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Opened Domain

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Opened Domain


Icon of the Opened Domain skill inHeroes.

Type(s)

Passive (Type C)

First game

Heroes

Opened Domain (Japanese:みんなが繋がる世界A world where everyone is connected) is a passive type Cskill which debuted inFire Emblem Heroes; Opened Domain comes in only one tier. If its user is near any allies from a different game, Opened Domain bestows turn-long effects on the user and those allies boosting their stats and prevents the first enemy follow-up strike to target an affected unit, as well as reducing the special skill cooldown count of any affected unit whose cooldown count is at its maximum.

Data

GameIconTypeEffectSP costPrerequisitesUnusable byInheritableOther effects and notes
Heroes
(Opened Domain)
CIf user is within 2 spaces of an ally from a different game than user at start of turn, grants Resonance: Blades[effect 1] and Resonance: Shields[effect 2] to user and allies within 2 spaces of user, and if user or an ally within 2 spaces of user from a different game than user has maximum special cooldown count, grants −1 special cooldown count to those allies.300------
Heroes
(Opened Domain+)
CIf user can transform, user can transform if within 2 spaces of ally from different title than user.
If defending inAether Raids, user may transform at start of turn 1 enemy phase.
If user is within e spaces of an ally from a different game than user at start of turn, or at start of enemy phase outside of Summoner Duels, grants +6 each toattack andresistance, Resonance: Blades,[effect 1] and Resonance: Shields[effect 2] to user and allies within 3 spaces of user for 1 turn, and if user or an such ally is at maximum special cooldown count, grants −1 special cooldown count to user or such ally.
If user is within 3 spaces of ally, grants +5 each to attack, speed, and defense to user and foe deals −7 damage during comat, and if user's defense ≥ (foe's defense + 5), disables user's and foe's effects that change attack order.
If user is within 3 spaces of ally, for user and such ally, if special cooldown count is at maximum after combat, grants −1 special cooldown count.
300Opened Domain----
  1. 1.01.1Grants +4 each toattack andspeed to unit during combat for 1 turn.
  2. 2.02.1Grants +4 each todefense andresistance during combat and "during unit's first combat in each phase, foe cannot makefollow-up attacks" to unit for 1 turn.

Availability

Heroes

MethodData
Opened DomainOpened Domain+
Unit (★★★★★)Askr: God of OpennessAskr: Renewed GodsAskr: God of Openness

Flavor text

GameText
(English)
Text
(Japanese)
Heroes
(Opened Domain)
At start of turn, if unit is within 2 spaces of
any allies from a different title than unit, grants
【Resonance: Blades】and【Resonance: Shields】to
unit and all allies within 2 spaces of unit, and
also, if unit or any of those allies has their
Special cooldown count at its maximum value,
grants Special cooldown count-1 to them.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Resonance: Shields】
Grants Def/Res+4 during combat and the
following effect for 1 turn: "During unit's first
combat in player phase or enemy phase, foe
cannot make a follow-up attack."
ターン開始時、周囲2マス以内に
スキル所持者と異なる出典の味方がいる時、
自分と周囲2マス以内の味方に
【双界効果・刃】、
【双界効果・盾】の状態を付与、
奥義発動カウントが最大値なら、奥義発動カウント-1

【双界効果・刃】
戦闘中、攻撃、速さ+4(1ターン)

【双界効果・盾】
戦闘中、守備、魔防+4
各自軍ターン、各敵軍ターンそれぞれについて、
自身の最初の戦闘のみ、敵は追撃不可
(1ターン)
Heroes
(Opened Domain+)
If unit can transform, transformation effects
gain "if unit is within 2 spaces of any allies
from a different title than unit" as a trigger
condition (in addition to existing conditions).

If defending in Aether Raids, at the start of
enemy turn 1, if conditions for transforming
are met, unit transforms.

At start of turn, and at start of enemy phase
(except for in Summoner Duels), if unit is within
3 spaces of any allies from a different title than
unit, grants Atk/Def+6,【Resonance: Blades】and
【Resonance: Shields】to unit and allies within 3
spaces of unit for 1 turn, and also, for unit and
allies within 3 spaces of unit, if Special
cooldown count is at its maximum value,
grants Special cooldown count-1.

If unit is within 3 spaces of an ally, grants
Atk/Def/Res+5 to unit and reduces damage
from foe's attacks by 7 during combat
(excluding area-of-effect Specials), and also,
if unit's Def ≥ foe's Def+5, disables unit's and
foe's effects that change attack priority.

If unit is within 3 spaces of an ally, for unit and
allies within 3 spaces of unit, if Special
cooldown count is at its maximum value after
combat, grants Special cooldown count-1.

【Resonance: Blades】
Grants Atk/Spd+4 during combat for 1 turn.

【Resonance: Shields】
Grants Def/Res+4 during combat and the
following effect for 1 turn: "During unit's first
combat in player phase or enemy phase, foe
cannot make a follow-up attack."
化身状態になる能力を持っていれば、
下記の条件を満たした場合でも化身状態になる
(条件:周囲2マス以内に
 スキル所持者と異なる出典の味方がいる)

飛空城防衛時の敵軍1ターン目開始時、
化身状態になる条件を満たしていれば、化身状態になる

ターン開始時、および、英雄決闘を除く敵軍ターン開始時、
周囲3マス以内に
スキル所持者と異なる出典の味方がいる時、
自分と周囲3マス以内の味方の
攻撃、守備+6、
【双界効果・刃】、
【双界効果・盾】の状態を付与(1ターン)、
奥義発動カウントが最大値なら、奥義発動カウント-1

周囲3マス以内に味方がいる時、
戦闘中、攻撃、守備、魔防+5、
受けるダメージ-7(範囲奥義を除く)、かつ
守備が敵より5以上高い時、
自身と敵の戦闘順入替スキル(待ち伏せ、攻め立て等)無効

周囲3マス以内に味方がいる時、
戦闘後、
奥義発動カウントが最大値なら、奥義発動カウント-1

周囲3マス以内の味方は、
戦闘後、
奥義発動カウントが最大値なら、奥義発動カウント-1

【双界効果・刃】
戦闘中、攻撃、速さ+4(1ターン)

【双界効果・盾】
戦闘中、守備、魔防+4
各自軍ターン、各敵軍ターンそれぞれについて、
自身の最初の戦闘のみ、敵は追撃不可
(1ターン)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Opened Domain

--

Japanese

みんなが繋がる世界

A world where everyone is connected

Spanish

Dominio abierto

Open domain

French

Domaine ouvert

Open domain

German

Offenes Gebiet

Open Region

Italian

Dominio aperto

Open domain

Portuguese

Domínio aberto

Open domain

Traditional Chinese

彼此相連的世界

A world where everyone is connected

See also

Type C passive skills inHeroes
Debuffing skillsAtk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res CruxA/R Hold GuideAtk/Res PloyAtk/Res ReinA/S Hold GuideAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def CruxS/D Crux: PloyS/D Hold GuideSpd/Def ReinS/D Rein SnapSpd/Res CruxS/R Crux: PloySpd/Res PloySpd/Res Rein
Experience-related skillsAxe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skillsBreath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skillsActive LookoutAir OrdersArmor MarchArmored StrideAssault RushAssault TroopA/D Briar F SaveA/D Briar N SaveA/D Briar P SaveA/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Briar N SaveA/R Twin F SaveA/R Twin M SaveA/R Twin N SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveD/R Twin F SaveD/R Twin N SaveEndless TempestEven TempestFanged TiesFetters of DromiFirm Canto CurbFlier GuidanceGround OrdersGuidanceLookoutLookout ForceLookout SmogOdd TempestOpening RetainerPulse Tempest FShadow ShiftShadow ShoveShadow SmiteSoaring GuidanceSolitary DreamStrat AssaultS/D Twin P SaveS/R Briar M SaveTempest BurstThe True Dromi
Proximity skillsAlarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/D Twin F SaveA/D Twin N SaveA/R Far SaveAtk/Res GapAtk/Res HoldA/R Hone AssaultA/R Incite HoneAtk/Res LiberateAtk/Res MenaceA/R Near SaveA/R Twin F SaveA/R Twin N SaveAtk/Res OathAtk/Res ReinAtk SmokeA/R Twin F SaveA/S BellowAtk/Spd FaithA/S Far SaveAtk/Spd GapAtk/Spd HoldA/S Hone AssaultA/S Incite HoneAtk/Spd MenaceA/S Near SaveAtk/Spd OathA/S Outcry DullAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBarricadeBeast ThreatenBern's New WayBreath of LifeBudding FlowerChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticD/R Far SaveDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeD/R Twin N SaveDistant GuardDivine DeceitDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHigher GroundHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuge PersonalityHuman VirtueIncite Atk/ResIncite Atk/SpdIncite Spd/DefInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticInstructJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdLower GroundNull Uplift A/SOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmogPulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSilence WardSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res FaithSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResTruly InspiredUplift Imbue A/SWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skillsAll Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skillsA/D Far SaveA/D Near SaveA/D Twin F SaveA/D Twin N SaveA/R Far SaveA/R Near SaveA/R Twin F SaveA/S Far SaveA/S Near SaveBreath of LifeBrutal TempestD/R Far SaveD/R Near SaveD/R Twin N SaveEven Atk WaveEven Atk Wave NEven Def WaveEven RecoveryEven Res WaveEven Res Wave DEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-GuidedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skillsAbsolute ClosureBlack Fang BondBlood & ThunderBlue FeudCreation PulseC FeudConnected WorldCorrupted DragonCovetous OneDark Beast ForceDivine FangDivine God FangDivine NectarDivine TalonEncouragementEntwined OnrushFell MajestyFell ProtectionFell RefugeFell SuccessorFor the True KingForever YoursGreen FeudThe Heir to LightHeir of OpennessImpenetrable DarkImpenetrable VoidJust like MotherLove for All!Mending HeartNectar's MagicParanoiaPreempt: PloyPreempt ScreechPulse On: BladesPulse Up: BladesPulse Up: PloyQuiet StrengthRed FeudSweet NectarTies of CrimeaTime Pulse ArmsTime Pulse EdgeTime Pulse HelmTime's PulseTruth KeeperTwinkling AnimaUpheavalWorldbreaker