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Override
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Override (Japanese:オーバードライヴOverdrive) is askill which debuted inFire Emblem Engage. It isEmblem Sigurd'sengage attack, and can only be used once per engaged state. When activated, the user attacks every enemy in a straight line ahead of them with asword orlance. As an engage attack, it can have additional effects depending on the unit type of the user.
Data
| Game | Icon | Effect | Activation | Capacity | Notes |
|---|---|---|---|---|---|
| Engage | Attacks all foes in a straight line with the selectedsword orlance. User moves to the opposite side of the last foe in the line after combat. | Command, if user is adjacent to a foe | -- | Always hits the target. Target cannot counterattack. Cannot inflictcritical hits or makefollow-up attacks. Cannot activate if the user cannot traverse the space behind the last foe. | |
| Engage (Dragon units) | Attacks all foes within a straight line with the selectedsword orlance. Increases damage dealt by 20%. User moves to the opposite side of the last foe in the line after combat. | Command, if user is adjacent to a foe | -- | Always hits the target. Target cannot counterattack. Cannot inflictcritical hits or makefollow-up attacks. Cannot activate if the user cannot traverse the space behind the last foe. | |
| Engage (Armored units) | Attacks all foes within a straight line with the selectedsword orlance. Has a 10% chance of inflicting User moves to the opposite side of the last foe in the line after combat. | Command, if user is adjacent to a foe | -- | Always hits the target. Target cannot counterattack. Cannot inflictcritical hits or makefollow-up attacks. Cannot activate if the user cannot traverse the space behind the last foe. | |
| Engage (Mystical units) | Attacks all foes in a straight line with the selectedsword orlance. Adds (user'smagic / 4) to damage dealt. User moves to the opposite side of the last foe in the line after combat. | Command, if user is adjacent to a foe | -- | Always hits the target. Target cannot counterattack. Cannot inflictcritical hits or makefollow-up attacks. Cannot activate if the user cannot traverse the space behind the last foe. | |
| Engage (Qi Adept units) | Attacks all foes in a straight line with the selectedsword orlance. Has a 20% chance of inflicting User moves to the opposite side of the last foe in the line after combat. | Command, if user is adjacent to a foe | -- | Always hits the target. Target cannot counterattack. Cannot inflictcritical hits or makefollow-up attacks. Cannot activate if the user cannot traverse the space behind the last foe. |
In otherFire Emblem series titles
| Game | Icon | Effect | Cooldown | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes | If user initiates combat, before combat, deals (1.5 × [user'sattack − foe'sdefense orresistance]) damage to enemies in 3×3 area facing the direction of user's attack. When user deals damage to 2 or more foes at the same time using a special (including target; including foes dealt 0 damage), grants another action to unit after combat (once per turn). If user's or foe's Special is triggered before or during combat, foe's next attack deals −40% damage (once per combat; excluding area-of-effect specials). | 3 | 500 | Blazing Light | ✗ | -- |
Availability
Engage
| Emblem Rings | Sigurd, when engaged |
Heroes
| Method | Data |
|---|---|
| Unit (★★★★★) | Sigurd: Of the Holy War |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Engage (Description) | Use to attack and move through a line of adjacent foes. Sword/lance only. | 敵を攻撃しながら、その先のマスに移動する 剣・槍・隣接時限定 |
| Engage (Description, Dragon units) | Use to attack and move through a line of adjacent foes. Sword/lance only. [Dragon] +20% damage. | 敵を攻撃しながら、その先のマスに移動する 剣・槍・隣接時限定 【竜族】ダメージ120% |
| Engage (Description, Armored units) | Use to attack and move through a line of adjacent foes. Sword/lance only. [Armored] 10% chance of breaking target. | 敵を攻撃しながら、その先のマスに移動する 剣・槍・隣接時限定 【重装】10%の確率でブレイクさせる |
| Engage (Description, Mystical units) | Use to attack and move through a line of adjacent foes. Sword/lance only. [Mystical] Deals extra damage=25% of Mag. | 敵を攻撃しながら、その先のマスに移動する 剣・槍・隣接時限定 【魔道】ダメージに魔力の25%を加算 |
| Engage (Description, Qi Adept units) | Use to attack and move through a line of adjacent foes. Sword/lance only. [Qi Adept] 20% chance of breaking target. | 敵を攻撃しながら、その先のマスに移動する 剣・槍・隣接時限定 【気功】20%の確率でブレイクさせる |
| Engage (Use screen) | Attack and move through foes. | 敵を攻撃しながら、移動する |
| Heroes | If unit's Special is ready, before combat this unit initiates, foes in an area near target take damage equal to 1.5 × (unit's Atk minus foe's Def or Res). When unit deals damage to 2 or more foes at the same time using a Special (including target; including foes dealt 0 damage), grants another action to unit after combat (once per turn). If unit's or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% during combat (once per combat; excluding area-of-effect Specials). | 奥義発動可能状態で、 自分から攻撃した時、戦闘前、特定範囲の敵に (自分の攻撃-敵の守備or魔防)×1.5のダメージ 奥義で同時に2体以上の敵にダメージを与えた時 (戦闘相手を含む。与えたダメージが0の敵も含む)、 戦闘後、自分を行動可能な状態にする (1ターンに1回のみ) 自分または敵が奥義発動可能状態の時、 または、この戦闘(戦闘前、戦闘中)で 自分または敵が奥義発動済みの時、 戦闘中、受けた攻撃のダメージを40%軽減 (1戦闘1回のみ) (範囲奥義を除く) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Override | -- |
| Japanese | オーバードライヴ | Overdrive |
| Spanish | Rebasar | Surpass |
| French | Dépassement | Exceeding |
| German | Überreiten | Override |
| Italian | Superamento | Overcoming |
| Portuguese | Superar | Overcome |
| Korean | 오버드라이브 | Overdrive |
| Simplified Chinese | 破阵星驰 | Enemy-rank-breaking sprint |
| Traditional Chinese | 破陣星馳 | Enemy-rank-breaking sprint |
Gallery
References
See also
| Special skills inHeroes | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
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