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Potent Assault
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Potent Assault (Japanese:強襲・神速Assault · divine speed) is a single-tier passive type Bskill which debuted inFire Emblem Heroes. When its user initiates combat or is near an ally, Potent Assault reduces the foe's stats, boosts the damage the user deals, mitigates the foe's damage-reducing effects, and triggers Potent Follow X% if the user'sspeed is not much lower than the foe's.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes | B | If user initiates combat or is within 2 spaces of an ally, inflicts −4 each tospeed anddefense on foe, user deals +([greater of user's speed or user's defense] × 20%) damage, and reduces percentage of foe's non-special "reduce damage by X%" skills by 50% during combat, and if user's speed ≥ (foe's speed − 20), triggers Potent Follow X%[effect 1] (if user can make afollow-up attack andattack twice consecutively,X = 40; otherwise,X = 80) during combat. | 300 | Flow Refresh 3 | ✓ | -- |
- ↑Grants additionalfollow-up attack after unit's standard follow-up attack (if unit cannot follow-up, occurs after follow-up attack would occur) that dealsX% of unit's normal attack damage; treated like a follow-up attack, but is not affected by effects preventing unit's follow-up attacks.
Availability
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Fir: Dual Warriors •Ingrid: Cordial Teatime •Seliph: Light's Legacy |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | If unit initiates combat or is within 2 spaces of an ally, inflicts Spd/Def-4 on foe, deals damage = 20% of the greater of unit's Spd or Def (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), and also, if decreasing the Spd difference necessary to make a follow-up attack by 25 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers【Potent Follow X%】during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40). 【Potent Follow X%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). | 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、敵の速さ、守備-4、 自分は、 ダメージ+速さと守備の高い方の値の20% (範囲奥義を除く)、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を半分無効 (無効にする数値は端数切捨て) (範囲奥義を除く)、かつ 追撃の速さ条件を-25した状態で 追撃の速さ条件を満たしている時 (絶対追撃、追撃不可は含まない)、 戦闘中、【神速追撃:ダメージ○%】を発動 (○は、自分が2回攻撃でない、かつ 追撃ができない時は80、それ以外は40) 【神速追撃:ダメージ○%】 自分の通常の追撃の直後、さらに追撃が発動する 神速追撃で与えるダメージは通常の攻撃時の○% (自分が追撃できない時は、通常の追撃のタイミングで発動) (神速追撃は追撃として扱い、 「ダメージを◯◯%軽減」等の対象となる、ただし、 追撃不可、2回攻撃の効果は受けない) (同系統効果複数時、最大値適用) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Potent Assault | -- |
| Japanese | 強襲・神速 | Assault · divine speed |
| Spanish | Asalto incesante | Incessant assault |
| French | Invasion puissante | Powerful invasion |
| German | Kräftiger Sturm | Powerful storm |
| Italian | Assalto potente | Potent asault |
| Portuguese | Ofensiva potente | Potent offense |
| Traditional Chinese | 強攻・神速 | Assault · divine speed |



