97~102~67~91~397Javelin
--
SoldierKnight13127~3110~135~91~42~511~142~4134Iron LanceDoor KeyThis item is dropped upon this unit's defeat.
--
SoldierKnight13127~3110~135~91~42~511~142~4134Axereaver
Does not move.
SoldierKnight13127~3110~135~91~42~511~142~4134Iron Lance
--
SoldierShaman13422~258~114~85~92~43~57~1175Flux
--

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Reinforcements

NPC data

NPC Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
IsmaireQueen9124109111241255--
• Starts on athrone, the chapter's seize point.
• Leaves the map on turn 1.

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article:Carlyle

Easy/NormalDifficult

Swordmaster
Level11
Affinity
Stats
Max HP42~45Luck8~9
Strength12~13Defense9~10
Skill17~19Resistance10~11
Speed18~20Constitution9
Movement6Aid8
Inventory
Wind Sword
Weapon Levels
SwordsALances--Axes--Bows--
Anima magic--Light magic--Dark magic--Staves--

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Trivia

  • The Mend staff does not appear in the Priest's inventory in the Japanese version.
  • The chest in the west room of the map holds a Swordreaver instead of 10,000 G in the Japanese version.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Queen of White Dunes

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Japanese

白沙の女王

Queen of the White Sand

Spanish

La caída de Jehanna

The fall of Jehanna

French

Reine des dunes

Queen of dunes

German

Königin der Dünen

Queen of Dunes

Italian

La regina delle dune

The Queen of the Dunes

Gallery

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

← Hamill Canyon •Queen of White Dunes• Scorched Sand →
Fire Emblem: The Sacred Stones
Playable charactersAmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign charactersCaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable charactersDaraKlimtMansel
BossesAiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background charactersGradoLatonaMacGregorMonicaNada Kuya
Sacred Twins andpersonal weaponsAudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
ChaptersPre-splitP:The Fall of Renais • 1:Escape! • 2:The Protected • 3:The Bandits of Borgo • 4:Ancient Horrors • 5:The Empire's Reach • 5x:Unbroken Heart • 6:Victims of War • 7:Waterside Renvall • 8:It's a Trap!A New Journey
Eirika's Route9:Distant Blade • 10:Revolt at Carcino • 11:Creeping Darkness • 12:Village of Silence • 13:Hamill Canyon • 14:Queen of White Dunes
Ephraim's Route9:Fort Rigwald • 10:Turning Traitor • 11:Phantom Ship • 12:Landing at Taizel • 13:Fluorspar's Oath • 14:Father and Son
Post-split15:Scorched Sand • 16:Ruled by Madness • 17:River of Regrets • 18:Two Faces of Evil • 19:Last Hope • 20:Darkling WoodsF: Sacred Stone (part 1part 2)
LocationsMagvelCarcino (Caer Pelyn) •Darkling WoodsFrelia (Tower of Valni) •Grado (Renvall) •Jehanna (Jehanna HallLagdou Ruins) •Rausten (Melkaen Coast) •Renais (Za'ha Woods)
Groups, objects and conceptsFive heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
ListsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsCreature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) •Minor charactersPre-release information (Pre-release buildUnused content) •Sound RoomTimelineWorld map