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Null Spear
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Null Spear (Japanese:見切り追撃の槍Abandon follow-up lance) is a weaponskill in thelance category which debuted inFire Emblem Heroes. When its user'sHP is low, Null Spear boosts theirattack andspeed, and when the user's speed is higher than the foe's, neutralizes effects that guarantee the foe or deny the user afollow-up attack and boosts the user's damage.
Stats
| Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroes (Null Spear) | 10 | 1 | 200 | -- | Steel Lance | -- | ✓ | If user'sHP ≥ 25% at start of combat, grants +5 each toattack andspeed to user during combat, and if user's speed > foe's speed, neutralizes effects that guarantee foe'sfollow-up attacks or prevent user's follow-up attacks and user deals +5 damage during combat. | ||
| Heroes (Null Spear+) | 14 | 1 | 300 | -- | Null Spear | -- | ✓ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except for impassable terrain)" and Hexblade (Unit deals damage based on lower of foe'sdefense orresistance) to user for 1 turn. If user initiates combat or is within 2 spaces of an ally, grants +4 each toattack,speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect-specials). | ||
| Heroes (Null Spear+; refine: +Atk) | 16 | 1 | 350 | 500 50 | -- | -- | ✗ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except for impassable terrain)" and Hexblade (Unit deals damage based on lower of foe'sdefense orresistance) to user for 1 turn. If user initiates combat or is within 2 spaces of an ally, grants +4 each toattack,speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect-specials). Grants +5 HP. | ||
| Heroes (Null Spear+; refine: +Spd) | 14 | 1 | 350 | 500 50 | -- | -- | ✗ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except for impassable terrain)" and Hexblade (Unit deals damage based on lower of foe'sdefense orresistance) to user for 1 turn. If user initiates combat or is within 2 spaces of an ally, grants +4 each toattack,speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect-specials). Grants +5 HP and +3 speed. | ||
| Heroes (Null Spear+; refine: +Def) | 14 | 1 | 350 | 500 50 | -- | -- | ✗ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except for impassable terrain)" and Hexblade (Unit deals damage based on lower of foe'sdefense orresistance) to user for 1 turn. If user initiates combat or is within 2 spaces of an ally, grants +4 each toattack,speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect-specials). Grants +5 HP and +4 defense. | ||
| Heroes (Null Spear+; refine: +Res) | 14 | 1 | 350 | 500 50 | -- | -- | ✗ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except for impassable terrain)" and Hexblade (Unit deals damage based on lower of foe'sdefense orresistance) to user for 1 turn. If user initiates combat or is within 2 spaces of an ally, grants +4 each toattack,speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect-specials). Grants +5 HP and +4 resistance. |
Availability
Heroes
| Method | Data | |
|---|---|---|
| Null Spear | Null Spear+ | |
| Unit (★★★) | Jarod: Nevassa General | — |
| Unit (★★★★★) | — | Jarod: Nevassa General |
Flavor text
| Game | Text (English) | Text (Japanese) |
|---|---|---|
| Heroes | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage during combat (except when dealing damage with area-of-effect Specials). | 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ+5、かつ 速さが敵より1以上高い時、戦闘中、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効、 ダメージ+5(範囲奥義を除く) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English | Null Spear | -- |
| Japanese | 見切り追撃の槍 | Abandon follow-up lance |
| Spanish (Spain) | Pica anuladora | Annulling pike |
| Spanish (Latin America) | Pica nula | Null pike |
| French | Lance obstacle | Obstacle lance |
| German | Negationslanze | Negation lance |
| Italian |
|
|
| Portuguese | Lança nula | Null lance |
| Traditional Chinese | 識破追擊之槍 | Penetrate follow-up lance |
Gallery
- The Null Spear as it appears inHeroes.
See also
Retrieved from "https://fireemblemwiki.org/w/index.php?title=Null_Spear&oldid=604139"



