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Obstruct (staff)

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Obstruct


Icon of Obstruct fromEngage.


A staff that conjures a mass of ice that makes one space impassable for 1 turn.

Type

Staff

First game

Fire Emblem Engage

Obstruct (Japanese:アイスロックIce Lock) is an offensivestaff which was introduced inFire Emblem Engage. It creates a block ofice terrain that prevents foes from traversing through for one turn. The block of ice can be destroyed prematurely by an attack, however. It also appears inFire Emblem Heroes as an assist skill, there known asIce Lock.

Stats

In the mainFire Emblem series

GameIconLevelMightWeightHitCritRangeUsesWorthWEXPOther effects and notes
EngageStaves D----100--1–810500--Createsice pillar terrain in one space for one turn.

In otherFire Emblem series titles

GameIconEffectRangeSP costPrerequisitesUsable byInheritableOther effects and notes
Heroes
(Ice Lock)
Restores 6HP to target ally, grants +4 each todefense andresistance to target ally for 1 turn, and if there is no Divine Terrain (Ice) applied by user's team, applies Divine Vein (Ice)[effect 1] to spaces 2 spaces away from target ally for 1 turn (excludes spaces occupied by foe, destructible terrain, other Divine Vein (Ice) terrain, and warp spaces).2300MendStavesTreated as a Rally assist skill.
Does not affect special cooldown charge or grantexperience orSP.
Heroes
(Ice Lock+)
Restores (user'sattack × 40%; minimum: 6)HP to target ally, grants +6 each todefense andresistance to target ally for 1 turn, and if there is no Divine Terrain (Ice) applied by user's team, applies Divine Vein (Ice)[effect 1] to spaces 2 spaces away from target ally for 1 turn (excludes spaces occupied by foe, destructible terrain, other Divine Vein (Ice) terrain, and warp spaces).
On turn 2 onward, grants another action to user and inflicts "restricts movement to 1 space" on user and pair up partner through their next actions when used.
2400Ice LockStavesTreated as a Rally assist skill.
Does not affect special cooldown charge or grantexperience orSP.
  1. 1.01.1Space is impassible for foes; effect is destructible (1 HP). Allies can move into and occupy affected spaces; foe's attacks into affected spaces occupied by allies target ally. Does not trigger inPawns of Loki.

Calculations

GameEffectAccuracyExperience acquired by the user
EngageCreatesice terrain in one space for one turn.--30*

For more information on experience calculations, seeExperience § Using a staff or white magic.

Locations

Engage


This section has been marked as astub. Please help improve the page by adding information.


TreasureChapter 5, rightchest
EventChapter 12, automatically at the end of the chapter if theVillager who held it survived

Heroes

MethodData
Ice LockIce Lock+
Unit (★★★★★)Elise: Sincere SisterHortensia: Winter's DearestL'Arachel: Justice-ArmedSakura: In Full BloomElise: Sincere SisterHortensia: Winter's DearestL'Arachel: Justice-ArmedSakura: In Full Bloom

Flavor text

GameText
(English)
Text
(Japanese)
Engage
A staff that conjures a mass of ice
that makes one space impassable
for 1 turn.
氷柱を生み出す杖
氷柱を作ると、1ターン進入できなくなる
Heroes
(Ice Lock)
This skill is treated as a Rally Assist skill.

Restores 6 HP to target ally, grants Def/Res+4
to target ally for 1 turn, and also, if there is
no【Divine Vein (Ice)】currently applied by unit
or allies, applies【Divine Vein (Ice)】to spaces
2 spaces away from target for 1 turn (excludes
spaces occupied by a foe, destructible terrain
other than Divine Vein (Ice), and warp spaces
in Rival Domains; using this skill has no effect
on Special cooldown charge and unit does not
gain EXP or SP).

【Divine Vein (Ice)】
Applies the following status on space: Foes
treat space as impassable terrain while status
is active, but status is destructible (with 1 HP).
Allies can move into and occupy space. If any
allies occupy spaces with Divine Vein (Ice)
applied, attacks targeting those spaces will hit
the ally over destroying the Divine Vein (Ice).
(Divine Vein effects do not stack; replaces any
existing Divine Vein effect; Divine Vein effects
applied simultaneously cancel each other out.
Does not count as defensive terrain. Does not
trigger in Pawns of Loki.)
このスキルは「応援」として扱われる

対象を6回復し、
対象の守備、魔防+4(1ターン)、
マップ上に自軍の【天脈・氷】が
付与されたマスが存在しなければ、
対象から2マス離れたマスに【天脈・氷】を付与
(敵軍がいるマス、破壊可能地形のマス(天脈以外)、
 制圧戦のワープマスは除く)(1ターン)
(このスキル使用時の奥義発動カウント変動量は常に0、
 経験値、SPも入手できない)

【天脈・氷】
付与されたマスは以下の状態になる

敵軍は進入不可、破壊可能(HP1)
自軍は進入、および、待機可能

【天脈・氷】上に自軍がいる場合は
【天脈・氷】の破壊より自軍への攻撃が優先される

(付与マスに既に天脈がある場合、それを上書きする)
(同じタイミングに異なる複数の天脈の付与が
 発生した場合、天脈は消滅する)
(ロキの盤上遊戯では付与されない)
Heroes
(Ice Lock+)
This skill is treated as a Rally Assist skill.

Restores HP = 40% of unit's Atk (min: 6 HP)
to target ally and grants Def/Res+6 to target
ally for 1 turn, and also, if there is no
【Divine Vein (Ice)】currently applied by unit or
allies, applies【Divine Vein (Ice)】to spaces 2
spaces away from target for 1 turn (excludes
spaces occupied by a foe, destructible terrain
other than Divine Vein (Ice), and warp spaces
in Rival Domains). If used on turn 2 onward,
also grants another action to unit and inflicts
"restricts movement to 1 space" on unit and
Pair Up cohort through their next action.
(Effects that can trigger on turn 2 onward will
not trigger again for 2 turns after triggering;
using this skill has no effect on Special
cooldown charge and unit does not gain
EXP or SP.)

【Divine Vein (Ice)】
Applies the following status on space: Foes
treat space as impassable terrain while status
is active, but status is destructible (with 1 HP).
Allies can move into and occupy space. If any
allies occupy spaces with Divine Vein (Ice)
applied, attacks targeting those spaces will hit
the ally over destroying the Divine Vein (Ice).
(Divine Vein effects do not stack; replaces any
existing Divine Vein effect; Divine Vein effects
applied simultaneously cancel each other out.
Does not count as defensive terrain. Does not
trigger in Pawns of Loki.)
このスキルは「応援」として扱われる

対象を攻撃の40%(最低6)回復し、
対象の守備、魔防+6(1ターン)、
マップ上に自軍の【天脈・氷】が
付与されたマスが存在しなければ、
対象から2マス離れたマスに【天脈・氷】を付与
(敵軍がいるマス、破壊可能地形のマス(天脈以外)、
 制圧戦のワープマスは除く)(1ターン)、
2ターン目以降なら、
その後、自分を行動可能にし、自分とダブル相手に
移動を最大1マスに制限する状態異常を付与
(次回行動終了時まで)
(「その後」以降の効果は、
 その効果が発動後2ターンの間発動しない)
(このスキル使用時の奥義発動カウント変動量は常に0、
 経験値、SPも入手できない)

【天脈・氷】
付与されたマスは以下の状態になる

敵軍は進入不可、破壊可能(HP1)
自軍は進入、および、待機可能

【天脈・氷】上に自軍がいる場合は
【天脈・氷】の破壊より自軍への攻撃が優先される

(付与マスに既に天脈がある場合、それを上書きする)
(同じタイミングに異なる複数の天脈の付与が
 発生した場合、天脈は消滅する)
(ロキの盤上遊戯では付与されない)

Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English
  • Obstruct
  • Ice Lock
  • Used inEngage.
  • Used inHeroes.
Japanese

アイスロック

Ice lock

Spanish
  • Obstrucción
  • Cerco gélido
  • Obstruction; used inEngage.
  • Icy fence; used inHeroes.
French
  • Barrage
  • Bloc de glace
  • Barrage; used inEngage.
  • Ice block; used inHeroes.
German
  • Blockieren
  • Eisblockade
  • Block; used inEngage.
  • Ice blockade; used inHeroes.
Italian
  • Ostruzione
  • Blocco ghiaccio
  • Obstruction; used inEngage.
  • Icy block; used inHeroes.
Portuguese

Trava de gelo

Chain of ice

Korean

아이스 록

Ice lock

Simplified Chinese

冰锁

Ice lock

Traditional Chinese

冰鎖

Ice lock

Gallery

  • Ice Lock as it appears in Heroes.
    Ice Lock as it appears inHeroes.

References

Staves
Healing stavesBalmwood StaffBouquet StaffCandy CaneCatharsisElise's StaffFortifyGlass StaffHealKneaderLilith's StaffMendMushroom StaffOrdinary StaffPhysicRecoverRestoreTiena's StaffTreatWrys's Staff
Offensive stavesBerserkElsilenceElsleepEnfeebleEntrapFractureFreezeNightmareSilenceSleep
Transport stavesEntrapRescueReturnRewarpWarp
Legendary and personal stavesAstral BlessingAumBifröstGoddess StaffHammerneKiaLatonaMatronaRepairRescueStaff of the SaintThiefUnlockValkyrie
Other stavesAnewBroken StaffCharmDefense StaffHammerneMagic UpNodusObstructStrength StaffSpeed StaffThiefTorchUnlockWardWatch
Weapons inFire Emblem Engage
SwordsArmorslayerBinding BladeBiting BladeBlutgangBrave SwordCaladbolgDual KatanaFalchionFólkvangrGeorgiosIron BladeIron SwordKilling EdgeLancereaverLevin SwordLibérationLight BrandLyrátionMani KattiMercuriusNoble RapierOligoludiaParallel FalchionRagnellRapierRuneswordSieglindeSilver BladeSilver SwordSlim SwordSteel BladeSteel SwordTyrfingWakizashiWille GlanzWind SwordWo DaoWyrmslayerYato
LancesAreadbharBrave LanceBrionacIron GreatlanceIron LanceFensalirFlame LanceJavelinKiller LanceLúinMaster LanceReprésaillesRidersbaneSiegmundSilver GreatlanceSilver LanceSlim LanceSpearSteel GreatlanceSteel LanceSwirlanceVenomous
AxesArmadsAymrBrave AxeBolt AxeCamilla's AxeCompact AxeFragarachHammerHand AxeHurricane AxeIron AxeIron GreataxeKiller AxeLollichopNóatúnPoleaxeRevancheSilver AxeSilver GreataxeSteel AxeSteel GreataxeTomahawkUkonvasaraUrvanWolf Beil
BowsBrave BowCroissbowFailnaughtIron BowKiller BowLendabairLongbowMaster BowMini BowMulagirParthiaRadiant BowSilver BowSteel Bow
KnivesCarnwenhanCinquedeaConfectioknifeIron DaggerKardMisericordePeshkatzShort KnifeSilver DaggerSteel DaggerStiletto
TomesBolganoneBoltingCataclysmÉlivágarElfireElsurgeElthunderElwindExcaliburFireHliðskjálfLightningMeteorNosferatuNovaObscuritéRagnarokRexcaliburSeraphimShineSurgeThaniTiramistormThoronThunderWind
StavesDivine BlessingDivine Blessing+EntrapFortifyFortify+FractureFreezeHealIllumeMendNodusObstructPhysicRecoverReflectRescueRestoreRewarpSilenceTreatWarp
ArtsDivine Fist ArtDragon's FistFlashing Fist ArtInitiate ArtIron-Body ArtScrollcakeShielding ArtSilver-Spirit ArtSteel-Hand ArtVajra-Mushti
SpecialDark BreathDevastationDisengageDragon FangDrain EssenceEternal ClawFangsFell ArcanaFell AssaultFell BeamFell MagicstoneFell RuinstoneFell SlaystoneFell SparkFell StoneFell SurgeFell WeightstoneFire BreathFireballFlame BreathFlame CannonFreezing BreathFog BreathHowling BeamIce BreathIceballMiasma BallMiasma BreathSummon VortexTail SmashWhirling Death
CannonballsArmor BlastBreak BlastEldritch BlastFreeze BlastHoly BlastMagic BlastMighty BlastPiercing BlastRider BlastSilence BlastStandard BlastTornado BlastWyrm Blast
Assist skills inHeroes
Healing skillsArdent SacrificeMaiden's SolaceReciprocal AidSacrifice
Positioning skillsConquering FateDraw BackDraw Back GaitA Fate Changed!Fate Unchanged...Foul PlayFuture FocusFuture GazeFuture SightFuture VisionPivotRepositionReposition GaitShoveSmiteSwapSwap GaitTo Change Fate!
Rally skillsGold SerpentRally AttackRally Atk/DefRally Atk/ResRally Atk/SpdRally DefenseRally Def/ResRally ResistanceRally SpeedRally Spd/DefRally Spd/ResRally Up AtkRally Up DefRally Up ResRally Up Spd
Staff skillsGuardianHealIce LockMagic ShieldMartyrMendNudgePhysicReconcileRecoverRehabilitateRescueRestoreReturn
Miscellaneous skillsCall to FlameChanging WatersCloying DreamsDanceDragon's DanceDreamlike NightFrightful DreamGentle DreamGray WavesHarrowing DreamHarsh CommandPlayPleasant NightSingSongful EssenceSpring's DreamSweet DreamsTender DreamWhimsical Dream