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Orders

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Not to be confused with theOrder command appearing inPath of Radiance andRadiant Dawn.

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Orders


Location

Port Town of Dia

New units

Elise,Arthur,Effie,Benny,Charlotte,Silas

Boss(es)

Silas

Previous chapter(s)

A Lost Peace

Next chapter(s)

Rainbow Sage

You don't even remember me?! I...I suppose that's for the best. Memories of our childhood will only make doing what must be done more difficult.
— Silas

Orders (Japanese:暗夜軍襲来Dark Night Army Attack) is the fourteenth chapter of theRevelation campaign ofFire Emblem Fates. In this chapter,Corrin is confronted by Nohrians on their way to meet with theRainbow Sage. On the way, they are suddenly reunited with asibling from Nohr. After the battle, Corrin recruits achildhood friend to their cause.

Plot

Main article:Orders/Script

Xander returns to Castle Krakenburg to seeIago uncharacteristically greet him. Iago mentions Xander'sfailure to kill Corrin, which Xander ignores, prompting him to move on toGaron.Hans meets up with Iago, and the two converse about how Xander isn't the type to defect from Nohr, and that they risk losing more of the royal family, like with Camilla.Elise overhears their conversation, and decides to go help Corrin.Leo welcomes Xander on his way to Garon, and warns him of their father's deteriorating state. Xander initially doubts this, but he then sees Garon wish for all; bothHoshido andNohr to be destroyed. Leo suggests that Garon must be controlled by someone, linking it to thehidden enemy Corrin said they should be fighting. Leo begins to doubt his initial dismissal of Corrin'smessage, as well as the fight against Hoshido, to which Xander deflects that and replies that they cannot betray Nohr as its princes. Despite this, Xander still says they must meet Corrin at theBottomless Canyon as they said.

Corrin and their army arrive at Dia to catch a ferry, but they are stopped by Nohrians lead bySilas, who was ordered to track them down. Silas calls it tragic that, upon reuniting with his long-lost friend, he must kill them. Corrin is confused by this, stating that they don't know Silas, who is frustrated by this and demands that Corrin fight him. To Corrin andCamilla's surprise and distress, Elise arrives to join them. Camilla asks that Elise go back, but she refuses. Corrin warns her that coming with them may lead to her fighting her brothers at some point, but Elise still refuses to back down, believing that Corrin couldn't possibly be a traitor as the other Nohrians said they were and that she trusts their reasons are good ones and they are family. Corrin welcomes Elise into their group and promises to protect her, much to her excitement.(Cutscene: "Cheerful Elise") Elise runs up to Corrin and hugs them as she is happy to be reunited with her sibling.Arthur andEffie catch up to their liege, who introduces Corrin to them. Corrin declares that they must reach Notre Sagesse as soon as possible to be able to enterValla in time, and begins the battle against the Nohrian troops.

Once preparations are finished, Elise states that she made the right decision in joining Corrin and decides to help by recruiting more people to join their cause. With that, Elise can be used to recruitCharlotte andBenny, and should she try, she manages to persuade both of them to defect and join Corrin's army.

After defeating Silas, Corrin notes that he was holding back, questioning why he would disobey Garon's orders, for Silas to reply that his honor as a knight is more important. He tells Corrin of how they saved his life long ago: that, when Silas took Corrin for a picnic outside the walls, the guards tried to execute Silas when they returned, only for Corrin to plead them to spare him. Corrin finally remembers Silas as his playmate, and worries that he would be executed if he were to return to Garon for not obeying his orders to kill them. Silas insists that he would rather be killed than have to kill Corrin himself, and regrets not being able to spend more time with Corrin, to which they respond that he could join their group, so they could save both Nohr and Hoshido together. Silas obliges, and the group heads off to the ferry.

While on the ferry, Elise reunites withAzura, and remarks how she used to be a Nohrian princess like herself, and by extent, her big sister. Elise expresses her gratitude at being able to meet her and suggests they become friends, withSakura stepping in and asking them all to join the rest of the group for a gathering. Azura then wonders to herself if everyone will be like those two if Hoshido and Nohr are at peace again.

Summary

With new information, the group sets out for Notre Sagesse to meet the Rainbow Sage. However, along the way they encounter more Nohrian forces.

Chapter data

NormalHard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Corrin dies* or the player's army is routed*4–15+2{{{partner}}}{{{other}}}35+14−2{{{third}}}

InitialDV active

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Map dimensions:
26 columns by 22 rows
Chapter Data
Conditions
Unit Data
Victory: Rout the enemyPlayerPartnerOtherEnemyThird
Defeat:Corrin dies* or the player's army is routed*4–15+2{{{partner}}}{{{other}}}35+26−2{{{third}}}

InitialDV active

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Map dimensions:
26 columns by 22 rows

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This chapter featuresBallistae and aFire Orb. They are located as follows:

  • Column 7, row 5: Fire Orb with 3-8 Rng, 18 Mt, 95 Hit, used from its east side
  • Column 12, row 10: Ballista with 3-8 Rng, 20 Mt, 95 Hit, used from its north side
  • Column 19, row 4: Ballista with 3-8 Rng, 20 Mt, 95 Hit, used from its north side

Character data

Characters
New units
Elise
Troubadour
HP
20
Inventory
Heal
Mend
Level
7
Automatically from turn 1
Arthur
Fighter
HP
31
Inventory
Iron Axe
Level
9
Automatically from turn 1
Effie
Knight
HP
24
Inventory
Iron Lance
Level
8
Automatically from turn 1
Benny
Knight
HP
31
Inventory
Iron Lance
Level
15
Enemy, talk to withElise
Charlotte
Fighter
HP
33
Inventory
Steel Axe
Level
10
Enemy, talk to withElise
Silas
Cavalier
HP
39
Inventory
Javelin
Level
18
Automatically at the end of the chapter
Forcibly deployed characters
Corrin f ​Elise ​Arthur ​Effie ​
Available characters
Azura ​Jakob ​Gunter ​Sakura ​Hana ​Subaki ​Kaze ​Rinkah ​Hayato ​Takumi ​Oboro ​Hinata ​Saizo ​Orochi ​Reina ​Kagero ​Camilla ​Beruka ​Selena ​Kaden ​Keaton ​

Note: Jakob is only a returning character if Corrin is female; if Corrin is male, thenFelicia is a returning character instead. The returning characters list does not include any characters recruitable inparalogues orxenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include anybonus units, as they are recruitable at the player's discretion.

Item data

Items
NameObtainment Method
Silver SwordDropped bySilas
PhysicVisit northwesternvillage
Wane FestalVisit northeasternvillage
Levin SwordVisit southwesternvillage
Master SealVisit southeasternvillage

Event tile data

There are no event tiles during the events of the chapter. When returning to the area forskirmishes, the following event tiles appear:

  • Column 8, row 20: Along the tiles aboard the western ship adjacent to its easternpartition
  • Column 15, row 20: Along the tiles aboard the eastern ship adjacent to its westernpartition

Dragon Vein data

The Dragon Vein in this chapter is stated to have the effect "Lower the tide to make the river passable". It is located as follows:

  • Column 2, row 21: In between twoOutlaws

Enemy data

NormalHardLunatic

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SilasCavalier181331331612111411-Silver SwordThis item is dropped upon this unit's defeat.Javelin
Vow of FriendshipElbow Room
--
BennyKnight151311501561219+2104Iron Lance
Fierce MienDefense +2Natural Cover
--
CharlotteFighter10128+515010139825Steel Axe
UnmaskHP +5Gamble
--
NohrianPaladin213313116161014148Iron SwordSteel Lance
Immediately begins moving unprovoked.
NohrianCavalier13225110101071187Iron SwordSteel Lance
• The northeastern one immediately begins moving unprovoked.
• The southwestern one begins moving if the nearby Cavalier is provoked.
NohrianGeneral2136160168101995Iron LanceSteel Axe
Immediately begins moving unprovoked.
NohrianGeneral2136160168101995Steel LanceIron Axe
Immediately begins moving unprovoked.
NohrianOutlaw1442491101546115Steel Bow
• The one on the eastern boat immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearbyMercenary is provoked.
NohrianFighter1352912013114955Steel Axe
• The right northwestern one immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearbyMercenary is provoked.
NohrianPaladin213313116161014148Steel SwordJavelin
Immediately begins moving unprovoked.
NohrianMercenary13728150141261275Steel Sword
• The lower southwestern one begins moving if a nearbyOutlaw is provoked.
• The upper southwestern one begins moving if a nearbyFighter is provoked.
• The southeastern two both begin moving if either of them or the nearbyKnight is provoked.
NohrianKnight1322913010671454Steel Lance
• The southern one begins moving if a nearbyMercenary is provoked.
• The northern one begins moving if the nearby Knight is provoked.
NohrianKnight1312913010671454Iron Lance
Begins moving if the nearby Knight is provoked.
NohrianPaladin223313116161014148Steel SwordIron Lance
Both begin moving if either is provoked.
NohrianCavalier13225110101071187Steel SwordIron Lance
The southwestern one begins moving if the nearby Cavalier is provoked.
NohrianGeneral213616016810199-Steel LanceIron Axe
--
NohrianGeneral213616016810199-Iron LanceSteel Axe
--
NohrianKnight1312913010671454Steel LanceJavelin
--
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
NohrianOutlaw1422491101546115Steel Bow
--
NohrianCavalier13225110101071187Iron SwordSteel Lance
--
NohrianCavalier13225110101071187Steel SwordIron Lance
--
NohrianMercenary13428150141261275Steel Sword
--
NohrianPaladin243313116161014148Steel SwordJavelin
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SilasCavalier181361631612111611-Silver SwordThis item is dropped upon this unit's defeat.Javelin
Vow of FriendshipElbow Room
--
BennyKnight151311501561219+2104Iron Lance
Fierce MienDefense +2Natural Cover
--
CharlotteFighter10128+515010139825Steel Axe
UnmaskHP +5Gamble
--
NohrianPaladin213819116161018168Iron SwordSteel Lance
Immediately begins moving unprovoked.
NohrianCavalier13228150101071387Iron SwordSteel Lance
• The northeastern one immediately begins moving unprovoked.
• The southwestern one begins moving if the nearby Cavalier is provoked.
NohrianGeneral21412301881024125Iron LanceSteel Axe
Immediately begins moving unprovoked.
NohrianGeneral21412301881024125Steel LanceIron Axe
Immediately begins moving unprovoked.
NohrianOutlaw14427121101548115Steel Bow
• The one on the eastern boat immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearbyMercenary is provoked.
NohrianFighter13532180131141155Steel Axe
• The right northwestern one immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearbyMercenary is provoked.
NohrianPaladin213819116161018168Steel SwordJavelin
Immediately begins moving unprovoked.
NohrianMercenary13728150141261275Steel Sword
• The lower southwestern one begins moving if a nearbyOutlaw is provoked.
• The upper southwestern one begins moving if a nearbyFighter is provoked.
• The southeastern two both begin moving if either of them or the nearbyKnight is provoked.
NohrianKnight1323218010671654Steel Lance
• The southern one begins moving if a nearbyMercenary is provoked.
• The northern one begins moving if the nearby Knight is provoked.
NohrianKnight1313218010671654Iron Lance
Begins moving if the nearby Knight is provoked.
NohrianPaladin223819116161018168Steel SwordIron Lance
Both begin moving if either is provoked.
NohrianCavalier13228150101071387Steel SwordIron Lance
The southwestern one begins moving if the nearby Cavalier is provoked.
NohrianGeneral2141230188102412-Steel LanceIron Axe
--
NohrianGeneral2141230188102412-Iron LanceSteel Axe
--
NohrianKnight1313218010671654Steel LanceJavelin
--
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
NohrianOutlaw14227121101548115Steel Bow
--
NohrianCavalier13428150101071387Iron SwordSteel Lance
--
NohrianCavalier13428150101071387Steel SwordIron Lance
--
NohrianMercenary13828150141261275Steel Sword
--
NohrianPaladin283819116161018168Steel SwordJavelin
--
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
SilasCavalier181391931612111914-Silver SwordThis item is dropped upon this unit's defeat.Javelin
Vow of FriendshipElbow Room
--
BennyKnight151311501561219+2104Iron Lance
Fierce MienDefense +2Natural Cover
--
CharlotteFighter10128+515010139825Steel Axe
UnmaskHP +5Gamble
--
NohrianPaladin214021116161019168Iron SwordSteel Lance
Elbow Room
Immediately begins moving unprovoked.
NohrianCavalier13230170101071587Iron SwordSteel Lance
• The northeastern one immediately begins moving unprovoked.
• The southwestern one begins moving if the nearby Cavalier is provoked.
NohrianGeneral21432501881025+2125Iron LanceSteel Axe
Defense +2Natural Cover
Immediately begins moving unprovoked.
NohrianGeneral21432501881025+2125Steel LanceIron Axe
Defense +2Natural Cover
Immediately begins moving unprovoked.
NohrianOutlaw144291511015410115Steel Bow
• The one on the eastern boat immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearbyMercenary is provoked.
NohrianFighter13534200131141355Steel Axe
• The right northwestern one immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearbyMercenary is provoked.
NohrianPaladin214021116161019168Steel SwordJavelin
Elbow Room
Immediately begins moving unprovoked.
NohrianMercenary13730170141261475Steel Sword
• The lower southwestern one begins moving if a nearbyOutlaw is provoked.
• The upper southwestern one begins moving if a nearbyFighter is provoked.
• The southeastern two both begin moving if either of them or the nearbyKnight is provoked.
NohrianKnight1323420010671854Steel Lance
• The southern one begins moving if a nearbyMercenary is provoked.
• The northern one begins moving if the nearby Knight is provoked.
NohrianKnight1313420010671854Iron Lance
Begins moving if the nearby Knight is provoked.
NohrianPaladin224021116161019168Steel SwordIron Lance
Elbow Room
Both begin moving if either is provoked.
NohrianCavalier13230170101071587Steel SwordIron Lance
The southwestern one begins moving if the nearby Cavalier is provoked.
NohrianGeneral21432501881025+212-Steel LanceIron AxeJavelin
Defense +2Natural Cover
--
NohrianGeneral21432501881025+212-Iron LanceSteel AxeHand Axe
Defense +2Natural Cover
--
NohrianKnight1313420010671854Steel LanceJavelin
--
Reinforcements
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
NohrianOutlaw142291511015410115Steel Bow
--
NohrianCavalier13430170101071587Iron SwordSteel Lance
--
NohrianCavalier13430170101071587Steel SwordIron Lance
--
NohrianMercenary13830170141261475Steel Sword
--
NohrianPaladin284021116161019168Steel SwordJavelin
Elbow Room
--

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Reinforcements

  • Turn 6
    • 2Outlaws; one from the western port, one from the bridge on the eastern border of the map
  • Turn 8
    • 2Cavaliers from the bridge on the eastern border of the map
    • 2Mercenaries from the bridge on the western border of the map
  • Turn 14(Hard/Lunatic only)
    • 2Cavaliers from the bridge on the eastern border of the map
    • 2Paladins from the northeastern corner of the map
  • Turn 20
    • 2Mercenaries from the bridge on the western border of the map
    • 2Paladins from the northeastern corner of the map
  • Turn 26(Hard/Lunatic only)
    • 2Cavaliers from the bridge on the eastern border of the map
    • 2Mercenaries from the bridge on the western border of the map
  • Turn 32
    • 2Cavaliers from the bridge on the eastern border of the map
    • 2Paladins from the northeastern corner of the map
  • Turn 38(Hard/Lunatic only)
    • 2Mercenaries from the bridge on the western border of the map
    • 2Paladins from the northeastern corner of the map

Boss data

Main article:Silas

NormalHardLunatic

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Trivia

  • This chapter reuses the map fromConquest Chapter 10.
  • This is the last chapter of theRevelation route to use the Rout the Enemy objective.
  • The title of this chapter refers to Silas being forced to follow Garon's orders to kill Corrin.
  • This is one of two chapters where a character aside fromCorrin must be used to recruit a character, the other one beingNinja Village. Here,Elise is required to recruitCharlotte andBenny.

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Orders

--

Japanese

暗夜軍襲来

Dark Night (i.e. Nohrian) Army Attack

Spanish

Órdenes

Orders

French

Suivre les ordres

Follow the orders

German

Befehle

Orders

Italian

Ordini

Orders

Korean

암야군 습격

Dark Night attack

Gallery

References

← A Lost Peace •Orders• Rainbow Sage →
Fire Emblem Fates
Playable charactersBirthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLCAnna
amiiboIkeLucinaMarthRobin
Non-playable charactersCassitaLaylaLilithRainbow Sage
BossesAnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background charactersCadrosIkonaKaterinaMoroShanty Pete
Legendary andpersonal weaponsAstral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
ChaptersPrologueP:Ties That Bind • 1:Nohr • 2:Gift of Ganglari • 3:Journey Begins • 4:Hoshido • 5:Mother • 6:The Path Is Yours
Birthright
Birthright
6:In the White Light • 7:A Vow Upheld • 8:Fierce Winds • 9:Land of Gods • 10:Ninja Village • 11:To the Sea • 12:Dark Reunion • 13:Another Hope • 14:Light Scatters • 15:Wolfskin Peak • 16:Pleasure Palace • 17:Lost in the Ice • 18:Leo • 19:Rainbow Sage • 20:Fort Dragonfall • 21:Burning Falls • 22:Hidden Capital • 23:Camilla • 24:Tears of a Dragon • 25:Traitor Revealed • 26:Xander • 27:King GaronE:Dawn Breaks
Conquest
Conquest
6:Embrace the Dark • 7:A Dragon's Decree • 8:Cold Reception • 9:Another Trial • 10:Unhappy Reunion • 11:Rainbow Sage • 12:Bitter Intrigue • 13:Uprising • 14:Voice of Paradise • 15:The Black Pillar • 16:Invasion • 17:Den of Betrayal • 18:Black & White • 19:Kitsune Lair • 20:Winds of Change • 21:Eternal Stairway • 22:Sakura • 23:Possessed • 24:Hinoka • 25:Ryoma • 26:Treason • 27:The Empty KingE:Night Breaks Through
Revelation
Revelation
6:Into the Ground • 7:Unspeakable World • 8:Traitor's Brand • 9:Wanderer • 10:Voice of a God • 11:Mutual Enemies • 12:Frozen Sea • 13:A Lost Peace • 14:Orders • 15:Rainbow Sage • 16:White Flames • 17:Black Flames • 18:Veiled Kingdom • 19:Hidden Strings • 20:Seeds of Doubt • 21:Going Forward • 22:Memories • 23:Arete Undone • 24:Days Lost • 25:Blades Drawn • 26:The Vallite King • 27:Hear My CryE:Anankos
Paralogues1:Tragic Start • 2:Dragon Blood • 3:Surprise Duet • 4:Fight or Flight • 5:Bold Approach • 6:Herbal Remedy • 7:Father & Liege • 8:A Great Hunt • 9:Saizo vs. Saizo • 10:Hunter & Prey • 11:A Long Grudge • 12:Sweet Dreams • 13:Truly Talented • 14:After the End • 15:Hidden Bravery • 16:Abducted • 17:Two Defenders • 18:Nutty Family • 19:Great Heroism • 20:Ultimate Power • 21:Bright Smile • 22:Abrupt Clash
InvasionsBirthright:Invasion 1Invasion 2Invasion 3Conquest:Invasion 1Invasion 2Invasion 3Revelation:Invasion 1Invasion 2Invasion 3
DLC chaptersGhostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero BattlesHero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
LocationsDeeprealms (My Castle) •Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) •Nohr (Dragon's GateIce TribeNestra) •Notre SagesseValla (Bottomless Canyon)
Groups, objects, and conceptsAncient TextsBond unitDragon VeinEinherjarMy CastlePrisoner
ListsChaptersCharactersClasses (Class change) •ItemsScriptsSkillsSupportsWeapons
Related topics4koma Comic & Character Guide BookCrown of NibelungDownloadable contentMinor charactersName chart • Other games (Awakening) •Pre-release information (Unused content) •SoundtrackTheaterWorld map