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Noble Lineage

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This article is about theAwakening chapter. For the skill fromFates known by this name in Japanese, seeNobility.

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Noble Lineage


Location

Mila Shrine Ruins

New units

Brady

Boss(es)

Xalbador

Pardon me, you mannerless cur! I'll not stand to be laughed at by a base scoundrel of your ilk!
— Maribelle, speaking to Brady for the first time

Noble Lineage (Japanese:気高き血統Noble pedigree) is the seventh paralogue chapter inFire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked afterChapter 13 is cleared andMaribelle has unlocked her S support; additionally, the player must clearChapter 15, clearChapter 14 and unlockParalogue 6, or unlockParalogues 12 and 6.

In this chapter, theShepherds are tasked with protecting the ruins of a Mila Shrine, along with the villagers and priest therein. The priest,Brady, reveals himself to be the son ofMaribelle.

Plot

Main article:Noble Lineage/Script

A bandit namedXalbador enters the ruins of aMila Shrine and kills the elder that attempts to remove him. Brady threatens Xalbador, but a villager tells him to get back and tend to the injured, and Brady berates his own inability to fight. Outside the shrine, Maribelle informsChrom that there is a battle ahead, and he orders theShepherds to aid in the battle.

If Chrom talks to Brady and is not his father, Brady first thinks Chrom is an enemy; eventually Chrom reveals his name, and Brady then reveals that he is Maribelle's son from the future and joins Chrom. If Chrom is Brady's father, both claim to be Ylissean royalty then realize that they are father and son; Brady expects to be considered a disappointment for his inability to fight, but Chrom is proud that he choses to heal people. If Maribelle talks to Brady, Brady immediately recognizes her as his mother, but Maribelle is put off by his mannerisms and leaves.

After the battle, an elder will thank Chrom for aiding them; depending on how many NPC villagers survived, the elder rewards Chrom or may ask him to leave. Brady then confronts Maribelle, calling her "ma"; Maribelle initially does not believe Brady is her son, and believes that he has stolen her ring until he points out she still has hers. Maribelle chastises Brady for his poor manners, but eventually the two begin to cry from their meeting.

Chapter data

NormalHardLunatic

Chapter Data
Conditions
Unit Data
Victory: DefeatXalbadorPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies1–13+1{{{partner}}}6−130{{{third}}}
Map dimensions:
22 columns by 22 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatXalbadorPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies1–13+1{{{partner}}}6−133{{{third}}}
Map dimensions:
22 columns by 22 rows
Chapter Data
Conditions
Unit Data
Victory: DefeatXalbadorPlayerPartnerOtherEnemyThird
Defeat:Chrom orRobin dies1–13+1{{{partner}}}6−136{{{third}}}
Map dimensions:
22 columns by 22 rows

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Character data

Characters
New units
Brady
Priest
HP
Varies
Inventory
Mend
Concoction
Level
10
NPC, talk to withChrom orMaribelle
Forcibly deployed characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in otherparalogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include anybonus units, as they are recruitable at the player's discretion.

Item data

Items
NameObtainment Method
Master SealDropped byXalbador
MendAt chapter's end, if at least oneNPCVillager survives
Blessed LanceAt chapter's end, if at least two NPC Villagers survive
Bullion (M)At chapter's end, if at least three NPC Villagers survive
Seraph RobeAt chapter's end, if at least four NPC Villagers survive
FortifyAt chapter's end, if all five NPC Villagers survive

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stockPossible merchant items

ItemPrice
Heal600
Mend1,000
Physic1,800
Rescue1,280
Ward2,100
ItemPrice
If amerchant is present in Mila Shrine Ruins on theworld map, a random selection of three of the below items will also be available until the merchant leaves:
Killing Edge1,470
Killer Lance1,680
Killer Axe1,860
Killer Bow1,680
Armorslayer1,450
Levin Sword1,600
Blessed Lance1,540
Hammer1,850
Blessed Bow1,540
A rare itemVaries
The following items may randomly appear in any slot designated "Rare item":Hammerne,Seraph Robe,Energy Drop,Spirit Dust,Secret Book,Speedwing,Goddess Icon,Dracoshield,Talisman,Arms Scroll.

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Event tiles

  • Column 14, row 10: Northeastern tile of the shrine, two squares away from the starting positions of twoNPCVillagers
  • Column 7, row 4: Southwest tile in a cluster of fourwoods tiles; two squares east, two squares south of aSilver LancePaladin

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

NormalHardLunatic(+)

Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
XalbadorHero1214823125241619106TomahawkMaster SealThis item is dropped upon this unit's defeat.
Patience
Begins moving if a nearbySwordmaster orSniper is provoked.
RuffianSniper5640~4115~16123~2417~1811~1215~167~86Silver Bow
Skill +2PrescienceHit Rate +20
Can have 0–1 skill(s) at random
• All except the two closest toXalbador immediately begin moving unprovoked.
• The two closest to Xalbador both begin moving if either of them, Xalbador, or a nearbySwordmaster is provoked.
RuffianHero5342~4318~19122~2319~2014~1514~157~86Silver Axe
HP +5ZealPatience
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianPaladin5244~4519~20116~1717~1814~1517~1811~128Silver Sword
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianSwordmaster5838~3916~17221~2223~2416~1711~1210~116Silver Sword
Avoid +10Vantage
Can have 0–1 skill(s) at random
• All except the two closest toXalbador immediately begin moving unprovoked.
• The two closest to Xalbador both begin moving if either of them, Xalbador, or a nearbySniper is provoked.
RuffianPaladin5444~4519~20116~1717~1814~1517~1811~128Silver Lance
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianHero5142~4318~19122~2319~2014~1514~157~86Tomahawk
HP +5ZealPatience
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianHero5242~4318~19122~2319~2014~1514~157~86Silver Sword
HP +5ZealPatience
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianSniper5340~4115~16123~2417~1811~1215~167~86Longbow
Skill +2PrescienceHit Rate +20
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
XalbadorHero1215527129281921126TomahawkMaster SealThis item is dropped upon this unit's defeat.
PatienceSol
Begins moving if a nearbySwordmaster orSniper is provoked.
RuffianSniper5747~4817~18127~2820~2113~1417~189~106Silver Bow
Skill +2PrescienceHit Rate +20Bowfaire
Can have 0–1 skill(s) at random
• All except the two closest toXalbador immediately begin moving unprovoked.
• The two closest to Xalbador both begin moving if either of them, Xalbador, or a nearbySwordmaster is provoked.
RuffianHero5349~5021~22126~2722~2317~1816~179~106Silver Axe
HP +5ZealPatienceSolAxebreaker
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianPaladin5251~5222~23119~2020~2117~1819~2013~148Silver Sword
Outdoor FighterAegis
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianSwordmaster5944~4519~20225~2627~2820~2112~1312~136Silver Sword
Avoid +10VantageAstraSwordfaire
Can have 0–1 skill(s) at random
• All except the two closest toXalbador immediately begin moving unprovoked.
• The two closest to Xalbador both begin moving if either of them, Xalbador, or a nearbySniper is provoked.
RuffianPaladin5451~5222~23119~2020~2117~1819~2013~148Silver Lance
Outdoor FighterAegis
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianHero5149~5021~22126~2722~2317~1816~179~106Tomahawk
HP +5ZealPatienceSolAxebreaker
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianHero5349~5021~22126~2722~2317~1816~179~106Silver Sword
HP +5ZealPatienceSolAxebreaker
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
RuffianSniper5347~4817~18127~2820~2113~1417~189~106LongbowThis weapon is forged and has boosted stats.*
Skill +2PrescienceHit Rate +20Bowfaire
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Enemy Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
XalbadorHero1216632135332423146TomahawkThis weapon is forged and has boosted stats.*Master SealThis item is dropped upon this unit's defeat.
Hit Rate +10PatienceSol
Begins moving if a nearbySwordmaster orSniper is provoked.
RuffianSniper5115923134261920126LongbowThis weapon is forged and has boosted stats.*
Hit Rate +10
Skill +2PrescienceHit Rate +20Bowfaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
• All except the two closest toXalbador immediately begin moving unprovoked.
• The two closest to Xalbador both begin moving if either of them, Xalbador, or a nearbySwordmaster is provoked.
RuffianHero536128133292319126Silver AxeThis weapon is forged and has boosted stats.*
Hit Rate +10
HP +5ZealPatienceSolAxebreaker
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Immediately begins moving unprovoked.
RuffianPaladin526329125262423178Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +10
Outdoor FighterAegis
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Immediately begins moving unprovoked.
RuffianSwordmaster595525232342715166Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +10
Avoid +10VantageAstraSwordfaire
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
• All except the two closest toXalbador immediately begin moving unprovoked.
• The two closest to Xalbador both begin moving if either of them, Xalbador, or a nearbySniper is provoked.
RuffianPaladin516329125262423178SpearThis weapon is forged and has boosted stats.*
Hit Rate +10
Outdoor FighterAegis
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Immediately begins moving unprovoked.
RuffianPaladin546329125262423178Silver LanceThis weapon is forged and has boosted stats.*
Hit Rate +10
Outdoor FighterAegis
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Immediately begins moving unprovoked.
RuffianHero526128133292319126TomahawkThis weapon is forged and has boosted stats.*
Hit Rate +10
HP +5ZealPatienceSolAxebreaker
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Immediately begins moving unprovoked.
RuffianHero536128133292319126Silver SwordThis weapon is forged and has boosted stats.*
Hit Rate +10
HP +5ZealPatienceSolAxebreaker
Will always have Hit Rate +10; can have 0–2 more skill(s) at random
Immediately begins moving unprovoked.

Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:

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NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

NormalHardLunatic

NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BradyPriest101VariesVariesVariesVariesVariesVariesVariesVaries5MendConcoction
MiracleHealtouchVariesVaries
SeeBrady/Stats for more information on Brady's stats.
VillagerVillager15528~296~706~76~78~96~71~2---
--
NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BradyPriest101VariesVariesVariesVariesVariesVariesVariesVaries5MendConcoction
MiracleHealtouchVariesVaries
SeeBrady/Stats for more information on Brady's stats.
VillagerVillager1553380881082---
--
NPC Units
NameClassLv#HPStrMagSkillSpdLckPrfWlvDefResChaLckConMovInventory and Skills
BradyPriest101VariesVariesVariesVariesVariesVariesVariesVaries5MendConcoction
MiracleHealtouchVariesVaries
SeeBrady/Stats for more information on Brady's stats.
VillagerVillager15541100101012103---
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Boss data

Main article:Xalbador

NormalHardLunatic

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Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as astub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
LanguageNameDefinition, etymology, and notes
English

Noble Lineage

--

Japanese

気高き血統

Noble pedigree

Spanish

De noble linaje

Of noble lineage

French

De sang noble

Of noble blood

German

Edle Herkunft

Noble Origin

Italian

Nobili natali

Noble lineage

Gallery


This section has been marked as astub. Please help improve the page by adding information.


← A Man for Flowers •Noble Lineage• A Duel Disgraced →
Fire Emblem Awakening
Playable charactersAnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable charactersHollandMaidenNagaOld HubbaPhila
BossesAlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background charactersFirst exaltKe'riMarthShanty Pete
DLC charactersAlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass charactersShadow DragonCaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
GaidenAlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the EmblemAthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding BladeCeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire EmblemEliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred StonesAmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of RadianceAshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant DawnBlack KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
OthersCamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Legendary andpersonal weaponsAmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) •ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
ChaptersMain storyPm:Invisible Ties • P:The Verge of History • 1:Unwelcome Change • 2:Shepherds • 3:Warrior Realm • 4:Two Falchions • 5:The Exalt and the King • 6:Foreseer • 7:Incursion • 8:The Grimleal • 9:Emmeryn • 10:Renewal • 11:Mad King Gangrel • 12:The Seacomers • 13:Of Sacred Blood • 14:Flames on the Blue • 15:Smoldering Resistance • 16:Naga's Voice • 17:Inexorable Death • 18:Sibling Blades • 19:The Conqueror • 20:The Sword or the Knee • 21:Five Gemstones • 22:An Ill Presage • 23:Invisible Ties • 24:Awakening • 25:To Slay a GodE:Grima
Paralogues1:Sickle to Sword • 2:The Secret Seller • 3:A Strangled Peace • 4:Anna the Merchant • 5:Scion of Legend • 6:A Man for Flowers • 7:Noble Lineage • 8:A Duel Disgraced • 9:Wings of Justice • 10:Ambivalence • 11:Twin Wyverns • 12:Disowned by Time • 13:Rival Bands • 14:Shadow in the Sands • 15:A Shot from the Dark • 16:Daughter to Dragons • 17:The Threat of Silence • 18:The Dead King's Lament • 19:Irreconcilable Paths • 20:A Hard Miracle • 21:Ghost of a Blade • 22:The Wellspring of Truth • 23:The Radiant Hero
XenologuesChampions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
LocationsYlisseFerox (Arena Ferox) •Outrealm Gate (Outrealms) •Plegia (Dragon's Table) •YlisseValmChon'sinRosanneValm
Groups, objects, and conceptsAwakeningEinherjarFire EmblemGrimleal (Deadlords) •RisenShepherds
ListsChaptersCharactersClasses (Class change) •Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topicsAncient LettersBirthdayDouble DuelDownloadable contentMinor charactersName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) •Pre-release information (Unused content) •Unit Gallery (Soundtrack) •SpotPassStreetPassTheaterTimelineWorld map