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Not *Quite*
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Not *Quite* (Japanese:「次」はないThere is no "next") is askill which debuted inFire Emblem Engage. The personal skill ofZelkov, it lowers the enemy'shit rate when an enemy initiates combat.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Engage | ![]() | −10hit rate to foe when active. | If foe initiates combat | -- | -- |
Availability
Engage
Units | Zelkov |
Flavor text
Game | Text (English) | Text (Japanese) |
---|---|---|
Engage | If foe initiates combat, inflicts Hit-10 on that foe during combat. | 敵から攻撃された時 敵の命中-10 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English | Not *Quite* | Alludes to Zelkov's particular manner of speaking, where he will emphasize certain words seemingly at random. |
Japanese | 「次」はない | There is no "next" |
Spanish | Punto y *final* | Period and *end* |
French | Mauvais *départ* | Bad *start* |
German | Nicht so... ganz... | Not... quite... |
Italian | Ora *basta* | That's *enough* |
Korean | 「다음」은 없다 | There is no "next" |
Simplified Chinese | 没有“下次” | There is no "next time" |
Traditional Chinese | 沒有「下次」 | There is no "next time" |