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One-Two Punch
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One-Two Punch (Japanese:カウンターCounter) is acombat art that debuted inFire Emblem: Three Houses. It is learned by certain units upon raising theirskill level inbrawling. This attack is unusual in that it guarantees the user afollow-up attack instead of disabling it entirely, though it still disables thebrave effect present on gauntlets. While not mentioned in its description, its method of ensuring this also denies the target their follow-up attack. In addition, it grants increasedmight andhit rate.
Stats
| Game | Icon | Might | Hit | Crit | Avo /Crit Avo* | Range | Cost | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Three Houses | +8 | +20 | +0 | +0 | 1 | 4durability | Treats unit as havingAS > (target's AS + 4) for the purpose offollow-up attacks. This grants the unit a follow-up attack and denies the target theirs, if they had any normally. |
Availability
Three Houses
| Skill level | Brawling C+:Alois •Dedue |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Three Houses | An attack that is guaranteed to follow up. | 斧ず追撃 |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | One-Two Punch | -- |
| Japanese | カウンター | Transliteration of English "counter". |
| Spanish | Doble impacto | Double impact |
| French | Double impact | Double impact |
| German | Zweierschlag | Double Strike |
| Italian | Uno-due | One-two |
| Korean | 카운터 | Transliteration of English "counter" |
| Simplified Chinese | 还击 | Counter |
| Traditional Chinese | 還擊 | Counter |
Gallery
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See also
| Combat arts | ||||||||||||||||
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