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Pale Flower of Darkness (Jerme)

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Pale Flower of Darkness


Location

The Black Fang's Fortress inBern

Weather

Snowstorm

New units

Karel orHarken

Boss(es)

Jerme

Previous chapter(s)

Unfulfilled Heart

Next chapter(s)

Battle before Dawn

Pale Flower of Darkness (Japanese:闇の白い花White Flower of Darkness) is the twenty-fifth chapter ofEliwood's tale and twenty-seventh ofHector's tale inFire Emblem: The Blazing Blade. To playJerme's version of the chapter, the combinedexperience earned byDorcas,Bartre,Guy, andRaven must be greater than that earned bySerra,Erk,Priscilla, andLucius (experience gained in Lyn mode, or by defeated units, does not count). Otherwise,Pale Flower of Darkness (Kenneth) will be played instead.

Plot

Main articles:Pale Flower of Darkness (Jerme)/Script (Eliwood) andPale Flower of Darkness (Jerme)/Script (Hector)

IfVaida was not defeated inthe previous chapter, she is chastised bySonia for failing to killEliwood; she begs for a second chance, but is rebuffed. Eliwood and company arrive at theBlack Fang's hideout, asLyn has tracked them there; they then sneak into the fortress; Eliwood leavesNinian andNils in the care ofMarcus before they leave.

The lords happen across Sonia, and eavesdrop on her givingNino the mission she received from KingDesmond.Brendan protests giving such a dangerous mission to Nino; Sonia states that, asLloyd andLinus have not been heard from since they went to kill Eliwood, Nino is the only option. Brendan relents and leaves as Sonia callsJaffar; she tells him that Nino will accompany him to assassinate PrinceZephiel. Jaffar protests, but Sonia refuses to listen and insists the mission will succeed as long as Jaffar is there. Sonia leavesJerme to guard the fortress as she, Jaffar, and Nino leave for the royal manse. The lords regroup with Marcus and begin to follow the assassins; however, Jerme notices them, and interrupts their conversation. Jerme announces his intent to enjoy killing of the lords' party; they attempt to flee him, but Ninian senses they are trapped by a barrier. Jerme warps inside a nearby building, and Nils tells the group they must defeat every foe to leave.

During the battle, eitherKarel orHarken may appear. If one of the lords talks to Karel, he informs them that he came to "hone [his] blade" against the Black Fang, as they hava gathered new; Karel notices that the lords will become powerful warriors, and he decides to join them to see them fulfill that potential. If Harken appears, Eliwood,Hector,Marcus,Lowen,Oswin, orIsadora may speak to him; Harken reveals that he intends to atone for his failure to protectElbert or his comrades by killing as many of the Black Fang as he can. Harken is hesitant to join Eliwood's group, but is convinced to join when he is remind of his knightly duty, of what Elbert would want him to do, or of how many people his absence would hurt.

Once the black fang are routed, the lords discover that Jerme was carrying theFire Emblem with him and recover it from his corpse. Though they have fulfilledHellene's request, they know that they must hurry to prevent Zephiel's assassination.

Near Zephiel's abode, Sonia reviews the assassination with Nino one last time. Nino requests to hold her mother's hand; Sonia promises to Nino that, if she succeeds and kills the prince, she will hold her hand as often as she wishes. Nino is satisfied with Sonia's answer and runs ahead. Once Nino is out of earshot, Sonia orders Jaffar to kill Nino once Zephiel is dead; she explains that a scapegoat is needed to quell the chaos that will erupt once Zephiel has been assassinated. Jaffar protests, but Sonia reminds him that "Nergal does not give second chances", convincing Jaffar to silently obey her orders.

In Hector's tale, Hector asks Oswin about news onUther's illness. Oswin informs him that there is no news; however, Oswin did receive word from Uther advising Hector to not trouble Eliwood. Hector is frustrated by his brother's apparent insistence on treating him like a child.

Chapter data

Eliwood NormalEliwood HardHector NormalHector Hard

Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Eliwood,Hector, orLyn dies1–14+1{{{partner}}}0+1−138+21−1{{{third}}}
Map dimensions:
25 columns by 26 rows
Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Eliwood,Hector, orLyn dies1–12+1{{{partner}}}0+1−146+43−1{{{third}}}
Map dimensions:
25 columns by 26 rows
Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Hector,Eliwood, orLyn dies1–14+1{{{partner}}}0+1−138+21−1{{{third}}}
Map dimensions:
25 columns by 26 rows
Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Hector,Eliwood, orLyn dies1–12+1{{{partner}}}0+1−150+43−1{{{third}}}
Map dimensions:
25 columns by 26 rows

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This chapter features asnowstorm. The snowstorm is active at the start of the chapter; it stops every third turn and resumes every fourth turn, ending on turn 31 when the snow stops permanently. On Normal Mode,Nils will give a warning that the weather will change one turn before it does for the first two changes.

Character data

Eliwood's taleHector's tale

Characters
New units
Karel
Swordmaster
HP
31
Inventory
Wo Dao
Level
8
NPC, talk to withEliwood orLyn*
Harken
Hero
HP
38
Inventory
Brave Sword
Level
8
Enemy, talk to withEliwood,Marcus,Lowen,Hector,Oswin, orIsadora*
Forcibly deployed characters
Eliwood ​
Available characters
Marcus ​Lowen ​Rebecca ​Dorcas ​Bartre ​Hector ​Oswin ​Matthew ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Ninian ​Isadora ​Rath ​Heath ​Hawkeye ​Wallace ​Geitz ​Pent ​Louise ​
Characters
New units
Karel
Swordmaster
HP
31
Inventory
Wo Dao
Level
8
NPC, talk to withHector orLyn*
Harken
Hero
HP
38
Inventory
Brave Sword
Level
8
Enemy, talk to withEliwood,Marcus,Lowen,Hector,Oswin, orIsadora*
Forcibly deployed characters
Hector ​
Available characters
Matthew ​Eliwood ​Marcus ​Rebecca ​Lowen ​Dorcas ​Bartre ​Oswin ​Serra ​Guy ​Merlinus ​Erk ​Priscilla ​Lyn ​Florina ​Wil ​Kent ​Sain ​Raven ​Lucius ​Canas ​Dart ​Fiora ​Legault ​Ninian ​Isadora ​Rath ​Heath ​Hawkeye ​Wallace ​Geitz ​Farina ​Pent ​Louise ​

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Karel only appears if four or more doors are opened before the end of turn 9; Harken appears otherwise.

Item data

Items
NameObtainment Method
Light BrandDropped byJerme
Door KeyDropped by enemyGeneral (Normal Mode only)
Door KeyDropped by enemyWarrior (Normal Mode only)
Door KeyDropped by enemyPaladin
Door KeyDropped by enemyHero (Normal Mode only)
Short SpearDropped by enemyFalcoknight(Normal Mode) orWyvern Rider(Hard Mode)
Door KeyDropped by enemyFalcoknight (Hard Mode only)
Door KeySteal from(Eliwood Normal Mode) or dropped by(Hard Mode and Hector Normal Mode) enemyCavalier
Door KeyDropped by(Normal Mode) or steal from(Hard Mode) enemyWyvern Lord
Chest KeyDropped by enemySniper (Normal Mode only)
Door KeyDropped by enemyMercenary(Eliwood's tale) orMage(Hector's tale) (Hard Mode only)
FluxDropped by enemyShaman (Hector Hard Mode only)
AntitoxinSteal from enemyBrigand (Normal Mode and Eliwood Hard Mode)
AntitoxinSteal from enemySniper (Normal Mode and Eliwood Hard Mode)
TalismanOpenchest in northern room
White GemOpen leftchest in center room
BoltingOpen rightchest in center room
Hero CrestOpenchest in bottom room

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Eliwood NormalEliwood HardHector NormalHector Hard

Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
JermeAssassin1314618181710101466Light BrandThis item is dropped upon this unit's defeat.
Moves to attack units in range; will not act until revealed.
Black FangGeneral5128~3311~145~83~6014~184~8155AxereaverHand AxeDoor KeyThis item is dropped upon this unit's defeat.
Will not act until revealed.
Black FangWarrior5136~4112~166~107~1006~81~3136Steel AxeSteel BowDoor KeyThis item is dropped upon this unit's defeat.
Will not act until revealed.
Black FangPaladin5130~358~127~108~1008~114~7118Steel LanceDoor KeyThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Black FangHero5129~349~1212~1511~1409~123~6106Steel SwordDoor KeyThis item is dropped upon this unit's defeat.
Moves to attack units in range; will not act until revealed.
Black FangFalcoknight5126~309~1210~1310~1305~87~1068Short SpearThis item is dropped upon this unit's defeat.
Moves towardsMerlinus.
Black FangWyvern Lord5132~3713~168~118~11011~142~4118Steel LanceDoor KeyThis item is dropped upon this unit's defeat.
Moves towardsMerlinus.
Black FangSniper5128~3110~139~126~906~83~686Silver BowChest KeyThis item is dropped upon this unit's defeat.
Will not act until revealed.
Black FangCavalier12127~308~105~77~907~81~297Steel SwordDoor Key
--
Black FangBrigand12127~319~123~56~803~51~2125Poison AxeAntitoxin
Will not act until revealed.
Black FangSniper5128~3110~139~126~906~83~686Poison BowAntitoxin
Will not act until revealed.
Black FangKnight12124~278~104~61~2011~131~3134Javelin
Will not act until revealed.
Black FangNomadic Trooper5127~318~129~1210~1307~94~688Steel BowSteel Sword
--
Black FangMyrmidon12222~257~912~1412~1403~41~385Lancereaver
Moves to attack units in range; will not act until revealed.
Black FangArcher12424~277~96~86~704~51~275Steel Bow
• The initially covered two will not act until revealed.
• The initially uncovered two move to attack units in range.
Black FangMercenary12125~287~911~1311~1205~71~395Lancereaver
Moves to attack units in range.
Black FangMercenary12225~287~911~1311~1205~71~395Armorslayer
Moves to attack units in range; the covered one will not act until revealed.
Black FangMercenary12225~287~911~1311~1205~71~395Steel Sword
Moves to attack units in range; the covered one will not act until revealed.
Black FangKnight12224~278~104~61~2011~131~3134Axereaver
Moves to attack units in range.
Black FangMyrmidon12122~257~912~1412~1403~41~385Longsword
Moves to attack units in range.
Black FangSniper5128~3110~139~126~906~83~686Longbow
Will not act until revealed.
Black FangCavalier12127~308~105~77~907~81~297Steel Lance
Moves to attack units in range.
Black FangCavalier12127~308~105~77~907~81~297Steel Sword
Moves to attack units in range.
Black FangPegasus Knight12220~237~98~108~1004~55~757Steel Lance
Moves towardsMerlinus.
Black FangWyvern Rider12127~3011~136~87~9010~121~2107Iron Lance
Moves towardsMerlinus.
Black FangWyvern Rider12127~3011~136~87~9010~121~2107Steel Lance
Moves towardsMerlinus.
Black FangBrigand12127~319~123~56~803~51~2125Hand Axe
Will not act until revealed.
Black FangKnight12124~278~104~61~2011~131~3134Killer Lance
Will not act until revealed.
Black FangBrigand12127~319~123~56~803~51~2125Hammer
Moves towardsMerlinus.
Black FangBrigand12127~319~123~56~803~51~2125Swordreaver
Moves towardsMerlinus.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Black FangNomad12422~257~97~99~1105~61~277Steel Bow
Moves towardsMerlinus.
Black FangNomadic Trooper5227~318~129~1210~1307~94~688Steel SwordSteel Bow
Moves towardsMerlinus.
Black FangFalcoknight5126~309~1210~1310~1305~87~1068Steel Lance
Moves towardsMerlinus.
Black FangFalcoknight5126~309~1210~1310~1305~87~1068Javelin
Moves towardsMerlinus.
Black FangWyvern Rider12427~3011~136~87~9010~121~2107Steel Lance
Moves towardsMerlinus.
Black FangWyvern Lord8234~3914~188~129~12012~153~5118Steel Lance
Moves towardsMerlinus.
HarkenHero8138212017121510116Brave Sword
--
Black FangCavalier12227~308~105~77~907~81~297Lancereaver
--
Black FangCavalier12227~308~105~77~907~81~297Steel Sword
--
Black FangPaladin5230~358~127~108~1008~114~7118LancereaverAxereaver
--
Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
JermeAssassin1314618181710101466Light BrandThis item is dropped upon this unit's defeat.
Moves to attack units in range; will not act until revealed.
Black FangCavalier12127~308~105~77~907~81~297Steel SwordDoor KeyThis item is dropped upon this unit's defeat.
--
Black FangKnight12124~278~104~61~2011~131~3134Javelin
Will not act until revealed.
Black FangGeneral5135~4213~177~104~7016~207~11155AxereaverHand Axe
Will not act until revealed.
Black FangWarrior5143~5016~219~139~1207~102~5136Steel AxeSteel Bow
Will not act until revealed.
Black FangBrigand12127~319~123~56~803~51~2125Poison AxeAntitoxin
Will not act until revealed.
Black FangPaladin5136~4211~159~139~1209~126~9118Steel LanceDoor KeyThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Black FangNomadic Trooper5132~3711~1511~1513~1708~115~888Steel BowSteel Sword
--
Black FangHero5136~4311~1514~1813~16011~145~8106Steel Sword
Moves to attack units in range; will not act until revealed.
Black FangSniper5133~3812~1611~158~1107~105~886Poison BowAntitoxin
Will not act until revealed.
Black FangMyrmidon12422~257~912~1412~1403~41~385Lancereaver
Moves to attack units in range; will not act until revealed.
Black FangArcher12424~277~96~86~704~51~275Steel Bow
• The initially covered two will not act until revealed.
• The initially uncovered two move to attack units in range.
Black FangMercenary12125~287~911~1311~1205~71~395LancereaverDoor KeyThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Black FangMercenary12225~287~911~1311~1205~71~395Armorslayer
Moves to attack units in range; the initially covered one will not move until revealed.
Black FangMercenary12425~287~911~1311~1205~71~395Steel Sword
Moves to attack units in range; the initially covered three will not move until revealed.
Black FangKnight12224~278~104~61~2011~131~3134Axereaver
Moves to attack units in range.
Black FangMyrmidon12122~257~912~1412~1403~41~385Horseslayer
Moves to attack units in range.
Black FangSniper5133~3812~1611~158~1107~105~886Longbow
Will not act until revealed.
Black FangCavalier12127~308~105~77~907~81~297Steel Lance
Moves to attack units in range.
Black FangCavalier12127~308~105~77~907~81~297Steel Sword
Moves to attack units in range.
Black FangFalcoknight5131~3611~1512~1612~1606~99~1368Steel LanceDoor KeyThis item is dropped upon this unit's defeat.
Moves towardsMerlinus.
Black FangPegasus Knight12220~237~98~108~1004~55~757Steel Lance
Moves towardsMerlinus.
Black FangWyvern Lord5139~4616~2010~1410~13013~163~6118Steel LanceDoor Key
Moves towardsMerlinus.
Black FangWyvern Rider12127~3011~136~87~9010~121~2107Short SpearThis item is dropped upon this unit's defeat.
Moves towardsMerlinus.
Black FangWyvern Rider12127~3011~136~87~9010~121~2107Steel Lance
Moves towardsMerlinus.
Black FangBrigand12227~319~123~56~803~51~2125Hand Axe
Will not act until revealed.
Black FangKnight12224~278~104~61~2011~131~3134Killer Lance
Will not act until revealed.
Black FangBrigand12227~319~123~56~803~51~2125Hammer
• The northwest one moves towardsMerlinus.
• The initially covered one will not act until revealed.
Black FangBrigand12127~319~123~56~803~51~2125Swordreaver
Moves towardsMerlinus.
Black FangSniper5133~3812~1611~158~1107~105~886Silver Bow
Will not act until revealed.
Black FangSniper5133~3812~1611~158~1107~105~886Poison Bow
Will not act until revealed.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Black FangNomad12822~257~97~99~1105~61~277Steel Bow
Moves towardsMerlinus.
Black FangNomadic Trooper5432~3711~1511~1513~1708~115~888Steel SwordSteel Bow
Moves towardsMerlinus.
Black FangFalcoknight5331~3611~1512~1612~1606~99~1368Steel Lance
Moves towardsMerlinus.
Black FangFalcoknight5331~3611~1512~1612~1606~99~1368Javelin
Moves towardsMerlinus.
Black FangWyvern Rider12827~3011~136~87~9010~121~2107Steel Lance
Moves towardsMerlinus.
Black FangWyvern Lord8441~4817~2210~1511~14014~174~7118Steel Lance
Moves towardsMerlinus.
HarkenHero8138212017121510116Brave Sword
--
Black FangCavalier12427~308~105~77~907~81~297Lancereaver
--
Black FangCavalier12427~308~105~77~907~81~297Steel Sword
--
Black FangPaladin5436~4211~159~139~1209~126~9118LancereaverAxereaver
--
Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
JermeAssassin1314618181710101466Light BrandThis item is dropped upon this unit's defeat.
Moves to attack units in range; will not act until revealed.
Black FangGeneral5128~3311~145~83~6014~184~8155AxereaverHand AxeDoor KeyThis item is dropped upon this unit's defeat.
Will not act until revealed.
Black FangWarrior5136~4112~166~107~1006~81~3136Steel AxeSteel BowDoor KeyThis item is dropped upon this unit's defeat.
Will not act until revealed.
Black FangPaladin5130~358~127~108~1008~114~7118Steel LanceDoor KeyThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Black FangHero5129~349~1212~1511~1409~123~6106Steel SwordDoor KeyThis item is dropped upon this unit's defeat.
Moves to attack units in range; will not act until revealed.
Black FangFalcoknight5126~309~1210~1310~1305~87~1068Short SpearThis item is dropped upon this unit's defeat.
Moves towardsMerlinus.
Black FangWyvern Lord5132~3713~168~118~11011~142~4118Steel LanceDoor KeyThis item is dropped upon this unit's defeat.
Moves towardsMerlinus.
Black FangSniper5128~3110~139~126~906~83~686Silver BowChest KeyThis item is dropped upon this unit's defeat.
Will not act until revealed.
Black FangCavalier12127~308~105~77~907~81~297Steel SwordDoor KeyThis item is dropped upon this unit's defeat.
--
Black FangBrigand12127~319~123~56~803~51~2125Poison AxeAntitoxin
Will not act until revealed.
Black FangSniper5128~3110~139~126~906~83~686Poison BowAntitoxin
Will not act until revealed.
Black FangKnight12124~278~104~61~2011~131~3134Javelin
Will not act until revealed.
Black FangNomadic Trooper5127~318~129~1210~1307~94~688Steel BowSteel Sword
--
Black FangMyrmidon12222~257~912~1412~1403~41~385Lancereaver
Moves to attack units in range; will not act until revealed.
Black FangArcher12424~277~96~86~704~51~275Steel Bow
• The initially covered two will not act until revealed.
• The initially uncovered two move to attack units in range.
Black FangMercenary12125~287~911~1311~1205~71~395Lancereaver
Moves to attack units in range.
Black FangMercenary12225~287~911~1311~1205~71~395Armorslayer
Moves to attack units in range; the covered one will not act until revealed.
Black FangMercenary12225~287~911~1311~1205~71~395Steel Sword
Moves to attack units in range; the covered one will not act until revealed.
Black FangKnight12224~278~104~61~2011~131~3134Axereaver
Moves to attack units in range.
Black FangMyrmidon12122~257~912~1412~1403~41~385Longsword
Moves to attack units in range.
Black FangSniper5128~3110~139~126~906~83~686Longbow
Will not act until revealed.
Black FangCavalier12127~308~105~77~907~81~297Steel Lance
Moves to attack units in range.
Black FangCavalier12127~308~105~77~907~81~297Steel Sword
Moves to attack units in range.
Black FangPegasus Knight12220~237~98~108~1004~55~757Steel Lance
Moves towardsMerlinus.
Black FangWyvern Rider12127~3011~136~87~9010~121~2107Iron Lance
Moves towardsMerlinus.
Black FangWyvern Rider12127~3011~136~87~9010~121~2107Steel Lance
Moves towardsMerlinus.
Black FangBrigand12127~319~123~56~803~51~2125Hand Axe
Will not act until revealed.
Black FangKnight12124~278~104~61~2011~131~3134Killer Lance
Will not act until revealed.
Black FangBrigand12127~319~123~56~803~51~2125Hammer
Moves towardsMerlinus.
Black FangBrigand12127~319~123~56~803~51~2125Swordreaver
Moves towardsMerlinus.
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Black FangNomad12422~257~97~99~1105~61~277Steel Bow
Moves towardsMerlinus.
Black FangNomadic Trooper5227~318~129~1210~1307~94~688Steel SwordSteel Bow
Moves towardsMerlinus.
Black FangFalcoknight5126~309~1210~1310~1305~87~1068Steel Lance
Moves towardsMerlinus.
Black FangFalcoknight5126~309~1210~1310~1305~87~1068Javelin
Moves towardsMerlinus.
Black FangWyvern Rider12427~3011~136~87~9010~121~2107Steel Lance
Moves towardsMerlinus.
Black FangWyvern Lord8234~3914~188~129~12012~153~5118Steel Lance
Moves towardsMerlinus.
HarkenHero8138212017121510116Brave Sword
--
Black FangCavalier12227~308~105~77~907~81~297Lancereaver
--
Black FangCavalier12227~308~105~77~907~81~297Steel Sword
--
Black FangPaladin5230~358~127~108~1008~114~7118LancereaverAxereaver
--
Enemy Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
JermeAssassin13148~4918~1919~2118~201010~1114~1666Light BrandThis item is dropped upon this unit's defeat.
Moves to attack units in range; will not act until revealed.
Black FangMyrmidon12525~298~1113~1713~1703~51~585Lancereaver
Moves to attack units in range; will not act until revealed.
Black FangMyrmidon12125~298~1113~1713~1703~51~585Longsword
Moves to attack units in range.
Black FangDruid5128~3518~259~149~1405~913~1886Nosferatu
Will not act until revealed.
Black FangDruid5228~3518~259~149~1405~913~1886Luna
Will not act until revealed.
Black FangShaman12522~268~125~75~802~57~1075Flux
• The initially covered four will not act until revealed.
• The initially uncovered one moves to attack units in range.
Black FangShaman12122~268~125~75~802~57~1075FluxThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Black FangHero5139~4812~1715~2013~18011~165~10106Steel Sword
Moves to attack units in range; will not act until revealed.
Black FangMage12123~278~126~107~1003~56~965ElfireDoor KeyThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Black FangMage12523~278~126~107~1003~56~965Thunder
Moves to attack units in range; the initially covered three will not act until revealed.
Black FangMage12123~278~126~107~1003~56~965Elfire
Moves to attack units in range; will not act until revealed.
Black FangBishop5130~3711~169~147~1204~716~2276Divine
Will not act until revealed.
Black FangMonk12624~284~75~86~801~39~1365Shine
• The initially covered five will not act until revealed.
• The initially uncovered one moves to attack units in range.
Black FangMonk12224~284~75~86~801~39~1365Lightning
• The initially uncovered one moves to attack units in range.
• The initially covered one will not act until revealed.
Black FangPaladin5139~4612~1710~159~1409~136~11118Steel LanceDoor KeyThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Black FangCavalier12430~359~126~108~1107~91~397Steel Lance
Moves to attack units in range.
Black FangCavalier12130~359~126~108~1107~91~397Steel SwordDoor KeyThis item is dropped upon this unit's defeat.
--
Black FangCavalier12130~359~126~108~1107~91~397Steel Sword
Moves to attack units in range.
Black FangFalcoknight5133~4012~1713~1813~1806~1010~1568Steel LanceDoor KeyThis item is dropped upon this unit's defeat.
Moves towardsMerlinus.
Black FangPegasus Knight12222~278~119~139~1304~66~957Steel Lance
Moves towardsMerlinus.
Black FangWyvern Lord5142~5117~2311~1610~15013~183~7118Steel LanceDoor Key
Moves towardsMerlinus.
Black FangWyvern Rider12130~3512~167~108~11011~141~3107Steel Lance
Moves towardsMerlinus.
Black FangWyvern Rider12130~3512~167~108~11011~141~3107Short SpearThis item is dropped upon this unit's defeat.
Moves towardsMerlinus.
Black FangSage5129~3614~2110~159~1406~1013~1976ElfireBolting
Will not act until revealed.
Black FangBrigand12130~3611~154~76~1003~61~3125Hammer
Moves towardsMerlinus.
Black FangBrigand12130~3611~154~76~1003~61~3125Swordreaver
Moves towardsMerlinus.
Black FangNomadic Trooper5134~4112~1712~1714~1908~125~988Steel BowSteel Sword
--
Reinforcements
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
Black FangNomad12824~298~118~1210~1405~71~377Steel Bow
Moves towardsMerlinus.
Black FangNomadic Trooper5434~4112~1712~1714~1908~125~988Steel SwordSteel Bow
Moves towardsMerlinus.
Black FangFalcoknight5333~4012~1713~1813~1806~1010~1568Steel Lance
Moves towardsMerlinus.
Black FangFalcoknight5333~4012~1713~1813~1806~1010~1568Javelin
Moves towardsMerlinus.
Black FangWyvern Rider12830~3512~167~108~11011~141~3107Steel Lance
Moves towardsMerlinus.
Black FangWyvern Lord8444~5318~2511~1711~16014~194~8118Steel Lance
Moves towardsMerlinus.
HarkenHero8141~4322~2321~2217~191215~1710~12116Brave Sword
--
Black FangCavalier12430~359~126~108~1107~91~397Lancereaver
--
Black FangCavalier12430~359~126~108~1107~91~397Steel Sword
--
Black FangPaladin5439~4612~1710~159~1409~136~11118LancereaverAxereaver
--

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Reinforcements

All enemy reinforcements exceptHarken are halted whenJerme is defeated.

  • Turns 3(Hard Mode), 4, 9(Hard Mode) and 10
  • Turns 6(Hard Mode), 7, and 8(Hard Mode)
  • Turns 7(Hard Mode), 8, 14(Hard Mode), and 15
  • Turn 10, if fewer than four doors were opened before the end of turn 9
    • Harken from the eastern side of the map
  • Turns 13(Hard Mode), 14, 18(Hard Mode), and 19

NPC data

NPC Units
NameClassLv#HPStr/MagMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
KarelSwordmaster813116232015131296Wo Dao
--

Reinforcements

  • Turn 10, if four or more doors were opened before the end of turn 9

Boss data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Main article:Jerme

Normal/Eliwood HardHector Hard

Assassin
Level13
Affinity--
Stats
Max HP48~49Luck10
Strength18~19Defense10~11
Skill19~21Resistance14~16
Speed18~20Constitution6
Movement6Aid5
Inventory
Light BrandThis item is dropped upon this unit's defeat.
Weapon Levels
SwordsALances--Axes--Bows--
Anima magic--Light magic--Dark magic--Staves--

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


This is one of the few chapters inThe Blazing Blade that featureweather. While it snows, your units will suffer major movement penalties unless they are indoors. As such, it is difficult to traverse the large map in a low number of turns, and all the more difficult if one wishes to recruitKarel, whose appearance requires four doors to be opened by the end of turn 9. Keep in mind thatNils will note the starting and stopping of the snow, and traveling indoors is inevitable given the chapter's mission torout the enemy, so while summoning Karel may not be optimal, by no means is it impossible.

The chapter itself is an arduous one, requiring you to open multiple doors and defeat the enemies in each room. Each room, however, has enemy units that share similar classes, so knowing what to expect beforehand can help in choosing which units to deploy.

Do take caution againstJerme, however, as he is capable of moving. It is recommended to attack him from a distance, as he cannot inflictcritical hits at 2-range due to the nature of theLight Brand. However,Assassin'sLethality is easy to circumvent; 9 dodge on Normal (10 for HHM, 11 on the Japanese release for HHM) will prevent Jerme from making a critical hit, and thus from activating Lethality.

Trivia

Both versions of Pale Flower of Darkness combined.
  • On Hard Mode in Eliwood's tale, there is an enemyMyrmidon with only aHorseslayer in their inventory; as the Horseslayer is alance and not asword, this leaves the Myrmidon unable to attack.
  • Harken wields the only obtainableBrave Sword in the entire game.
  • Karel wields the only obtainableWo Dao in Eliwood's Tale, or one of two in Hector's Tale, the other belonging to his sisterKarla.
  • TheWo Dao can only be wielded byMyrmidons,Swordmasters, andBlade Lords, meaning that only four units in the entire game can wield one:Guy,Karel,Karla, andLyn.
  • Jerme wields one of two obtainableLight Brands in the entire game, the other found in chapter22E/23H.
  • The maps for both versions of thus chapter fit together near-seamlessly.
  • The second version ofNino fromFire Emblem Heroes has the title of "Pale Flower", which is named after this chapter. In Japanese, her title is the full "Pale Flower of Darkness", but this could not fit in English.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Pale Flower of Darkness

Japanese

闇の白い花

White Flower of Darkness

German

Blüte der Finsternis

Flower of Darkness

Italian

Pallido fiore di tenebra

Pale flower of darkness

Gallery


This section has been marked as astub. Please help improve the page by adding information.


    ← Unfulfilled Heart •Pale Flower of Darkness• Battle before Dawn →

    See also

    Fire Emblem: The Blazing Blade
    Playable charactersAthosBartreCanasDartDorcasEliwoodErkFarinaFioraFlorinaGeitzGuyHarkenHawkeyeHeathHectorIsadoraJaffarKarelKarlaKentLegaultLouiseLowenLuciusLynMarcusMatthewMerlinusNilsNinianNinoOswinPentPriscillaRathRavenRebeccaRenaultSainSerraVaidaWallaceWil
    Non-playable charactersBramimondDesmondElbertEleanoraEphidelFaeFargusGuinivereHannahHausenHelleneHelmanIgorJahnJakeJanKishunaLeilaLilinaMarkMurdockNatalieReissmannRoySophiaUtherZephiel
    BossesAionBattaBaukerBernardBeyardBoiesBoolBrendanBugCameronCarjigaDamianDarinDenningDragonEaglerErikEubansFargusGeorgGlassGroznyiHeintzJasmineJermeKaimKennethKishunaLimstellaLinusLloydLundgrenMaximeMigalNergalOlegPascalPaulPuzonSealenSoniaTeodorUhaiUrsulaVaidaWireYogiZaganZoldamZugu
    Background charactersAenirAeshaAthosBariganBramimondDayanDurbanElimineGeeseHanonHartmutHassarHughIgreneKellesMadelynNiimeRoland
    Legendary andpersonal weaponsArmadsAureolaBasilikosDurandalEreshkigalExcaliburForblazeGespenstLuceMani KattiRapierRegal BladeRex HastaRienflecheSol KattiWolf Beil
    ChaptersLyn's TaleP:A Girl from the Plains • 1:Footsteps of Fate • 2:Sword of Spirits • 3:Band of Mercenaries • 4:In Occupation's Shadow • 5:Beyond the Borders • 6:Blood of Pride • 7:Siblings Abroad • 7x:The Black Shadow • 8:Vortex of Strategy • 9:A Grim Reunion • 10:The Distant Plains
    Eliwood's Tale11:Taking Leave • 12:Birds of a Feather • 13:In Search of Truth • 13x:The Peddler Merlinus • 14:False Friends • 15:Noble Lady of Caelin • 16:Whereabouts Unknown • 16x:The Port of Badon • 17:Pirate Ship • 18:The Dread Isle • 18x:Imprisoner of Magic • 19:Dragon's Gate • 20:New Resolve • 21:Kinship's Bond • 22:Living Legend • 22x:Genesis • 23: Four-Fanged Offense (Lloyd,Linus) • 24:Unfulfilled Heart • 25: Pale Flower of Darkness (Kenneth,Jerme) • 26:Battle before Dawn • 26x:Night of Farewells • 27:Cog of Destiny • 28:Valorous Roland • 29:Sands of Time • 29x:Battle Preparations • 30:Victory or DeathF: Light (part 1part 2)
    Hector's Tale11:Another Journey • 12:Birds of a Feather • 13:In Search of Truth • 13x:The Peddler Merlinus • 14:False Friends • 15:Talons Alight • 16:Noble Lady of Caelin • 17:Whereabouts Unknown • 17x:The Port of Badon • 18:Pirate Ship • 19:The Dread Isle • 19x:Imprisoner of Magic • 19x pt 2:A Glimpse in Time • 20:Dragon's Gate • 21:New Resolve • 22:Kinship's Bond • 23:Living Legend • 23x:Genesis • 24: Four-Fanged Offense (Lloyd,Linus) • 25:Crazed Beast • 26:Unfulfilled Heart • 27: Pale Flower of Darkness (Kenneth,Jerme) • 28:Battle before Dawn • 28x:Night of Farewells • 29:Cog of Destiny • 30:The Berserker • 31:Sands of Time • 31x:Battle Preparations • 32:Victory or Death • 32x:The Value of LifeF: Light (part 1part 2)
    LocationsElibeBern (Shrine of Seals) •EtruriaIliaLycia (AraphenCaelinCornwellKhatheletLausOstiaPheraeSantaruz) •Nabata Desert (Arcadia) •Sacae (Bulgar) •Valor (Dragon's Gate) •Western Isles
    Groups, objects and conceptsBlack Fang (Four Fangs) •Elimine ChurchFire EmblemGenerals of EtruriaMorphsQuintessenceThe Scouring
    ListsChaptersCharacters (Availability chart) •Classes (Class change) •Hidden treasureItemsScriptsSupportsWeapons
    Related topicsList of version differencesMario Kart: Double Dash!! bonus discMinor charactersName chart • Other games (The Binding Blade) •Pre-release information (Pre-release build 0206Pre-release build 0219Unused content) •Sound RoomTimeline