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Pass
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Pass (Japanese:すり抜けSlip Through) is a fieldskill which debuted inFire Emblem: Radiant Dawn. It allows its user to pass through spaces on the map which are currently occupied by enemy units. It originated as a personal skill, but inAwakening andFates it is a class skill learned byAssassins andAdventurers respectively, and inHeroes it is a three-tiered type B passive skill (whose individual tiers arePass 1,Pass 2, andPass 3 in order from lowest to highest).
TheHeroes version of the skill only activates its primary effect should itsHP be above a certain threshold, but also has the secondary effect of negating anObstruct skill; the threshold needed to activate the skill decreases with the skill's tier.
Data
In the mainFire Emblem series
| Game | Icon | Effect | Activation | Capacity | Notes |
|---|---|---|---|---|---|
| Radiant Dawn | ![]() | Allows unit to pass through enemy-occupied spaces. | -- | 15 | -- |
| Awakening | ![]() | Allows unit to pass through enemy-occupied spaces. | -- | -- | -- |
| Fates | ![]() | Allows unit to pass through enemy-occupied spaces. | -- | -- | Base cost: 1,750G |
| Three Houses | Allows unit to pass through enemy-occupied spaces. | -- | -- | -- | |
| Engage | Allows unit to pass through enemy-occupied spaces. | -- | -- | -- |
In otherFire Emblem series titles
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Pass 1) | B | If user'sHP ≥ 75%, user can move through foe's spaces. | 50 | -- | -- | ✓ | Negates movement restrictions ofObstruct, etc. | |
| Heroes (Pass 2) | B | If user'sHP ≥ 50%, user can move through foe's spaces. | 100 | Pass 1 | -- | ✓ | Negates movement restrictions ofObstruct, etc. | |
| Heroes (Pass 3) | B | If user'sHP ≥ 25%, user can move through foe's spaces. | 200 | Pass 2 | -- | ✓ | Negates movement restrictions ofObstruct, etc. |
| Game | Icon | Effect | Activation | Capacity | Notes |
|---|---|---|---|---|---|
| Warriors | Prevents user's movement from being interrupted by enemy attacks. | -- | -- | -- | |
| Warriors: Three Hopes | Perfect dodges are easier to perform. | -- | -- | -- |
Availability
Radiant Dawn
| Units | Heather |
| Items | Pass |
Awakening
| Units | Athena •Jaffar •Lloyd |
| Classes | Assassin(Learned atlevel 15) |
Fates
| Units | Zhara (all difficulties) |
| Classes | Adventurer(Learned fromlevel 15 and up) |
Three Houses
| Budding Talent | Anna: Riding •Bernadetta: Riding |
Engage
| Classes | Thief(Learned at level 25) |
Heroes
| Method | Data | ||
|---|---|---|---|
| Pass 1 | Pass 2 | Pass 3 | |
| Unit (★★★) | Cordelia: Knight Paragon •Fir: Sword Student •Gaius: Candy Stealer •Lloyd: White Wolf •Tanya: Dagdar's Kid | Cordelia: Knight Paragon •Gaius: Candy Stealer •Lloyd: White Wolf | — |
| Unit (★★★★) | — | Fir: Sword Student •Tanya: Dagdar's Kid | Cordelia: Knight Paragon •Gaius: Candy Stealer •Lloyd: White Wolf |
| Unit (★★★★★) | — | — | Fir: Sword Student •Tanya: Dagdar's Kid |
Warriors
| Learned | Lyn (requiresLyn's Glove ×3) |
| Borrowed | Requires ×1 each ofLyn's Essence andLyn's Cord Belt |
Warriors: Three Hopes
| Classes | Assassin •Trickster |
| Class mastery (★) | Trickster: All units exceptPetra andYuri |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Radiant Dawn (skill assignment menu) | Grant this unit the ability to pass through enemy-occupied spaces. | 敵のいるマスでも 通過できる |
| Radiant Dawn (help) | Grant this unit the ability to pass through enemy-occupied spaces. | 敵のいるマスでも通過できる |
| Awakening | Allows the unit to pass through spaces occupied by enemies. | 敵のいるマスでも通過できる |
| Fates | Allows the unit to pass through spaces occupied by enemies. | 敵をすり抜けて移動できる |
| Three Houses | Allows unit to pass through spaces occupied by foes. | 敵をすり抜けて移動できる |
| Engage | Foes do not block this unit's movement. | 敵をすり抜けて移動できる |
| Heroes (Pass 1) | If unit's HP ≥ 75%, unit can move through foes' spaces. | 自分のHPが75%以上の時、 敵を通過可能 |
| Heroes (Pass 2) | If unit's HP ≥ 50%, unit can move through foes' spaces. | 自分のHPが50%以上の時、 敵を通過可能 |
| Heroes (Pass 3) | If unit's HP ≥ 25%, unit can move through foes' spaces. | 自分のHPが25%以上の時、 敵を通過可能 |
| Warriors | Prevents enemy attacks from interrupting your movement. | 移動中に敵から攻撃を受けても ひるまなくなる |
| Warriors: Three Hopes | Makes it easier to perform Perfect Guards.[sic] | ジャスト回避が成功しやすくなる |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Pass | -- |
| Japanese | すり抜け | Romanized asTHROUGH in its internal file name inRadiant Dawn; literally, "slip through". |
| Spanish | Pasar | Pass |
| French | Passage | Passage |
| German | Passieren | Pass |
| Italian | Passaggio | Passage |
| Portuguese | Passagem | Passage |
| Korean | 통과하기 | Passing |
| Simplified Chinese | 穿越 | Pass through |
| Traditional Chinese | 穿越 | Pass through |
References
| Skills inFire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||
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| Skills inFire Emblem Fates | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Abilities inFire Emblem: Three Houses | ||||||||||||||||||||||||||||||||||||||||||||||||
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| Skills inFire Emblem Engage | ||||||||||||||||
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| Type B passive skills inHeroes | ||||||||||||||||
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| Crests inWarriors | ||||||||
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| Abilities inFire Emblem Warriors: Three Hopes | |||||||||||||||||||||||||||||||||||||||||||||
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